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Mr.Bada

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  1. Link : https://www.notebookcheck.net/Poco-F4-Pro-to-arrive-globally-with-killer-hardware-from-the-Redmi-K50-Pro-series.605695.0.html The Poco F4 Pro is said to borrow hardware from the Redmi K50 series. (Image Source: Ice Universe) After reports detailed the Poco F4 a few days ago, that phone's more expensive sibling, the Poco F4 Pro, has now been spotted on Xiaomi's IMEI database. A few details of the phone have also been revealed, with the premium phone said to be a rebranded Redmi K50 Pro+. Ricci Rox, 03/03/2022 Android ARM Chinese Tech Leaks / Rumors Smartphone A few days ago, word surfaced relaying details of the Poco F4. That phone will be joined by at least one other model, too, as a new report all but confirms the existence of a phone that will be branded as the Poco F4 Pro. As revealed by Xiaomiui, the Poco F4 Pro was spotted on Xiaomi's IMEI database with the model number "22011211G", with the "G" confirming that it will make its debut on the global market. Xiaomiui indicates that this phone is codenamed "Matisse". Going back a few months, reports tipped "Matisse" to be the Poco F4 GT but that looks to not be the case. If those reports are anything to go by, the Poco F4 Pro will be powered by a MediaTek Dimensity 9000, and will feature a 120 Hz or 144 Hz AMOLED, and a 108 MP HM2 main camera. Evidently, there's plenty of speculation about the Poco F4 Pro's hardware. According to Xiaomiui, "Matisse" has already been certified in China with up to 12 GB of RAM and 256 GB of storage. Tipped specifications indicate that it could be the Redmi K50 Pro+ in China, but is expected to arrive in India as the Xiaomi 12X Pro. Buy the Poco F3 on Amazon.
  2. Nickname: @Bada. Video author: PlayStation Name of the game: Haven - Couples Update | PS5, PS4 Video link: Short description of the video: You will now be able to choose which couple you want to play as. You can decide to play as the existing Yu and Kay as you know them, as two women (Yu and an alternate version of Kay) or as two men (Kay and an alternate version of Yu). Note that this choice only impacts the characters you play as, but the gameplay and the story stay the same. This major update for Haven is available for free. - - - More about Haven: Yu and Kay have escaped to a forgotten planet, leaving everything they knew behind. Play two lovers at the same time as they settle into an unknown world. A RPG adventure about love and freedom, to play solo or with a special someone.
  3. Link : https://www.dailyadvent.com/news/amp/e687a4359aee1753cdbd2c8a33721f5d-New-Electric-Jeep-SUV-revealed-in-official-photos Jeep has revealed two photos of their first fully electric Jeep SUV and we get to see the design and some of the features of this new electric vehicle. As yet there are not many details about what sort of range or performance twill come with. The company has not released many details about this new electric SUV, all we know is that it is a battery-electric vehicle. Tuesday, March 01, 2022 – Today, during Stellantis’ Dare Forward 2030 strategic plan presentation, Carlos Tavares, the chief executive officer (CEO) of Stellantis, revealed images of the first-ever 100% battery-electric Jeep SUV, as the brand continues its global initiatives toward the full electrification of its SUV portfolio. This new fully electric Jeep vehicle will be launched early next year, expanding the brand reach and taking the next step to the achievement of Jeep brand’s vision of Zero Emission Freedom. More information on the Jeep BEV will be released in the coming months. You can find out more details about the new Electric Jeep SUV, over at the Jeep website at the link below. As soon as we get some details on the cars performance, range etc, we will let you know, the car certainly looks interesting from the photos.
  4. Link : https://www.google.com/amp/s/venturebeat.com/2022/03/02/faros-ai-raises-16m-to-launch-an-engops-platform-for-software-development/amp/ In 2015, Vitaly Gordon, then VP of data science at Salesforce, set out with a team to build what became known internally as Optimus Prime. Optimus Prime, a building block of the company’s Einstein AI platform, is a framework that automatically creates personalized AI models and predictions for each Salesforce customer. It’s now helping to make tens of billions of predictions about sales, services and marketing each day. Gordon left Salesforce in 2019 to apply the learnings from the Optimus Prime project to another platform: Faros AI. Faros, like Optimus Prime, synthesizes engineering data from multiple sources to deliver actionable insights to companies. Launched several years ago, Faros’ customers include Box, Coursera, and GoFundMe. And — in a show of investor confidence — the company today announced that it has raised $16 million in funding from SignalFire, Salesforce Ventures, Global Founders Capital and individual investors.Faros focuses on what Gordon calls “engineering ops.” According to him, engineering ops, or “EngOps,” looks at how developers work and seeks to improve processes by removing bottlenecks and eliminating barriers between teams. The goal is to relate software engineering to the broader organization, tying software development to business outcomes by including stakeholders, improving visibility, and creating opportunities to collaborate. Surveys show that, contrary to po[CENSORED]r belief, developers spend a minority of their time writing code. In a 2019 report, ActiveState found that design and architecture, meetings, testing and bug hunting took up the bulk of developers workdays, with 61.5% saying that they spend four hours or less a day programming. “The very same engineering teams that drive innovation and bring cutting-edge products to market still rely on antiquated methods like spreadsheets and scripts to manage their day-to-day operations,” Gordon told VentureBeat via email. “When we were building the Einstein machine learning platform at Salesforce, we used data and AI to help our customers improve their business processes, and yet, ironically, leveraging data for our own engineering operations was too complex. Seemingly simple questions about productivity, security, compliance, or cost required non-trivial effort cobbling data from various sources, digging through logs, writing ad hoc scripts, and more. Relevant data would take weeks to compile, and by the time analyses were complete, the data would be stale.” Faros, which is API-based and has connectors for platforms like GitHub, GitLab and BitBucket, collects and presents data from “the whole value stream of software engineering,” Gordon says — with proper team attribution. Using it, software engineers can view metrics, insights, and industry benchmarks as well as send and inspect data and build reports.Among other data points, Faros — which runs locally or in the cloud — can measure and spotlight deployment frequency, mean time to resolve incidents, onboarding and tenure, investment areas, and security and compliance. As Faros explains on its website: “Our advanced machine learning will correlate, organize and enrich all your data sources. [Companies] can filter by date, drill down on teams and start identifying areas of improvements in [their] value stream [to analyze their] data in … preconfigured dashboards.” Expanding category Despite the abundance of tools aimed at streamlining software engineering, developers report encountering roadblocks throughout the software development lifecycle. In a recent survey published by Mabl, a provider of test automation software, developers pegged slow processes, the speed of adaptation, restrictive budgets, and funding as their top blockers. Interestingly, only a minority (18%) said that technology limitations were an issue, suggesting that the problems are largely organizational in nature. That’s all to say that platforms like Faros aren’t necessarily a silver bullet. In its 2020 report, Atlassian found that, in DevOps — which is closely related to EngOps — it can be difficult to measure the impact of progress and success. That’s partially because at nearly the majority of companies responding to Atlassian’s report, priorities and projects change on a weekly — or even daily — basis.But it’s Gordon’s assertion that 20-employee Faros and other EngOps platforms can usher in the cultural changes needed to make a positive impact. To kickstart these changes, Faros today launched Faros CE, a free, open source community edition of its software with an automation layer for engineering operational data including source control, task management, incident management and continuous integration/continuous deployment data. “Faros … provides unprecedented visibility and insight into productivity, program management, employee onboarding, compliance, cost optimization, and more,” Gordon continued. “Large enterprises are messy. With the extreme fragmentation of the modern tech stack and acceleration of remote teams, visibility into engineering operations is typically really poor. With Faros, the head of engineering can have visibility into the velocity and quality of software delivery, understand progress towards organizational goals, determine bottlenecks in processes, and evaluate the organization’s performance against known industry benchmarks.” VentureBeat's mission is to be a digital town square for technical decision-makers to gain knowledge about transformative enterprise technology and transact.
  5. Link : https://www.google.com/amp/s/www.thegamer.com/steam-deck-stick-drift-firmware-update/amp/ There was once a time when the only reason you would ever hear the word drift in the video game world would be when referencing Mario Kart characters' cornering technique. Now the word strikes fear into the hearts of gamers and console designers alike rather than conjure up images of Yoshi winding around Rainbow Road. In video games, the word drift is now most commonly associated with a controller's analog sticks reacting as if they're being used even when they're not.Just days after the arrival of the Steam Deck, some of the first people to get their hands on the new console claimed to have already been experiencing stick drift. Not a great start to life for the console. There is some very good news for those of you who have already experienced drift on the Steam Deck. It appears to be a firmware issue rather than a problem with the console itself.In fact, it appears to be a firmware issue that has already been fixed. Valve acknowledged and addressed the drift issue this week, revealing that a firmware update that should be live by the time you read this has already been rolled out. There have even been early reports from Deck owners on Reddit that the drift their consoles had previously been suffering from has now been fixed.Valve referred to the problem as “a deadzone calibration issue” brought about by a prior firmware update, but today's one has fixed whatever problem the last one introduced. There is one theory that rather than fix the problem, Valve has simply made the deadzone larger. That makes it seem like the problem has been fixed as the Deck's sticks need to be moved further to register movement. However, if that is the fix Valve has opted for, it may mean smaller movements aren't as effective or won't register at all.As touched upon above, drift is a big issue in gaming right now. Nintendo has been battling Joy-Con drift for years, even fighting various class action lawsuits as it continues to be unable to find a fix for whatever is causing Switch Joy-Con to drift. Despite only launching in late 2020, there have also been reports of drift with the PS5's DualSense controllers as PlayStation faces a lawsuit of its own.
  6. Nickname: @Bada. Video author: PlayStation Name of the game: The Legend of Heroes: Trails to Zero - Story Trailer | PS4 Video link: Short description of the video: Welcome to Crossbell, where culture, commerce, and dreams collide. However, beneath its pristine surface, the city-state hides a darker side teeming with crimes and secrets. What dangers await Lloyd and his comrades within the unknown reaches of Crossbell?
  7. Link : https://www.google.com/amp/s/www.telegraphindia.com/amp/my-kolkata/lifestyle/gadget-review-samsung-gives-its-galaxy-book-pro-meaningful-updates/cid/1853974 An overhaul is not always necessary to make a great product feel even better, which is the case with the new Samsung Galaxy Book2 Pro Series, featuring a flagship PC line-up — the Galaxy Book2 Pro 360 with S Pen functionality and Galaxy Book2 Pro with 5G. The Pro models come in 13.3-inch and 15.6-inch sizes, while the regular Book 2 360 is only a 13.3. The Galaxy Book2 Pro series features the latest 12th Gen Intel Core processors that allow users to work, video call and game with smooth and reliable performance. Like the names suggest, one is a clamshell design while the Pro 360 is a 2-in-1 convertible with a touchscreen and S Pen support. There are no significant design changes. Like its predecessor, the smallest Galaxy Book 2 Pro is just 1.92 pounds and 0.44 inches thick but for a machine this light, there are very few compromises. The 15-inch option even accommodates an HDMI port into that tiny chassis. The important changes come in the way of software experience and the 1080p webcam, which will improve video-call experience. Also included are some new background and face-effect features, as well as an Auto Framing tool that keeps you centered as you move around. The FHD AMOLED displays are brighter but the 16:9 aspect ratio has been retained, though it is falling out of favour among many brands. The new devices offer Link to Windows / Microsoft Your Phone, which pairs your Galaxy smartphone to your Galaxy Book2 Pro series device, now offers Recent Apps, allowing users to swipe up on their Windows 11 taskbar to check their smartphone’s status and even select their most recently used smartphone apps to use directly on their desktops. With Samsung Multi Control, you can use your Galaxy Book2 Pro series’ keyboard and trackpad while navigating on your Galaxy Tab S8 screen for seamless interactions across devices. There is no India release date or availability for the two devices but in case you are travelling abroad, do check these machines out.
  8. Link : https://znewsafrica.com/uncategorized/490571/3d-animation-software-market-2021-worldwide-industry-size-key-vendors/ Global 3D Animation Software Market research is an intelligence report with meticulous efforts undertaken to study the right and valuable information. The data which has been looked upon is done considering both, the existing top players and the upcoming competitors. Business strategies of the key players and the new entering market industries are studied in detail. Well explained SWOT analysis, revenue share and contact information are shared in this report analysis. It also provides market information in terms of development and its capacities. MR Accuracy Reports crafted the report, titled Global 3D Animation Software Market 2021 is a methodical research study based on the 3D Animation Software Market , analyzing the competitive framework of the industry in the world. Using efficient analytical tools such as SWOT analysis and Porter’s five forces analysis, the report provides a comprehensive assessment of the 3D Animation Software Market . Our big research team were able to captured all-important chapters in the final report as they have been striving towards it. Download Free PDF Sample Report with Complete TOC and Figures & Graphs (with covid 19 Impact Analysis): https://www.mraccuracyreports.com/report-sample/496776 3D Animation Software establish a virtual world in the computer first. The animator usually starts by creating a 3D polygon mesh to mani[CENSORED]te. A mesh typically includes many vertices that are connected by edges and faces, which give the visual appearance of form to a 3D object or 3D environment. Sometimes, the mesh is given an internal digital skeletal structure called an armature that can be used to control the mesh by weighting the vertices. This process is called rigging and can be used in conjunction with keyframes to create movement. The report forecast global 3D Animation Software market to grow to reach xxx Million USD in 2020 with a CAGR of xx% during the period 2021E-2026F due to coronavirus situation. The report offers detailed coverage of 3D Animation Software industry and main market trends with impact of coronavirus. The market research includes historical and forecast market data, demand, application details, price trends, and company shares of the leading 3D Animation Software by geography. The report splits the market size, by volume and value, on the basis of application type and geography. First, this report covers the present status and the future prospects of the global 3D Animation Software market for 2016-2025. And in this report, we analyze global market from 5 geographies: Asia-Pacific[China, Southeast Asia, India, Japan, Korea, Western Asia], Europe[Germany, UK, France, Italy, Russia, Spain, Netherlands, Turkey, Switzerland], North America[United States, Canada, Mexico], Middle East & Africa[GCC, North Africa, South Africa], South America[Brazil, Argentina, Columbia, Chile, Peru].At the same time, we classify 3D Animation Software according to the type, application by geography. More importantly, the report includes major countries market based on the type and application. Finally, the report provides detailed profile and data information analysis of leading 3D Animation Software company. Key Content of Chapters as follows (Including and can be customized) : Part 1: Market Overview, Development, and Segment by Type, Application & Region Part 2: Company information, Sales, Cost, Margin etc. Part 3: Global Market by company, Type, Application & Geography Part 4: Asia-Pacific Market by Type, Application & Geography Part 5: Europe Market by Type, Application & Geography Part 6: North America Market by Type, Application & Geography Part 7: South America Market by Type, Application & Geography Part 8: Middle East & Africa Market by Type, Application & Geography Part 9: Market Features Part 10: Investment Opportunity Part 11: Conclusion Market Segment as follows: By Region Asia-Pacific[China, Southeast Asia, India, Japan, Korea, Western Asia] Europe[Germany, UK, France, Italy, Russia, Spain, Netherlands, Turkey, Switzerland] North America[United States, Canada, Mexico] Middle East & Africa[GCC, North Africa, South Africa] South America[Brazil, Argentina, Columbia, Chile, Peru] Key Companies Brüel & Kjær Cirrus 3M Norsonic RION SVANTEK Casella NTi Larson Davis ONO SOKKI Pulsar Testo HIOKI TES ACO Aihua Hongsheng Smart Sensor BSWA UNI-T Landtek CEM Market by Type Ordinary Sound Level Meter Precision Sound Level Meter Market by Application Factories and Enterprises Environmental and Protection Transportation Industry Scientific Research Field Others Get Exclusive Discount on this report: https://www.mraccuracyreports.com/check-discount/496776 Key questions answered in the report include: What will be the market size and the growth rate by the end of the forecast period? What are the key Global 3D Animation Software Market trends impacting the growth of the market? What are the potential growth opportunities and threats faced by the leading competitors in the market? What are the key outcomes of Porter’s five forces analysis and the SWOT analysis of the key players functioning in the Global 3D Animation Software Market? This report gives all the information regarding industry Overview, analysis and revenue of this market. What are the market opportunities and threats faced by the vendors in the Global 3D Animation Software Market? If you have any special requirements, please let us know and we will offer you the report as you want You can buy the complete report @ https://www.mraccuracyreports.com/checkout/496776 About Us: MR Accuracy Reports’ well-researched inputs that encompass domains ranging from IT to healthcare enable our prized clients to capitalize upon key growth opportunities and shield against credible threats prevalent in the market in the current scenario and those expected in the near future. Our research reports arm our clients with macro-level insights across various key global regions that equip them with a broader perspective to align their strategies to capitalize on lucrative growth opportunities in the market. Contact Us: MR Accuracy Reports, USA: +1 804 500 1224 UK: +44 741841 3666 ASIA: +91 747888728100 Email: sales@mraccuracyreports.com Website: https://www.mraccuracyreports.com
  9. Link : https://www.google.com/amp/s/www.pocket-lint.com/headphones/news/qualcomm/160192-qualcomm-s-latest-snapdragon-sound-hardware-supports-wireless-cd-quality-audio-reduces-latency.amphtml BARCELONA (Pocket-lint) - Qualcomm has announced the latest additions to its Snapdragon Sound portfolio with the S5 and S3 Sound Platforms. The new hardware is designed to boost the performance of wireless audio devices, opening up increased quality and lowering latency to deliver a more premium sound experience. While Qualcomm is well known for its work powering mobile devices and driving 5G, for example, it's often overlooked that the company also offers connectivity for other wireless devices, including headphones.Moving to a simplified naming convention, the new hardware will support CD quality audio - 16-bit 44.1kHz - wirelessly, so users and take advantage of wider availability of higher resolution music from services like Tidal, Apple Music or Amazon Music. This can take advantage of the aptX Lossless codec announced in 2021. Qualcomm says that it will also support 24-bit 96kHz audio wirelessly, pushing the quality higher.The ramping up of audio quality is something that's been growing over recent years, as the bandwidth benefits from faster 4G and 5G connections means that mobile customers don't have to worry so much about keeping data usage down, instead enjoying better streaming performance. Reducing latency and boosting microphone capture makes for more natural conversations, while the latest Snapdragon platforms also support wireless stereo recording through microphones on headsets, again adding another route to improved audio capture.While you're unlikely to see anything labelled as Qualcomm Snapdragon S5 Sound Platform, you might encounter the Snapdragon Sound branding which Qualcomm is using as an umbrella term for its audio solutions. The likes of Master & Dynamic, Audio-Technica, Jabra and Cambridge Audio all make use of Qualcomm's hardware in audio devices to deilvery and great sound experience. Qualcomm says that its latest hardware is 20 per cent lower in power consumption, while delivering 25 per cent lower latency.
  10. Nickname: @Bada. Video author: PlayStation Name of the game: République: Anniversary Edition - Release Date Announcement | PS4, PS VR Video link: Short description of the video: Experience a thrilling narrative stealth adventure game that explores the perils of government surveillance in the Internet Age, and keep Hope alive in République. This new Anniversary Edition adds recently recorded developer commentary to listen in-game from the original developers at Camouflaj.
  11. Welcome back King 🔥🔥😉🌪️

  12. aaa Bada vip woow xdd 

    thanks you @King_of_lion🔥❤️

    1. Show previous comments  2 more
    2. Mr.Bada

      Mr.Bada

      @Seraphim  for my ACTIVITY from project vgr 🔥🔥🌪️

    3. M A N I A C
    4. #Hassan.

      #Hassan.

      Congrats❤️ 

  13. FInaly good job @Mr.Love 🔥❤️
  14. Today is @#Hassan. & @LegEnD Never Die birthday I wish you everything you wish for in your life and may God grant you success in everything you want
  15. Link : https://www.google.com/amp/s/www.dexerto.com/league-of-legends/tft-gizmos-gadgets-pass-ii-set-6-5-neon-nights-rewards-missions-1753028/%3famp The TFT Gizmos & Gadgets Pass II has launched with Set 6.5’s Neon Nights Mid-Set update. An array of new missions and rewards are on offer as Riot tinkers with the battle pass formula. Here’s what you need to know.With TFT Set 6.5 being Riot’s biggest Mid-Set update yet in terms of champions, traits, and Augments, the battle pass side of things is set to deliver on a similar standard. Riot has promised as much for now and into the future starting with TFT Gizmos & Gadgets Pass II. “We’re currently experimenting with different ways of how we design the battle pass, but there’s not much flexibility we have there because of tech restraints,” developer Christine Lai said in an interview. “This year we’re looking into ways we can make it more fun and diverse.“We’re not done, we want to make it better with even more battle passes and event passes.” With that being said, Riot hasn’t changed a lot of the formula for the TFT Gizmos & Gadgets II pass ⁠— although there’s more exclusive rewards on offer compared to past sets. Here’s what we know. How much does the TFT Gizmos & Gadgets II pass cost? Like every other TFT battle pass, the Gizmos & Gadgets II one for Set 6.5 will feature a Free and Premium track. The Premium one will offer more rewards, but there’s still a decent amount available on the free side. There will be no change to the TFT Gizmos & Gadgets II pass cost ⁠— it’ll still set you back 1295 RP on PC, or 1295 TFT Coins on mobile. If you find yourself grinding the Neon Nights update, it’ll be worth the investment due to the sheer number of rewards you receive.However, don’t feel obliged to invest early: you earn experience at the same rate regardless of whether you pay at the start or not, so you can make the call later on whether to buy it or not.
  16. Link : https://znewsafrica.com/news/417461/retail-fashion-and-apparel-plm-software-market-future-prospects-analysis-2021-2028-adobe-autometrix-corel-autodesk/ The latest market research report analyzes Retail Fashion and Apparel PLM Software Market demand by Different segments Size, Share, Growth, Industry Trends and Forecast to 2028 in its database, which describes a systematic image of the market and provides an in-depth explanation of the various factors that are expected to drive the market growth. The universal Retail Fashion and Apparel PLM Software market research report is the high-quality report having in-depth market research studies. It presents a definite solution to obtain market insights with which market place can be visualised clearly and thereby important decisions for the growth of the business can be taken. All the data, facts, figures and information covered in this business document is backed up by well renowned analysis tools which include SWOT analysis and Porter’s Five Forces analysis. A number of steps are used while preparing Retail Fashion and Apparel PLM Software report by taking the inputs from a dedicated team of researchers, analysts and forecasters. Get Access to PDF Sample of Global Retail Fashion and Apparel PLM Software Market Research Report with Opportunities and Strategies to Boost Growth- COVID-19 Impact and Recovery @: https://globalmarketvision.com/sample_request/133565 The projected sale of a product is also included in this Retail Fashion and Apparel PLM Software market report, which aids market participants in bringing new product releases to market and avoiding errors. It suggests which parts of the business should be enhanced in order for the company to be prosperous. It is also simple to discover a new chance to keep ahead in the market, and this market study report gives the most recent trends to assist you in placing your company in the market and gaining a significant benefit.Major Market Players Profiled in the Report include: Adobe, Autometrix, Corel, Autodesk, CGS, Tukatech, Vetigraph, Modern HighTech, C-Design Fashion, F2iT, Wilcom, K3 Software Solutions, PatternMaker Software, Polygon Software, SnapFashun Group, Gerber Technology, Optitex, Lectra, CLO3D, Browzwear. One of the crucial parts of this report comprises Retail Fashion and Apparel PLM Software industry key vendor’s discussion about the brand’s summary, profiles, market revenue, and financial analysis. The report will help market players build future business strategies and discover worldwide competition. A detailed segmentation analysis of the market is done on producers, regions, type and applications in the report. Market Segmentation: On the basis of type: Cloud based On premise On the basis of application: Large Enterprise SMBs The study analysis was carried out worldwide and presents current and traditional growth analysis, competition analysis and the growth prospects of the central regions. With industry-standard accuracy in analysis and high data integrity, the report offers an excellent attempt to highlight the key opportunities available in the global Retail Fashion and Apparel PLM Software Market to help players build strong market positions. Buyers of the report can access verified and reliable market forecast, including those for the overall size of the global Retail Fashion and Apparel PLM Software Market in terms of sales and volume.Key Benefits for Stakeholders The report provides a quantitative analysis of the current Retail Fashion and Apparel PLM Software market trends, estimations, and dynamics of the market size from 2015 to 2028 to identify the prevailing opportunities. Porter’s five forces analysis highlights the potency of buyers and suppliers to enable stakeholders to make profit-oriented business decisions and strengthen their supplier–buyer network. In-depth analysis and the market size and segmentation assists to determine the prevailing Retail Fashion and Apparel PLM Software market opportunities. The major countries in each region are mapped according to their revenue contribution to the market. The market player positioning segment facilitates benchmarking and provides a clear understanding of the present position of the market players in the Retail Fashion and Apparel PLM Software industry. Table of Content: Chapter 1: Introduction, market driving force product Objective of Study and Research Scope Retail Fashion and Apparel PLM Software market Chapter 2: Exclusive Summary – the basic information of Retail Fashion and Apparel PLM Software Market. Chapter 3: Displaying the Market Dynamics- Drivers, Trends and Challenges of Retail Fashion and Apparel PLM Software Chapter 4: Presenting Retail Fashion and Apparel PLM Software Market Factor Analysis Porters Five Forces, Supply/Value Chain, PESTEL analysis, Market Entropy, Patent/Trademark Analysis. Chapter 5: Displaying the by Type, End User and Region 2013-2018 Chapter 6: Evaluating the leading manufacturers of Retail Fashion and Apparel PLM Software market which consists of its Competitive Landscape, Peer Group Analysis, BCG Matrix & Company Profile Chapter 7: To evaluate the market by segments, by countries and by manufacturers with revenue share and sales by key countries in these various regions. Chapter 8 & 9: Displaying the Appendix, Methodology and Data Source Conclusion: At the end of Retail Fashion and Apparel PLM Software Market report, all the findings and estimation are given. It also includes major drivers, and opportunities along with regional analysis. Segment analysis is also providing in terms of type and application both.Get Research Report within 48 Hours @ https://globalmarketvision.com/checkout/?currency=USD&type=single_user_license&report_id=133565 If you have any special requirements, please let us know and we will offer you the report at a customized price. About Global Market Vision Global Market Vision consists of an ambitious team of young, experienced people who focus on the details and provide the information as per customer’s needs. Information is vital in the business world, and we specialize in disseminating it. Our experts not only have in-depth expertise, but can also create a comprehensive report to help you develop your own business. With our reports, you can make important tactical business decisions with the certainty that they are based on accurate and well-founded information. Our experts can dispel any concerns or doubts about our accuracy and help you differentiate between reliable and less reliable reports, reducing the risk of making decisions. We can make your decision-making process more precise and increase the probability of success of your goals. Contact Us Sarah Ivans | Business Development Phone: +1-3105055739 Email: sales@globalmarketvision.com Global Market Vision Website: www.globalmarketvision.com
  17. Link : https://www.google.com/amp/s/gamerant.com/protube-vr-game-pad-holders-weapon-simulation-project/amp/ Over the past few years, virtual reality has been one of the fastest growing ways for players to experience video games, with VR setups rapidly becoming more compact and affordable. The Oculus Quest 2 has seen massive po[CENSORED]rity since its release in 2020, and now a company specializing in VR accessories is looking to bring the virtual reality experience to the next level. Hardware developer ProTubeVR has made a name for itself for providing a wide array of accessories for players looking to enhance their VR experience across several different game genres. The company has produced products to simulate the feeling of a gun for VR shooters, joysticks for VR games like No Man's Sky, as well as a "Saber" attachment for players looking for a different way to play rhythm games like Beat Saber. Now, a recent patent filed by the company may give a hint at the VR enthusiast's next endeavor.A patent publication filed by ProTube VR suggests that the accessory developer is looking into several new ideas for VR accessories, with an emphasis on providing a sense of realism across several genres. The patent includes a clause that makes specific mention of force feedback, implying the accessories will be able to simulate the feeling of physical attributes like weight through the accessory. While no official mention has been made of a new product from ProTube VR, the contents of the patent imply the company's next product will look to add a sense of physical immersion to VR games.The addition of a new accessory to ProTube VR's lineup comes as companies are constantly innovating with virtual reality devices, with each new iteration becoming more accessible. A recent report from insurance company Aviva shows a spike in VR-related insurance claims over the past few years, and the advent of products like the Oculus Quest and Quest 2 have made the devices far more portable. This has led to a significant rise in po[CENSORED]rity for VR headsets.While Oculus has carved out its space in the VR gaming market, major gaming companies like PlayStation and Nintendo have not been far behind in launching their own virtual reality peripherals. Last month saw Sony drop several details about PS VR2, the highly anticipated follow-up to the Sony's first virtual reality device, and Nintendo put their own family-friendly spin on the idea by releasing a DIY version of VR goggles for Switch through Nintendo Labo. As virtual reality becomes more of a mainstay in the gaming industry, companies like ProTube VR will look to provide players with a unique way to experience their favorite games.
  18. Nickname: @Bada. Video author: PlayStation Name of the game: Persona 4 Arena Ultimax - New Challengers Trailer | PS4 Video link: Short description of the video: Let's get ready to r-r-r-rollback! Face off against new challengers and old in Persona 4 Arena Ultimax - with rollback netcode implementation coming this summer for PS4!
  19. Man READ THE RULES !!! & STOP MAKE DOUBLE TOPICS & POSTS

     

    https://csblackdevil.com/forums/forum/5216-rules/

  20. Today is @Becks @ LEGENDS birthday ❤️ I wish you everything you wish for in your life and may God grant you success in everything you want 🎉🎉🎂
  21. ZMOLDSCHOOL We are looking for loyal Admins. WELCOME everyone 💪❤️🔥

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