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Wassim™

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Everything posted by Wassim™

  1. @G-Dark ™ Thank you very much beautiful pictures have done well ❤️ 

    Wassim ☪

     

  2. @Blackfire @Lunix I @Ñicð @Angrry.exe™ @Lock 流氓 @HappY BoY @#Dobe~ClasSy!☠ @Destroyer. @ZZIIZZOU ♔ 

    وقد قامت الجمعية الفلكية بتحديد موعد شهر رمضان 2019 في العديد من الدول العربية، ويأتي على رأسها المملكة العربية السعودية وفلسطين ومصر وعدد من الدول حول العالم، وقد قررت أن شهر رمضان سيكون بدايته الاثنين 6 مايو 2019.

    موعد شهر رمضان 2019

     

    1. Show previous comments  4 more
    2. _Happy boy

      _Happy boy

      رمضان كريم عليكوا و علينا 

      من غزة لجزائر و من غزة لمغرب من غزة لتونس و من غزة لكل الدول العربية 

    3. Wassim™

      Wassim™

      ❤️❤️❤️ 

    4. Cor[T]eX™✘

      Cor[T]eX™✘

      رمضان كريم 

  3. The PC version of Monster Hunter World has been receiving much love from the modding community, with a lot of interesting mods getting developed that allow players to do things in the game that are not possible on PlayStation 4 and Xbox One. One of these things is editing weapons, which has now become better than ever thanks to a new mod. The Monster Hunter World Weapon Editing Tool has been developed by Aradi147, who developed previous weapon editing tools for the game. Thanks to the improved tool, it’s possible to modify both melee and ranged weapons. This tool edits the wp_dat and wp_dat_g files to customize any weapon in the game. It basically fuses my previous Melee and Ranged Weapon Editing Tools into a newer, better version. How To Use: 1) Use MHVuze’s WorldChunkTool or any other tool you have to extract the latest and newest chunk (as of now it’s chunk9). 2) Look in common\equip to see if there is a wp_dat or a wp_dat_g for the weapon you want. 3) If you find it, go to step 4. If you don’t, repeat steps 1 and 2 while going lower through the chunks (example: first you start with chunk9, then you go to chunk 8, then 7, until you find the wp_dat or wp_dat_g file you want). 4) Copy the wp_dat or wp_dat_g file you found in the latest chunk\common\equip to NativePC\common\equip. If you don’t have a NativePC\common\equip folder, create it in your game’s install directory. 5) Start the tool. 6) Go to File, then Select Open. 7) Browse to NativePC\common\equip and select the wp_dat or the wp_dat_g you want to edit. ? Change the weapon ID, and the name of the weapon will show up right next to it, and the stats will be displayed below it. 9) Find the weapon you want to edit. 10) Change the Data you want to change. 11) Click Save. 12) Move to the next weapon you want to edit in the same weapon type by repeating steps 8-11. 13) Move to the next weapon type by repeating steps 1-12. 14) Close the tool when you’re done.
  4. Congratulations  Journalists ? 

  5. The Burnoutformula is a simple one – crazy speed, big crashes, and, well, that’s really it. You’d think such a straightforward, yet well-loved series would be easy to keep running, but EA seems to have no interest in doing more Burnout games and, surprisingly, few have stepped up to fill that arcade racing niche. Enter Three Fields Entertainment, a small British indie studio started by Criterion Games founders Alex Ward and Fiona Sperry. In 2017 Three Fields attempted to revive Burnout’s well-loved Crash Mode with Danger Zone, in 2018 they followed up with Danger Zone 2, and now we have Dangerous Driving on our hands. Unlike the Danger Zone games, which were strictly about the destruction, Dangerous Driving attempts to present a more complete arcade racing experience. Does Three Fields deliver the over-the-top vehicular mayhem fans have been pining for or should their license to make Burnout-style games be revoked? Strap in, we’re about to find out… If you’ve ever played a Burnout game (specifically, Burnout 3: Takedown) you know exactly how Dangerous Driving works. As the game’s name implies. doing dangerous stuff (drifting, taking out opponents, driving on the wrong side of the road) will earn you boost, which you’ll usually burn as soon as you get it. Dangerous Driving definitely isn’t a game where you slow down around corners — you’re encouraged to take every hairpin turn at 200mph, which is easy enough to do, as the cars stick to the tracks like magnets. Sure, you can drift around corners, but it usually isn’t necessary. A few small tweaks and additions have been made to the Burnout formula (wrecked cars now remain on the road to be crashed into later), but they don’t really change the essential feel of the game. Dangerous Driving looks more or less the same as every other Unreal Engine 4 racer, which is to say, good, but not remarkable. Sometimes the game tries to get a little too fancy, with blinding lens flares and reflections obscuring the action. Of course, what really matters in a game like this is the sense of speed, and Tree Fields have definitely nailed that. Unfortunately, while Dangerous Driving has the basics down, there are a lot of things holding the overall experience back. Crash physics are seriously wonky, with your car bashing semi-trucks off the road one moment and exploding into shrapnel from a light brush against the guardrail the next. Glitches are rampant, with your vehicle crashing into literally nothing or randomly veering off the road on a frustratingly regular basis. The game’s track design won’t win any awards either. Three Fields claims the game has 31 tracks in all, but there’s actually only seven locations, each with a handful of alternate course layouts that retread much the same ground. These locations are all inspired by American national parks, which is a fine, but overused theme. The real issue with the tracks is they’re just too long, with single laps often taking three or four minutes, and full races sometimes stretching to around the 10-minute mark. That’s fine for a more deliberate sim-style racer, but it’s borderline too much for a game of this intensity. Classic Burnout races could also be a touch long at times, but they were never this drawn out. Dangerous Driving’s issues with track design are only magnified by the game’s egregious rubber-band AI. No matter how well you’ve been racing, your opponents are almost always just a step behind you – wipe out while in the first place, and, more often than not, you’ll drop directly to the back of the pack. A single crash can screw you at any moment, making Dangerous Driving’s overly-lengthy races stressful rather than exciting. And if you do manage to avoid messing up, your reward is…boredom. Your opponents all stick together in a clump, so you’re always either playing catch up or in the lead. The give and take and satisfying feeling of gradually working your way through the pack you get from a good racing game is completely missing here. Oh, and another AI oddity – I swear using boost actually makes passing opponents harder, as it seems they automatically increase their speed to match yours. Often, I found the best technique was to pass everybody while going normal speed, then just use boost to pad my lead. When you first boot up Dangerous Driving, you’ll find you have only one option – Dangerous Driving Tour, the game’s bog-standard career mode. You win races to unlock other races until there are no more to unlock. That’s it. You don’t earn money or upgrade your cars, and you have no choice in how you progress through the challenges. You can also earn new cars, but don’t expect any cool real-world vehicles. Needless to say, upgrading your generic SUV to and generic Advanced SUV is less than thrilling. At least Dangerous Driving offers a decent variety of race types (nine in all), although they aren’t all created equal. Standard races are just fine, Pursuit and Road Rage are solid smashy fun, and Heatwave, which lets players chain together boosts for non-stop edge-of-your-seat speed, is rather clever. On the flip side, Shakedown and Survival are uninspired time attacks variations, Face Off is a glaring showcase of the game’s AI problems, and Eliminator and GP are longwinded grinds. The lack of Crash Mode is definitely a bummer (you have to pay an extra $20 for Dangerous Driving 2 to get that), but the ratio of good to blah race types is acceptable. The real issue is the Driving Tour, which continually forces you to play types of races you don’t like. This game desperately needs an exhibition mode or at least a more versatile career. Dangerous Driving may last you up to 20 hours, as some of the later races can get pretty tough, but there’s no denying this feels like a half-finished project. In addition to the issues and omissions laid out above, multiplayer is completely missing (Three Fields promises to patch it in at a later date) and the game eschews any sort of soundtrack in favor of barebones Spotify integration. The extras aren’t what makes the car, but if I’m not getting air conditioning, cruise control, or heated seats, I at least expect a reliable engine. Dangerous Driving provides neither. This review was based on a PS4 copy of Dangerous Driving provided by publisher Three Fields Entertainment.
  6. My current rig pretty much dates back to April 2015 which is when the main guts of the system were acquired. Back then I was going to be keeping the machine on the floor so a big meaty case without much in the way of glass panels or twinkling lights and with a focus on dustproofing was the order of the day so I went for the Cooler Master Cosmos II but since then I’ve stopped sharing a desk with the Mrs, gotten an electric height adjustable desk and moved the rig topside which has meant a revaluation of previous priorities in what I was looking for in a case. The Cosmos is an amazing case, have no doubt but having the huge imposing thing on my right, plus my concerns over the straining of my desk motors in trying to lift the behemoth that is the Cosmos (22Kg, 48.5 lbs!) meant that it was time for it to go. Enter stage left then (from the Cooler Master perspective at least!) is the Lian Li PC-011 Dynamic “Designed by Razer” Edition. A mid-tower, glass and aluminium case weighing in at a relatively svelte 10.1kg. RELATEDRazer Core X Chroma Adds Flare And Features To Their eGPU Lineup Time to get to work on this transfer project/review courtesy of Caseking.De and Overclockers.co.uk (European distributors for Lian Li, thanks guys!), I also got some additional goodies to bring my drab and dreary rig into the era of RGB goodness and AIO water-cooling. First up, the parts I’ll be moving are: MSI X99S XPower AC E-ATX motherboard Intel i7-5960X (Haswell-E 8C/16T) 32GB of Corsair Vengeance LPX DDR4 2400 NVIDIA Titan X(p) Kingston SSDNow 240GB (OS) Samsung 850 Evo 1TB (Games) WD Black 4TB (Data) EVGA SuperNOVA 1200 P2 80+ Platinum PSU Not making the cut into the new case is my trusty Noctua NH-U12S CPU cooler which has always been a reliable cooler but was perhaps slightly underpowered to cool the 5960X overclocked to 4.0 GHz. New goodies include: Lian Li PC-O11 Razer Edition (Synapse 3.0 compatible) 1 Lian Li BR 120 fan with RGB controller 3 Lian Li Bora 120 fans 1 Raijintek Orcus 360 RGB AIO cooler Thermal Grizzly Kryonaut TIM Arctic Silver ArctiClean TIM remover and surface purifier In the Box The Lian Li PC-O11 specs break down as follows: RELATEDRazer Earnings – Gamer Brand Finding its Mojo 272mm (W) x 446mm (H) x 445mm (D) 10.1Kg (22.27 lbs) 0.8mm steel body with a brushed aluminium front panel and tempered glass windows on the front and side Takes E-ATX, ATX and Micro-ATX sized motherboards 3x 360mm radiator mountings forfeiting fan slots able to take a 90mm (top), 50mm (front), 85mm (bottom) Dust filters on the bottom, top and side Up to 3 3.5” drives and 6 2.5” drives 2x USB 3.0 1x USB 3.1 1x Audio/mic jack Maximum CPU cooler height 155mm Maximum PSU length 255mm Space for 8 cards
  7. The Fiat Argo (Type X6H) is a subcompact B-segment car by the Italian manufacturer Fiat, developed for the market in South America. It was presented in Brazil in May 2017, being sold as of June. It is a five door hatchback that replaced the Fiat Punto and the Fiat Palio. A sedan version was launched in 2018, with the name Fiat Cronos, with production in Argentina. It is unclear if the Argo name will also be used in Europe. The current Punto was on the market for twelve years, and sales sharply declined. The Argo was presented a year later than planned, and is needed to strengthen Fiats offering in the subcompact (B) segment, traditionally an important one for Fiat.
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  9. @Mr.Love @REVAN @pulse.exe 

    POINTS -170 ? 

    Why? 

    Lol !!! 

     

  10. Congratulations Customers ? 

    1. _Happy boy
    2. Wassim™

      Wassim™

      ❤️❤️❤️ ? 

    3. CrimeBOSS

      CrimeBOSS

      how to get customer

       

  11. Earlier this month, Microsoft finally announced Halo: The Master Chief Collection for PC, although they way they plan to release the collection came as somewhat of a surprise. Instead of delivering all the games at once like on Xbox One, Microsoft will release them one at a time in chronological order, starting with newly-added Halo: Reach. So, how long will PC players have to wait to get their hands on the entire collection? Not too long, if you believe the latest leak. The PC port of Halo: MCC is being developed by Ruffian Games (Crackdown 2) and Splash Damage (Gears of War 4 multiplayer), and in a recent newsletter, Splash Damage let slip that all that, following Halo: Reach, the rest of the MCC titles will be “scheduled throughout the year.” That would seem to indicate PC players will be getting Halo 1, 2, 3, and 4 before the end of 2019. Now, as always, take this leak with a grain of salt. The Splash Damage newsletter appears to be legit, but it shouldn’t be treated as an official announcement. Perhaps Splash Damage will be done porting all the Halo: MCC games by the end of 2019, but that doesn’t necessarily mean Microsoft will opt to release all of them this year. We shall see. For those who haven’t been keeping up, the PC version of Halo: MCC features a variety of upgrades tailored especially for that platform, including mouse and keyboard controls, FOV sliders, remappable keybindings, support for ultra-wide resolution monitors, and more. Of course, it will also include the usual array of visual enhancements, including 4K resolution, HDR, and 60fps. No word yet on when the Halo: The Master Chief Collection PC releases will begin, but if Microsoft expects to get all the games out in 2019, they’ll have to get started soon!
  12. Windows Game Bar is one of Microsoft’s most potentially-useful, yet ultimately neglected, PC gaming features. I’m sure a good portion of you have never even used it – if you game on a Windows 10 system, push the Windows button + G to bring up the game bar, which lets you record footage, take screenshots, and adjust some settings regardless of what launcher (Steam, Epic, etc.) you’re using. Well, Microsoft has announced they’re improving Windows Game Bar with new features like Spotify, Xbox Live friends integration, and yes, the ability to quickly turn your screenshots into memes. Here’s the full rundown of new Game Bar features: RELATEDForza Street Gets Surprise PC Release Today, Coming to Mobile Platforms Later This Year Spotify Like many of you, music is a very important part of our gaming experience. Now you can easily control music and podcasts on Spotify from the Spotify widget in the Game bar, including play/pause/skip, changing current playback device, and selecting playlists recommended for you by Spotify. You’ll need the Spotify app for Windows installed to take advantage of this new feature, so be sure to get it from the Microsoft Store or Spotify.com. Gallery and Memes Turn your captured screenshots into memes! During your game, hit Win+G to call up Game bar, open the Capture widget in the Game bar menu, and take a screenshot or video. Once captured you can edit your video and add overlay text to your screenshot in the Game bar gallery. When you have your meme ready, share it with the world right away via Twitter. Friends, Chat, and Mixer In the new Xbox Social widget, you can now see what your friends are playing, and you can quickly text them, voice chat them, or watch their Mixer stream all from within the Game bar. The same friends list and communication features work on Xbox One as well as within the Xbox App on iOS, Android and of course Windows 10. Press Win+G at any time to bring up Game bar, send a quick message, and get back into the action without taking your eyes off the game. Customizable UI You can now customize Game bar to make the overlay your own. Choose which widgets to show/hide, where you want them located, and even pin specific widgets. Find your own favorite Game bar layout to enhance your gaming experience. The new Windows Game Bar features are currently in beta. If you’d like to test them out, just download the Xbox Insider Hub and make sure you’re updated to Windows 10 build 17763 or higher. Any of you folks out there actually use the Windows Game Bar? Will you give it a try now that his it has these new features?
  13. Looking for a powerful USB Power Delivery charger that can charge an iPhone, iPad or MacBook at full speed? ANKER you covered in their latest deal. ANKER makes some of the finest charging accessories around and the company has been making waves when it comes to miniaturizing such products too. One such product is their gallium nitride powered wall charger which ditches silicon for a far more efficient charge in a form factor that is half of what Apple sells in their 30W wall charger. Speaking of 30W, that’s the power output of this minuscule charger, meaning that it will charge a MacBook at full speed using the USB-C port. But that’s not all, if you have one of the latest iPhones or iPad, you can expect blistering fast charge speeds too. We’re talking about going from empty to 50% charge in just 50%, the same as what Apple advertises using its own charger, but at a far less price and a higher efficiency rate. It is absolutely hard to imagine that ANKER was able to pack in such a small package, making it the perfect accessory to own if portability is your top-most priority right next to speed. If you are interested in this deal, then head over to the link below where you can grab this charger for a price of just $25 instead of its usual asking price of $30. And oh, there’s no discount code to enter either at checkout. It’s a perfect deal for all power-users out there. Buy USB C Charger, Anker 30W Ultra Compact Type-C Wall Charger with Power Delivery, PowerPort Atom PD 1 [GaN Technology] – Was $30, now just $25
  14. hi in csblackdevil Enjoy ? 

    If you want any help talk to me and

    Good luck !!! 

    csblackdevil By @Mr.Love !!! 

     ❤️❤️ 

    1. Witch @CsBlackDevil

      Witch @CsBlackDevil

      Thanks but i know the rules and regulations of this community

       

    2. Wassim™

WHO WE ARE?

CsBlackDevil Community [www.csblackdevil.com], a virtual world from May 1, 2012, which continues to grow in the gaming world. CSBD has over 70k members in continuous expansion, coming from different parts of the world.

 

 

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