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Dark

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Everything posted by Dark

  1. Do you want to win a V.I.P in the forum and more prizes? contest in this event of the Journalist family.
    Organized by
    @Qween

     

     

    1. Ale X Erfan

      Ale X Erfan

      Thanks Bro @-Dark For The Informations

    2. FNX Magokiler

      FNX Magokiler

      no paras de traficar y nadie te dice nada ya cayo uno u.u xDDD 

    3. A1ke. -x

      A1ke. -x

      si consigo ganar

  2. The Government of Peru confirmed the purchase of two Hercules KC-130H aircraft from Spain for an approximate value of S / 126.7 million (about US $ 35 million) that will allow the expansion of its Air Force fleet. The acquisition was approved by the interim president Francisco Sagasti in a decree published this Saturday in the official newspaper El Peruano that describes the operation "of national interest", although the details of the transaction were not published as they were classified as secret because it affected national security. According to the decree, these aircraft will be used by the Peruvian Air Force (FAP) both for military operations and to attend disasters, fires, and other humanitarian operations, as will soon be the national distribution of batches of vaccines against COVID- 19. These two Hercules KC-130H aircraft are part of the ten aircraft of this type that have recently been decommissioned by the Spanish Air Force to modernize its medium-range transport fleet with the incorporation of the Airbus A400. Two other copies of this batch of ten Hercules were acquired by Uruguay, which was left with two of the C-130H type that lack a system to refuel other airplanes in mid-flight, as those bought by Peru do. These Hercules came into operation in the 1970s, but were modernized at the beginning of this century to extend their operational life. The new base for the two KC-130Hs in Peru will be Grupo Aéreo Number 8, the military base adjacent to the Lima airport where most of the Peruvian Air Force fleet is located. With these additions, the FAP will increase its Hercules aircraft to four, as the two new aircraft will join the two L-100-20, the civilian version of the aircraft manufactured by the US company Lockheed, which recently completed 50 years of service. In addition, the FAP medium-range transport fleet is completed by four C27-J Spartan, three Antonov An-32B and two Boeing 737s, one of them the presidential plane.
  3. There was a time when buying a new charger for your laptop was torture because you had to find a compatible one in terms of plug type, power and amperage. That era ended with the arrival of laptops with USB-C connection, because now replacements are much easier and cheaper to get, and in this article we are going to tell you which are the best USB-C chargers on the market that you can buy from today. Obviously, we assume that if you are looking for USB-C laptop chargers it is because you have a laptop that supports charging through this type of connection. Likewise, although here we are going to select models powerful enough to service a laptop, all of them are perfectly valid for charging your tablet, smartphone or any other device that supports USB-C charging. Why do you need to replace your original laptop charger? As a general rule, the charger that comes with your laptop, even those that are USB-C, are already optimized for your laptop's battery. However, and although this is the general rule, there are many manufacturers who skimp on this and do not put a charger of the maximum power that the device supports. USB-C vs Thunderbolt vs USB 3.0 Almost all laptops that are charged by USB-C have a maximum load of 60 watts (except in the case of the MacBook Pro, whose 15-inch model supports up to 87 watts and the 16-inch model supports up to 96 watts), so a An indication that you could improve the charging speed of your laptop is to look at the power of the charger; if it is less than 60 watts, with a new one you can speed it up. Of course, if you have had problems with the charger or it has been directly damaged, you will also need to replace it so read on. What does a USB-C laptop charger have to have? As we mentioned before, most laptops that support USB-C charging have a maximum of 60 watts, and therefore when looking for a USB-C charger for your laptop you should look for a 60-watt minimum. USB-C Many models that you will see in stores have more power, which makes them compatible with Apple's MacBook Pro but also because they have more connection ports in order to be able to charge more than one device simultaneously. Imagine that in your work environment you have two laptops with USB-C, so with one of these chargers you would only need one socket to charge both devices. Beyond this requirement, the rest of the features depend on what you need: number of connection ports, color, whether it goes directly to the wall socket or not, cable length, etc. The best laptop chargers with USB-C connection Below we have selected those that in our understanding and experience are the best USB-C chargers for notebooks on the market, but as we have said before this does not mean that they are exclusively for notebook use; Don't be scared by their high power, they will work perfectly with tablets, smartphones and other devices without problem.
  4. For some time now, developers of programs as widely used as Internet browsers have been facing a serious problem that affects most of their clients, let's talk about the proposal that we talk about, and it is the one that refers to the high consumption of computer resources that these programs generally do. It is worth mentioning that this is something that becomes especially clear when we make intensive use of the program, something more than usual today, or also when we have a PC that is just in terms of specifications, or old. It is for all this that these firms involved, such as Google, Mozilla or Microsoft, are putting a good part of their efforts in order to try to alleviate this important problem in their products. Well, in this case we are going to focus on Firefox, Mozilla's proposal that is one of the most popular and used alternatives in the world and that at the moment, through its most recent update, is automatically suspending those tabs that do not they are being used in the event that the available system memory is less than 400 megabytes. It is worth mentioning that version 67 of the program already comes with this function enabled by default, so it downloads tabs that have not been used for a while when the amount of memory is low. Firefox All this at first might sound very good, especially on older PCs, but now the firm itself, Mozilla, has realized that there is a flaw in the low memory detection mechanism that they have implemented for everyone. Specifically, it has been reported that the tab suspension functionality in Firefox 67 has an important bug that would affect many browser users. Fix Firefox 67 memory usage bug Specifically, there is talk of a bug that causes Firefox itself to discard those tabs even if the free memory available is several gigabytes, which affects the browsing experience of users with "spare" equipment in an unexpected way. In fact, a report has been published in which it is mentioned that the tabs could be suspended even with more than enough system memory available, as we discussed. Firefox memory This is something that has already been confirmed by the Mozilla engineer, Gabriele Svelto, so now he is recommending to users that they should disable the corresponding function, something that we are going to show you below. At the same time they wanted to make it clear that at the moment they do not know if this is due to a recent change in Windows, or if it has always been the case. With everything and with this, the firm considers that we should deactivate the feature of releasing tabs with low memory until everything is definitively resolved. In this way, the first thing we must do is type in the Firefox navigation bar "about: config", where we accept the security warning that appears on the screen. Next, we do a search for the entry "browser.tabs.unloadOnLowMemory", so we change its value to "False" to disable it until Mozilla releases a definitive solution.
  5. Game Informations : Developer: Eric Neigher Platforms: PC Initial release date: May 3, 2012 at 1:22PM PDT When you think of "intense" games, you might recall some shooter's bullet-laden climactic scene, or a particularly impressive combo in a fighting game. But intensity doesn't just exist in moments of over-the-top violence or during awe-inspiring displays of skill. It can come from the way a game affects your mood and your mind as you play it. In that sense, Lone Survivor is one of the most truly intense games in recent memory: it's a game that, from the opening menu, grabs a hold of your senses and keeps them locked onto your monitor until the adventure is over. You play as the nameless title character, seemingly the only human left after a plague has turned most of the population into faceless, shambling zombies. Despite this devastating catastrophe, you encounter other "people" with whom you can interact: a white-faced man, a man with a cardboard box on his head, and a few others, but how real these people are (and whether or not they're outright malevolent) is a matter of perspective. See, the main character is in a constant struggle against not only the mutants outside his apartment, not only his own hunger and fatigue, but sanity itself. Choices you make in the game--whether or not to carry on a conversation with a stuffed animal, for example--have real effects on how the main character keeps his marbles together; although to the game's great credit, it's not always clear what will be beneficial and what will be detrimental when you choose. However you treat your character's mind, though, you face a series of challenges once he inevitably decides to sally forth from his lonely apartment into the world beyond. The halls of his apartment building are home to some of the aggressive mutants, but you are presented early on with a radio broadcast urging survivors to head to an apartment on the other side of the building. To be sure, you have to come back to your apartment over and over to sleep (which is also the only way to save your game) and because it serves as a base of operations for everything you do. Apart from trying to sort out the aftermath of the zombie plague, your character can focus on smaller, side-quest-type goals, like repairing a stove to cook more-palatable food (good for your sanity) or taking care of a houseplant--and all of these are centered on your apartment. Fortunately, a series of mirrors placed throughout the gameworld let you teleport to and from your home base instantaneously (and also serve to give you a sense of your overall health and sanity). Unfortunately, the game's mapping system leaves a great deal to be desired. For one thing, the maps are rendered in an overhead, bird's-eye-view format, while the game itself is entirely side-scrolling. This leads to a lot of going the wrong way as you try to spatially reorient yourself. Merely annoying most of the time, this disorienting discrepancy between map layout and gameplay perspective is absolutely hair-tearing during a couple of chase sequences in which you have to figure out where you're going, orient yourself properly, and avoid being killed, all in real time. Opening the map does not pause the game, and you can easily become zombie food while you're trying to remember whether it's a right or a left you need to take. Such chase sequences are few and far between, thankfully, and most of Lone Survivor's gameplay involves sneaking past zombies, solving item-based puzzles, and uncovering the storyline. The main character does acquire a pistol fairly early on, and you have to engage zombies in combat, but this is intentionally made difficult because of your character's awkwardness with the weapon (and the sparsity of ammunition), and should be done only when absolutely necessary. You get past most zombies either by sneaking around them via recesses in the walls or by dropping rotting meat as a lure to distract them--or simply by finding routes that circumvent where they are. Mapping issues aside, Lone Survivor presents you with a world that's constantly engaging. The atmosphere is unceasingly depressive and nervous, with periodic hallucinations interrupting the gameplay and the main character's own frequent complaints about hunger, fatigue, and loneliness adding to the sense of urgency. The visual style evokes the old 2D adventure games of decades past, with modern flourishes that add to the oppressive atmosphere. In fact, excellent use of lighting (you are given a flashlight at the outset of the game) and shadow, along with rust-colored filters and generally putrid color tonality, contributes heavily to the palpable sense of loneliness and terror that your character must be feeling. Dealing with hunger and fatigue is the primary and ever-present challenge of Lone Survivor, but it's not just food and sleep that you can use to stave them off. You're also presented early on with a variety of pills, from an unknown "benefactor." Red pills can be used to reduce the need for sleep, while green and blue pills can be taken before sleeping to induce dream sequences. These sequences reveal interesting story information and can even yield items for you to use in the real world, but they can also have significant long-term effects on sanity and durability down the line. Drugs are mysteriously replenished at a stash location in the main character's bathroom, but while drug use is a great way to examine aspects of Lone Survivor that you might not see otherwise, you can complete the game without taking pills--so you have to make a clear decision about what you want to do with the pills you get. Whether you're under the influence or not, however, the standout element of Lone Survivor is its sound. Frequent use of industrial effects, hideous mutant screams, heartbeats, and quiet static set a bereft tone, but even more powerful is the game's soundtrack. Music is used only in specific instances, but it's so effectively written (in a sort of jaunty-horrific tone) and paired so well with what goes on when it's used that it carries you off completely into the gameworld when it starts playing. You can complete the game in about three or four hours. And while the various side quests and minigames (and the game's multiple endings) offer replayability, it's disappointing that a large chunk of actual game time ends up being spent trying to make sense of the map. Having said that, quality is what keeps games memorable and important, not the raw amount of time you spend playing them. And Lone Survivor helps you remember what quality games are really all about: an emotionally enrapturing experience that leaves you with plenty of questions to ponder and possibilities to imagine as you go about your day. System Requirements CPU: Core 2 Duo/Athlon 64 x2. CPU SPEED: Info. RAM: 4 GB. OS: Windows 7. VIDEO CARD: Nvidia 7900 / equivalent. PIXEL SHADER: 2.0. VERTEX SHADER: 2.0. SOUND CARD: Yes.
  6. My vote is DH1, Music nice!!
  7. The Minister of Culture, Alejandro Neyra, reported today that next Wednesday, February 10, the Executive Power will evaluate whether or not the strict quarantine is prolonged in the regions of the country classified at the extreme alert level for COVID-19. It is worth remembering that this measure ordered by the Government began to take effect on January 31 and runs until February 14. In dialogue with RPP Noticias, he reiterated that the members of the Ministerial Cabinet carry out a constant evaluation of compliance with the restrictions within the framework of the state of emergency in the national territory and social immobilization in regions of the country. “We are in permanent evaluation in the Council. In fact, [the figures] are being evaluated, but it is likely that we will make the decision regarding the total quarantine next Wednesday in the Council of Ministers, ”he said. Likewise, Neyra indicated that the decision was made that two provinces of Loreto (Maynas and Ramón Castilla) and Puno (city of the same name) will go to the extreme level. “Every night there are meetings with groups of experts who analyze these figures and as you can see yesterday we have made the decision on two regions. And probably on Wednesday we will decide the total quarantine, but that does not depend on us as an Executive, but on the citizens, "he added. In addition, he mentioned that the Government considers that there are positive social indicators in the midst of this quarantine in extreme regions. “There are positive indicators of a social nature, which is the lower mobility of people. We are in a relatively favorable situation, ”he said. It is worth remembering that the regions that are in quarantine are: Ancash, Pasco, Huánuco, Junín, Huancavelica, Ica, Apurímac, Lima Regions, Metropolitan Lima and Callao. For these regions there is no curfew, since immobilization is 24 hours a day. You can only leave home to shop for basic necessities. To use a vehicle you need a work pass. The use of private vehicles is also prohibited. What essential activities are allowed? Supply of food, health, medicine, financial services, restaurant service for home delivery (delivery), continuity of water services, sanitation, electricity, gas, fuel, telecommunications and related activities, cleaning and collection of solid waste , funeral services, freight and merchandise transportation and related activities, activities related to the resumption of economic activities, transportation of funds. The Government also indicates the following: If you work in any body of the Peruvian electoral system, you are also authorized to travel, as long as you carry your credential or document that proves your link with the entity and your ID. In regions with an extreme level, authorized supply centers, markets, supermarkets and the like can open up to 6:00 p.m.
  8. Do you have an old game and you don't like the way it looks? Well, thanks to artificial intelligence algorithms you can improve their appearance and give them a new life. That is why we explain in this article what artificial intelligence brings to old games. If you want to know how AI improves the visual quality of classics of yesteryear, keep reading. There are video games that age very badly and that over time do not manage to maintain the type, others are great classics but the current high resolutions do not suit them at all and end up tarnishing their image quality, and by the way the memory we have of them. Many of these games will not have an improved version, be it a remake or a reboot. The motives? On the one hand, the game you like so much may have been a commercial fiasco, on the other hand, the studio that originally made it went bankrupt years ago and the original code has been lost in the trash to never be recovered. Whatever the case, the same technology used in artificial intelligence is used to increase the resolution in games can also be used to improve the visual quality of old games and not only in order to improve the output resolution but also in the game assets. Greater variety in old game textures AI improves texture gamesIA, improves texture gamesIA improves texture gamesIA, improves texture games One type of artificial intelligence is generative, which is based on generating new data patterns from other known data. These artificial intelligences do not have a second AI acting as a supervisor or discriminator of the result. In the games of yesteryear due to the limitation of VRAM memory, 3D games were limited in terms of the resolution of the textures and their color depth, in addition in many cases the same mosaic texture was used for fill an entire surface. Artificial intelligence algorithms allow an existing texture to be used as a base to generate more complex versions or variants of the same that give a greater visual variety to the appearance of the game with little effort and without losing its original visual style. The result is a better version of the original game. Higher texture resolution in older games via artificial intelligence Morrowind Improved Textures IAMorrowind Improved Textures IAMorrowind Improved Textures IA A texture in the background is nothing more than a two-dimensional image that the GPU places on a 3D surface that we call a polygon, so at the data processing level it is no different than when a super-resolution increase is applied to a complete image to obtain another, although this requires training the AI with a series of images that it can use to learn a generalized pattern. One of the most popular AIs for improving both the output resolution and the quality of the textures is ESRGAN, which has been used to improve the visual quality of many of the older games, especially those that are designed for sub-resolutions. HD and whose interpolation at higher resolutions gives inadequate visual results, not to say horrifying. RE VanillaRE2 Enhanced IARE VanillaRE2 Enhanced IA However, despite working in a very similar way to the super-resolution algorithms, we find that the textures do not have to be defined in real time and they are already in the game installation files, so it is a lot easier to convert to higher quality of all textures in the game. These changes not only affect the quality of textures in old games, but also elements designed at a specific resolution such as menus, markers and other elements of the game interface. What is needed to improve games via artificial intelligence? Ancient Games Artificial Intelligence It depends on what we are talking about, if we talk about playing the games at a higher resolution, obviously the frame has been generated at the base resolution, but, it is possible that the game is old enough so that the CPU, GPU or hardware that you are using, have plenty of time to generate the higher resolution version of the frame without affecting the frame rate. As for the increase in the resolution of the textures and other elements of the game, this is not done in real time, so you can calmly make your PC carry out the task of improving the quality of the textures of the game while you are away gaming without the need for a next-generation GPU and even less acceleration hardware for artificial intelligence.
  9. A few years ago, several friends got together at home to set up their own Lan Parties playing local networked games. Nowadays this is almost unthinkable, although with Hamachi you can play as if you were setting up your own Lan Party and play on a local network, but through the internet. Today's games, even those that are free and include online multiplayer, can be played over the internet, it doesn't matter if it's triple A or they don't even need a dedicated graphics card to play, most they allow an online multiplayer. But there are many players who still play older (and not so old) games in which there is another game mode, just as fun as playing online with friends, the cooperative or local multiplayer mode. If you want to have a good time you can use this game mode, although many times transporting the PC or distance is usually a problem, we can simply use this software to simulate having a private network through the internet, without having to travel or transport your equipment gaming. Hamachi is part of a series of services that include payment options, where we can connect up to 256 users with this software and with a subscription to the service. We will use the free version that allows us to connect up to 5 users to this network created without having to pay anything or subscribe to the service, it will only be enough to register for greater control of the networks. We are going to tell you step by step how to connect or create networks with Hamachi, from installing the software to joining the game of your favorite local game and playing with another friend or friends, even from a distance. The grace of this is to play and at the same time be chatting with them, you can supplement this using one of the voip clients for games and chat with your friends as if they were by your side. We are going to see how to do all this, we will start by installing the necessary software, LogMeIn Hamachi. Download LogMeIn Hamachi on our computer This is the software that allows us to simulate the private network over the internet, it is free and does not require any type of subscription, yes, we will have to register to use it, let's see how. We download LogMeIn Hamachi from its website, it is available for Windows, Mac and Linux, so that our operating system is not an impediment. Once downloaded we execute it to install it, select Spanish as the language and click Next. Now we have to read and accept the license terms, we mark that we agree and click Next. Now we can choose the route in which we want to install it, we can leave the one that shows us by default. In addition, we choose the name that will appear in the Start menu and if we want a shortcut on our Desktop. Now we can choose to install password management software or let it pass, we simply check the box if we want to install it and click Next. Once the installation is finished, we can check the box so that Hamachi runs immediately, if it is necessary to restart it will ask us by checking the box below. We already have our software installed, if we have not done it before we must register to make it easier to manage the networks. Register and login to Hamachi Let's see now how the registration process with Hamachi is like, to be able to use this software it will be necessary to log in or login to Hamachi using a username and password, for this it is an essential requirement to register with them. It is a simple process that we are going to tell you how to do in detail.
  10. Game Informations : Developer: Leif Johnson Platforms: PS3-PC Initial release date: May 1, 2012 at 6:18PM PDT Middle of the road. That's where Naval War: Arctic Circle lands. This ambitious sim comes with significant strategic depth, two involving campaigns sure to test your abilities as an admiral, and even reasonably thorough tutorials sure to get newbies over the learning curve. But it's hard to fully appreciate these good points due to the clumsy interface, the terrible visuals and sound, and the unforgivable absence of any way to save your progress during missions. Visuals aren't exactly cutting edge, but you can at least expand the 3D window to the full screen for a close-up look at your fleet. Visuals aren't exactly cutting edge, but you can at least expand the 3D window to the full screen for a close-up look at your fleet. Everything about Naval War: Arctic Circle is straightforward. You get two lengthy campaigns depicting both sides of a war between NATO and Russia in the 2030s and a one-vs.-one multiplayer mode. The story unfolds during talking-head dialogue sequences between missions, chronicling the conflict over northern resources made more accessible since global warming got rid of that pesky ice. Conversations are witty and well written, which draws you into scenarios despite the subpar graphics in these scenes. You have to use your imagination to get past bucket-bottom art that features static faces drawn with all the talent of a third grader who has just graduated from coloring books. Photoshopping pics of actual naval officers would have been a better option. In fact, the overall visual quality of the game is lackluster, though this is partyl in keeping with the subject matter. The focus is solely on commanding naval task forces from the perspective of an officer sitting in a war room. So the interface is bleak, comprising a simple top-down map screen main view with little ship and plane icons along with a small 3D window that tracks units out on the sea and in the air. The audio presentation isn't much better, thanks to the out-of-place rock music and the lack of significant battle sound effects. Nothing gets in the way of waging war on the high seas, but nothing adds to the story or atmosphere, either. You can tweak the interface to give the 3D view more real estate, but the quality of the unit models and their choppy animations make doing so a waste of time unless you're aiming for nothing more than a close-up of an enemy blowing up real good. Controls are unintuitive, and everything feels a bit out of place. For at least the first few missions, you need to constantly remind yourself how to do basic things, such as send choppers out on recon missions, due to oddities like the need to close some windows to give orders and the inability to use mouse scroll to pan the map around. Gameplay is dry in Naval War: Arctic Circle, but there is a lot of tactical depth. Even though this is a naval game, you command full task forces and spend at least as much time sending helicopters to hunt subs and fighters to intercept enemy fighters as you do playing Popeye. You are given a tremendous amount of control over your units, as well. Everything in the game is geared to be closely overseen, if not micromanaged, including loadouts and individual attacks. Units do function on their own, though. Forget about a dogfight, for instance, and your pilots will deal with enemy missiles by initiating evasive maneuvers all on their lonesome. That said, there isn't any room for customizing your fleet, picking ships, and so on. Campaign scenarios are set in stone, as are the non-dynamic campaigns, so you need to work with the hands that are dealt. All of this combines to give the campaigns the feel of a big training exercise, not a real war where lives are on the line. This removes some of the tension and diminishes the replay value, because you know what to expect from each mission after beating it once. Without a mission editor, there's no way to introduce any more variety into the action. Battles deal with small numbers, which makes engagements manageable and easy for a casual player to get into without feeling like a first-day cadet at Annapolis. But easy to get into does not mean easy. On the contrary, the missions can be extremely tough, and you must frequently resort to trial and error. Scenarios often open with you in the dark trying to locate enemies, which typically means that you spend the first couple of tries fending off barrages of missiles from out of the blue before even spotting any bad guys. For the most part, you have to learn missions before you can beat them. Action comes so hot and heavy that you have little time to complain, though. Attacks are launched early and often in every scenario. Enemy artificial intelligence behaves in a consistent, right-to-the-point fashion, which typically results in foes going at you hammer and tongs from the moment that the mission begins. One serious problem with all of the scenarios is the inability to save while a battle is under way. The game automatically saves your campaign progress, but only at the end of each successfully completed scenario. Missions vary in length, running from under a half hour to a couple of hours. Time can be sped up considerably, making long refueling trips or tedious recon patrols hunting for enemy subs soar by in seconds. You also usually know if you're winning or losing in the first 10 or so minutes of play, giving you the chance to bail out and try again without wasting too much time. Nevertheless, there are some missions that can stretch to the three-hour mark and beyond, especially if you take your time probing for enemy positions and mulling over attack options. So even if the lack of a save feature isn't a total deal-breaker, it's inexcusable to release this kind of game without a full save feature. This is also the sort of red flag guaranteed to scare off casual gamers, which is counterproductive given the helpful tutorials. There are some things to like about Naval War: Arctic Circle, and a few patches could add more appeal. Adding in a save feature could help immensely in making the game more playable in the short term, and releasing the mission editor promised by the devs could give the game a shot at long-term support from the wargame community. Even though there are some sore points at the moment, the game presents an in-depth tactical challenge for weekend warriors. Just know before pulling the trigger on a purchase that you're dealing with more of an ongoing project than a fully realized game. System Requirements OS: Win 7 64. Processor: Intel Core 2 Quad Q6400 2.13GHz / AMD Phenom 9650 Quad-Core. Graphics: AMD Radeon HD 6790 or NVIDIA GeForce GTX 460. System Memory: 4 GB RAM. Storage: 4 GB Hard drive space.
  11. Accepted for pending 3 days, + Need More Activity. GL
  12. Por favor leer las reglas, todas las noticas que hagas, debes esperar 24 horas, para la próxima te daré advertencia 

    1. -Lexman™

      -Lexman™

      Ok Men gracias por recordarme lo siento♥

  13. Listo, solo faltaría @EvKirito, congratulation 🙂 

    1. SougarLord
    2. EvKirito

      EvKirito

      de que habla ese animal?

  14. Good work on the projects, good activity
  15. Carlos Neuhaus, technical secretary of the support group for the vaccination process against COVID-19, welcomed the announcement made this Wednesday by President Francisco Sagasti and pointed out that China has ratified the importance of Peru in the distribution of vaccines. The businessman pointed out to Nothing Is Said by RPP that the delivery delay is not strange with this type of "high demand products". "There are many difficulties in the world today, flights are being closed for the transport of various products, including vaccines. Right now there is a very important demand for these vaccines. In addition, apparently there are outbreaks in China and the Chinese have been quite cautious on this issue, but they have ratified that Peru is a country that has priority for them and that they are going to dispatch the required vaccines to us. " Likewise, he downplayed the suspension of flights by the airline KLM, which had initially been contracted to transport immunizers from Beijing to Lima. "There is a problem between KML and the Chinese authorities and flights were suspended. But it is not the only one leaving China, there are many others. Simply and simply looking for another flight and there is no problem," he said. He also indicated that the Peruvian State "met all its requirements last week" and ruled out that the vaccines are not ready to be shipped. "The vaccines are available at their boarding point, ready to be picked up, waiting for there to be nothing more than a flight available to bring them to Lima as soon as possible," he said. Regarding the possibility of advancing the shipment, as announced by the Head of State, Carlos Neuhaus pointed out that "work is being done to make that happen, but the date we have to bring all of it is to leave on Saturday 13 (Chinese time) or Friday 12 in Peru, and it should arrive on Sunday 14 ". "There is no more barrier that appears, it has been confirmed with the Chinese authorities that this is no longer going to be the case," he concluded.
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  16. It is very important that our Windows operating system is with all active licenses, since if it is not, we may have problems of different kinds, starting with the absence of any type of update that could arrive and fix an internal failure. But the same thing can happen to us with Microsoft Office if we are in the same situation. For this reason, we are going to propose a way for this software to be up to date and without spending a fortune. Right now we are going to see a series of licenses at a really low price, which will help you so that both Windows and Office are absolutely legal and all the updates reach you without the slightest problem. Keep in mind that many of the errors that the operating system or the office software may have, are solved with some of these updates, so you cannot miss this great opportunity. Windows 10 and Office at a great price You can buy all the licenses that we are going to show you at G2Deal, a trusted website that has extremely adjusted prices so that anyone can purchase their products. G2Deal banner Everything that is offered on this website is totally legal. In addition, we are going to leave you a 20% discount coupon so that the purchase is still cheap and you can celebrate Valentine's Day, now that we have it so close, with more money in your pocket. Buy licenses at G2Deal Buying at G2Deal should not cause you any kind of fear, since we have tested their service and we can assure you that it is totally reliable, safe and fast. We only need to register on their website using a valid email, since it is to that email that they will send the license or licenses that we have requested. The prices that G2Deal has are so competitive, since they get the licenses of discarded OEM equipment. That is, devices that were officially licensed, but are no longer operational. Since 2012 they have been considered physical products, so they can be marketed with total freedom, since then the sale of this type of license has been absolutely legal. Windows 10 computer When buying on this website we will not have the slightest problem, since it behaves like any other. That is, we log in, choose the product that interests us, add it to the basket and when we have everything we need, we proceed to the payment. Once it has been verified by the web systems, we will receive in our email the license or licenses that we have acquired. In addition, we have another advantage when buying at G2Deal, since we can use PayPal as a payment method, something that gives us a lot of security because with this system it is not necessary to give, at any time, our credit or debit card number. Normally the license is received within a few minutes after purchasing it, so that, from that moment, we can enjoy fully legalized software. So you can not miss the opportunity and take advantage of these great prices.
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  17. The latest update to the Samsung Galaxy Watch 3 smartwatch has received support for the SmartThings Find platform, which will make it easier to locate in case of loss. The R840XXU1BUA8 update for Galaxy Watch 3 has a size of 74.02MB and introduces a series of novelties in this Samsung smartwatch, both in the functions of the Samsung Health 'app' and in Hand Wash. One of the novelties is the support for SmartThings Find, the South Korean company's platform designed to find the Galaxy devices connected through Bluetooth low energy (BLE) and ultra-wideband technologies. With this novelty, as reported in XDA Developers, Galaxy Watch 3 joins the devices that in case of loss, allow its location more easily, even with indications.
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  18. Game Informations : Developer: Leif Johnson Platforms: PS3-PC Initial release date: May 1, 2012 at 6:18PM PDT As a cartoonish brawler centered on four-person hijinks, Fable Heroes resembles the chaotically entertaining Castle Crashers. Unfortunately, Fable Heroes never comes close to reaching the highs of that downloadable juggernaut, and even in its best moments it feels like it's three steps behind gameplay developments that have kept the genre alive. While it's not without its fun moments, Fable Heroes is a mere novelty that never establishes itself as a worthy offshoot of the traditional Fable adventures. A whimsical artistic style carries over from the original Fable games to this downloadable spinoff, although instead of hacking and slashing with the familiar heroes who look like refugees from a Disney flick, you race through each level with three friends or non-player characters as rag dolls modeled after Fable favorites. They're cute, but their chirpy voice emotes lack the personality of character voices in the original games. Elsewhere, you might be amused by balverines and hobbes that look cuddly enough to put in a baby's crib, but it's hard to escape the impression that this would be little more than a generic brawler it you stripped it of its cel-shaded imagery from Albion. Still, that simplicity might have worked for Fable Heroes had it remained with the visuals, but it also extends to the combat. There's some variation among the available characters in that each one has a ranged or melee specialization--some, such as the unlockable Sir Walter, have both--but a lack of combos ensures that combat itself never grows much more complex than unleashing charged attacks or rolling out of harm's way. Beyond that, characters can unleash devastating special attacks, but only at the expense of one of the five hearts that make up your health bar. Lose all of them, and you die, but that simply means that your resulting ghost loses the ability to pick up coins while fighting until you come back to life by finding another heart along the path. Until then, you're as powerful as you were before you died aside from the absence of your special attack. That power extends even to the boss fights (which unfailingly feature a hulking monstrosity that jumps around and periodically spawns minions), with the upshot that there's technically no way to lose to them. Indeed, it's easy to get the impression that Fable Heroes isn't really about beating enemies, but rather about collecting coins. Coins fall like Louisiana rain in Fable Heroes, whether from the enemies themselves or from the crates you find littered throughout this raggedy vision of Albion. Smash enough enemies, and you get a multiplier bonus to pick up yet more coins, or you could simply beat them out of stationary targets that pop up during "break times" like the cars in Street Fighter II's bonus levels. The lightweight death mechanic only intensifies the mad dash for coins. Since dying has almost no effect on your rag doll's performance in combat, sneaky players can keep all the coins for themselves by nabbing the hearts before their ghostly friends can get to them. What's more, the bland level design only gets interesting in the playable credits that allow you to fight against the names of the developers. Otherwise, each level plays much like the others, culminating in a choice of fighting the level's boss or playing minigames featuring options such as quick-time event boat races or chicken-kicking contests. In the end, the choice always comes down to deciding which one will net you the most coins. The coins themselves come into play in a board game at the end of each level, in which each of the four players tosses dice for the chance of landing on a space that grants them one of 39 specific damage bonuses or cosmetic treats such as unlockable characters. This board game is entirely based on chance, though, which means you could end up spending your hard-won coins on nothing more than new skins for your weapon instead of a damage boost aimed at the hobbes lurking in most levels. The randomness also makes unlocking an inner ring of the board with even better upgrades all but impossible. Early on, you even lose your rolls if you happen to land on spaces pertaining to boosts for zones you haven't visited yet. And don't expect to gain some new skills; Fable Heroes' board game only grants improvements to your existing abilities. The result is that Fable Heroes feels much the same at the end as it did at the beginning, with the only important changes affecting how much damage you deal or take. But there's no mistaking that Fable Heroes has a certain charm, and there's enough depth for a one-shot party game with four friends or for parents seeking quality time with kids in the Family mode. Each level features power-ups that provide everything from useful speed buffs to balloons you can hold while dealing death, and the good or evil choices from Fable proper make a cameo in the form of chests that might shower coins on a random player or send lightning bolts at another, giving other players a chance to scramble for the victim's coins. There's even some pleasure in exploring bowdlerized locales such as Bowerstone, which reaches a pitch once you beat the game and unlock the "dark" map of Albion. Here, the deserts of Aurora become shady timberlands, and the bucolic Millfields and distant Bowerstone burn during an invasion. If that twisted vision of Albion sounds at all enticing, it will take you only two or so hours to reach it. Fable Heroes is a short game even by the standards of most downloadable titles; its length is prolonged only by Dark Albion and the endless replays needed to get all the abilities on the board game. Thrifty-minded players might enjoy an option to send accumulated gold to their character in the upcoming Fable: The Journey, but coins drop so easily in Fable Heroes that you'll likely have enough to hire someone else to take your journey after one playthrough. Lionhead's new creation might be the most accessible game in a series already known for its accessibility, but in its desire to distance itself from the fart jokes and bawdy flings of the numbered games, it manages to lose much of its identity--an identity that always sustained the series even in its weakest hours. Even the series' fabled assertions of "innovation" find no home here, and while it might be fashionable to smirk at Peter Molyneux's overambitious use of the term, the great tragedy of Fable Heroes is that it doesn't even try. System Requirements OS: Windows 7/8. Processor: Intel 2GHz Core2 Duo / AMD Athlon 64 x2 2.4GHz. Memory: 3 GB RAM. Graphics: Radeon X1800/ Nvidia GeForce 7600GT. DirectX: Version 9.0. Storage: 10 GB available space.
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  19. Chico, recuerda que la regla de News, sport y todo de Free Time, son máximo de 15 lineas 😄 

  20. Old Time

     

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    1. Show previous comments  3 more
    2. CYBER

      CYBER

      gg bro you good man i love you bro

    3. Ru-gAL.™

      Ru-gAL.™

      Si si a la ching...

  21. Israeli company Gilat Satellite Networks announced Thursday that it was awarded a "multi-million dollar" contract to provide mission-critical telecommunications systems for 29 airports in Peru. The award of the high availability communication system was awarded by the Peruvian Corporation of Commercial Airports and Aviation (Corpac), Gilat explains in a statement on its website. This announcement comes after the "successful execution" of large government projects by Gilat and puts the company in a good position to reach other "great deals" in the country, the document said. Gilat will design, supply, implement and commission equipment for communication, navigation and surveillance services (CNS) at airports in Peru. Corpac is a government entity in charge of the administration of most of Peru's airports. "Gilat was selected by Corpac because of its proven ability to execute large-scale government projects," said Arieh Rohrstock, Gilat Peru general manager and corporate vice president. "This project will open the door to additional large agreements, as we intend to fulfill our strategy of significantly increasing business in Peru," he added.
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  22. AMD has once again hit the nail on the head with its RX 6000 GPUs and before such a blow NVIDIA would take time preparing the counterattack based on a new series of GPUs. We have spent months speculating, listening to rumors and waiting for events that confirm or deny what has been said, but for now there is nothing tangible. Now and for the first time, it seems that there is more light in the dark thanks to Lenovo, which would have leaked what would be the RTX 3070 SUPER, real or fake? NVIDIA has an outlook ahead that can be very beneficial if the company and Samsung manage to overcome the problems they are facing. The shortage of GPUs, the increase in semiconductors and key components or the increase in shipping costs are many of the factors to take into account, so therefore it is possible that the delay of its new range of GPUs is justified, but, Will it be Ti models or a complete SUPER range? NVIDIA RTX 3070 SUPER, the definitive assault on the AMD RX 6800? NVIDIA-RTX-3070-SUPER AMD has the ability to place its products right in the gap that NVIDIA leaves between its own, where there is typically 15% between the lower and higher model on average. The RX 6800 is a perfect example of this, currently being in the middle of the RTX 3070 and RTX 3080, with a price adjusted to its performance and above all, with much more VRAM than its two rivals. Something similar happens with the RX 6900 XT, so NVIDIA has no choice but to opt for two solutions: adjust prices down to unseat its rival ... Or launch a new range of GPUs that compete with it and earn more money at the cost of steal quota from AMD. According to Lenovo filters, the option chosen would be the second, since for the first time we can see in an official announcement (or at least it seems it) the RTX 3070 SUPER label on what would be its Legion T550i equipment, is this real or a product from photoshop? A veteran team that is updated NVIDIA-RTX-3070-Lenovo The truth is that there are many different models of the Legion T550i around the world, since some are offered with an i7 and others with an i5, others with a GTX 1660 SUPER and others with an RTX 2060. In any case, we have not been able to find a Lenovo website where this RTX 3070 SUPER appeared, but the most curious thing is that on the official website only the RTX SUPER range is named as GPU, but no specific model is mentioned, since the user and the assembler agree on what to buy according to their use needs. NVIDIA-GeForce-RTX-3080-20-GB-GeForce-RTX-3070-Ti-SUPER-16-GB-GeForce-RTX-3060-Graphics On the other hand, on its website in Japanese we have been able to find more specific information, but the RTX 3070 SUPER is not listed, although the RTX 3070 and the RTX 2070 SUPER as such are. Therefore the doubts remain in the air, is it a badly launched infographic on the market? or instead, does the SUPER series arrive to compete with AMD? We are not sure, since it has always been said that NVIDIA would react quickly to the launch of the RX 6700 as such, where AMD postponed them and possibly NVIDIA intends to do something similar with its direct rival through the SUPER series. In any case we will be attentive to inform you about this matter.
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