Everything posted by _Happy boy
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My vote will go to DH2 that better then Dh1 :v good luck
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Luxury storage condos have sprouted all over Southwest Florida as people seek out air-conditioned spaces to park their sports cars, antique roadsters, recreational vehicles and boats. This trend is likely to continue as sales of luxury vehicles have boomed lately because people seek ways to entertain themselves while socially distancing. Fact is, most owners don’t want to park their expensive luxury vehicles under a tree or in a hot dusty garage. However, choices are limited: Most auto storage facilities in Southwest Florida are located inside industrial parks far from where people live and many of them are already full. Industrial parks are generally tucked away near the interstate and less desirable neighborhoods. Now there’s a new trend of sophisticated auto-storage condos closer to upscale neighborhoods, says Biagio Bernardo, senior vice president with Lee & Associates in Naples. These buildings are located on fashionable corridors near well-established residential areas with architecture that blends easily with nearby shops and restaurants. A prime example of this new trend is Bonita Breeze Luxury Auto Condos, now under construction on Bonita Beach Road just west of U.S. 41 in Bonita Springs (www.bonitabreeze.com). “The demand for that type of product and quality type of building is there,” says Biagio. “What differentiates this one is the quality construction.” Bonita Breeze, located at 4276 Bonita Beach Road, consists of 25 luxury storage units each measuring 860 to 890 square feet in four buildings designed to withstand hurricanes that blend easily into the area with glass, shutters and other upscale architectural details. Each unit has air conditioning, insulated walls, internet and cable TV access, and a high-tech security system that connects to a smartphone. Owners can customize their units with a bathroom and a mezzanine floor. Bonita Breeze condos may be particularly appealing to owners of antique and exotic sports cars, creating a culture of common interests among the condo owners. Indeed, a Ferrari dealership is now under construction in nearby North Naples. “It is very rare for Ferrari to open a new dealership anywhere so that speaks volumes about the area,” says Edward Dublois, a longtime Naples commercial real estate investor and developer who is lead development partner for the project. Bonita Breeze units are sold as condos for the introductory price of $289,000. One po[CENSORED]r strategy is to buy them as part of a tax-deferment strategy called a 1031 exchange and lease them out. “Condo rules don’t prohibit the leasing of these units, but there are rules to maintain the integrity,” says Dublois. A condo association will govern the complex to make sure it adheres to luxury standards. “For instance, you can’t run a business or live in there,” says Dublois. The Bonita Breeze land acquisition was costly and time-consuming because Dublois and his team spent nearly two years to design it so it conforms with the strict development guidelines established by the City of Bonita Springs. A carwash stood on the 1.7-acre site previously and it was torn down to make way for Bonita Breeze. “To get the most premium location, we had to buy a premiere site with an operating business,” Dublois notes. Despite the challenges, Dublois is scouting sites for a future project. “We would love to do another one,” says Dublois. “As soon as this one is completed this fall and the momentum builds, we will be on the search to replicate this.” For more information about Bonita Breeze Luxury Auto Condos, please contact Biagio Bernardo at 239-230-2184 or email bbernardo@lee-associates.com.
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Price: $675,000 Location: Bakers Hill Area: 39.97ha Agent: Nutrien Harcourts WA Contact: Phil Becker 0412 578 429 WYOMINGDALE is a short distance from the Great Eastern Highway, offering great convenience while still having plenty of privacy. It is five kilometres east of Bakers Hill, 20km west of Northam and 75km from the Perth metropolitan area. The property comprises 39.97 hectares of undulating, picturesque country with a very solid and well-presented brick and tile roof homestead, built by boutique Perth builder Spadaccini Homes, circa 1981. The house has lounge rooms at the front and rear, a formal dining room, kitchen with a dining area, three bedrooms with an ensuite to the master and a cellar. Other features include split-system air-conditioning, an open fireplace and a pot belly stove. The vendor estimated that the property is 70 per cent arable. It is divided into six paddocks, with troughs in most paddocks. The property is watered by one dam and there is a bore with a windmill but is not operational at present. Scheme water is also connected. Outbuildings include two sheds - a 140 square metre machinery shed with a lean-to and a 100m2 hay shed. On a very attractive parcel of land, this property is an ideal lifestyle location.
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California, as its infection rate declines, becomes the first state to top 700,000 known cases. California on Saturday became the first state to pass 700,000 known coronavirus cases, according to a New York Times database, even as its recent infection rate continued a steep decline. As recently as Aug. 16, the state’s seven-day average of new cases was at 9,323, and heading into Saturday, the average was 5,485. The state hit 600,000 cases on Aug. 13. By far the most populous state in the country, California has not been among the most severely affected states by the virus on a per capita basis: It ranks 21st among the states in cases and 26th in deaths per 100,000 residents, according to the Times database. Along with the Sun Belt states, California has been among the hardest hit in the summer resurgence of the virus. On Friday, Gov. Gavin Newsom unveiled a new plan for reopening, which would allow some counties, including San Diego and San Francisco, to reopen many businesses indoors as early as Monday under limited circumstances, such as gyms and houses of worship, as well as permit indoor dining. Bars will remain closed in most of the state. The new plan was based on new daily case numbers per 100,000 residents, as well as positivity rates. California has seesawed through the pandemic. It was the first state to issue a comprehensive stay-at-home order, on March 19, when it was reporting about 116 new cases a day. But after the state started to reopen two months later, its caseload surged, as severe outbreaks of the coronavirus shifted from the Northeast to the South and the West. Mr. Newsom allowed counties to reopen certain sectors such as gyms and indoor entertainment in May and June, but backtracked after a surge of cases in July when he ordered statewide closures of many indoor activities, including places of worship and salons. As the new school year has started across the state, most districts have stuck to online instruction. Louisiana currently has the highest number of cases per 100,000 people in the United States, with over 3,100, while California has about 1,770. New Jersey, where the virus peaked months ago, has the highest death rate: 179 per 100,000 residents. California has 33 deaths per capita.
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Game information KickBeat (PS3, Vita [reviewed]) Developer: Zen Studios Publisher: Zen Studios Released: September 3, 2013 MSRP: $9.99 (Cross-Buy) KickBeat is an interesting prospect. Developed by a studio mostly known for pinball games, it seeks to combine the fighting and rhythm genres, offering up an experience for new and hardened gamers alike. It's a tall order, but once you really get going and it takes off its training wheels, KickBeat starts to shine -- you just might have to charge through some repetitive content to get there. Set to the backdrop of a relatively hokey (and somewhat endearing) story involving kung fu and music, KickBeat pits you against enemies in a small, circular arena, as they all fall in one by one to beat your face in. Foes come in a yellow, blue, and red variety, which signify different beats -- single, double, and simultaneous beats respectively. As enemies fall in, they'll come at you in a certain direction, which is tied to the placement of a face button -- so, up for the triangle button, left for square, and so on. The moment the enemy steps up (the "next up" is highlighted in white), you hit the appropriate button. It's that simple. At least, when the game is giving you tons of simple yellow enemies -- notes, so to speak -- it's simple. Then the game mixes things up with quicker notes, enemies with auras that require you to hold a note then release, two notes at the same time (reds), power-ups, and a star-power like mechanic. The Vita has the added mechanic of allowing touch-screen controls, but it's not really a game-changer as I ended up using the face buttons again shortly after testing it. Unlike most rhythm games, having a health meter on-hand actually makes sense, since getting hit will literally lessen your bar, leaving you one step closer to a failed song. As you're beating up people you'll earn Chi, which functions similar to Rock Band's star power. It helps to earn you more points and is best used when going for a high combo rate. Some enemies have icons above their heads, which you can grab if you hit the button a second time right after kicking them (which can get really tough when there are lots of blue and red dudes). There's an attack power-up to quickly blast on-screen baddies, a shield to block a few attacks, health, and extra points. Together, all of these mechanics combine into one incredibly satisfying game that delivers enough excitement to keep you going. If you've played rhythm games before you will want to jump straight into hard difficulty. It rids the screen of the QTE-like button cues and adds a whole new dimension to the game since you have to constantly pay attention and go with your instincts. It's kind of like the harder difficulties in Rocksteady's Arkham games that eliminate the counter prompts -- much more challenging and a whole lot of fun. The humble Lee is one of the stars of the game's story mode, and he's mostly forgettable, as the gameplay is clearly the focus of KickBeat. The story itself has its highs and lows involving a typical Saturday morning cartoon big bad, but once it was all said and done, I just wanted to play more challenging songs rather than ever go through it again. At first I had a concern over the lack of enemy variety since the first few levels just featured ninjas, but this was alleviated later on in the game as wrestlers, hi-tech soldiers, and more show up for a beat down. Of course, a rhythm game is only as good as its track list, and as soon as some of you hear what's on offer you may be running for the hills. You ready for some name drops? Marilyn Manson, P.O.D., Papa Roach. Wait, where are you going?! While there are a few questionable rap, rock, and nu metal tracks on offer that'll make you recall your most awkward of high school moments, they're completely tolerable when combined with the strong gameplay foundation KickBeat offers. I wasn't blown away by the less po[CENSORED]r tracks, but for the most part I did enjoy them and I didn't feel compelled to quit any of them since I was having so much fun. After you're done with story mode you can tackle Mai's quest (the second star of the campaign, who basically has the exact same progression as Lee, just with different cutscenes), free play mode, Beat Your Music mode, and Survival. Sadly, all of these aren't on offer right away, as you have to complete the story mode multiple times to unlock everything. My biggest disappointment was learning that I couldn't just play any song I wanted on any difficulty. You have to actually beat that song in the respective difficulty's story mode first. For instance, I started playing through the story twice on normal, then tackled a few hard songs before I quickly realized that I was more than ready for Master, but I couldn't play my song of choice in Master mode until I beat every level on hard, then completed every single Master stage to unlock everything. It's a really jarring and backwards way of withholding content, especially for rhythm gurus who could even start on Master without working their way through the remedial levels. On top of all this, you have to beat the game nearly four times to unlock Survival mode, which is an incredibly odd design choice. Beat Your Music is where you're going to get the most legs out of KickBeat though, and it doesn't require too much effort to unlock. If you can't stand the soundtrack, you can import songs, score the BPM, and play custom levels. The way it works is you put a song on your PS3 or Vita, tap a button to "find" the rhythm, and the game will provide an enemy set for it. It's set up very similarly to Audiosurf in that it's not perfect, but it works well enough to keep things interesting and fun. KickBeat's polarizing soundtrack is perhaps its toughest sell, but if you can overcome it with an open mind and dig into Beat Your Music, there's a really solid rhythm game underneath it that'll have you tapping your feet (and your fingers) for quite some time. I really wish the developers had more content unlocked at the start, but if you have a bit of patience you'll have a blast in no time. System Requirements OS: Windows Vista/Windows 7/Windows 8. Processor: Dual Core CPU @ 2 GHz. Memory: 1 GB RAM. Graphics: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card. DirectX: Version 11. Storage: 2 GB available space. Sound Card: DirectX® compatible sound card.
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Could Microsoft be taking inspiration from the iPhone and iOS for the next Windows 10 update? It seems so, with a feature that will allow you to archive apps you rarely use – which seems awfully similar to the useful offload apps you can find on Apple’s smartphones. At the moment, if you want to save storage space and remove an app, you have to completely uninstall it, which means also removing all of the data from your machine. If you change your mind and want to reinstall the app later on, you have to find it on the Microsoft Store (or the website), redownload it and install it again – and usually start from scratch. These are the best smartphones of 2020 We show you how to use Windows 10 These are the best student laptops for back to school However, as Windows Latest reports, it looks like Windows 10 could be getting a new iPhone-esque way of handling apps. In some preview builds of Windows 10 which are rolling out to Windows Insiders (people who have signed up to try out early versions of Windows 10, essentially), there is a new ‘Archive apps’ setting, which is turned on by default. With this on, Windows 10 will automatically archive the app – which essentially deletes the app, while keeping the files and settings associated with it. When you want to use the app again, Windows 10 will automatically download and install it, and it will run as if it had always been there. Good addition Microsoft claims that “To save storage space and Internet bandwidth, apps you don’t use frequently will be archived automatically. Your files and other data will be saved. The next time you use an archived app, it’ll connect to the internet to restore the full version (if it’s still available).” If it works as expected, it could be a handy way of keeping your hard drives from getting filled with unused apps, and it should be seamless – as long as you have a fast internet connection. The way offloading apps on iPhones works is certainly convenient, and we imagine it’ll work the same here. However, there will be times when this feature is an annoyance – for example if you go to use an archived app and you don’t have an internet connection. Presumably, that would mean you could not access the app. Also, if an app gets removed from the Microsoft Store, it may mean you won’t be able to access it. The good news, at least, is that this feature is optional, and it looks like it is pretty easy to turn off. Microsoft has often been accused of playing catch up to Apple, but this is a case where we’re glad it is. Today's best laptop deals - stock checked every 30 minutes: CaseBuy Keyboard Cover Compatible HP Chromebook 11 x360 11.6" & HP Chromebook 11 G2...CaseBuy Keyboard Cover Compatible HP Chromebook 11 x360
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A massive amount of marketing material for Intel's upcoming CORE rebranding and Tiger Lake launch has leaked out on twitter (@h0x0d via Videocardz). The marketing materials show everything from the technological achievements of the Tiger Lake platform to new branding for the Core series (and Xe integrated GPUs). Laptops of add-in board members like Lenovo with promotions for Tiger Lake-based processors have also leaked out.A massive amount of marketing material for Intel's upcoming CORE rebranding and Tiger Lake launch has leaked out on twitter (@h0x0d via Videocardz). The marketing materials show everything from the technological achievements of the Tiger Lake platform to new branding for the Core series (and Xe integrated GPUs). Laptops of add-in board members like Lenovo with promotions for Tiger Lake-based processors have also leaked out. Intel new branding promotional videos leak out Intel's original 10nm architecture Sunny Cove had great IPC but could not sustain high enough clock rates. To fix this, Intel developed a new type of transistor called a SuperFin. You can read more about Intel's 10nm SuperFin transistor over here. Tiger Lake also utilizes Willow Cove cores which doubles the bandwidth and shifts to a double ring architecture. It is essentially a vastly improved version of Sunny Cove and combined with the Intel SuperFin process, it turns Tiger Lake into a truly formidable beast. Tiger Lake also ships with the company's first Xe iGPU which can achieve up to 2.6 TFLOPs of performance - absolutely insane for such a tiny chip. All that said, here are some of the snapshot of the new marketing material featuring a screenshot of a TGL CPU running at 4.8 GHz stable. Intel's EVO series will be able to do wonders for the thin and light section offering battery performance of the smartphone class (thanks to small cores) and actual compute performance of standard laptops (thanks to big cores). The updated Intel logo can also be seen at the end of the video. You can see the promotional video for this segment here:
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#PRO Good luck
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u have from #PRO u are good guy
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Hello @XZoro™ 1-I was not part of any project and I did not have any experience in projects, but now I have enough experience to develop any project and be part of it to help . 2- I work with a timing system for each project, for example, a Journalist project, and VGame Reviewers , and stories have the same timing because every day we have to do them, and the rest of the projects have another time. I know how to differentiate between them in my own way. I join it for help player and help us Thank u for for your questions .
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My vote will go to DH1 is good muisc :V ?
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My vote wil go to DH2 i like it ?
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Nick: Loenex. Real name: Mohammed . How old are you?: 21 years old. Which Games you play? and for how long?(each of them): i play CS.1.6 , PUBG / i play cs when the net good like 6 h on day / and about PUBG i not play not bce i dont have good pc . Where are you from?(country and city): Palestine Gaza. Describe yourself(at least 50 words): I am a boy or a very respectable man and I respect people and I am very polite and I love all people and I love to play football and I like to design pictures of me and put very nice effects on them and I also like to shoot videos while I am a YouTuber and I know some YouTuber my friends and I love To talk to them while I am studying at the university now and my major is multimedia and this is concerned with all types of design (pictures, video or D3) and I also know drawing decisions and I know about all design programs and I work with a private design company and I love this job because it Very beautiful, and I advise many of you to go to this specialty . Note some of your qualities: Respectful and banquet and I love people and I love to help Tell us some of your defects: I have no flaws Had you before any kind of responsabilities(describe it): I have a server, but I locked it for many reasons, and I had a manager in a newlife server Befor maybe 3 months , and I was an owner, but I got bored of it and transferred to another server and now I have five projects on the site and I do a lot of activity every day. On which category/categories have you been active lately?(describe your activity): World of games (Posting reviews, hardware and software topics everyday),(DEVIL'S CLUB on Free time + Interviews level 3+4 ) (and on admincp for add new muatches for Gamblers) and on Devil Memoir room on forum and on GoG room ) . Which category/project you want to care off?: Devil Club, , . World of games How well you speak english?(and other languages): [English 8/10 Arabic 10/10 ] Do you use TS3? Do you have an active microphone?: yes i have maic on ts3 and i use it with talking with my friends For how long can you be active after you get accepted?(days, weeks, months, years): many Months or maybe i will be forever . Contact methods: i have fb , ts3, pm forum , Whatsup, Telegram , YouTube . my number is +972599158348 . Last request:
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Google’s Android Auto platform has seen a handful of major updates over the past few months following its complete redesign last year. Now, Android Auto is getting an update that overhauls the settings menu you’ll find on your phone. Thanks to one of its most recent updates, Android Auto picked up support for a handful of settings directly within the car. However, most of the advanced functions are still buried within the full Android Auto app that lives on your connected smartphone. Over the past several days, updates to Android Auto and Google Play Services have rolled out a brand new settings interface for those advanced settings on your phone. The new menu now has a graphic at the top to show off the new Android Auto UI, and then the various toggles and menus are listed underneath in sections. At the top, you’ll see your connected car as well as how it’s connected, whether that be wireless or over USB. Under that, there’s a section for customizing the launcher, another for “Hey Google” detection, media resumption, Google Assistant options, weather, notifications, and a few system options and safety/legal details. There are no new additions to the Settings, but the visual overall makes it much easier to find what you’re looking for. This change was first highlighted on Reddit and, as they captured in some of the screenshots below, there are also revised interfaces for connecting a car via USB or wireless and a new “Connect a Car” button.
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Following a study looking into how adults living with Type 2 diabetes use technology to self-monitor lifestyle and health behaviors, researchers from the University of Texas Health Science Center at San Antonio found that technology-assisted self-monitoring was safe and effective in generating positive health outcomes. The researchers noted several limitations to the study, but say the findings should be considered in future studies and in clinical practice. One limitation was that the participants were provided all necessary supplies, so the barrier of cost and access could not be assessed. Another is that the findings might not be generalizable because of the small sample size (n=10) that was already enrolled in a lifestyle intervention program with diabetes management health education. At both the six-week and six-month intervention, researchers found that technology-assisted self-monitoring allowed the participants to understand how their blood glucose reacted to their lifestyle, which led to the participants making healthy lifestyle choices to manage their diabetes. “Our findings suggest that technology-assisted self-monitoring of lifestyle behaviors and diabetes-related health indicators helped the study participants understand the importance and rationale of selecting healthy choices and behaviors, and helped to make sense of why certain lifestyles must be adopted to control blood glucose,” the researchers said in the study. “Health providers, such as diabetes educators, can incorporate this into clinical practice and encourage patients to adopt self-monitoring of their lifestyles and health indicators for better diabetes management.” These outcomes occurred even after the barriers that participants encountered at the beginning of the intervention, such as difficulties with technology and lack of time to self-report. The study identified a learning-curve that developed between the two different intervention points, leading to more positive outcomes at the six-month mark. “While working through the learning curve seen at 6 weeks, participants focused more on factors that would help them adapt to technology-assisted self-monitoring, such as getting help from family and friends,” the researchers said. “At the 6-month discussion, they appeared to be individually sufficient with regard to knowledge and technology in a more experienced way than before.” Also of note, participants said that they would be willing to share their recorded lifestyle data with healthcare providers, friends and family members. This could lead to improved health outcomes, because sharing data could lead to patients getting help from others to manage their conditions, the researchers said. METHODS Participants were recruited from an American Diabetes Association-certified diabetes education program in a community health center primarily serving uninsured or underinsured individuals living in Harris County, Texas. The 26 recruited participants were randomly placed into a control group (n=6), a paper-diary group (n=9) and the intervention group (n=10). Among the intervention group, participants were primarily African American, female and had a mean age of 59.4 years. The intervention group was provided to use the LoseIt! app, which has since become FitNow, to record their diet, exercise and weight. They were also given a glucometer to monitor their blood glucose levels. Interviews were conducted after six weeks and six months, and topics including the experience of using the health device and self-monitoring, as well as factors affecting self-monitoring, were discussed. THE LARGER TREND Diabetes is a public health concern, with more than 34 million Americans living with the condition in 2018, according to the American Diabetes Association. It was the seventh leading cause of death in the U.S. in 2017, with more than 270,000 death certificates citing it as a cause of death. But the ADA says diabetes could be an underreported cause of death, because only about 40% of people with diabetes who died had diabetes listed anywhere on the death certificate. Managing diabetes is possible through self-management education programs, according to the Centers for Disease Control and Prevention. These programs can lower A1C levels, prevent or reduce diabetes complications, improve quality of life, and lower medical experiences. One system that has been found to decrease medical spending is Abbott’s continuous glucose monitoring system, the FreeStyle Libre. Researchers found that the cost of care for individuals with Type 1 and Type 2 diabetes who used the FreeStyle Libre 14-day system was 61% and 63% less than for those who use the fingerstick method. A retrospective analysis of more than 2,000 Livongo Diabetes Prevention Program (DPP) participants found that higher engagement with the program resulted in greater weight loss. Results showed an average weight loss of 5.1% from baseline after 12 months and 6.6% among those who were designated as high engagers. ON THE RECORD “Although there were some barriers, participants were able to identify various individual and external facilitators to adjust to and engage in technology-assisted self-monitoring, and it was concluded that the technology-assisted self-monitoring approach was beneficial, safe, and feasible to use for positive lifestyle change,” the researchers said in the study.
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What is your coverage mission during the 2020 election? In just a couple months, you’ll sit down with your ballot, and see a long list of names and questions about everything from taxation to wildlife. Amidst everything else happening this year — a deadly virus, remote schooling, a reckoning on racism, historic wildfires, unprecedented unemployment, daily life disruption — it would be understandable if you don’t fully know the details of how those names and those questions on your ballot would change life for you and your community. That’s where CPR News comes in. Our role is to inform your civic participation. We want to help you understand how the people running for office, if they win, will address — or won’t address — the things that matter to you. And because Colorado is a direct democracy state, we also want to help you figure out what your votes on ballot measures will mean. In 2020, CPR News has made it our mission to put you at the center of this election. Political reporting could easily put the politicians at the forefront, focusing on things the campaigns want the public to judge them on. Instead, we are seeking out your voices, to hear what you think is most important, what you want to see the politicians address, and to understand the circumstances in your life that drive your participation in this democracy. By working with you, we can target our questions to the candidates in a way that will be most useful to you as you make decisions with your ballot in hand. We know that every Coloradan can’t ask the candidates questions directly. So our job is to ask those questions that are most important to the people who live here, and to hold the candidates accountable for their answers and for their past words and actions. How are you planning to cover the entire state? How do you choose regions to focus on? At the beginning of 2020, when it was not yet clear that the coronavirus outbreak in China would lead to a global pandemic, CPR News sent reporters to sixteen cities across the state. It was the most direct way possible for us to hear from you about what matters to you. Through in-person events and an online survey, more than 1,000 Coloradans told us about themselves and their political choices. That informed two series of stories ahead of the Super Tuesday presidential primaries, and another series of stories before Colorado’s June primary. Unfortunately, the pandemic has since limited the chances of us setting up shop at cafes and libraries around the state this fall. Instead, we’re redoubling our commitment to the online survey, and we are distributing it intentionally to individuals and groups around the state, particularly to ones whose voices are not always reflected in our coverage, or who don’t see themselves in our coverage. The goal is for the coverage to be grounded in the realities of life across the many parts of Colorado, from people in different financial situations and professions, people with a variety of ethnic and racial identities, people of all different ages and experiences, and of course people with a wide variety of political ideologies. To do that, we’re prioritizing forming connections with trusted people and active groups in various communities, to better understand the issues, people in power and forces at play. Share our short survey with people in your life, so you can get stories this election season that are most meaningful to you. (You can also take the survey yourself at the bottom of this story by clicking here.) In addition, this fall we are focused on some of the regions that have the biggest chance of determining this election and regions that reveal something significant about the political future of the state. Those include Pueblo, suburban Denver, Weld and Garfield counties. We’ll be on the ground in all of those places and more, hearing from you about how this unprecedented year translates to your participation in the 2020 election. How do we select sources for stories? What about anonymous sources? Our reporters are always expanding their source databases. We look for sources who are experts when the story calls for that. We look for sources across a wide range of attributes — race, ethnicity, geography, ideology, gender, age, religion and many other demographics. The most important consideration for a source, though, is their importance to explaining an issue, their veracity and how they help us achieve our goal of factual, fair reporting. We use anonymous sources in rare instances. When we do, we put them through a rigorous check, to corroborate what they say; examine evidence they have; get the information without an anonymous source whenever possible; find other sources to corroborate what they say; read emails or documents that support their story. We know that our readers and listeners are more distrustful of anonymous sources so every one must be approved by a top editor. How do we make editorial decisions around candidate coverage and interviews? Candidate interviews on Colorado Matters are a big and important investment for our staff. Arrangements are often made with campaigns months in advance to ensure you hear candidates for a particular office in close succession. These segments are thoroughly researched and questions are tightly scripted beforehand. The interviews are fact-checked prior to broadcast. Traditionally, CPR News has focused our resources on interviewing the major party candidates for the biggest races. We are a statewide news service, and so we aim to produce content that will be of interest to geographically diverse readers and listeners. That’s why you’re much more likely to hear long interviews with candidates for statewide office (U.S. Senate, Governor) than with candidates running for more local offices. That said, we invite candidates for U.S. Congress to be interviewed when the races are tight, since those races help swing control of Congress on a national level and when there is tension over which candidates (and which platform) will sway the most voters. We also interview minor-party candidates when they or their parties show significant momentum to warrant deeper coverage. We bring a similar bar to state legislative and other local candidate coverage; while those races only directly relate to a small number of voters, we cover them when they help illustrate a bigger story about politics and life in Colorado, or when they could have a significant impact on the balance of power in the state. How do we make editorial decisions about what stories to write, or what to cover? Let’s start with the hard truth: There are way more stories out there than our newsroom can cover. And even ones that deserve news coverage from someone don’t always get it from us. So to winnow down what we do cover, reporters and editors have to interrogate every possible story. The questions we ask include: Does this affect actual people who live in our state? How, and how many? Does this help Coloradans understand each other? Does it help them understand the issues they will have to decide on? Is this information our readers and listeners are seeking at this moment? Is this topic already thoroughly covered in other outlets or will we bring something new with our story? We also as a newsroom set long-term priorities in all of our coverage, including elections, which help keep us focused on diving deep in some areas, and saying no to others. When covering different parties, how do we make sure coverage is equal? What about minor parties? As much as possible, we try to achieve balance in the shortest timespan possible. Ideally, you hear candidate 1 on day 1 and candidate 2 on day 2. (Sometimes a coin toss determines the order; sometimes it’s the whims of schedules.) When that’s not possible, it is made clear on-air and on-line that an offer has been made to the other campaign and when that candidate is able to appear, we point to the previous interviews. As for minor parties, Colorado Matters made the decision in 2020 to interview the Libertarian candidate for US Senate. That party is, by far, the largest minor party in the state and began in Colorado. In an election year when CPR News is putting voters — not candidates — at the center of our coverage, it’s critical that reporters and editors hear from people across the ideological spectrum. Our outreach is designed to do that. Our interest is in getting the most representative sample we can of Coloradans to talk about what matters to them this year. Broadly speaking, we don’t have a running count to make sure we broadcast X number of Republicans and Democrats. But with each and every story, reporters and editors ask each other: Have we presented this issue fairly? If we find we have missed a perspective that deepens your understanding or presents a different way to look at an issue, we find a way to get it before you read or hear the story. That said, we are human, and when our readers and listeners draw our attention to something we overlooked, that sometimes leads to further coverage of an issue. How do we fact check stories or things politicians say? In all of our coverage on the radio and online, we scrutinize statements from politicians in order to put them in context or edit out factual errors when necessary. Editors, reporters and producers are all tasked with this work, and the editors are the last line of defense on a daily basis. Newsroom leadership also weighs in on particularly complicated situations to guide how we execute our goals to present the truth in context. Sometimes it’s necessary to tell you about something a politician says that isn’t factual, but we don’t want to let that information go out in a story without explaining that it isn’t factual, and the context in which it was said. So how do we do that? Reporters double-check their facts before handing in a story. They look at the big ideas in the story and also the small things like spellings of names. Editors provide the next check, asking reporters and producers, “How do you know that?” “Are you sure that’s right?” etc. before approving a story for publication or air. Of course, as human beings, we occasionally make factual mistakes, which we prioritize fixing immediately, and explain in editors’ notes on stories so you know what we got wrong. But we hate making mistakes and we strive to never commit them, because we know each one puts your trust in jeopardy. Specifically on Colorado Matters, once the show records an interview with a candidate, we track each claim made and ask a producer to verify it. If it cannot be verified, we ask the campaign for source material. False claims may be edited out of interviews or aired with corrections or clarifications. If a candidate or ballot measure segment airs live, a producer is on standby to fact check in real-time, and inform the host that a correction or clarification is necessary. We also do exhaustive preparations so that we know the candidates’ backgrounds and policies well enough that we can push back on mischaracterizations. If a live fact-check isn’t possible, we do not hesitate to make corrections or clarifications afterward — both on-air and online. Following interviews with candidates or elected officials, we publish online a transcript of the conversation.
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Kersploosh! (3DS eShop) Developer: Poisoft Publisher: Nintendo Release: March 7, 2013 MSRP: $2.99 This is going to sound really weird, but when I was younger, I had a dream about my perfect game. It was basically an open-world version of Mirror's Edge without gunplay. It was more of a whimsical experience like Jumping Flash, taking you on a dream-like journey through a world, with an emphasis on free-falling. Kersploosh! is basically a bite-sized realization of that game -- albeit a very brief, fleeting, yet enjoyable experience. It's a bit one-sided at times, but ultimately, it gives you exactly what it advertises: the ability to drop objects into a well and have fun falling down it. Some time ago, Poisoft created a game called Hyu-Stone that launched with the Japanese 3DS eShop. After nearly two years, the game was re-worked for regions outside of Japan, and behold, Kersploosh! (Splash or Crash in Europe) was born. Kersploosh! is both a time attack and survival-based game, as each object has a certain amount of HP allotted to it before it explodes, and every round is graded with a timer. This essentially allows you to enjoy the experience entirely within your own self-imposed parameters. You'll control everything solely with the circle pad, and pretty much every object does what you want it to. It'll take a bit to get used to the really tight controls that may feel a bit oversensitive at first, but I was able to acclimate myself fairly easily. Conceptually, the game is about "what an object sees" as they fall down a well, so you're going to experience some pretty wild obstacles, like donuts, pizza doors, and various delectable treats. These crazy objects keep things interesting and keep you guessing as to what the next well will bring. The 3D looks great (although it can be overwhelming if you're not used to it), and the graphical style lends itself very well to a game predominately about imagination. At first, you'll have access to a pebble, but as you start to unlock more wells, you'll unlock more objects, the use of which will in turn will unlock different objects. These range from a drop of water that only has 1 HP, to a seemingly invincible wrecking ball, to an invincible bouncy ball, to a nesting doll that opens up one of its layers after striking an object. There are 10 objects in all, and they all feel extremely different, control-wise. One of my favorite parts of the game is the introduction of each object before a stage takes place. For instance, the giant wrecking ball is thrown down a well by a former shot-putter, who is abandoning his dreams of making it big. The only problem is that each object only has one intro. With some imaginative writers, these could have been something truly special, as I easily would have re-used objects just to read from a selection of 20+ short stories. It's just a small addition that could have gave the game that much more heart. In terms of content, the main problem with Kersploosh! is that there's only 10 wells to choose from, so if you don't buy into the idea of replaying them with different objects, you're going to have a short experience -- I'm talking around thirty minutes. To extend the replay value a bit, it would have been nice if there were online leaderboards included in addition to the ones shared through StreetPass. In fact, given the low price of the game, even friend list leaderboards would have done wonders, as it would be easy to convince people to buy the game just to best your score. As it stands, the in-game leaderboards themselves have an old-school feel to them, and the game lends itself very well to a "pass and play" style where everyone vies for the top spot. With a bit more content and some tweaking, Kersploosh! could have been one of the best games on the 3DS eShop, because as it stands, it's a hard sell for people who like their experiences padded with more content. If you're okay with a short, enjoyable journey to the bottom of a well though, it's more than enough. Is not have System Requirements
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Plenty of online tools will help you create a website in just a few minutes with just a few clicks, but they're not all geared towards helping photographers – those people who want to show off big, beautiful galleries of images online. If you're looking for the best website builder that's going to help you showcase your work as stylishly as possible, we've picked out four of the best for you to consider. They all score highly for their pricing, features, ease of use, and the choice of templates they offer for getting a photo portfolio up on the web. Once you've picked your favorite, you'll soon be getting your photos up in front of a potential audience of millions. Some sites even give you options for selling copies of your images via the web. 1. Forma Portfolio building made simple Clean and clear online interfaceIncludes blog and store optionsCan get expensive for a lot of images If you're after simplicity first and foremost in your website builder, then check out Format – it doesn't have as many advanced features or options as some of its competitors, but that means less hassle for you and a shorter time between signing up for the site and getting your photos online. You've got over 60 different themes to pick from (plus additional premium ones if you go down that route), all of which can be customized in terms of pages, layouts and colors. Every theme adapts automatically to desktop or mobile, and you can preview all this in your browser. As you would hope, getting images up on your site is simple, and once they're on the page they can be dragged and dropped into position as required. If you're happy with original design of the template you've picked – and the templates are all professional-looking and clean – then you really can be online within minutes. We also like Format because of the extras it throws in. The platform lets you bring in your own domain name, set up an online store, and add a blog, with video tutorials generously spread around to help if you get stuck. If you do know a little bit of website coding, you can edit the CSS of your site too. There is a 14-day free trial available to test out the service. Sign up for Format from $12 (about £9.3) per month, free trial available 2. Carbonmade Made with creatives in mind Fun and intuitive portfolio builderSwitch themes and layouts easilyRivals offer more customization On the scale of basic to advanced, Carbonmade is somewhere towards the former, but its service is specifically for creatives – and that means getting your work up in a cool-looking theme is very straightforward, and actually a lot of fun too. You only get a handful of templates to pick from, so if you'd rather spend time agonizing over a choice of hundreds, then Carbonmade perhaps isn't for you. Once you're in, the site builder has one of the best workflows we've seen, letting you easily create projects and pages, and get your pictures uploaded to the site. It's one of those interfaces that you really don't need an instruction manual to get around. Everything from the published/unpublished status of your pages, to the use of thumbnails for navigation, is simple to configure. The customization tweaks you've got, like the option to drop in a logo or a favicon, are all well chosen too. There are some neat extras like the Carbonmade Messages (which lets you interact with all the people interested in your work) or the ability to connect your custom domain. Additionally, If you have a Dropbox account, you can upload files directly from there. You don't get anything in the way of advanced features, like online sales or pages with password protection, but not everyone needs those anyway – if you'd rather get your site up, get it looking good, and then get on with your photography, Carbonmade is definitely worth a look. Sign up for Carbonmade from $8 (about £6.20) per month, free trial available Squarespace is one of the biggest names in website building, and it offers dozens of top-notch templates for getting your portfolio of pictures up on the web. Whether you want your images to show up at full-screen size or you prefer the grid look, Squarespace should have something to suit. All the image cropping and resizing is taken care of for you, so your site is going to look great on any kind of device, and there's actually quite a lot of flexibility when it comes to how your images are presented. You can use your own branding, fonts, and colors, or take the defaults that Squarespace gives you. To protect your images, the platform lets you password-protect certain gallery pages, and if you need to have text flowing alongside your pictures then that's simple to do as well. Embedding a contact form only takes a few minutes if you want to give clients a way to get in touch. Everything can be managed through an attractive web browser interface and you can also add and remove pictures from an iOS app if you need to. It's easy to see why Squarespace is one of the more po[CENSORED]r website builders, and it's well suited to photographers. Sign up for Squarespace from £10/$12 per month, free trial available Dunked doesn't have the same range of templates or the same depth of features as some of its rivals, but getting everything up and running is really simple and really fast. Take a look at the templates on the home page – if you like any of them, give Dunked a whirl. As with most similar services, you've got a basic drag-and-drop interface for getting your pictures in the right place. If needed, images can be split up into pages and categories, so whether you want to stick your whole career online or just a few select snaps, Dunked makes it possible. Even though the choice of templates isn't the widest, they're all designed to adapt to screens of any size, and if you know a bit of CSS then you can tweak various aspects of the site design – just don't expect a massive amount of help beyond the basics of colors and fonts. Changes can be applied at any time and only take seconds. We like the balance Dunked hits in getting you started very quickly and then giving you a few customization options later on. It's going to be too basic for some, but if you don't want to spend hours pondering over layouts, it may well suit you perfectly. You can try out the service free for 10 days. Sign up for Dunked from $8 (about £6) a month, free trial available How to make a website GDPR compliant The best CMS you can get in 2020 Editor's note: Wix has asked not be included in this article Check out the best website hosting services Round up of today's best deals
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The first pictures of ZOTAC's upcoming GeForce RTX 30 series graphics cards which will include the GeForce RTX 3090, RTX 3080, and the RTX 3070 have leaked out. The pictures were leaked by Zotac themselves by accident but were spotted quickly by the veteran leaker, Momomo_US. ZOTAC Custom GeForce RTX 30 Series Graphics Cards Leak Out - Several GeForce RTX 3090, RTX 3080 & RTX 3070 Variants In The Works The ZOTAC GeForce RTX 30 series lineup includes a total of eight graphics cards which include the next-generation Trinity, Extreme & Twin Edge Holo series variants. The Trinity and Extreme cards will feature triple-fan cooling designs while the Twin Edge series will feature dual-fan cooling and will only be available with the RTX 3070 graphics card. What's interesting about this leak is that it gives us a first look at the PCB design of the GA102 RTX 3090 and RTX 3080 graphics cards too in a full graphics card breakdown. The PCB seems to feature a 19+1 phase design which seems to confirm earlier reports of a massive 20 phase layout. The RTX 3090 and RTX 3080 cards also seem to be powered by a standard 8-pin configuration while the FE cards will feature a single 12-pin connector to boot. There are a total of four display outputs which seem to be 3 DisplayPort 1.4a and a single HDMI 2.1 port. The heatsink for the Trinity Holo looks pretty huge with two large aluminum stacks that are cooled by 7 heatpipes. The heatsink also makes direct contact with the GPU with its heatpipes for efficient heat dissipation. The GeForce RTX 3090 features triple 8-pin connectors while the RTX 3080 makes use of two 8-pin connectors. It also looks like that the ZOTAC GeForce RTX 3090 Trinity and Extreme variants will come in a triple-slot design while the GeForce RTX 3080 cards from ZOTAC will feature a dual-slot or 2.5 slot design. The ZOTAC GeForce RTX 3070 Twin Edge on the other hand comes in a much compact dual-slot design and features a twin-fan cooling system. NVIDIA GeForce RTX 3090 - The Fastest Ampere Gaming Graphics Card According to leaked details, the GeForce RTX 3090 will feature the GA102-300-A1 GPU. The GA102-300-A1 GPU is said to be comprised of 5248 CUDA cores or 82 SMs. In total, that's a 20% increase in cores over the GeForce RTX 2080 Ti. No details such as clock speeds, TMU/ROP counts are provided and we can't take the Ampere A100 die as a reference since gaming & HPC parts share a different configuration hierarchy. The GA102-300 GPU is going to clock up to a boost frequency of 1695 MHz. Moving on to the memory side, things start to look interesting as it is stated that the card will get up to 24 GB memory with faster GDDR6X pin speeds of 19.5 Gbps. Since that's a 384-bit bus we are looking at, it will be able to offer nearly 1 TB/s bandwidth. The GeForce RTX 3090 is going to come with a total graphics power of 350W (TGP). As per recent leaks, the GeForce RTX 3090 is expected to cost $1399 US. NVIDIA GeForce RTX 3080 - GA102 For High-End Gaming Moving on to the GeForce RTX 3080, the rumor reports that the card will be featuring the GA102-200-KD-A1 SKU. This cut down SKU will feature the same 4352 CUDA cores as the RTX 2080 Ti that will be arranged in a total of 68 SMs. The GPU will feature a maximum clock speed of 1710 MHz. The card is reportedly going to feature up to 10 GB of memory that is also going to be GDDR6X but there are several vendors who will be offering the card with a massive 20 GB frame buffer but at higher prices. Since the memory is running at 19 Gbps across a 320-bit bus interface, we can expect a bandwidth of up to 760 GB/s. The card is reportedly going to feature up to 10 GB of memory that is also going to be GDDR6X but there are several vendors who will be offering the card with a massive 20 GB frame buffer but at higher prices. Since the memory is running at 19 Gbps across a 320-bit bus interface, we can expect a bandwidth of up to 760 GB/s. NVIDIA GeForce RTX 3070 - Sweet-Spot Gaming Ampere For The Masses The switch to GA102 from TU104 on the RTX 2080 is definitely an interesting one. A high-end SKU would also result in higher wattage and thermals but I believe this could be done to raise the bar up on the sub $500 segment which should comprise of GA104 based RTX 3070 and RTX 3060. The NVIDIA GeForce RTX 3070 will as such feature the Ampere GA104-300 GPU. The specifications are hinted at around 2944-3072, the same as the existing RTX 2080 (SUPER) cards. The core specs are not known but the graphics card is said to feature a 220W TGP and 8 GB of GDDR6 memory with up to 16 Gbps speeds. This would give the card 512 GB/s of bandwidth. The latest performance leaks also show a considerable performance improvement over the RTX 2080 and even the RTX 2080 Ti in synthetic benchmarks. If the same could translate over to the gaming performance, then Ampere does look like a super enticing product for gamers who have waited for almost 2 years now. The NVIDIA GeForce RTX 30 'Ampere' Gaming graphics card lineup is expected to be announced on 1st September at a digital event which will be hosted by CEO of NVIDIA, Jensen Huang. We expect at the very least, three new graphics cards during the event which include the GeForce RTX 3080 Ti (or RTX 3090), GeForce RTX 3080, and a next-generation Titan. There's definitely a lot more to talk about regarding the Ampere GPUs but we will have to wait until more information comes our way
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My vote will go to to DH2 is better then DH1 .
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We all know that antivirus software is designed to keep your device protected - but have you ever wondered exactly how it does so? In this article, we’re going to look at the way antivirus apps actually work, and the main pillars of protection that these pieces of software are built around. Our definitive list of today's best Windows 10 antivirus programs Looking for even more protection? Grab the best VPN See why we rate Bitdefender so highly in our testing Watchful eye in real time When it comes to defending your PC and policing the files on your system, antivirus apps have a few different methods of doing so. The first is a manual scan of all the files on your system, looking for anything suspect. These scans can be quite lengthy to start with, although over time, the use of clever routines to skip over any files that haven’t been changed since the last scan considerably shortens those initial long waits. Also, most apps offer some kind of ‘quick scan’ mode, which as the name suggests is just a swift manual check-up. The second pillar of an antivirus app’s defenses is the real-time component, which examines files being introduced to your system, and processes that are fired up – everything happening on your PC right now, in real-time, in other words. Again, if it detects something bad cropping up on your system, it’ll intervene. With both methods, the antivirus application relies on what are known as 'definitions': a library of signatures of existing malware. These definitions are kept as current as possible with updates piped to the antivirus software usually on a daily basis (or even hourly). That said, no matter how quick definition updates might be delivered, there are always freshly introduced pieces of malware out there that have never been seen before, which is why any good antivirus will also use heuristic technology. This simply means monitoring for suspect or malware-like behavior in the processes or files on the host PC, in order to catch something new which isn’t yet present in the program’s definitions. Real-time protection is really the key to defending your PC, aiming to ensure that malware doesn’t get onto your machine as you go about your daily computing usage. That said, it can be worth running a manual system scan with your antivirus now and then (or scheduling one to happen), because there’s a chance it might just pick up something that was previously missed (due to subsequently updated definitions). In truth, that’s probably not a likely scenario, and strictly speaking, you may not ever want to run manual scans – indeed many folks don’t bother – but it doesn’t hurt to do so occasionally as a kind of ‘safety net’ measure. When a piece of malware is found on your PC, the antivirus will take immediate action, hopefully stopping any malicious processes in their tracks there and then, while quarantining the malware so it can’t harm your system. As we’ve seen in our antivirus reviews, when it comes to particularly dangerous malware like, for example, ransomware, sometimes the process isn’t quite stopped immediately, which may mean the ransomware manages to encrypt (hopefully only) a small number of files. Some packages will (again hopefully) be able to recover those files (fingers crossed). The point here being that in some rarer cases, the damage isn’t stopped immediately, but the antivirus should step in very swiftly and any casualties should be minimal. Of course, as part of looking after your system, a good antivirus will bring in extra layers of defense – such as a ransomware shield to defend against that particularly nasty strain of malware. Commonly, an antivirus app will also protect your surfing with specific web protection measures, popping up warnings and preventing you from landing on any web pages which might carry malware, or are phishing vehicles, for example. How does antivirus software work? Antivirus apps use multiple layers of defense to guard against all the bad stuff which is floating around out there online. The key elements are real-time protection and heuristic technology, which should catch existing and as-yet-unknown threats respectively, helping to make your PC a safer and more secure place. Of course, we have to bear in mind that nothing is completely bullet-proof in the security world –even the best antivirus apps aren’t infallible – and common sense plus good practice on the part of the user will always play an important role.
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Game information Kathy Rain (PC) Developers: Clifftop Games Publisher: Raw Fury Games Released: May 5, 2016 MSRP: $14.99 / £10.99 Every great modern detective has a vehicle that sums them up in a visual nutshell. Morse had the Jag, Columbo had that Peugeot deathtrap, Jack Irish had the Studebaker for a while, and to a lesser extent, the Scooby Gang had the Mystery Machine. Kathy Rain is no different; storming around the quiet town of Conwell Springs on the back of her customised chopper, a.k.a. The Katmobile, in an effort to solve a decade's old mystery. But between all that functional aggression on display, there was an unexpected beauty in the framework and fragility in its rider. Now, I might be skipping to the end of the ride here (if only to stop the puns), but Kathy Rain might just be the best adventure game I've played in a long time. Kathy Rain, a journalism student with a rough-and-ready attitude, returns to her hometown just in time to see her grandfather put to rest. Reuniting with her widowed gran, Kathy learns that he’d been in a vegetative state for nearly all of her time away, and not long after he investigated the suspicious drowning of a teenage girl. Burdened by guilt and a need to fix the past, Kathy takes it upon herself to crack the case. But it’s only a matter of time before unseen forces put her tough-girl credentials to the test. Kathy Rain is a taut, offbeat thriller from start to finish; an alt. rock riff on Nancy Drew by way of Twin Peaks. What opens as a fairly straightforward pulp noir, later develops into something more intimate and adult. And despite the Black Lodge surrealism of its final act, Kathy Rain sticks to the landing not only because of perfectly plotted clues, but the eponymous heroine as well. Kathy's rebellious nature is fun to watch, but all that arrogance and quick wit comes from a damaged place, covering up some shocking scars in the process. Yes, we get a strong female heroine, but not for the sake of a checklist or cliché. She's portrayed as a very human character, throughout; sympathetic and mischievous in equal measure. Kathy Rain knows when to pull its punches and when to hold back, creating intrigue in its central figure as much as the dead girl she's investigating. It's not all doom and gloom, though. She also has the perfect foil in the form of her happy-go-lucky and devoutly religious roommate, Eileen. The odd-couple act works well, serving as a lynchpin for the game's contrasting views on legacy and faith. In terms of gameplay, it’s your traditional point-and-click adventure; the kind that’s been seeing a quiet revolution in recent years with Gemini Rue, Technobabylon, Resonance, and the Blackwell series. Those games are mentioned specifically because Kathy Rain shares their same indie trait of having their puzzles and solutions locked to one or two locations. Sure, it makes for a tighter experience, but it does make you pine for the LucasArts complexity of old. Speaking of which, seasoned adventureres will likely breeze through this one, not that it takes away from the ingenuity involved. Kathy Rain works best when you play detective and the game usually rewards you for such initiative, like asking the right people about certain places, or searching for names in a phone book. The game has at least four to five tough hurdles to solve, albeit in fun and refreshing way (especially the audio mani[CENSORED]tion ones), but if you're new, you actually don't need to panic. Communication turns out to be its greatest strength. If you’re stuck, or at least tried to think outside of the box, Kathy will always drop a hint if you're in the right ballpark. A bad adventure game will always shut you down, with no hint of whether you were close or not – artificially heightening the challenge and killing the pace in the process – but here, you’re always a conversation or monologue away from good advice. It’s definitely the kind of writing adventure games need right now, and Kathy Rain does its best to guide you without being too obvious. When a puzzle does fail, it's usually through repetition or cheap logic. In one location, you have to use the same distraction for two separate items. Another time, someone uses Caller ID against Kathy's lies, so when you call them from elsewhere, the plan suddenly works. It's nothing game-breaking, just an odd dip in quality. If there are any negatives, they’re mostly down to personal preferences and sequel hooks. The voice acting is mostly on point, especially from Kathy and Eileen. Both give these excellent turns of vulnerability and dark horse humour in what could’ve easily been one-note roles as Edgy Biker Chick and Female Ned Flanders. Admittedly, the supporting cast doesn’t always hit the same watermark, with the main antagonist being more camp than sinister, but I've always attributed that problem to Wadjet Eye's Dave Gilbert when he's directing, being far too enamoured with his leads to the detriment of the bit part players. By all means feel free to disagree, but I felt the same way about the otherwise stellar Blackwell series. Compared to their current contemporaries, the sprites could do with some finer detail to match their portraits, but the locations perfectly capture the rural sleepiness of Conwell Springs. Though we don’t see much of the landscape, it’s the little snapshots that get their chance to shine; a rundown place by the lake, the dusty attic of cozy home, and a small-town jail cell to name a few. Each one is enhanced by a great soundtrack, too, flirting between soft synths and drum barrel beats for a neo-noir vibe. As with the Blackwell series, Kathy Rain holds its biggest mystery back in hopes for a sequel; though, thankfully, not enough to make it an unfulfilling experience. Like all good detective stories, the case is more of a reflection of the self, and Kathy is thoroughly deconstructed and reinvigorated in her search for the truth. In a way, Kathy Rain plays out like a solid TV pilot; a standalone adventure with likable characters and personal journeys that'll have you tuning in for next time. No hyperbole, Kathy Rain is yet another milestone in this resurgence of old-school point-and-click adventures. It’s a fantastic thriller, a remarkably deep and adult story about grief, transition, religion, and the personal decisions that make or break us, while being an engrossing adventure game for veterans and newcomers alike. I'd make a terrible bike pun here, but I've got nothing. I just hope Miss Rain comes roaring back with another mystery, real soon. [This review is based on a retail build of the game provided by the publisher. Hamza Aziz, employed at Raw Fury Games, previously wrote for Destructoid. As always, no relationships are factored into this assessment.] System Requirements CPU: Info. CPU SPEED: 1 gigahertz (GHz) or faster 32-bit (x86) or 64-bit (x64) processor. OS: Windows 7 or higher. VIDEO CARD: DirectX 9 graphics device with WDDM 1.0 or higher driver. FREE DISK SPACE: 1 GB.
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After banning Zoom earlier this year, India's tech ministry decided to hold a competition in order to find a home-grown video conferencing solution that could be used by the country's public sector. The country's IT minister Ravi Shankar Prasad announced in a recent tweet that the competition has come to a close and a winner has been decided, saying: “Happy to share that Vconsol, a product of Techgentsia Software Technologies Pvt. Ltd. from Alappuzha (Kerala) has won the grand challenge. My congratulations to the entire team of Vconsol for coming up with such a wonderful video conference solution.” These are the best business webcams for working from home Add an extra screen to your home office with one of the best portable monitors Also check out our roundup of the best business headphones and earphones Home-grown video conferencing solution Home-grown video conferencing solution Techgentsia Software Technologies, which developed Vconsol, will receive $133,000 for winning the competition, $53,000 over the next three years and contracts that will see its video conferencing app rolled out across the public sector for four years. India's competition to find a home-grown video conferencing solution began in April of this year after the country's government banned Zoom from being used in the public sector citing security concerns. While almost 2,000 applicants participated in the competition, Vconsol was the first to reach a longlist of 12 and then to make it to a shortlist of five before eventually winning the competition beating out HCL and even Zoho. In addition to Techgentsia, India's IT ministry also chose Sarv Webs, people Link Unified Communications and Intrisive Softlabs that will each receive $33,000 to continue developing their video conferencing products over the next three months.
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