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vMuz1c-♕™

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vMuz1c-♕™ last won the day on March 28 2018

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About vMuz1c-♕™

  • Birthday 06/06/2001

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  • ♕-CARELESS-♕ ♕-CsBlackDevil.Com-♕

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    https://steamcommunity.com/id/aissa_csbd/
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    Male
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    Djelfa

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  1. Hey Guys .-. 

    im Back ? i guess ? 

    1. Naser DZ

      Naser DZ

      Welcome Back Bro 

    2. --Alien--

      --Alien--

      hhhhh welcome ma5rjekch Youtube

  2. I feel sad when i see you ?? 

    1. Shadox

      Shadox

      aissa min kan s9yr

    2. vMuz1c-♕™
  3. You Guys Dont Know How Much did i miss CSBD .-.

    1. #Superme

      #Superme

      who  are you?

    2. vMuz1c-♕™

      vMuz1c-♕™

      im just an old guy .-.

  4. Hello old me :v 

    1. vMuz1c-♕™

      vMuz1c-♕™

      hahaahaha hello bruh .-.

  5. This post cannot be displayed because it is in a password protected forum. Enter Password
  6. I Saw that my Rank Journaliste Has Gone ? \

    But i dont blame you guys ? 

  7. Back from The Bring ?❤️? 

    1. Sinan.47

      Sinan.47

      Welcome back dude

    2. vMuz1c-♕™

      vMuz1c-♕™

      Too Fast Reply @Sinan.47 

      i know you miss me ? 

    3. Sinan.47
  8. Wach aissa cv? 

    Ani raja3t

  9. Borderlands 3: Everything we know so Far Borderlands 3 was one of the worst-kept secrets in videogames, but as of the Gearbox panel at PAX East 2019, it's not a secret at all. The announcement trailer is pretty dense. It's a whirlwind tour of the game's new and returning characters, new planets and a tiny slice of the billion guns that can potentially be conjured up. Gearbox says it will reveal more details on April 3, but in the meantime there's a lot that we can glean from the trailer. If you haven't watched it yet, or maybe you just want a refresher, take a look at the trailer above. With that done, let's pick it apart. What is the Borderlands 3 release date? There's no official release date, but an earnings call from 2K owner Take-Two points to a possible release before fall 2019, and a hint in the reveal trailer may point to October of this year. Gearbox will announce the date formally on April 3. Borderlands 3 'Mask of Mayhem' teaser To give us even more to pick apart, Gearbox released the teaser above, dubbed 'Mask of Mayhem', before the reveal trailer. Don't read too much into the Handsome Jack mask, though. "Handsome Jack is dead. You killed him!" said Randy Pitchford at the PAX panel. "He's dead. But we're jerks, so we put that in there." Who are the Vault Hunters? Leaks and their appearance in the teaser meant we already knew about Borderlands 3's playable Vault Hunters, but now we're getting to see them in action. Gearbox hasn't confirmed their names, so we'll just use the ones from the leaks. There's the slick, eyepatch-wearing Zane; the tanky Siren with magic arms, Amara; the robotic beast master, Flak; and a high-tech soldier, Moze. Mostly we just get to see them shooting many, many guns, but we also get a few glimpses of their special abilities. Like her fellow Sirens, Amara has mystical powers, and we see her summoning a bunch of magic arms which, judging by what we know from the leak, are possibly related to her groundpound skill. Moze can summon mechs, according to the same leak, and while we don't see that ability in the trailer, we do Zane riding one. Perhaps Moze can summon mechs for other players to use, or maybe it's just one of the new vehicles. There's a few of them. What other characters show up in Borderlands 3? The trailer feels a lot like a celebration of Borderlands. It's filled to the brim with familiar faces, including returning Vault Hunters like Lilith, Maya, Brick, Mordecai and Zer0. The latter is hanging out with Rhys, from Tales from the Borderlands, who now sports a funky jacket and a moustache. There's also Tiny (now Regular) Tina, Marcus, Ellie, Sir Hammerlock, Claptrap and a few old enemies, to boot. On stage, Pitchford mentioned Moxxi's back and has a big, very cool bar. Borderlands 2 also featured plenty of characters from the first game, so this is par for the course, but it does feel like Gearbox is trying to bring everyone together for some big series climax. Who are the villains? Lots of people and aliens and robots, but you'll be wanting specifics. We got another look at what we think are the Calypso twins, Borderlands 3's big bads. We caught a glimpse of them in the teaser, too, but the trailer actually confirms they're bad guys. As if the aggressive hair wasn't giving them away. We also see them standing over Lilith as she crawls towards something, looking pretty defeated. Her tattoos are gone—it looks like her powers have been taken—so I didn't recognise her at first. There are lots of Sirens popping up across the trailer, including Lilith with her tattoos, and it looks like they'll be a lot more than just cameos. They're definitely linked to the twins, who appear to be after their fancy magic. The female twin definitely looks like's she's pinched Lilith's abilities. The twins are joined by an army of psychos, mechs, mutants and monsters. Armored heavies, fire-breathing dinosaurs and returning pests like spiderants and varkids all show up. Why haven't they wiped out varkids yet? They're awful. Nuke 'em all and burn the skies. What is Borderlands 3's setting? While most of the trailer is set on what looks like Pandora, we won't be stuck there. Previously, the furthest we've been is Pandora's moon, but this time we'll be hitting up entirely new worlds. Borderlands, as the name suggests, doesn't normally venture into big cities, but we'll be visiting at least one corporate-looking metropolis, as well as damp looking swamp world. The metropolis could be an interesting opportunity to learn a bit more about the awful corporations that run the show, like Atlas. Rhys got his hands on the Atlas certificate that ostensibly gave him possession of the company in Tales from the Borderlands, and he's standing over the Atlas logo in the teaser, so this might be where we meet up with him. There's sort of a cult thing going on, too. In the backgrounds of the trailer, you'll see a lot of references to the Calypso twins and their cause, like "Answer Calypso Call" or "Rupture Upon Us: Holy is the Mouth That Bleeds." Another pleasant one: "Children of the Vault: Give Your Flesh, Take Your Guns." Yikes. Is Claptrap actually good or actually bad? Both. What sort of loot will be in Borderlands 3? Advertisement Guns on legs! What a marvellous, terrifying thing. Borderlands 3 will have over a billion guns, presumably with lots of randomly generated properties and surprises. Since looking at a Borderlands gun doesn't really tell you what weird stuff it can do (Does it explode? Shoot acid? Set people on fire?), most of the guns will need to remain a mystery, though you can expect loads of elemental damage and explosions. We definitely see a freeze gun and some other fancy toys. Other Borderlands 3 details Around 90 percent of Gearbox is working on Borderlands 3. Pitchford told a PAX West panel audience that the studio was full steam ahead on a project “most of you guys want us to be working on.” Since no one was brave enough to shout out “Colonial Marines 2,” that project is most definitely Borderlands. Borderlands 2 and The Pre-Sequel are getting free 4K texture packs Gearbox saw a few notable departures, including writer and Scooter voice actor Mikey Neumann. Borderlands 2 lead writer Anthony Burch also left the studio in 2015. Claptrap voice actor David Eddings moved on to Rooster Teeth last year This Review Made By : vMuz1c
  10. Fiew Of Us Know This xD 

    All You Have To Do To follow The Damn Train CJ !!!! xD xD :v 

    S.png

     

    1. ✘ tayab™ ✘
    2. Blackfire

      Blackfire

      Just 20% of members will understand this . ?

  11. hey. can u free ur msgs box pls :). 

  12. Go Check My Reports About Recent Awesom Games

    1-Sekiro : Shadow Die Twice 

    2- Devil My Cry 5 

    I Hope You Like It ❤️ 

  13. In 2013, Capcom partnered with Ninja Theory to reboot its hack and slash action franchise Devil May Cry with the polarizing DmC. While many praised DmC for its exciting combat and interesting visuals, others panned the new look for Dante and its abandonment of the franchise’s established lore. Now, over six years later, Capcom has returned to the original Devil May Cry series with Devil May Cry 5, a game that should have no problem winning over any fans still upset about DmC. Devil May Cry 5 is firmly rooted in the universe established by the first four games in the franchise. It once again features wise-cracking demon hunter Dante in the lead role, as he works to stop the ultra-powerful demon Urizen along with the help of familiar faces like Lady, Trish, Devil May Cry 4‘s Nero, and newcomer V. In typical Devil May Cry fashion, Devil May Cry 5‘s plot is delightfully absurd, with ridiculous dialogue, bizarre imagery, and head-spinning plot twists. Newcomers may be confused, but luckily there is a history of Devil May Cry they can check out from the main menu. Longtime fans, meanwhile, will find themselves enthralled with the story, on the edge of their seat from start to finish. The game not only fills some gaps left by previous installments, but it also moves the franchise’s plot forward in significant, meaningful ways. Devil May Cry 5‘s story hits it out of the park, but some may be more concerned about whether or not the gameplay lives up to the hype. We’re happy to report that Devil May Cry 5 features one of the deepest and most satisfying combat systems we’ve encountered in any action game. The three playable characters – Dante, Nero, and V – all have their own unique playstyles and weaponry. Mindlessly hacking and slashing is certainly an option, but those that take the time to master all of the characters and their attacks will find the game infinitely more rewarding. Having three playable characters goes a long way in keeping the action from getting stale. One level players may be fighting with Dante’s iconic dual pistols and hulking Rebellion sword, and in the next stage, they will be zipping around from enemy to enemy with Nero’s grappling hook. All three characters are loads of fun to play as, though the stages with V and Dante stand out as especially exciting, as their fighting styles have more moving parts than Nero’s. V, for example, has three different demon pets at his disposal. One is a smart-mouthed bird (whose verbal jousting with Dante is hilarious) that can attack enemies from afar, and another is a shape-shifting panther that can dole out significant melee damage. V can also bring forth a hulking monstrosity called Nightmare that will burst through walls or come hurtling out of the sky like a meteor when summoned. Dante, meanwhile, has four different fighting styles that he can cycle between on the fly, in addition to a slew of different weapons to choose from. For these reasons, Dante is the most complicated character out of the three. It may take some practicing in The Void, but once players master Dante’s four fighting styles and successfully employ them in the right situations, his battles become the most rewarding. Plus, he can literally dual-wield two halves of a motorcycle and beat demons to death with it, which is just the kind of insane action that Devil May Cry fans have come to love from the series. Playing as Nero is also great, even if he isn’t quite as fun to play as V and Dante. Nero’s Devil Breakers are easy to use, and since he really only has one fighting style and limited weaponry, he’s a good way to ease players into the game. Playing as Nero in later stages feels a bit lackluster after getting a taste of the more complex fighting styles of V and Dante, though. By and large, Devil May Cry 5 nails the combat, and it also successfully grapples with the franchise’s history of camera issues. In past Devil May Cry games, the camera often struggled to keep up with the frantic action on screen, but that’s never a problem in Devil May Cry 5. Combine the improved camera with tight, responsive controls and Devil May Cry 5 quickly becomes the least frustrating game in the series by a wide margin. Devil May Cry 5‘s core gameplay, from the combat system to the controls, is truly something remarkable. This is a good thing, too, because the game is just a sequence of one battle after the next, with little in the way of the exploration and puzzles found in previous games. In fact, we counted exactly one puzzle in the entire story, and even then calling it a puzzle would be a stretch. The game is more or less a hallway of enemy encounters, with the battles broken up by short walks to the next fight, but since the combat is so engaging the puzzles and exploration elements aren’t really missed. It’s true that Devil May Cry 5 is a very linear game. But in a sea of dense open world games, that’s not really a bad thing, and it honestly feels like a breath of fresh air. Its linearity also doesn’t mean that there isn’t some extra content for players to discover. There are 12 secret missions hidden throughout the levels for players to find, in addition to hidden items and power-ups, so those that take the time to thoroughly explore the environment will be properly rewarded for their efforts. When they’re done looking for secrets and battling enemies, Devil May Cry 5 players can advance to the end of the level and face off against an epic-scale boss. On higher difficulties, many of the bosses in Devil May Cry 5 will give players a serious run for their money, capable of dealing devastating attacks and withstanding a ton of punishment. There’s a fine line between rewarding challenge and frustration in video games, but in Devil May Cry 5, the boss battles never feel cheap and their epic scale will leave players breathless. Some potential frustration with the game’s boss battles is alleviated thanks to Devil May Cry 5‘s revival system. Players can choose to revive themselves with gold orbs that can be found hidden in levels or gained as a daily log-in bonus, or they can spend some of their red orbs (Devil May Cry 5‘s in-game currency) to revive themselves as well. While some fans may feel this robs the boss fights of their challenge, gold orbs are relatively rare, and they can always just ignore the feature. Plus, the real challenge in Devil May Cry 5doesn’t really come from surviving, but rather mastering all of the characters’ fighting styles to get the most style points possible. One potential issue with this revival system is Devil May Cry 5‘s microtransactions. Players can purchase red orbs with microtransactions, meaning that they can essentially pay real money to come back to life. Unfortunately, we were unable to test Devil May Cry 5‘s microtransactions before launch, so we can’t say with certainty how they may impact the game. That being said, it’s hard to see how the microtransactions will have an adverse effect, unless Capcom nerfs the rate at which players collect red orbs during normal gameplay. In our time playing the game, we were able to amass enough red orbs that we were never put in a situation where we would even have to consider busting out our wallet. Really the only reason for the microtransactions would be to purchase all the upgrades right away, but that just robs the game of its replayability and progression, making the whole experience far less enjoyable. In regards to replayability, Devil May Cry 5 is a game that’s meant to be played through multiple times. Each time players beat the story, they unlock a higher difficulty setting with stronger enemies and less resources. Any upgrades or items purchased carry over, so players are never starting from scratch, and this is what makes the game hard to put down. There’s always a new upgrade or attack to save for that has the potential to drastically change up the combat, so even on the third or fourth playthrough, the game still feels fresh and new. And better yet, nothing is so expensive that it feels like a grind to unlock everything through gameplay. Another way Capcom attempts to add replayability to Devil May Cry 5 is with its multiplayer and social features. While post-launch could be a different story, we found the “multiplayer” in Devil May Cry 5 to be basically pointless. Its implementation is puzzling, with players going through an entire stage without ever seeing another person, and then asked to rate their so-called partner’s performance at the end of the level. One player we were paired with had unlocked a new costume for Nero and appeared in a cut-scene with their fancy getup, which was just confusing, especially since the game didn’t make it clear that we had been matched with someone else. Pointless multiplayer functionality aside, something must be said about Devil May Cry 5‘s polish. It’s rare that one can play through a game multiple times and not experience a single technical glitch or graphical hiccup, but that’s the case with Devil May Cry 5. The game runs smoothly at 60 frames per second on Xbox One X, with no slowdown or anything that would compromise the fast-paced combat. It’s also a visual stunner, leveraging the Resident Evil 2 remake engine to deliver detailed character models and impressive animations that are some of the best we’ve seen in any game to date. From its superb visual presentation to its wildly successful combat system, Devil May Cry 5 is the perfect action game. The developers put all their energy into providing a constant string of exciting, over-the-top battles that push players to the limit and test their abilities to pull off the most stylish combos possible, and the result is a game that keeps a breakneck pace and never slows down. There isn’t a single dull moment in Devil May Cry 5, and it’s arguably the best game in the series to date. Devil May Cry 5 is easily a Game of the Year contender and continues Capcom’s hot streak in masterful fashion. Now let’s just hope fans don’t have to wait so long for a followup. Devil May Cry 5 launches on March 8 for PC, PS4, and Xbox One. Game Rant was provided with an Xbox One code for this review. This is a Trailer From The Game : This Report Made By : -vMuz1c-

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CsBlackDevil Community [www.csblackdevil.com], a virtual world from May 1, 2012, which continues to grow in the gaming world. CSBD has over 70k members in continuous expansion, coming from different parts of the world.

 

 

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