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R e i

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  1. welcome in our community furien

  2. It has proven time and time again that it can surmount obstacles far larger than than we ever expected. Franchise giants such as Overwatch, Doom and The Witcher 3: Wild Hunt have found comfortable second homes on the hybrid system, albeit with a few noticeable compromises. Now, 4A Games is set to join this esteemed club with the release of Metro Redux, bringing a duo of post apocalyptic shooters to the platform with frankly stunning results, especially when the context of their original release is taken into account. Proving a testing bed for modern hardware upon their original launch, both Metro 2033 and Metro Last Light have been brought to Nintendo Switch with an astounding splash. Like most porting efforts, this isn’t the ideal way to experience these games. If you’re in possession of a more powerful console or gaming PC, we’d opt for improved performance and visual features over the convenience of portability. However, there’s no denying what has been achieved here. Aside from a few visual blemishes, Metro Redux shines on the Nintendo Switch. Now let’s dive in and discover why. The Metro franchise is based on the novels by Dmitry Glukhovsky, following a character called Artyom in a world ravaged by nuclear winter. After the bombs dropped on Russia, the environment becomes awash with unstoppable snow, deadly mutants and lethal radiation. So, humanity finds shelter in underground subway tunnels, parts of human infrastructure that are miraculously untouched from apocalyptic devastation. Remnants of the human race spend decades underground, forming a new society with their own political ideologies and methods of survival, learning to adapt with horrific creatures who also call these dim, dark caverns their home. Travelling between settlements should be an easy task, but here it’s a matter of life and death. So, you remain isolated, with rangers such as Artyom being one of the brave few who dares rise to the surface. It’s a compelling premise, and one that makes for a horrendously tense survival horror experience. But Metro isn’t like traditional shooters. The guns and equipment you carry are heavy and unwieldy, damaged after years of ageing in a society that doesn’t have the resources to maintain them. Firearms are prone to jamming, while precious items such as medkits and gas masks are few and far between. This makes each new section a beautifully tense experience, whether you’re navigating claustrophobic tunnels in the company of radioactive tarantulas or braving the surface where winged beasts lay, waiting to swoop down and carry you away. You rarely feel safe, which makes the moments of quiet oddly whimsical. There’s still beauty to be found in this world, you just need to work unbelievably hard to uncover it. 4A Games has done a brilliant job bringing Metro 2033 and Last Light to Nintendo Switch, ensuring both titles run at a relatively solid 30 frames per second with a stable resolution in both portable and docked mode. They look excellent – without directly comparing them, they honestly stand up against their console counterparts. Obviously, specific graphical features such as enhanced lightning and improved textures are lacking, and certain things look undeniably blurry from a distance. However, in the grand scheme of things, such instances aren’t so easy to notice when playing on the small screen. On such a size the world and characters look exceptionally sharp, with performance drops and potential latency issues falling to the wayside on both the launch console and Lite model – each of which I used for this review. When docked the occasional blemishes were noticeable, an evident blur seen across certain environments while turning the camera. It’s far from unplayable. One qualm I have with portable play is that both games are overwhelmingly dark, given the majority of your time will be spent underground with little more than a torch lighting your way. This can make parsing exactly what’s in front of you a little difficult unless the brightness is pumped all the way up, both in the game and on the system itself. This feels like a weird oversight, since I literally couldn’t see where I was going when playing on the Switch Lite in the office, straining my eyes to decipher where enemies were; or if I was just walking blindly into a nearby wall. Knowing this, Metro Redux could be something for playing in the comfort of your own home, perhaps fitting in a few spooky sessions before bed instead of grinding through it on the morning commute. Lighting issues aside, 4A Games has produced two excellent ports here, and the attractive gameplay loop of exploration, stealth and visceral gunplay remains intact. Metro doesn’t have the satisfying twitch shooting from Call of Duty; in a way it almost feels frustrating as you deal with unwieldy weapons prone to breaking under your command. But the mechanics breed paranoia, making the world feel more threatening and alive as a result. It’s a delight to play, and feels like a small miracle on the Switch. Verdict Metro Redux is yet another triumphant port for the Nintendo Switch, presenting a duo of brilliant survival horror shooters to an audience who might have never experienced them before. While they’re certainly burdened with noticeable visual compromises, they still look and perform competently enough that you’ll hardly notice the difference. Like many porting jobs, this isn’t the ideal way to experience these games. However, they primarily exist to serve a new audience, while offering hardcore fans another avenue to experience them. Metro Redux for the Nintendo Switch isn’t without issue then, but it’s hard not to be taken aback by what’s been accomplished here.
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      • Brainy
  3. What makes Bleeding Edge stand out is the esteemed studio behind it. Ninja Theory has built a reputation on tight, responsive single-player experiences that focus on impactful melee combat, and it’s that very blueprint that’s been slapped onto Bleeding Edge, albeit with more than a few design liberties. Compared to Hellblade: Senua’s Sacrifice, this couldn’t be further away in terms of tone and execution, but the beating heart still consists of a fast, satisfying combination of movement and combat which feels fantastic. While there’s still a few kinks to work out, Bleeding Edge is an exciting new experiment from the studio. Bleeding Edge pits two teams of four players against one another as they seek to complete a handful of objectives across lengthy matches. I sampled two of them. The first involved collecting a bunch of power cells located on the map, taking them to constantly shifting points and cashing them in. The first team to reach a specific number will win, while individual kills also count towards your score. The second mode involved holding a point for a long as possible, accruing points as you try desperately to defend it from enemies. Obviously it’s not that simple, with the objective shifting and becoming a hazard in itself with the right environmental cues. For example, hitting a nearby gong will engulf it in flames, pushing any foes away in fear of death. It’s a familiar yet novel spin on established ideas, brought to life thanks to dynamic, unpredictable combat. While its modes are nothing new, the way in which you approach them is altered depending on which hero you decide to play as. Split into Tank, Assault and Support classes, the character each player picks is absolutely vital. You’ll need a balanced selection to emerge victorious, supporting one another with vital abilities to take points and survive along enough to make a dent in the scoreboard. Bleeding Edge boasts an exceeding amount of variety in its cast of characters, all expressed with bright, colourful and somewhat chaotic visual aesthetics. Nidhoggr is a stereotypical punk rocker, wielding a guitar-shaped axe capable of bashing foes over the head with devastating impact. He can also burst forward in a trail of fire before unleashing a duo of ultimate abilities, one of which stuns adversaries in place with an area-of-effect musical performance. Buttercup is a heavyset tank, wielding makeshift motorcycle limbs and is capable of riding onto objectives at obscene speeds with a brutal set of skills. She can swirl her mace-like weapons in a circle, or create a circular field, slowing down everyone caught within its perimeter. She’s excellent at forcing the opposing team off objectives or slowing them down at the perfect moment. She doesn’t deal an obscene amount of damage, but is great at keeping foes busy while others focus on bolstering your score. While the majority of heroes are melee-focused, some possess ranged attacks and healing abilities so they can support allies from a distance. Gizmo is a hybrid of sorts. This young Australian girl fires upon foes with an oversized bolt gun, before activating her ultimate and transforming into a giant mech. With this, she marches into the field of battle wiping out everything in her path. There’s a synergy to many of the characters which feels brilliant, especially once a well formulated strategy comes together. Maps are surprisingly large, although Ninja Theory has tackled this by providing each player with a mountable board for traversing each environment. These gnarly means of transportation are fluid to control and can be customised to your liking with epic designs and beautiful trails ranging from rainbows to endless streams of bank notes. The tongue-in-cheek nature of Bleeding Edge is prevalent through everything it does, and it’s easy to fall for. It’s a shame that matches can sometimes feel a bit too long, although it will be easy for Ninja Theory to adjust ahead of release. Bleeding Edge has an energy I can see players gravitating towards, bolstered further by a seemingly robust progression system, including unlockable cards which improve certain facets of each character’s arsenal. You can equip three at any one moment, switching between loadouts which might work better for specific game modes. Their effects might seem minimal, adding small percentage boosts to overall damage and armour, but when combined in the right way they’re incredibly useful. I can see a system like this really transforming the meta of a hero shooter like this if evolved correctly, allowing players to find their own favourites after a few hours play. Updates with news mods would be a great way to keep things fresh too. Each hero will have a bunch of unlockable emotes and skins, although I didn’t see any of the latter during my time with the game. The nature of Bleeding Edge as a living, breathing multiplayer experience will determine whether it floats or sinks after release, but its identity as an Xbox Game Pass title gives it an automatic advantage. I’m keen to see how the community takes to it, since there’s so much potential here. Bleeding Edge is a lot of fun and it’s exciting to see Ninja Theory branch out into something more experimental and light-hearted after Hellblade. Varied and satisfying combat mechanics combine with a compelling cast of heroes to create something that honestly stands a chance of rising above the competition. A few teething issues remain with its pacing and overall execution, but there’s a tantalising core here that really shines, Ninja Theory just needs to keep chipping away until its charming potential is clear to all. On a platform seemingly devoid of first-party experiences at the moment, Microsoft could be onto something with this one.
  4. o rrebel sje kujtu fare per mua

    1. Bandolero -

      Bandolero -

      si sjam kujtuar o rrebel, a postova heroin kombetar ne profilin tend :v

      ahh bre rrebel 

    2. R e i

      R e i

      kam ngelur pa grade kte vgr se marr dot

  5. This song is perfect for your profile

  6. you should listen and sing it.This is my favourite song

  7. few minutes ago i remembered you.I feel sadly because reason of your left is closing our project.We lost our project and we will never back it to our team.I mean you understand what we feel and please dont do this next time because it bring sadly things.Rest In Peace for our project.Take care brother and miss your left.

    ?????????????

     

  8. Who is everything?

  9. Welcome
  10. Well.i will cross that river how difficult it will be and no matter how many problems have because there will be no one for can help you
  11. hello

    your files have been hiden

    reason:a lot of virus

    try to chose files that have not virus

    1. NewBie?

      NewBie?

      ?

      It's a torrent... Fcking downloaded from Offical bittorent web page, of course there will be files which change something in your pc.

       

    2. R e i

      R e i

      firstly i scaned your file in virustotal.Dont laugh without reason becuase you dont know the color off uploaders and then make files on section download.https://www.virustotal.com/gui/file/30e0bf613aba40efc7d1ebad9475625f81855b5ce1400db88246bca685cb2ad0/detection

      here is the link of your file.open well your fking eyes and dont back with these crazy things next time becuase your uploading files make me laugh

  12. R e i

    Change My Name

    you should click on the icon points and buy ticket "change username".when you click on buy you should press on buy and use and you will change your name perfectly but if you haev 100 points on your profile
  13. i upload every category in uploading in Counter Strike 1.6.Also i upload more than 10 files on day.
  14. Nick: Rei Real name: Rei How old are you?: 18 Which Games you play? and for how long?(each of them): i play Counter Strike on my computer and 8 ball pool on my mobile Where are you from?(country and city):Albania Describe yourself(at least 50 words): I'm a friendly guy and very kind to all the users who are here. I like to joke with my friends and say funny things.Also i love to help people who need help from me.I enjoy working at CSBD and contributing to it.respect and help are my daily qualities Note some of your qualities: i am doing my best at my team and also i want to give my maximume in CSBD and also staying most online in our teamspeak and forum Tell us some of your defects: i dont have any defect becuase we help each others and we dont need to have any defect On which category/categories have you been active lately?(describe your activity):in devil club and also download section Which category/project you want to care off?(choose from THIS LIST): Devil Club and also Frequently Asked Questions How well you speak english?(and other languages): i can speak well english and albania language Do you use TS3? Do you have an active microphone?: my microphone work very well and i use ts3 every day wity staying 20 hours afk Contact methods:https://www.facebook.com/cekicirei.cekicirei?ref=bookmarks Last request:
  15. congrats and please fix my acces on uploader becuase is empty

  16. Nickname:Rei- Age:18 Link with your forum profile:https://csblackdevil.com/forums/profile/72931-rei/ How much time do you spend on our channel ts every day?20 hours per day Last 3 topics that you made on our section:
  17. by Greg Kable 11 March 2020 BMW has confirmed that production of its i8 plug-in hybrid sports car will end next month, nearly six years after it was launched. The company's Leipzig plant in Germany will cease production of the Porsche 911 rival in mid-April, following a decision to focus its engineering activities on the development of a new range of electric models, including the iX3 compact SUV, i4 saloon and iNext SUV flagship. A new electric sports car, based on last year’s Vision M Next concept, is expected to arrive within the next five years.by Greg Kable 11 March 2020 BMW has confirmed that production of its i8 plug-in hybrid sports car will end next month, nearly six years after it was launched. The company's Leipzig plant in Germany will cease production of the Porsche 911 rival in mid-April, following a decision to focus its engineering activities on the development of a new range of electric models, including the iX3 compact SUV, i4 saloon and iNext SUV flagship. A new electric sports car, based on last year’s Vision M Next concept, is expected to arrive within the next five years. The first model to join BMW’s i sub-brand has garnered more than 20,000 sales worldwide since it first went on sale in coupé guise in 2014 before being facelifted in 2018 – at which time the open-top i8 roadster model was added to the line-up. Initially revealed in turbodiesel concept form at the 2009 Frankfurt motor show, the i8 went on sale in 2014 as the high-performance flagship of BMW’s then-new i electrified vehicle range, above the i3 electric hatchback. In its six years on sale, the i8 has acted as a figurehead for a growing range of plug-in hybrid BMW models, as well as pioneering carbonfibre construction processes that have subsequently been integrated into parts of other, more conventional BMW models, including the Carbon Core body structure of the latest 7 Series. The mid-engined 2+2 has been sold with just one powertrain option throughout its production run: a 1.5-litre turbocharged three-cylinder petrol engine mated to a low-output electric motor. Performance figures have remained largely unchanged, although the 2018 update boosted output from 357bhp to 369bhp. In an official statement, BMW said the i8 would cease to be produced following the end of a limited 200-unit run of Ultimate Sophisto Edition models. Exact production figures have not yet been released, although the German car maker confirmed the 20,000th example of the i8 was produced in December 2019 as part of Ultimate Sophisto Edition production. This places it well ahead of previous BMW sports cars in terms of production numbers; production of the M1, launched in 1978, reached 399 units, while production of the Z8, introduced in 2000, was limited to 5000 units. BMW research and development bosses last year confirmed to Autocar that decisions were being made about the future of the i8, and that it could be reborn as an electric rival to the second-generation Tesla Roadster and long-rumoured Audi R8 e-tron. Little is known about the next-gen model's powertrain or design, but sources suggest it will be developed using a 'race to road' strategy that aims to provide a tangible link between BMW’s involvement in Formula E single-seater racing and its i division. BMW dealerships have already started to offer the i8 at significantly reduced prices in the run-up to its retirement. Several were offering the hard-top variant for £93,115, which represents a discount of nearly £20,000 on its £115,105 list price.
  18. England’s SheBelieves Cup defence came to an end as they were beaten 1-0 by Spain at the Toyota Stadium in Frisco. The Lionesses failed to capitalise on a dominant first-half performance as they rued missed chances from Nikita Parris and Ellen White. Alexia Putellas headed home for Spain in the 83rd minute to seal victory for Jorge Vilda’s side and inflict England’s seventh defeat in 11 games. In warm conditions in Dallas, Phil Neville made eight changes to the side that recorded a 1-0 victory over Japan.White returned to the starting line-up after Bethany England missed out with a slight ankle strain picked up in training. Lauren Hemp was ruled out through illness and Steph Houghton was rested giving Abbie McManus her first involvement in the tournament. Toni Duggan started an England match for the first time in seven months while Parris made her 50th appearance for the national side. It was a lively start from the off for the two sides as they both experienced periods of possession and Carly Telford was called into action a couple of times. Ten minutes into the game and Parris had a first opportunity when she ran at Leila Ouahabi but her effort went wide of the post. Soon after Jill Scott played in White, who looked to hit the target, but her shot blazed over the bar. Parris and White combined well in the opening stages, creating runs into the final third but the end product was still missing. The Lionesses soon had their best chance of the first half when Jordan Nobbs put a delightful cross into the box, but it was missed by White and Parris couldn’t net the rebound. Neville’s side put sustained pressure on the Spanish goal, after Vilda’s team continued to play out from the back but the sides couldn’t be separated at the break. In the second half, Houghton came onto the pitch to replace Millie Bright while Spain made three changes of their own. The Lionesses found themselves under pressure as Spain grew into the game and they had their best chance when Ainhoa Moraza sprinted past McManus and turned Houghton but Telford came to the rescue. Attack after attack came from Spain including when Virginia Torrecilla’s long long-range effort dipped just over the crossbar but England continued to hold firm. Chloe Kelly came onto the pitch and provided a spark for the Lionesses, creating chances in the final third and shooting into the side-netting twice. But it was defending the set piece that let down Neville’s side once more as Putellas was given too much space in the box and scored a bullet header into the top corner. Spain peppered the England goal in the closing stages before the Lionesses had a final chance when a free-kick was played in across the goal but Parris was unable to meet it.
  19. My five-year relationship with my live-in boyfriend ended like this: I had an abortion and he had an emotional affair with an Instagram model. Then I lost my mind. Among other attempts at self-healing, I have tried casual sex, dating apps, uppers, downers, day drinking and sobriety. I also tried somatic healing, boxing, Buddhist meditation, ayahuasca and, finally, because it was offered to me for free by a publicist, Botox. “A few pricks may ease your blues,” she wrote in an email last March. Well, I thought, at least I wouldn’t look so sad. There’s this horrible, aching thing about heartbreak. My sanity has been mostly restored by months of diligent work in a 12-step programme for people addicted to unhealthy sexual and romantic relationships, and I don’t harbour even the slimmest sliver of a desire to rekindle things with my ex. The programme – which is really more like group therapy than a boot camp – is the brainchild of Amy Chan, 36, who was a marketing executive before she started this all-female retreat, billed as a “a scientific and spiritual approach to healing the heart”. My session was the fifth iteration of the programme, which was founded last year. Of course, two nights and three heavily scheduled days of spiritual rewiring don’t come cheap. The weekend costs between $1,295 and $2,495, depending on lodging, and participants had the option to purchase additional one-on-one sessions with some facilitators for an extra $145. This, on top of the cost of transportation, makes Renew a rarefied type of therapeutic gathering. Twelve-step programmes, on the other hand, are free and available worldwide. Yes, this weekend was bougie. But bougie felt nice.I was the first participant to arrive, and after hugs of greeting from Chan and Trish Barillas, a life coach who helped facilitate the retreat, I was shown across the lawn to my lavender tepee. A braided rainbow rug was stretched across the tent’s hardwood floors, and in between two warmly made beds there was a propane heater and a mini fridge stocked with SmartWater for me and my roommate. Roughing it, we were not. Participants arrived in ones and twos, and from all over: California, Texas, Maryland, Vermont and Toronto, as well as New York City and New Jersey. We were mostly white and ranged in age from 29 to 52. The previous boot camps Chan hosted were more diverse in terms of sexual orientation, she told me, but this weekend everyone was here about a man. Naomi Arbit, a behavioural scientist who developed much of the Renew curriculum, told me that many heartbroken people used their former partners “to fill their feelings of emptiness or loneliness”. Before they enter into new relationships, she said, “people need to learn how to fill their own hungry ghosts”. Although I realise she was talking about spirituality, at Renew we ate well too. Everything was gluten-free and mostly meatless. Our first lunch was a Thai-inspired shiitake mushroom and rice noodle soup with a vegan niçoise salad. Before we could sit down to eat it, the house’s alarm system began to bleep, triggered by seemingly nothing at all. No one in the programme could figure out how to make it stop. We were secure, but our security system indicated otherwise. Finally, the property manager for the estate – a man! – had to drive over and sever the panel’s faulty wiring. A few women complained that they could still hear a beep, which then turned out to be coming from the master bedroom, where the alarm persisted. He cut into those wires, too. I wondered if anyone else was seeing the symbolism. “You guys are coming here, thinking you’re healing from an ex,” Chan said later that afternoon, as we gathered on deep couches around a fireplace, beneath the benevolent gaze of a dead buffalo’s stuffed and mounted head. “You’re not. It’s recycled pain.” Here at boot camp, she explained, we’d be peeling back emotional layers to identify the patterns that no longer served us. We went around in a circle, sharing the stories of the breakups that brought us there. Then it was time for yoga – “the sun is in nice, luscious Taurus,” our instructor said between poses – and some life coaching. We all applied essential oil (rose) to our wrists and were encouraged to make lists of the events surrounding our breakups. “Write down the facts,” Barillas, the life coach, instructed. These reminders, she said, would help guard against the highlight reel of our memories: “Anxiety keeps you in the past and the future, when it’s too painful to be in the present.” Dinner was quinoa and chicken thighs with ratatouille, and for dessert, there was blood orange ricotta cheesecake so delicious that I ate it with my hands. After breakfast – which in my case, consisted of more of last night’s cake – we had our first session of the day with Elaina Zendegui, a clinical psychologist from Rutgers who came to speak about emotional regulation and self-compassion. She encouraged us to seek our own forms of validation as a tool for self-soothing. There was validation in seeing themes from our own lives in the stories of strangers, she said, and also in labelling our feelings. Zendegui asked us to pick a painful thought (“I’m too much” – there, I’ve said it) and then walk backward through the framework of it: I’m aware/that I’m noticing/that I’m having the thought that/I’m too much. The exercise echoed something Barillas had said the day before: feelings aren’t facts and they don’t define us. Sometimes, when you’re spinning out, a little forced perspective can do wonders. I’m not too much, even if I sometimes feel that way. That afternoon, we were given several hours of free time to process our thoughts, write in our journals, walk about the grounds, relax in the sauna or meet for elective one-on-one sessions. I elected to meet with Maria Soledad, a stunning Colombian woman, who told us she was trained in “psychomagic” (“a performative act that we do to treat the unconscious”) and the Tarot de Marseille. She had me pull six Tarot cards and then spoke to me about them from the first-person perspective of my inner child. My cards – the Pope, Emperor, High Priestess, Empress, Star and Moon – told us many things. For one thing, I used to be in a relationship in which I wasn’t being seen. Check. For another, I was about to get a lot more visibility and be under the spotlight. Hello! “Just be you and everything magnetises, everything shows up,” Soledad said. “Don’t call, don’t beg. You do you.” I loved her. Dinner that night was miso salmon over forbidden rice. We spent the evening talking about various attachment styles – anxious, avoidant and secure – and before bed, we wrote and burned letters to our exes. Then we chilled out with a gamma brain wave meditation led by Soledad. Things got much more intimate on our last day at boot camp. Sunday morning was dedicated to tantric energy movement and breath work with Gina Marie, a holistic healer who said that she specialised in sacred sexuality and emotional cord cutting. We swivelled our hips for five minutes, then shook in place for five more. Then we hyperventilated on yoga mats, to the point that I lost feeling in my fingers and hands, and some women moaned and screamed. Ecstatic breathing – it’s a trip! We also met with a professional dominatrix who goes by Colette Pervette to talk about – among so much else – sex, fantasy, communication and shame. “We have so many sides to ourselves, and yet we show one, maybe two, to our partner,” Pervette said. Everyone partnered up to share secrets with one another – practicing vulnerability and honesty – and, as a group, we reflected on the experience. “To be seen and heard as a sexual being, it felt nice,” said a divorced woman from Vermont. We were proud of her, and of ourselves, because we were a group and her growth was ours, too.My own moment of breakthrough happened the day before, while talking with an intuitive counsellor. “He’s never going to change,” she said. “He’s got to be careful.” In that moment, I knew what she meant. I realised how much I had changed, that all the hard work I’d done on myself was paying off. I hadn’t cried in months – I was all cried out from months of moping – so it was deeply cathartic, luxurious even, to feel so deeply. Her words softened something in me. After lunch, and before tearful hugs goodbye, we had one final fireside chat with Chan, who prepped us before sending us once more unto the breach. “Our romantic partners aren’t here to make us happy,” she said. “They’re here to make us conscious.”
  20. India has announced that all visas, barring a select few categories, will be suspended for a month in order to halt the spread of Covid-19. Visa free travel afforded to overseas citizens of the country has also been suspended until 15 April. The move is expected to impact tourism, hotel and aviation industries in what will be more bad news for the slowing economy. India has 60 confirmed cases of the virus, the health ministry says. This number is expected to grow in coming days, as the results for tests conducted earlier become available. The advisory, issued on Wednesday night, says that only diplomatic, official, employment and project visas will be exempt from the current restrictions, which will be reviewed again in a month.However, it has said that even those allowed in could be subject to 14 days of quarantine and has warned against "non-essential travel". India's health ministry says it was among the first countries in the world to prepare for an outbreak of the respiratory illness. However, there are concerns about whether the country will be fully equipped to prevent and treat an outbreak. "It would be near impossible for India to force its citizens into mass quarantine and hospitalise people in numbers like China," says the BBC's Soutik Biswas. Officials in the southern state of Karnataka have invoked the provisions of a 123-year-old legislation to ensure that patients suspected to have shown symptoms of Covid-19 do not run away from being treated at hospitals or violate home quarantine norms. The provision that has been invoked under the Epidemic Diseases Act 1897 says that any person or organisation or institution that violates the regulations will be prosecuted. The state was prompted to enact the legislation after a passenger from Dubai, who was tested at the Mangalore airport and was found to have mild fever, ran away from a government hospital where he was taken for observation. The travel restrictions are also expected to badly hit several key sectors of India's economy. India's leading domestic airline, IndiGo, has already said that it expects its quarterly earnings to be materially impacted because of the virus. The auto industry, which is a key economic indicator, has also warned that production could be badly hit as 10% of its raw materials come from China. Moody's also downgraded India's expected growth to 5.3%.
  21. They say everyone has a dark side. How true is that of you? While you may not be a full-on cartoon-style villain, you're probably not an absolute angel either. No judgment — chances are everyone has at least some shady characteristics that present themselves every now and then. Get a breakdown of your malevolence by taking the Short Dark Triad. Godspeed. Welcome to the Dark Side The Short Dark Triad is a 27-item quiz that's meant to measure your "dark triad" personality traits. Basically, how evil are you? Developed in 2011 and first published in 2013 by researchers from the University of Texas at El Paso and the University of British Columbia, this short questionnaire rates you on three socially aversive traits, referred to collectively as the "dark triad": Machiavellianism, narcissism, and psychopathy. Let's break down exactly what those are before you go on to find out how much of each you're harboring. Here are the definitions according to the interactive quiz from Open Source Psychometrics Project: Machiavellianism is a tendency to be mani[CENSORED]tive and deceitful. It usually stems from a lack of respect or disillusionment for others. Narcissism is an egotistical preoccupation with self. Because of all their experience with maintaining their self image, people who score high for narcissism will often appear charming but their narcissism will later lead to extreme difficulty in developing close relationships. Psychopathy reflects shallow emotional responses. The relative lack of emotions leads results in high stress tolerance, low empathy, little guilt and leads them to seek extremely stimulating activities, resulting in impulsivity and a disposition towards interpersonal conflict. The Short Dark Triad pulls from three different tests that each measure just one of the three traits: the Narcissistic Personality Inventory (NPI), the MACH-IV, and the Self-Report Psychopathy Scale (SRP). Researchers Delroy Paulhus and Daniel Jones wanted to provide a more uniform quiz to assess the dark triad while also trimming down the length, so they mashed these individual quizzes together while accounting for the different formats and rating systems. The result? One quiz with 27 statements that you rate on a five-point scale to show how much you agree or disagree with each statement. The statements include things like the following: It's wise to keep track of information that you can use against people later. I feel embarrassed if someone compliments me. People who mess with me always regret it. I know that I am special because everyone keeps telling me so. People often say I'm out of control. I like to get acquainted with important people. It won't take you longer than 5 minutes to complete the entire quiz. After you rate all 27 statements, you'll get your results, which show where you rank against other quiz takers. Your score for each of the three traits will show as a number from 0 to 4. Next to that is your percentile for each trait, indicating the percent of other people who have taken this test and gotten lower scores than you. Oh, you're in the 90th percentile for psychopathy? Ha, um, well then ... Take the quiz yourself right here! (A word of warning: the quiz asks you to answer some market research questions before you can see your results.) Just remember, you should not consider the results of this quiz as any sort of psychological assessment or advice. It's just for educational purposes and, heck, a little bit of fun too. Once you're all done, share your results — if you dare. Get stories like this one in your inbox or your headphones: sign up for our daily email and subscribe to the Curiosity Daily podcast. Psychopathy — so hot right now. That's thanks in no small part to Jon Ronson's book, "The Psychopath Test: A Journey Through the Madness Industry." We handpick reading recommendations we think you may like. If you choose to make a purchase, Curiosity will get a share of the sale.
  22. today is excited match

    do your best

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  24. v2 nice text and effects
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