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  1. Star Wars: The Clone Wars is a video game for the Nintendo GameCube, Xbox and PlayStation 2. It takes place near the end of and shortly after Star Wars: Episode II Attack of the Clones, beginning with the First Battle of Geonosis. Contents[show] Opening crawlEdit THE CLONE WARS The galaxy stands on the brink of war. Thousands of star systems, under the leadership of COUNT DOOKU, have seceded from the Republic and formed the Confederacy of Independent Systems. The separatist movement has made it impossible for the JEDI KNIGHTS to maintain peace and order in the Galaxy. In response to the growing conflict, the Galactic Senate has commissioned a CLONE ARMY to aid the Jedi. On the planet Geonosis, OBI-WAN KENOBI, ANAKIN SKYWALKER, and PADMÉ AMIDALA have been captured by Dooku and sentenced to death. The Jedi Council has made plans for a rescue attempt. Master MACE WINDU has enlisted a legion of Jedi to assist him, and is en route to Geonosis.... In the game, players switch between the Jedi characters of Obi-Wan Kenobi, Anakin Skywalker and Mace Windu of the Jedi Order. The Clone Wars mostly consists of vehicular combat, although there are a few on-foot segments with Skywalker and Windu. There are 16 missions, grouped into six planets. Each mission consists of two to three objectives along with two to three bonus objectives. The bonuses are used to unlock features such as a 3D gallery of vehicles from the game, concept art, and an interview with the development team. SynopsisEdit GeonosisEdit On Geonosis, Mace Windu and Luminara Unduli are sent to eliminate the planet's defenses consisting of a network of anti-orbital cannons prior to the arena battle. With the planet defenseless, the duo is set off to eradicate the enemy forces at a nearby landing zone to clear way for the Republic transports carrying the Jedi. Once the transports reach the Petranaki arena, they unload their Jedi and rescue the heroes. However, Windu is forced to lead a group of elite Republic commandos on a mission to take out any launching Separatist ships followed by defeating three Dark Acolytes. Geonosis is won, but the war has only begun. Rhen VarEdit The Evacuation of Rhen Var is a crushing defeat for the Republic, despite the planet's unimportance to Republic forces. The Republic forces on Rhen Var (which are too small to combat the invasion) are allowed to escape the planet with minimal casualties because of the organized teamwork of Jedi Obi-Wan Kenobi and Anakin Skywalker. Before the battle, the two Jedi detect an invasion force and rush to Rhen Var to evacuate forces. However, as the final outpost prepares for evacuation, the Confederacy attacks, forcing Anakin to single-handedly fight to prevent the outpost from being destroyed. As the evacuation completes, the Confederacy begins to destroy the Outpost. One month after the Battle of Geonosis, and shortly after the siege of Rhen Var, the Republic detects unusual activity on Raxus Prime, and sends a strike force led by Anakin and Obi-Wan to investigate the activity. On arrival, Anakin and Obi-Wan begin to scout out the area on the planet's surface. After they take out an enemy scout party, they discover an enemy excavation site and contact their assault ship for reinforcements. Anakin and Obi-Wan make an attack on three supply convoys to stall for time so their strike force can land. Once the strike force lands, they fight their way to the excavation site, hampered by traps and surprise attacks. Eventually, they reach the excavation site, where there is a second group of Republic forces lying in wait. They destroy the shield generator, allowing the second strike team to enter the battlefield. Both teams simultaneously attack and destroy the remaining defenders, as well as the excavation cranes' fuel lines. As the battle winds down, Anakin spots Count Dooku escaping in a Hardcell-class interstellar transport and pursues him. Once the Techno Union ship lifts off, the Confederates unleash their deadly assault machine, the Protodeka. The Protodeka destroys the entire Republic strike force. Obi-Wan single-handedly destroys the war machine, but by the time reinforcements arrive, Dooku's ship has already left the system with Anakin and a large excavated component. After his encounter with Count Dooku on Raxus Prime, Anakin is captured and sent to Alaris Prime, the Kashyyyk moon, to be executed. Anakin and the other prisoners, including the mercenary Bera Kazan, are doomed to be killed by the component Dooku excavated from Raxus Prime: the Force Harvester, an ancient Sith weapon that drains the Force from all living things within its range. Using the Force, Anakin is able to break free from his cell, along with Bera. After freeing the other prisoners they escape on stolen Single Trooper Aerial Platforms. Moments later, the Harvester becomes fully charged and begins absorbing power from the moon's forest. Anakin and Bera navigate through the terrain to escape from the Harvester's blast radius. Eventually, they pass through a small Wookiee village (it is up to the player, whether to alert them of the danger coming their way), and the Force Harvester's power starts to recede. Anakin and Bera retreat to a hidden Wookiee village where they learn that the CIS has jammed all planetary communications. Together they devise a plan to contact the Republic. Using a stolen Armored Assault Tank, Anakin and Bera infiltrate a CIS communication outpost and send a distress signal to the Republic. Shortly afterwards, the CIS attack the single remaining Wookiee village on the moon. With the use of traps, Anakin and Bera are able to block enemy reinforcements coming in through the canyons. However, they are unable to set up traps north of the village where the bulk of the enemy's army is entering. They are forced to hold off the enemy until the Republic fleet arrives. During the battle, Republic forces (with Obi-Wan in charge of the attack) arrive and are able to chase off the CIS army. Anakin and Obi-Wan trace the army back to its source: a Separatist dropship called the Harbinger. Together they destroy the Harbinger, severing the endless flow of CIS war machines. Bera survives the battle but her fate is unknown. The forests were reduced to waste by the Force Harvester and the multiple battles, forcing the native Wookiees to leave and find a new home. When Anakin and Obi-Wan return to their headquarters, they report the happenings on Alaris Prime to Yoda and Mace Windu. Windu reveals to Anakin and Obi-Wan that during the Great Sith War, the Sith constructed a weapon so powerful that no one could withstand it. It was called the Dark Reaper, and it required tremendous amounts of energy to function. The Force Harvester gathered the required energy for the Reaper, allowing it to work. Mace also reveals that one Jedi, Master Ulic Qel-Droma (who would later fall to the Dark Side but eventually return to the Light Side), learned how to withstand the Reaper's effects. He taught others how to do it also, and the Jedi were able to defeat the Dark Reaper. After the war, the Jedi scattered the remaining pieces of the Dark Reaper to the far corners of the Galaxy and Anakin quickly works out that Dooku has now found those pieces; Windu tells them that if Dooku successfully reactivates the Dark Reaper, then they won't stand a chance against it. He also says that, after the war, Qel-Droma sought refuge on Rhen Var, which is also where his tomb is located. Knowing that's the one place they need to go in order to learn how to defeat the Dark Reaper, Obi-Wan and Anakin prepare a strike force to retake Rhen Var. Return to Rhen VarEdit Obi-Wan and Anakin launch a massive assault on Rhen Var with Anakin fighting in the air and Obi-Wan on the ground. The sheer force of the attack overwhelms the Confederates, and Obi-Wan is able to lead his forces to the temple. At the temple, Anakin is met with Spectral Guardians protecting Qel-Droma's tomb. He defeats them and Qel-Droma appears before him, telling him that he's passed the tests. He tells Anakin he can teach him how to defeat the Dark Reaper but warns him that the power comes with great risk of him falling to the dark side. Here are the Star Wars: The Clone Wars - Republic Heroes System Requirements CPU: Intel Pentium 4 3.0 GHz or AMD XP 3000+ or higher CPU SPEED: 3.0 GHz RAM: 1 GB RAM (2 GB required for Windows Vista) OS: Windows Vista, XP VIDEO CARD: NVIDIA GeForce 7300 GS, ATI Radeon X1600 or better video card with 256 MB or more RAM TOTAL VIDEO RAM: 256 MB HARDWARE T&L: Yes PIXEL SHADER: 3.0 VERTEX SHADER: 3.0 FREE DISK SPACE: 7 GB
  2. Amres

    Basketball quiz #1

    I just completed this quiz. My Score 30/100 My Time 99 seconds  
  3. Lego Star Wars: The Complete Saga is a Lego-themed action-adventure video game based on the Lego Star Wars line of toys. It is a combination of the game Lego Star Wars: The Video Game and its sequel Lego Star Wars II: The Original Trilogy, which spans the first six episodes of the Star Wars saga. The game was announced by LucasArts on 25 May 2007 at Celebration IV and was released for the Xbox 360, PlayStation 3, Wii, and Nintendo DS on 6 November 2007 in North America. The compilation title was released for the PC on 13 October 2009 in the US.[1] Its sequel, Lego Star Wars III: The Clone Wars, was released in March 2011. The Mac OS X version of the game was released on 12 November 2010 by Feral Interactive.[2] A version of the game for iOS was released on 12 December 2013, and for Android on 1 January 2015. The mission for the game is to collect Gold Bricks while successfully progressing through the entire story. The Complete Saga spans the events that take place from the Trade Federation negotiations above Naboo in Star Wars Episode I - The Phantom Menace to the attack on the second Death Star above Endor in Return of the Jedi. In the Wii, PlayStation 3 and Xbox 360 versions there are 160 to collect; 120 of these are for the main levels. For iOS, there are 200 overall. There are three for each of the levels. One is for completing the level in story mode, the second is for achieving "True Jedi" status by collecting a certain amount of studs/coins, and the third is by collecting 10 LEGO "minikit" canisters, which are hidden across the level. For iOS, there are 200 Gold Bricks overall with an additional available for each level with the completion of a challenge mode where the player must find the 10 hidden blue minkits. There are 20 gold bricks for completing the Bounty Hunter missions, which involve capturing key figures of the Old Republic and Rebellion for Jabba the Hutt. There are 6 further gold bricks for completing the bonus missions and another 14 available to purchase at the Cantina. Overall, there are 36 story levels, 20 bounty hunter missions, and 6 bonus levels (two Lego Cities, two story levels (Anakin's Flight and A New Hope, the latter of which was a special unlockable level found in Lego Star Wars: The Video Game), and the original Mos Espa Pod Race and Gunship Cavalry levels). Most of the story levels are the same as those found in their respective original games.[3] This game incorporates two previously deleted levels: "Anakin's Flight" and "Bounty Hunter Pursuit," which at one time were intended to appear in Lego Star Wars: The Video Game but were cut during development. "Anakin's Flight" is based on the Naboo space battle against the droid control ship seen in The Phantom Menace. It was originally envisioned as a rail-shooter level, but was changed to the free-roam style used in almost all vehicles levels in the game. "Bounty Hunter Pursuit," focuses on Obi Wan Kenobi and Anakin Skywalker pursuing bounty hunter Zam Wesell across Coruscant from Attack of the Clones. It was also made into a free-roam level, but unlike "Anakin's Flight" was incorporated into Episode II. (In Lego Star Wars: The Video Game, there were only five story levels for Attack of the Clones rather than the standard of six levels per episode for all other episodes). The "Mos Espa Podrace" and "Gunship Cavalry" story levels have been redesigned, although the versions from their respective original games are present as bonus levels. "Battle over Coruscant," though, remains the same except players can change vehicles in free-play. New additions to The Complete Saga include a 2-player Battle Arena mode called "Arcade Mode", new minikit vehicle bonus missions, the red power bricks from Lego Star Wars II: The Original Trilogy returning and being incorporated into the prequel trilogy levels, and 10 additional bounty hunter missions add new challenges to the Prequel Trilogy portions originally seen in Lego Star Wars: The Video Game. The Episodes I, II, and III levels have been updated so that characters can build and ride vehicles, wear helmets and gain access to bounty hunter and stormtrooper areas. Prequel trilogy characters now have the ability to dodge blaster fire and have their own special melee attack (for example, Chewbacca rips off arms). New Force moves are included (force lightning and force choke). New characters have also been added, bringing the total up to 160. Indiana Jones is an unlockable playable character (to foreshadow Lego Indiana Jones: The Original Adventures).[4] The Xbox 360 and PlayStation 3 versions allow for co-op play online, and support for high definition on HDTVs. The Wii version includes motion-sensitive inputs and the Nintendo DS version incorporates exclusive touch-screen action and challenges. All of the console versions feature support for the SD resolutions of 480i and 480p, and the Xbox 360 and PlayStation 3 versions feature the HD resolutions of 720p, 1080i and 1080p, all of which are available in both 4:3 and 16:9 aspect ratios. The PlayStation 3 version also allows the use of Sixaxis' motion-sensing, which allows the player to drive vehicles on the PlayStation 3. On the Wii version, the motion-sensing Wii Remote gives the player an option to use gestures to make actions faster, such as swinging a Lightsaber and using the force as a Lighsaber-wielding character, melee attacks and grappling with blaster-wielding characters, as well as other general actions such as building. The speed of these depend on the intensity with which the player performs the gestures. The Xbox 360 and PlayStation 3 versions do not have a V-Sync feature which later Lego video games have, meaning that there is a possibility of tearing in the image despite the fact that they are running in progressive scan mode, depending on the HDTV's native resolution & refresh rate, due to the simplistic nature of the engine. The Nintendo DS version allows multi-player co-op similar to the console versions, however it is only available on an ad-hoc connection with two Nintendo DS devices. Additionally, the Nintendo DS version does not add any new levels or playable characters, and several levels have been removed. However it does introduce a few new-mini games which use the device's touch screen and are not seen on any other platform. The iOS version is available as a free download on the App Store, with Episode I able to be played for free. Episodes II through VI though are available through in-app purchase. Co-op play is currently unsupported. The Cantina Shop and Character Customization aspects of the game were initially restricted until the player purchased an episode bundle. Following user criticism, this was changed in a later update. The iOS version has since been ported to Android and released via the Google Play Store and Amazon Appstore.
  4. Amres

    Star Wars Battlefront 2

    Star Wars: Battlefront II is a first- and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts it is a sequel to 2004's Star Wars: Battlefront and the second game in the Star Wars: Battlefront series. The game was released in PAL regions on October 31, 2005, on the PlayStation 2, PlayStation Portable (PSP), Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was released on the PlayStation Store on October 20, 2009, for download on the PSP. The PSP version was developed by Savage Entertainment. The game features new vehicles, characters, game mechanics, maps, and missions compared to the original Battlefront. Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial Stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and as part of the Galactic Empire. Gameplay additions over Battlefront include the use of Jedi, additional game modes such as hero assault, and objective-based space battles. Battlefront II was well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. The PC version scored slightly lower at both sites, scoring a 76.60% at GameRankings and 78 at Metacritic. The PSP version was the worst received, scoring 70.93% at GameRankings and 69 at Metacritic. Reviewers generally praised the narrative-based story; however, some felt that the upgrades from the original were not enough to merit the price. Like the original game, it was a commercial success. GameSpy Technology scheduled a shut-down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox.[1] Electronic Arts announced it would extend support for Battlefront IIuntil June 30, 2014.[2] The extended support ended on July 25, 2014, taking all GameSpy online video games across all platforms offline. The Windows version was added to a list of supported games on GameRanger on May 31, 2014, which allows for continued online play.[3] On October 2, 2017, multiplayer for the Windows version was again enabled, allowing for Steam and GOG cross-play.[4][5][6] As of April 26, 2018, Battlefront II is now backwards compatible on the Xbox One and has enhanced graphics for the Xbox One X. The DLC that originally came out exclusively for the original Xboxversion of the game was released for the Xbox One version in June 2009. Star Wars: Battlefront II was announced on April 21, 2005, during Star Wars Celebration III held in Indianapolis, Indiana.[19] Developer Pandemic Studios used their in-house engine, known as Zero to develop Battlefront II. The engine was used in Pandemic's other two Star Wars titles, Star Wars: The Clone Wars and the game's predecessor, Star Wars: Battlefront. As with Battlefront Lua was utilized as the game's scripting language. Battlefront II's release date would be set to coincide with the DVD release of Revenge of the Sith, similar to how Battlefront coincided with the release of the original trilogy on DVD.[20] An Xbox demo of Battlefront II was also included on the Revenge of the Sith extras DVD to further promote the game.[20] LucasArts looked to the fans for inspiration for Battlefront II, browsing forums and using other means to provide feedback for the sequel.[21] Josh Resnick, founder of Pandemic Studios noted that it was difficult to get assets from Revenge of the Sith in order to build the related in-game assets.[22] Peter Hirschmann, vice president of product development at LucasArts, detailed the immense efforts required to get the game to a playable state on the PlayStation Portable. "It was a huge 'pop the champagne' day if you got back one whole frame a second," he stated. LucasArts Engineers working on Indiana Jones and Star Wars development teams were brought in to help optimize game code.[22] Bob Bergen voices Luke Skywalker, having voice doubled for Mark Hamill in previous Star Wars games such as the Star Wars: Rogue Squadron series.[23] Voice actor Corey Burton recorded lines for Count Dooku, a role he has played in other Star Wars games as well as the Star Wars: The Clone Wars animated series.[23] Obi-Wan Kenobi is portrayed by James Arnold Taylor, who played the role in the 2002 game Star Wars: The Clone Wars as well as the cartoon series.[23] Scott Lawrence, known for his role as Sturgis Turner in the television series JAG, also returns to voice Darth Vader, a role he has portrayed since the 1990s.[24] Other veteran Star Wars voice actors such as Tom Kane, Steve Blum and T.C. Carson also provide voice overs. Temuera Morrison portrays his signature roles Boba Fett, Jango Fett and the game's clone trooper narrator, but does not provide the in-game clone chatter as he did in Battlefront.[23] On February 15, 2006, Pandemic released a patch for the PC version, which included support for mods and general improvement to the game.[25] Mod tools for the Windows version of the game were subsequently released on February 21, 2006.[26] Included in the download were many of the game's assets, several tutorials, and the tools required to make content for the PC version of the game. A plugin for Softimage XSI included in the mod tools allows users to create new 3D models and animations for the game. The Battlefront II mod tools provide a wider range of capabilities to the end user than the original Battlefront, allowing a user to create anything from user interface changes, to additional gameplay levels, to large-scale modifications. The original assets used to build the retail version of the game were shipped with the mod tool package that was released and allowed users to either modify an existing level or create an entirely new map from scratch. Subsequently, modifications have been created which expand the game further into the Star Wars expanded universe, adding additional locales, characters, Star Wars eras, and fan-created stories. On December 19, 2005, LucasArts released the first of two downloadable packages for the Xbox version of Battlefront II. The free content added the Hero Assault mode to Kashyyyk.[27] Another Xbox Live download was made available on January 31, 2006, which added two new hero characters, Kit Fisto and Asajj Ventress, as well as four maps from the original Star Wars: Battlefront; Yavin 4: Arena, Bespin: Cloud City, Rhen Var Harbor and Rhen Var Citadel. In addition, Hero Assault modes were also added to Coruscant, Mygeeto, and Naboo. It sold for USD $4.99.[28] The downloadable content is no longer available as the original Xbox Live servers were shut down on April 15, 2010.[29] In late March 2006, the game was added to the Backwards Compatibility List for the Xbox 360, and is now playable on both the original Xbox and the Xbox 360.[30] On May 4, 2014, it was announced that the Star Wars: Battlefront II Online servers hosted by GameSpy were closing down on May 31, 2014. The Windows version was added to a list of supported games on GameRanger on May 31, 2014, which allows for continued online play.[3][31] On October 2, 2017 a patch was released for the Windows version of the game which re-enables multiplayer and allows for Steam and GOG cross play,[4][5][6] with a second patch released on January 3, 2018, which featured minor bug fixes and performance optimizations. A Disney spokesperson told Polygon that GOG Galaxy was "handling the back end for the game’s online play, including the development of patches."[32] Battlefront II is fundamentally similar to its predecessor, albeit with the addition of new gameplay mechanics. The general objective in most missions is to eliminate the enemy faction. Like its predecessor Star Wars Battlefront, the game is split into two eras: the Clone Wars, with battles taking place between the Galactic Republic and the Confederacy of Independent Systems, and the Galactic Civil War, where battles between the Rebel Alliance and Galactic Empire take place. Players have the ability to choose between six classes during gameplay. Four class types are common to all factions; infantry, heavy weapon, sniper and engineer.[7] In addition to the four standard classes, each faction has two unique classes which unlock by scoring a predetermined number of points. For the Rebellion faction, the Bothan Spy and the Wookiee; for the Empire, The Officer and The Dark Trooper; for the Republic, the Commander and the Jet Trooper; and for the CIS, the Magnaguard and the Droideka. [8] Battlefront II also features heroes - a special class that allows the player to control iconic characters from the Star Wars universe. Heroes serve as a bonus to players, and are unlocked by meeting certain criteria, such as earning a certain number of points. Differences between Battlefront II and its predecessor include the ability to sprint and the ability to roll forward.[9] In addition to utilizing heroes in conquest matches, the game also features a hero assault mode in which heroes are pitted against villains in a team deathmatch format. Here are the Star Wars: Battlefront II (2005) System Requirements (Minimum) CPU: Pentium 4 or Athlon XP exquivalent CPU SPEED: 1.5 GHz (Pentium) or 1500+ (Athlon) RAM: 256 MB OS: Windows 2000/XP VIDEO CARD: 64 MB 3D Graphics card with Hardware Vertex andPixel Shader (VS/PS) Capability (GeForce3+ / Radeon 8500+) TOTAL VIDEO RAM: 64 MB 3D : Yes PIXEL SHADER: 1.0 VERTEX SHADER : 1.0 DIRECTX VERSION: DirectX 9.0c (included on disk ) SOUND CARD: Yes FREE DISK SPACE: 4.3 GB plus 200 MB after install CD-ROM: 8X CD/DVD-ROM Star Wars: Battlefront II (2005) Recommended Requirements CPU: Pentium 4 or Athlon XP exquivalent CPU SPEED: 2.8 GHz (Pentium) or 2800+ (Athlon) RAM: 512 MB OS: Windows 2000/XP VIDEO CARD: 128 MB 3D Graphics card with Hardware Vertex andPixel Shader (VS/PS) Capability TOTAL VIDEO RAM: 128 MB 3D: Yes PIXEL SHADER: 1.0 VERTEX SHADER: 1.0 DIRECTX VERSION: DirectX 9.0c (included on disk) SOUND CARD: Yes FREE DISK SPACE: 4.3 GB plus 200 MB after install CD-ROM: 8X CD/DVD-ROM
  5. Go to TeamSpeak3

  6. ¤ Nickname: [R.D] - Amar ¤ Your ip Click here to know your IP: ¤ Your STEAM ID: later ... ¤ The reason of ban: 1 say that i had aimbot ... Why would i have aimbot bcz i know that i can easy get ban 2 in zm plague it doesnt matter because its already easy to get headshot and now i was afk and i got in cs and it said banned permamently : ignoring ? Why i wanted to start all over but i think i cant ¤ Admin who banned you: Idk ¤ Time:5m ago ¤ proof (screenshot of your console):
  7. Wow guys ❤️ I am back 🙂 🙂 I am ready for new aventures 🙂 I really hope that i will come back Home ❤️ 🙂 

    1. [X]pErT-


      Welcome back

  8. ¤ Nickname: NKJ l Amar ¤ Name: Amar ¤ Age: 15 ¤ Country: Bosnia and HErzegovina ¤ City: Bihac ¤ Favorite Games: Cs 1.6 .... ¤ Favorite Shows: Cobra Kai ¤ Favorite Movies: Karate Kid , Annabelle .... ¤ Favorite Songs / Favorite genre: Alan Walker ¤ What would you like to do in life: Be a proffesional footballer ¤ Favorite actor : - ¤ Favorite actress: - ¤ Favorite juice: Strawberry 4 life ¤ In what country would you like to live: Bosnia 4 Ever ¤ Favorite football team: FC Barcelona , NK Jedinstvo ¤ Car models: Audi ¤ A brief description about you: A guy that loves to play games and play football ¤ How did you find ThunderZM?: Old admin ¤ If you win 1 million dollars, which would be the first thing you do?: Charity + Note i Hope you guys will accept me again
  9. Hey Bro 

    Can you go to fb ????

  11. Eid Mubarak ❤️ 

  12. ¤ Nickname:NKJ l Amar ¤ Age:15 ¤ Your IP - Country (Location): Click to check your IP31.176.228.13¤ Can you be online between these hours?: (2:00 AM to 12:00 PM): yeaa¤ Link of hours you played on server: Click HERE l Amar/ and old one l Amar/¤ Reason that you want to be admin in ThunderZM: bcz i was and i love this server ¤ Other information: This is akward xD¤ What Rule of The Server do you Find interesting? Attack man Attack
  13. Guys do  you know how to found my mind i lost It 

  14. Amres


    Im leaving you ... Im going to my true home . Good Luck
  15. ¤ Your name: NKJ l Amar ¤ Name of admin:Spring ¤ Date and time:Now  ¤ Reason of complaint:He rr at Armageddon Round ¤ Proof (screenshot or demo):

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