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Dr@g0n

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Everything posted by Dr@g0n

  1. Gn Guys ❤️ @Alex009 ❤️ 

    1. Mindsphere.

      Mindsphere.

      Good night mate! ?

  2. <09:34:53> "CSBD Guard": [Happy Hour] You've won 4 ZinToken(s) at happybox ZinToken. Chance: Almost Unique 


    WOW ❤️ ?  

  3. bro where is Red Colour ? 

  4. Chip Ganassi Racing (CGR) has today announced its entry into Extreme E, becoming the second major American team to commit to the pioneering new electric SUV off-road racing series. Founded and helmed by former racer Chip Ganassi, the eponymously-named Chip Ganassi Racing celebrates its 30th anniversary this year. Over the past three decades, the team has claimed no fewer than 19 major titles and more than 220 race wins across a wide variety of motorsport disciplines – from INDYCAR to IMSA and NASCAR to the FIA World Endurance Championship – and in partnership with eight different manufacturers. Amongst those standout achievements have been eight victories in the Rolex 24 At Daytona sportscar classic and four Indianapolis 500 successes, alongside triumphs in NASCAR’s Daytona 500 and Brickyard 400 as well as legendary endurance contests the 12 Hours of Sebring and Le Mans 24 Hours – making Ganassi the only team owner in history to win all six iconic races. CGR joins fellow motorsport powerhouse Andretti Autosport as the second American entry in the championship. Between them, the two teams have clinched 12 of the 17 INDYCAR SERIES crowns since 2003 – Ganassi notably going unbeaten between 2008 and 2011 – and now they are set to reignite their famous racing rivalry in an altogether different domain. In 2015 and 2016, CGR also proved its multi-surface capabilities in the Global Rallycross Championship, yielding a brace of victories and nine further podium finishes. That off-road experience will doubtless prove invaluable when it comes to tackling the diverse range of environments set to be encountered in Extreme E, each of which will shine a spotlight upon the impact of climate change and human influences on the planet – while simultaneously raising awareness, driving sustainability and inspiring action. Alejandro Agag, Founder and CEO, Extreme E, said: “It’s fantastic to be able to confirm Chip Ganassi Racing’s participation in Extreme E, marking this hugely successful team’s progression into electric racing. “CGR boasts a tremendous heritage and pedigree in motorsport, achieving consistent success over three decades in some of the toughest single-seater and sportscar series around. Of course, our championship poses a very different kind of challenge, but the team has proven itself to be a winner in every discipline it has contested and clearly possesses the skillset to similarly excel in Extreme E. “And then, of course, there is the competitive edge with Andretti Autosport, who we announced last month – and it will be fascinating to see how that plays out. These two teams have engaged in some truly classic duels over the years, and we look forward to many more to come in the unique environments that Extreme E will visit. “As a leader, Chip Ganassi has never been afraid to innovate and adapt – indeed, he has won awards for his visionary, future-thinking approach – and that is entirely in keeping with the ethos behind our ambitious and groundbreaking new series, which he was very quick to embrace. I am confident that his team will add great value to Extreme E in our drive to propagate the environmental message and engineer long-lasting change through first-class sporting entertainment.” Chip Ganassi, Team Owner, Chip Ganassi Racing, said: “Extreme E is a very different proposition to anything we have done before, but it’s where I think motor racing is headed in the future. When I started our team in 1990, one of the founding principles I built it on was innovation. I’ve always been passionate about pushing the boundaries of what is possible, and Extreme E checks that box for us in a big way. “It represents an opportunity in motor racing to use the latest technologies to attract a new, younger audience to this great sport of ours. Everything about Extreme E is cool, from the car to the race format and the in-built technology. We’re thrilled to join the championship and to play a part in developing the future of our sport.” The five competitive events on the 2021 Extreme E schedule will be staged in some of the most remarkable, remote and severely damaged locations on the planet, including Kangerlussuaq in Greenland, the Amazon Rainforest in Brazil, Al-‘Ula in Saudi Arabia and Lac Rose near Dakar, Senegal. Issues to be highlighted along the way include escalating carbon emissions, global warming and melting Arctic ice, rising sea levels, droughts and desertification, deforestation and plastic pollution. The championship recently announced a highly established Scientific Committee of Oxford and Cambridge University academic experts who specialise in these climate areas and will advise its education and research work. Each leg of Extreme E’s five-race odyssey will feature two days of intense, head-to-head knockout competition around 10-kilometre circuits. Drawing upon the help of independent experts, track designers will carefully select course options to provide the most challenging, exciting action whilst crucially aiming to minimise impact from environmental and social perspectives. News of this new outfit follows last week’s announcement that each team will be composed of a male and a female driver, competing together in every two-lap race as driver and co-driver. Each will complete one lap behind the wheel of the ODYSSEY 21 electric-SUV, with a changeover incorporated into the race format, and it will be up to the teams to determine driver and co-driver to best suit their strategy. All teams are set to take delivery of their ODYSSEY 21 E-SUVs towards the end of this year, with a group test of the vehicles to be held shortly thereafter. Further announcements on entries and series partners will be made over the coming weeks. Text & Video Credits Extreme E
  5. While yoga as a way of life is known to be extremely beneficial in improving the overall body structure, it is equally known to help the individual pain points in the body, just like the cogs in the wheel contribute to the smooth functioning of a vehicle. and stability in body movements is one such result of practicing yoga on an everyday basis. Giving us a glimpse into one of the pertinent stretches that can be practiced by anyone at anytime and anywhere is none other than actor and fitness aficionado The 44-year-old, who was captured practising Janu Sirsasana or Head to Knee Forward Bend, shared how the flexibility of the body matters and this pose is one of the best to improve it. “It’s important to stretch and flex the muscles often, to prepare the body, safeguarding our bodies from injuries and for the activities we take on. It could be cleaning and decluttering the house, or preparing for the daily fitness routine. I love this one, the Janu Sirsasana. It increases flexibility in the spine, abdomen, and back muscles, while strengthening the stomach muscles. It also improves the function of the intestines and boosts the digestion process. The best part is that I can practice it anytime, anywhere. Try it and the more you practice the better you get. How did you start your day . *First start in Dandasana with both legs outstretched in front of you. *Bend your left knee. Bring the sole of the left foot to the right inner thigh. *Square the torso over the extended right leg. Bring the torso down to the leg by tipping the pelvis forward so that the bend initiates from the hips instead of the lower back. *Keep the right foot flexed while pressing the back of the right thigh down toward the floor. *Once the maximum forward bending limit is reached, you can either maintain a straight spine and long neck in an active position, or you can relax the heart and head down toward the extended leg, allowing the spine to round. *If the hands reach your foot, hold the foot. If not, you may hold on to your ankle or calf, or place your hands on the floor wherever they reach. *The trick is to extend the spine long on each inhale. On each exhale, deepen the forward bend. *Stay in the position for five to 10 breaths and then straighten both legs, shake them out, and repeat for the other side. Here’s how the pose helps *The yoga pose, besides building flexibility in the body when practised on a regular basis, helps in relieving tight hamstrings, shoulders, hips and groin. *It is also known to work on anxiety and mild depression. *The pose helps stimulate liver and kidneys. *It improves digestion. *It relieves the symptoms of menopause.
  6. Video title : Slip, Slide and FAIL! ? | Funniest Fails | AFV 2020 Content creator ( Youtuber ) :https://www.youtube.com/user/AFVofficial Official YT video :
  7. PLease Guys Subscribe My Brother Youtube Channel Please Bro pLease subs my bro channel  https://www.youtube.com/channel/UCWsuIQ2VpcUA6rnamOGxZkw

    and Gn Guys!

  8. wow :d Nice Pic 

  9. Nickname:Dr@g0n Age:19 Link with your forum profile:https://csblackdevil.com/forums/profile/78308-drg0n/ How much time do you spend on our channel ts every day?:14 to 15 hours Where do you want to moderate? Check this topic:Free Time Media ? ScreenShot as you have over 30 hours on CSBD TS3 Server (type ''!info'' in CSBD Guard) :https://www.zinguard.net/user/5ea1e37c8f5d3771d4255f9b/info Link with your last request to join in our Team: Last 5 topics that you made on our section:
  10. Congrats BRO 

  11. The Audi A8 has plenty of digital features in the interior – especially for those sitting in the back seats. The optional Rear Seat Entertainment consists of two tablets that give you access to streaming services, vehicle data and navigation features. With the optional Rear Seat Remote, various comfort and infotainment functions can be controlled by touch input. The Audi A8 L surpasses the normal version in length and wheelbase by 13 centimetres and offers you even more space in the back seats. Use this, for example, in the form of the optionally available relax seat in the back right. It has versatile adjustment options, a footrest and heating and massage function. Experience the best of two driving worlds. Thanks to the electric motor, you can use the Audi A8 60 TFSI e quattro – also available in a long version – to cover your everyday journeys in pure electric mode. Together with the powerful 3.0-litre TFSI engine, the Audi A8 60 TFSI e quattro has a system output of 330 kW (449 hp). For charging the vehicle battery, we offer practical and suitable solutions. The Audi S8 TFSI is a combination of emotional sportsmanship, a tangible luxury and high comfort. The elegant exterior design with some S-specific elements conveys the dynamic character of the vehicle. The powerful V8 biturbo engine leaves nothing to be desired when it comes to driving pleasure. In addition to high comfort and digitalised technologies, you can also experience a certain sporty extra in the interior, for example in the form Thanks to the optional multicolour contour and ambient light package, the interior design is highlighted and further enhanced in its value. In addition to six predefined colour profiles, you can also create an individual colour profile from a choice of 30 colours.
  12. Queen Elizabeth II of the United Kingdom, aged 94, went out this weekend, for the first time since the imposition of isolation restrictions, for a horseback ride around Windsor Castle, according to images published by the media. British media, EFE reports on Monday. Last hour Special sections conferences Wall Street RO Queen Elizabeth II celebrates the release from solitary confinement with a horse ride Queen Elizabeth II celebrates the release from solitary confinement with a horse ride. Queen Elizabeth II of the United Kingdom, aged 94, went out this weekend, for the first time since the imposition of isolation restrictions, for a horseback ride around Windsor Castle, according to images published by the media. British media, EFE reports on Monday. The British sovereign was seen riding in a saddle on her horse 'Balmoral Fern', on the ground surrounding Windsor Castle, dressed in her favorite outfit, writes Agerpres. Queen Elizabeth II isolated herself in Windsor with her husband, Prince Philip, 98, and a small group of employees due to restrictions imposed by the British executive in late March to curb the spread of the new coronavirus. In the last image before the isolation, the queen was seen driving out of Buckingham Palace (London) on March 19, accompanied by her two dogs, Candy and Vulcan. The Queen kept her official duties until the day before the isolation measures were enacted, although she kept in touch by telephone with Prime Minister Boris Johnson. In the new images, the queen is seen riding in a tweed suit, with a multicolored headscarf, white gloves and riding boot Elizabeth II celebrated her birthday on April 21, in solitary confinement with Prince Philip, as the celebratios of her birthday were canceled in the context of the coronavirus pandemic.
  13. Video title : New Funny Videos 2020 ● People doing stupid things P126 Content creator ( Youtuber ) :https://www.youtube.com/channel/UCod_t2sXD_gRI11yFFGkoXg Official YT video
  14. Dr@g0n

    [Review] Rad

    RAD (PC, PS4 [reviewed], Xbox One, Switch) Developer: Double Fine Publisher: Namco Bandai Released: August 20, 2019 MSRP: $19.99 RAD provides an alternate history where at some point in the mid-eighties, the world was annihilated in nuclear hellfire. Eventally, survivors managed to scrape together enough remnants of civilization to start rebuilding society. Culture froze in the wake of the apocalypse, and punk, acid-washed clothing and neon colors have been the height of fashion ever since the bombs fell. Over the following centuries, a group of restoration-minded survivors known as "Menders" managed to construct a vast underground network of machines intended to purify the air and purge the radioactive toxins that had soaked into the environment. Then the world all blew up again. Sometimes you just can't catch a break. I have a confession to make. I'm old, you guys. I remember doing "Duck and Cover" drills unironically in my classroom in grade school. I didn't understand it at the time, but I also recall reading news reports (and, uh, humor columns) about the MX Missile gap and the "window of vulnerability" through which evil Russians might attack at any moment. The threat of radioactive devastation wasn't exactly the foremost thought in my mind back then, but I remember it being a vague concern. Less troubling than being caught stealing cookies, but more pressing than missing Saturday morning cartoons. That's probably why Double Fine's latest game resonates so strongly for me. RAD is a clever triple entendre which encompasses all three of the game's main features. It's a short form of "radical," a defunct slang term that served as a synonym for "excellent" when I was growing up and still evokes synthwave playlists and images of neon mohawks. The more traditional interpretation of radical (say, in the scientific community) refers to dramatic change, something you'll see a lot of while playing the game. Finally, RAD is also a reference to the game's main mechanic, which replaces a traditional role-playing game's experience points with intentional exposure to radiation. Your character is one of the last surviving humans in a relatively safe area of the wasteland, protected and sheltered by the Mender's machines. Unfortunately, the machines' energy is steadily declining, and the village Elder asks for a volunteer to explore the wastes and try to find a replacement water chip reach the Nuclear Throne get the power flowing again. Before you go, he performs a ritual (using a sweet keytar) which will allow your body to adapt to the nuclear remnants beyond the town's gates. Instead of being harmed by radiation, you'll now absorb it to enhance your physique. Radiation is difficult to control, however, and the changes it inflicts on you will be unpredictable. Learning to use these mutations and master them to reactivate the Mender's machinery is the primary focus of the gameplay. RAD is a single player, third-person action game which borrows some elements from the classic PC game Rogue and its progeny. Maps and enemy placements are randomized for each play session, as are the mutations you'll experience as you destroy evil mutants and absorb their radioactive life force. Most mutations are beneficial and offer some sort of enhancement to your abilities or defenses, but a few are detrimental and will make fighting a little harder. Just like other Roguelite titles such as Spelunky or Dead Cells, you'll never play the same game twice. Most of the mutations are silly, but almost all of them are useful in their own way. I'm not a fan of the Toxic Dump ability which lets me leave a slime trail behind, but especially enjoy Death Roe (which lets me poop out unlimited deadly spiderbabies in what seems like a nod to Family Guy), or the Warhead mutation which launches my flaming skull at enemies (don't worry, it grows back). You can have up to three "Exo" (attack) mutations active, each of which is bound to a different button and can be upgraded to add another function or increase their power. You can also have a seemingly unlimited number of "Endo" (passive) mutations, most of which will enhance your other abilities or provide immunity to certain types of damage. Some of these will make you weaker, however, and you can't be sure if an Endo mutation will be good or bad until after you pick it up. No matter what mutations you have equipped, your character will always leave a trail of grass and flowers behind them which can help show where you've been and speeds up backtracking if necessary. I found that RAD played best when I focused on careful exploration. There are several optional toggles which can be set before a run to make the game easier or harder, but even with all of the former activated RAD still provides a considerable challenge. Learning how to react to enemy behavior and use the environment to your best advantage will take several runs, and I was still discovering new techniques hours into my play session. RAD can be quite difficult, but you'll unlock several helpful features just by wandering the high plateaus of the Fallow lands. Your character will earn experience at the end of every run whether it was successful or not, and this will unlock passive benefits such as more items for sale in stores, or upgraded starter weapons. If you return to town between levels, you can bank the cassette tapes used as currency in this society. These can be accessed at handy ATMs scattered throughout the wastes, which can help if you're a little short of cash for that upgrade or healing item you have your eye on. Banking enough tapes will eventually let you buy stuff on credit, albeit at a ruinous markup. Buying things at the shop in town will let the proprietress expand her inventory, offering more useful and powerful items over time. There's also a couple of other people in town who will offer permanent benefits when their requests are fulfilled. For those who want an extreme challenge, RAD lets players activate "quirks" which significantly increase the difficulty. One of these makes it so you can't recover any lost health, while another prevents your character from mutating so that they have to rely exclusively on their melee weapon to defend themselves. For players who want to tip the scales in their favor, it's possible to start with double the initial amount of health, begin with a ranged attack mutation already available, or increase the amount of damage dealt to enemies. These systems let players tweak the game's difficulty until it's just where they want it, which I appreciated. There aren't too many features other than the main campaign. A daily challenge which lets everyone explore the same seed and try to attack leaderboards seems a bit tacked-on, especially since there's nothing preventing players from attempting the challenge repeatedly. Apart from this and the aforementioned balance modifications, RAD doesn't offer anything other than the main game. Fortunately, that's different enough to be worth replaying over and over, discovering new entries in the Tome of the Ancients and trying to earn every ending. Double Fine's games are known for their sense of humor, and RAD is no exception. Despite the dark subject matter there's a sense of fun and playfulness throughout; from the item descriptions, to townspeople's reactions to your ever-changing body, or the animations when you evolve crab legs or bat wings. A deep-voiced announcer punctuates item pickups and particularly creative kills, while a female voiceover explains plot points and describes some enemies the first time you see them. The aesthetics evoke a more idealized version of the '80s than I remember, but it's always fun to explore the garish neon landscape as you slay hordes of many-eyed mutants. By default there's a CRT filter overlaid on top of the game, complete with VHS tracking errors during loading screens. This can be turned off in the settings, which makes the game look cleaner but does take away a bit of the flavor. Publisher Namco got in on the fun, and you'll hear classic sound clips from Dig-Dug and Pac-Man as you explore the main hub area. The music is similarly influenced by the setting, heavy on synthesizers and wailing electric guitars. David Earl's soundtrack doesn't reach the same heights as fellow '80s throwback Far Cry: Blood Dragon, but it gets the job done. I found myself tuning out after a while, but it's not unpleasant and does help set the mood. I did run into a few minor problems during my time with RAD. First and most noticeably, load times are quite significant whenever you enter a new area or teleport back to town. This wasn't a big problem since once you're in an area you don't tend to leave it for a while, but I imagine this issue might be more pronounced on the Switch. The game is also fairly short, with only six areas between the start of your quest and the final boss fight. It looks like there are plenty of hidden secrets though, and I know for certain I haven't yet seen everything RAD has to offer. I started by playing the PC version, but my aging system wasn't able to handle it and I had to swap to the PS4 to complete the review. It wasn't unplayable on my PC, but the framerate wasn't consistent and the game was a blurry mess. To be clear: this is probably due to the age of my computer and not the fault of the game, but if you do pick up the PC version it might be wise to purchase on Steam so you can request a refund if you run into the same issue I did. Apart from that, there are all the same issues any Rogue-influenced game will fall prey to. The very randomness which is the genre's hook means promising runs will frequently be shot to hell by unforeseeable unfavorable circumstances. If you don't have the masochistic temperament shared by those who already enjoy Roguelikes, RAD isn't going to change your mind. I've had a lot of fun with RAD, even though I can tell I've really only scratched the surface. Trying to work with suboptimal body modifications is pretty funny in and of itself, and discovering new mutations and lore has been intriguing. I don't think any studio other than Double Fine could have made the post-apocalypse this entertaining. [This review is based on a retail build of the game provided by the publisher.] CPU: Intel Core i5-2400, 3.10 GHz / AMD FX-8350, 4.00 GHz. OS: Windows 7 SP1 or Windows 10 (64-bit) VIDEO CARD: Nvidia GTX 780, 3 GB / AMD RX 470, 4 GB. SOUND CARD: DirectX compatible soundcard or onboard chipset. FREE DISK SPACE: 6 GB. DEDICATED VIDEO RAM: 3072 MB
  15. ❤️❤️❤️❤️❤️ HBD
  16. by all GN ALLZ @robila see my msgs bb  AND HBD @Russ ;x

  17. OMG CONGRATS BRO

    1. YaKuZa--BoSs

      YaKuZa--BoSs

      Thank you ❤️ 

  18. CONGO ❤️ 

    1. [N]audy

      [N]audy

      Thank bro ❤️ 

  19. Congrats Robila ? 

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