Everything posted by Russ ;x
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Welcome
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Use your nickname and type admin password Next time if you have a problem or question post it here : F.A.Q T/C
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Hey ,you're posting admin requests in wrong sections
If you want request for admin in any server ,you can find it here https://csblackdevil.com/forums/forum/8-offers-for-admins/
or in the server section
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Paper is going the way of the DVD, but you still need to print out the occasional work document, digital concert ticket or online form, but we're guessing some folks want to know how to print from a Chromebook. You'll just need a network-attached or cloud-ready printer and adjusting a few settings, thanks to the Chrome browser and Google Cloud Print. This Web-based interface connects to the desk printer at home and the executive laser printer at work - and lets you choose which device prints the file. Your printing - no matter how seldom - gets done fast and easy. Here's how to set it up. Set Up a Classic Network-Attached Printer If your printer is connected to your computer via USB or a local access network, these are the instructions you’ll need to set up access via Google Print. 1. Launch Google Chrome on the computer attached to the same network as the printer. Make sure you are signed into your Google account within Chrome as on the Chromebook. 2. Click the Menu button. 3. Click Settings. 4. Type "cloud print" into the search field. 5. Select Manage Cloud Print devices. 6. Click Add printers. This will allow you to connect your Google Account to the Google Print service. 7. Click Add printer(s). 8. Select Manage Your Printers. This will take you to Google Print. 9. Select Printers from the menu on the left. Here you’ll see a list of printers connected to the computer you are using. When you print something from the Chrome browser, these printers will appear as output destinations.
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The latest update to DirectX provides a unified brand that encompasses ray tracing and other enhancements. Today, Microsoft's DirectX Developer Day livestream on Mixer spilled the details on the latest updates to DirectX. There's a new sheriff in town, going by the name DirectX 12 Ultimate. If that sounds like a major update to everything DirectX related, prepare to be underwhelmed. Fundamentally, DirectX 12 Ultimate is an umbrella that now encompasses everything previously under the DirectX 12 term, plus DirectX Raytracing (DXR) 1.1, then tosses in some extensions that are now part of the official spec and add a few new features. DirectX 12 Ultimate will be available with Windows 10 20H1 update (release date yet to be determined). Also, DirectX 12 Ultimate gets a new logo, where Roman numerals once again rear their archaic approach to counting. Seriously, what is the infatuation with Roman numerals in games and technology? They were abandoned and replaced by Arabic numerals for a reason! I for one refuse to write DirectX XII Ultimate (other than this sentence). Sorry, rant over. I'll carry on now. But seriously, just stop with the Roman numerals unless you're making a game about ancient Rome. Ahem. Now let's run through what each of the above updates entails. Nvidia provided a pre-briefing covering the DirectX 12 Ultimate announcement, along with the following slides. First, everything previously in DirectX 12 gets carried over, along with everything from DXR. If you want a DirectX 12 Ultimate capable graphics card, right now that limits your options quite a bit. And by 'limits' we mean that you'll need an Nvidia RTX graphics card. That's not really a problem, considering those are some of the best graphics cards available, but it does leave all of AMD's current generation Navi 1x cards — the RX 5700 XT, RX 5600 XT, and RX 5500 XT — sitting on the sidelines. DirectX Raytracing 1.1 is a minor update to the initial DXR API, as there are no hardware changes. DXR 1.1 includes some new techniques, like inline ray tracing and indirect execution of rays. That's fundamentally the same as Vulkan RT's ray queries, as far as I understand it, and it provides developers a way of launching a single ray tracing calculation from a shader rather than large groups of rays. Basically, it's ray tracing execution decided at run time rather than being pre-defined. Along with DXR 1.1 and DX12 features, Variable Rate Shading (VRS) tier 2, Mesh Shaders and Sampler Feedback are all part of the new DX12 Ultimate API. VRS enables higher performance by running fewer shading calculations on surfaces that are deemed less important — areas where the extra detail (eg, a flat colored texture) won't matter visually. Mesh shaders were previously an Nvidia extension and allow for the more efficient processing of large amounts of data. Finally, sampler feedback basically allows for a more efficient use of VRAM. Microsoft has a detailed explanation of sampler feedback and why it's important, but the key takeaway is that it could potentially mean a game would only need to commit (access) one tenth as much memory. One of the major purposes of DirectX 12 Ultimate is to provide a unified target platform for both PC and the upcoming Xbox Series X. That also means that, while Nvidia's RTX 20-series GPUs are currently the only DirectX 12 Ultimate capable GPUs, that won't be the case once AMD's RDNA 2 and Navi 2x GPUs arrive later this year — a Navi 2x GPU will be present in the Xbox Series X. For PC gamers, the benefit of the DirectX 12 Ultimate branding is that you'll know that the hardware you're purchasing supports the latest complete feature set. Future additions to the DirectX API will occur, of course, but at least every DX12 Ultimate GPU will have at a minimum the same capabilities as the Xbox Series X. Not that we have any games that require everything currently available, but those might start showing up next year. And by that time, AMD's next generation RDNA 2 / Navi 2x graphics cards will be available.
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Intel has released two videos about its chip design and manufacturing process that give us a rare glimpse into not only the company's production process, but also into its problematic 10nm process. Intel's woes with the 10nm process are well-documented. The company has suffered almost incalculable damage to its long-term roadmaps due to the delay of mass production of its newest node, and even recently cited that it didn't expect to reach parity with its competitors (most likely in reference to third-party foundry TSMC) until it releases its 7nm process at the end of 2021. The world of processor design is fraught with technical challenges, and long design cycles are problematic. As an engineer once quipped, designing a chip is like playing Russian roulette and waiting four years to see if you've blown your brains out. But that didn't stop Intel from plowing forward with audacious goals for its 10nm process. Intel bet big when it began the 10nm design, eschewing the standard doubled gen-on-gen density by aiming for a 2.7X density increase. The company later cited that goal as a key reason it struggled with 10nm, largely because the density goals required several new technologies that contributed to the delays. We can see a few of those potential missteps in the video below: The video covers the manufacturing process "from sand to silicon," and while all of it is worth a watch, the deep dive into Intel's transistor tech begins at roughly 1:50 into the video. Here the company details its FinFET transistor technology and outlines the stunning number of steps required to build up a single transistor (more than a 1000). However, these photolithography, etch, deposition, and other steps are applied to an entire wafer that has multiple die that each wield billions of transistors. Intel details its contact over active gate (COAG) technology at 3:10 in the video. This tech builds the contact portion of the transistor over the gate instead of extending it from the end of the transistor as Intel has done in the past. That reduces the overall area consumed by the transistors, thereby improving density (more details here at WikiChip). Intel is rumored to have altered, or perhaps even removed (which is unlikely), its COAG feature from its newer iterations of the 10nm process. This part of the design is key, as it helps dictate the performance of transistors that switch on and off at a rate exceeding five billion cycles a second with the 14nm process, but those speeds fall considerably with the 10nm process. The video also gives us a glimpse of the dizzyingly-complex web of interconnects present on the chip. These tiny wires connect the amazingly-small transistors together, facilitating communication, and are stacked in a complex 3D cluster. However, these small wires can be mere atoms thick, which can lead to failure-inducing electromigration. Smaller transistors require thinner wires, but that also leads to increased resistance that requires more current to drive a signal, which complicates matters. To tackle that challenge, Intel switched from copper wiring to cobalt. Intel used this material to create thinner wires because it doesn't require as much insulation material, but the company only uses it at the lowest levels of the 3D web of interconnect wires. However, the switch to cobalt is yet another challenge that is rumored to be at the root of Intel's troubles. Intel has divulged that it significantly overhauled the 10nm process to address unspecified issues, but we'll likely never know the full extent of those changes. At the end of the day, however, economical production is the true measure of success, and that is often measured by the yield rate (ie, how many functional chips are harvested per wafer). Intel has struggled in this area, and even by its own projections won't reach parity on process nodes until 2021. In the meantime, the company is looking to its new technologies that aren't entirely contingent upon process leadership, like EMIB and Foveros, and it plans to adopt new chiplet-based architectures. We also expect Intel will continue to work on making its architectures portable across nodes to blunt the blow from potential future missteps. But Intel's primary challenger, AMD, is also focused on next-gen packaging and fabrics to extend its own chiplet-based architecture, so competition will be brisk. Meanwhile, multiple ARM-based server chips now benefit from TSMC's node, which makes Intel's ability to adhere to an H2 2020 schedule for its Ice Lake chips imperative. The world of processor design is fraught with technical challenges, but the intricacies of a modern chip are truly a modern marvel. We'd love to see more detailed videos of the inner workings of other modern process nodes, in particular the 7nm node from TSMC. While we wait, Intel also posted another chip manufacturing video that's decidedly more basic and obviously geared for mainstream audiences. Check it out below.
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What will become of the car industry if it cannot build cars? With car plants on both sides of the Atlantic shutting down for the next few weeks due to coronavirus, we’re about to find out. When the global financial crisis struck a decade ago, many U.S. and European carmakers idled production to prevent a build-up of unsold vehicles. This time, though, the shutdowns are happening simultaneously and slumping demand isn’t the only problem carmakers face. Workers are understandably fearful to step onto crowded production lines, plus the supply of key components risks being disrupted. Manufacturers hope the production hiatus will be brief but that could prove to be wishful thinking because the virus is a long way from being under control. (The fact that some have offered to re-purpose factory space to produce life-saving ventilators underscores the severity of this global health emergency). Car Crash Auto stocks have fallen hard due to coronavirus Even without coronavirus, 2020 was shaping up to be a difficult year for the car industry due to the massive cost of developing electric vehicles and overhauling factories to build them. Unlike a decade ago, when General Motors Co. and Chrysler sought bankruptcy protection, most carmakers have big cash piles they can draw on to tide them over a difficult period. Even after a 26 billion euros ($ 28 billion) cash outflow due to its diesel cheating, Volkswagen AG has 24 billion euros of cash and equivalents at its disposal. That’s fortunate, because due to high fixed costs and so-called negative working capital, much of the industry will burn through a lot of money. 1 (Besides protecting employees from potential virus exposure, one positive about closing plants is limiting the cash burn from rising vehicle inventories). In an extreme scenario Ford Motor Co and GM could each burn close to $ 4 billion of cash per month, say analysts at Morgan Stanley. Meanwhile, if unemployment spikes, carmakers that lease lots vehicles via captive financial services divisions could be exposed to rising bad debts. In 2008, BMW AG had to take a 2 billion euros provision against loans going sour and falling values of used vehicles. It’s no wonder then that carmaker stocks have halved in value since the start of the year and the cost of insuring their debt against default has rocketed. Those with the weakest balance sheets have suffered most. The market capitalization of Renault SA, which struggled to generate positive free cash even before the virus showed up, has shrunk to less than 5 billion euros; adjusted for the 43% stake Renault owns in alliance partner Nissan Motor Co the equity value is negative. Jaguar Land Rover, owned by Tata Motors, is looking particularly sickly: 650 million euros of senior unsecured debt due in 2024 has tumbled to 60% of face value, yielding 17% - signalling concerns credit investors might not get all their money back.
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Former Cardiff City midfielder Peter Whittingham has died aged 35. The ex-Aston Villa player had been in hospital for more than a week after suffering a head injury in a fall in a pub in Barry. Whittingham's former club Cardiff confirmed the news. "It is with an immeasurable amount of sorrow that we must inform supporters that Peter Whittingham has passed away at the age of 35. We are heartbroken," they wrote in a statement. "The news of Peter's sudden and untimely passing has shaken us to our very foundation. Our love goes out to his wife Amanda, their young son and family. Obituary: 'A magical left foot and a gentle soul' "They are at the forefront of our thoughts and, on their behalf, we ask for their privacy to be respected at this unfathomably cruel and difficult time." Whittingham started his career at Villa, where he played more than 50 league games and won 17 England Under-21 caps. He joined Cardiff for £ 350,000 in 2007 and established himself as a club legend with 459 appearances and 98 goals before leaving in 2017. Whittingham then moved to Blackburn Rovers, before leaving a year later. But it is with Cardiff that the stylish left-footed playmaker will be forever most closely associated. During Whittingham's 10 years with the club, the Bluebirds reached the 2008 FA Cup final, 2012 League Cup final and won promotion to the Premier League in 2013. Whittingham was a huge fans' favorite at Cardiff, scoring numerous spectacular long-range goals which helped earn him a place in the EFL's team of the decade for 2005-2015. "First and foremost, Peter was a family man - and somebody who could light up a room with his sense of humor, warmth and personality," Cardiff's statement added. "Then, as a professional footballer - as a Bluebird - he excelled with talent, ease, grace and humility. Nobody did it better."
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A first-of-its-kind calculator has been developed by financial experts to compare how much an environmentally friendly lifestyle costs to the alternative. The Sustainable Living Calculator takes into consideration the type of food you buy, whether you shop with bags for life, if you use reusable drinks cups, the type of energy your house uses and how you travel. It then calculates what impact on the environment, and your wallet, living greener would have. How much does going green cost a family of four? A family of four which ‘goes green’ on their grocery shop ends up paying around £ 5,915 per year based on 20 everyday household items. This is almost £ 2,000 - or 87 per cent - more than a non-organic supermarket alternative. Is it worth the extra pounds? The Sustainable Living Calculator was developed by money.co.uk, which surveyed 2,000 Brits to find that 43 per cent of adults are happy to spend more on eco-friendly choices if it lessens their impact on the environment. Salman Haqqi, personal finance expert at money.co.uk, said: “There are certainly more pros than cons when buying green. “As with all things you should always budget for your outgoings and on occasion you might be spending a little more money to be more sustainable, but the overall impact you can have by making small changes is surely worth it. “By avoiding products wrapped in plastic, eating seasonally, and avoiding items or travel that has a large carbon footprint, consumers can really have a positive impact on our planet’s future.” Don't forget about your holidays. The Sustainable Living Calculator also looked at other expenses such as energy and holidays. Matthew Agarwala, environmental economist at the Bennett Institute of Public Policy at the University of Cambridge who helped develop the calculator, said: “I have a lot of sympathy for consumers who want to do the right thing but just don't know how their shopping choices affect the environment. “That’s why tools like these can be so useful when they are backed by sound scientific evidence. “Sometimes what looks like a quick and easy bargain today often comes at someone else's expense because it imposes much greater costs - environmental, social, health - on others. For instance, ‘cheap food’ is a myth. Whether it's the consumer, the planet, or the farmer, someone always pays. “But there’s loads of reasons to be optimistic. It is so encouraging to see Britons taking the environment seriously. ”
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The first coronavirus-related death in Northern Ireland has been confirmed. The patient was male, elderly, had an underlying medical condition and was being treated in a hospital in the greater Belfast area. The patient was among the 77 people who have tested positive for Covid-19 in Northern Ireland. On Thursday afternoon, Health Minister Robin Swann said that "in the worst case scenario", the death toll "could be in the region of 9,000". "The scale of the surge coming towards us is of biblical proportions," he said. "Our health service is already fast becoming unrecognisable before our very eyes." Outlining plans to deal with a surge, Mr Swann earlier said testing capacity would be expanded to about 800 Covid-19 tests per day. His department is considering bringing in private suppliers at the beginning of next week. Mr Swann announced that third-year nursing and midwifery students due to qualify within six months would be redeployed to clinical care duties. "This will happen within the next 14 days and will provide support of up to 800 senior nursing and midwifery students," he said. Meanwhile, about 230 final year medical students at Queen's University will join the medical register four months earlier than originally envisaged. Stressing the importance of "social responsibility" in terms of following government advice regarding precautions, Mr Swann said: "These aren't light requests, these are things that will pull down [the number of deaths] significantly." Mr Swann said "changes that would have seemed unthinkable weeks ago will become the new norm". "Decisions that would previously have taken months or even years will be taken in hours."
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Welcome
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Curious children ask a staggering 73 questions every day ... half of which parents struggle to answer, according to a study. Researchers found amid the bombardment of who, why, what, when, where and how many parents end up turning to Google for answers, or making one up on the spot. The study also revealed children’s inquisitive nature peaks at four-years-old for both boys and girls, to the despair of mothers, fathers and carers. And that leaves a staggering four in ten feeling hopeless following the constant onslaught. With questioning beginning as early as 6am and not letting up until bedtime, a total of 14 hours of questioning, parents' despair is unsurprising. While fathers field the most questions, mothers deal with 413 on average each week. Unsurprisingly, almost one third of the 1,500 mothers and fathers polled said the constant interrogation is exhausting, but four in ten did admit their child’s interest in the world around them made them proud parents. Kids from the capital proved the most inquisitive, as Londoners admitted their children ask an average of 93 questions each day - almost four questions every waking hour. To help parents deal with some of their children’s more challenging questions, Tots Town at Argos has teamed up with child psychologist Dr. Sam Wass - and creating a series of videos that address these topics with the help of Tots Town; a range of playsets that helps with developmental play. “As children grow up it’s natural to be curious about the world around them. As parents it’s easy to forget just how much of our children’s knowledge comes from what we tell them. But it can be tough to address the trickier topics - such as money and bedtime, ”Dr. Wass said. “Using educational and visual aids such as toys can help to soften the difficulty of broaching trickier subjects. Expressing complex thoughts and ideas through familiar items can often help children’s understanding. ” Jackie Donnelly, Brand Manager, Tots Town at Argos, added: “Toys allow children to grow their imagination and play an important part in childhood development. Tots Town playsets are perfect for educational play and are a fantastic means for children to learn and grow in a creative and fun way. ” Chad Valley Tots Town has launched three videos, each one using the role play to explain questions parents find most challenging. Questions include ‘What does’ we can’t afford it ’mean?’ ‘Why can't’ I stay up as late as you? ’And‘ Why do I have to go to school? ’ While a curious mind may be the obvious culprit for relentless questions, half of parents noticed the questions increase when their child overhears adult conversations. A respective 46 per cent attributed it to other children, and their children’s wild imaginations. Parent's top 10 most challenging questions include: 1. Why do people die? 2. Where did I come from? 3. What is God? 4. How was I made? 5. What does “we can't’t afford it” mean? 6. Is Father Christmas Real? 7. Why do I have to go to school? 8. When you die who will I live with? 9. Why is the sky blue? 10. Why can’t I stay up as late as you? Available exclusively at Argos, the Chad Valley Tots Town range has been designed with educational play in mind, aimed at 18 months-3-year-olds.
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[Winner Blexfraptor]BATTLE: king of lion Vs Blexfraptor
Russ ;x replied to King_of_lion's topic in GFX Battles
V2 text ,effect -
Good night CSBD ❤️??
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V1 : 5votes V2 : 8votes I'm the winner T/C
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There’s a lot of reasons to save email attachments to Google Drive, but most of us are downloading each attachment one-by-one. There’s a better way. When you download all files to Google Drive, they are saved in the root folder. You can them move them to the required folders within your Drive. 1) Double-click to open the email with attachments. 2) Click on the drive icon in the top right corner of the email. All the attachments will be downloaded to the drive. 3) In Google Drive search for the file or manually look through the list of files. 4) Right-click the file to open the context menu. 5) In the menu that opens up, click Move to. 6) Select the folder where you would like to move the file. 7) Click Move to complete the process.
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A new report published by CodingSans, a full-stack JavaScript development company, examines the state of software development in 2020. Over 700 people responded to the call, lending their answers about software development, including what challenges they face, wich tools and methodologies they are using, and much more. No one can accurately predict where software development is headed, but we can make some educated guesses using trends and data. Let’s see what 2020 looks like and where we might be headed from here. Top tools : According to the responses CodingSans received, here are the most commonly used software development tools, tech, and strategies: 5 Agile methodologies Scrum meetings Kanban boards Agile modeling Lean software development Extreme programming (XP) Top 5 primary programming languages JavaScript Java TypeScript Python C # Testing 5 tools Jest Selenium JUnit Mocha Pytest Project management tools Jira Trello GitHub Projects GitHub Projects Azure Boards Top 5 IDEs VSCode Visual Studio IntelliJ IDEA Sublime Text Eclipse Communication tools Slack Email Jira MS Teams Google Hangouts Top 5 used version control systems GitHub BitBucket GitLab GitLab self-hosted GitBucket Server
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After months of anticipation and drips of details, Sony has finally revealed the specifications and hardware details for the PlayStation 5, its next-generation home console that’s planned for release this holiday season. The PS5 will feature a custom eight-core AMD Zen 2 CPU clocked at 3.5GHz (variable frequency) and a custom GPU based on AMD's RDNA 2 architecture hardware that promises 10.28 teraflops and 36 compute units clocked at 2.23GHz (also variable frequency). It’ll also have 16GB of GDDR6 RAM and a custom 825GB SSD that Sony has previously promised will offer super-fast loading times in gameplay, via Eurogamer. One of the biggest technical updates in the PS5 was already announced last year: a switch to SSD storage for the console's main hard drive, which Sony says will result in dramatically faster load times. A previous demo showed Spider-Man loading levels in less than a second on the PS5, compared to the roughly eight seconds it took on a PS4. PlayStation hardware lead Mark Cerny dove into some of the details about those SSD goals at the announcement. Where it took a PS4 around 20 seconds to load a single gigabyte of data, the goal with the PS5’s SSD was to enable loading five gigabytes of data in a single second. The PS5 won’t just be limited to that SSD, though. It’ll have support for USB hard drives, too, but those slower expandable storage options are designed mostly for backward-compatible PS4 games. It’ll also feature a previously announced 4K Blu-ray drive and will still support discs, but those games will still require installation to the internal SSD. The custom SSD inside uses a standard NVMe SSD, allowing for future upgrades, but you’ll still need an SSD that can meet Sony’s high-spec standards here - at least 5.5GB / s. For a quick comparison, the recently revealed Xbox Series X - Microsoft’s competing next-gen console - appears to beat out Sony’s efforts on raw numbers, despite the fact that both consoles are effectively based on the same AMD processor and graphics architectures. Microsoft’s console, however, will offer an eight-core processor at 3.8GHz, a GPU with 12 teraflops and 52 compute units each clocked at 1.825GHz, 16GB of GDDR6 RAM, and a 1TB SSD. In a major difference, though, Sony's CPU and GPU will be running at variable frequencies - where the frequency that the hardware runs at will vary based on CPU and GPU demand (allowing for, say, unused CPU power to be shifted to the GPU, allowing for Sony's higher maximum speed there). That does mean that, eventually, when more demanding games do arrive in the coming years, the CPU and GPU won't always hit those 3.5GHz and 2.23GHz numbers, but Cerny tells Eurogamer that he expects downclocking to be minor when it does happen . Sony has already announced a fair amount of technical details about the PlayStation 5 over the past few months in a trickle of smaller announcements. The company is already promising that the new hardware will add support for both 8K gaming as well as 4K gaming at 120Hz. There’s also a plan to add “3D audio” for more immersive sound, an optional low power consumption mode to save energy, and backwards compatibility with PS4 titles.
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Welcome