Everything posted by Dark
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The Ministry of Health again released updated data on the coronavirus in the country. In total, there have been 141,799 confirmed positives, having carried out a total of 928,797 tests, of which 787,018 were negative in the test. For its part, 59,442 people have already been discharged after overcoming the disease, and 8,395 are still admitted treating. Of these, a total of 943 are in the ICU. The number of fatalities is 4,099. Coronavirus cases by department Lima - 87,478 Callao - 9,953 Lambayeque - 7,020 Piura - 6-942 Loreto - 3,959 Freedom - 3,818 Ucayali - 3,530 Áncash - 3,455 Arequipa - 2,921 Ica - 2,662 Junin - 1,675 Tumbes - 1,219 San Martín - 1,093 Cusco - 916 Huánuco - 708 Cajamarca - 669 Ayacucho - 639 Amazon - 546 Moquegua - 447 Pasco - 426 Mother of God - 402 Huancavelica - 383 Tacna - 372 Puno - 322 Apurimac - 152
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Game Informations : Developer: joe Fielder Platforms: Computer Initial release date: April 28, 2000 at 9:12PM PDT Sure, you've seen it all before. It's a standard 3D N64 platform game, but this time it has a "chameleon twist." This means you use your tongue to snag objects and pull yourself about, to gobble up enemies and shoot them at others, and to basically solve any other problem that might come up. So, it's "Yoshi-meets-Mario" in a Bomberman 64-like perspective. If you don't mind excessive lack of originality, then you'll be prepared to find exactly what you'd expect from this equation: a game with its share of problems, though one that can be fun at times, too. As one of four different chameleon characters, you must make your way through up to seven different worlds collecting crowns and hearts, jumping from platform to platform, and vanquishing foes along the way. There's definitely a children's book theme at work here, from the Alice in Wonderland story (your character chases a white rabbit from stage to stage) to the food-inspired or Jim Henson-like designs of the enemies (you'll never forget the first time you're attacked by an ice cream sandwich with eyes) - though that seems appropriate, since if you're over ten, you'll probably find the game incredibly easy. The game's puzzles and bosses are sometimes pretty fun, but figuring out how to beat them is almost always totally obvious right from the start. This, coupled with the fact you only have to run through four of the title's stages before getting to the main boss, makes for a pretty quick game. Health bonuses are also extremely easy to acquire, making it so that you're more likely to simply give up before you run out of lives. Also somewhat simple is the game's multiplayer mode, which consists of picking up objects and shooting them at your friends to knock them off platforms - played in either a timed-trial style or a "once you're out, you're out of the competition" style. Neither way is particularly interesting, whether you've got two, three, or four people in the mix. Jumping from the gameplay to the visuals, the graphics aren't as bad as the similar-looking Bomberman 64, though the rampant use of textures may start to make your eyes bleed after a while. The game camera can be slightly adjusted in a few different directions, though, as in all 3D titles with perspectives like this, not as much as you'd like. Of course, there are a few instances where this is a problem, but overall, it's not a major frustration. But all of this aside, Chameleon Twist isn't worth ragging on too badly because it's not outwardly offensive in any way; it's just obviously aimed at a young audience. Really, it's a pretty innocuous little game and probably worth a rental if you have an itch for another 3D N64 platformer. You won't likely entertain any thoughts of buying it afterwards, except possibly as a present for a younger relative. Kids though, they'll eat it up. System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
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A few weeks ago, Hyundai unveiled the new generation of the Elantra 2021 worldwide, a car that offers a fairly breakthrough design for the sedan segment, far removed from the conservative style of past versions. But the news does not end there, since through various teasers, Hyundai advances the Elantra N Line, which will distinguish itself by adding specific elements from the Hyundai N sports division and an improvement of the mechanical part to remain, for now, as the most radical Elantra, until a full-fledged Elantra N appears. According to Hyundai, the Elantra N Line will not only enjoy a sporty image, but also a slightly more dynamic handling, since both the suspension and other elements of the chassis will have a new set-up. Hyundai has also indicated that the Elantra N Line will add a new turbocharged engine, which will position it, for the moment, as the top-of-the-range model. No further details have been confirmed, but it is almost a fact that it is the 1.6-liter capable of generating 201 Hp and 264 Nm of torque, associated with a seven-shift dual-clutch automatic transmission. Yes, the same that we know in the KIA Cerato GT.
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Cyber attacks on enterprise cloud services have soared by a whopping 630 per cent during the lockdowns caused by the COVID-19 pandemic. A new study from McAfee found that the use of such cloud services grew by 50 per cent across all industries during the given period, but faced a huge increase in threats. However po[CENSORED]r collaboration tools such as Zoom, Microsoft Teams and Skype were also hit by large numbers of attacks as millions of workers adapt to a new way of working. Amazon Detective makes it easier to spot cloud security issues Cloud security can be broken down into 4 practical steps SAP reveals security holes in certain cloud products The study, titled ‘Cloud Adoption and Risk Report: Work from Home Edition’, is based on aggregated and anonymised usage data from more than 30 million McAfee MVISION Cloud users across the world from January to April 2020. Data collected during this time frame shows several significant emerging trends pertaining to enterprise cloud services, such as increased adoption across industries, cloud-native threats and access from unmanaged devices. Cloud security Many attacks targeted online collaboration tools, including large-scale attempts to access cloud accounts using stolen credentials. Usage of collaboration platforms such as Cisco WebEx, Slack, Microsoft Teams and Zoom has jumped by up to 600 percent in recent months, with McAfee estimating that external attacks on cloud accounts multiplied sevenfold, and anomalous login attempts also tripled from January 2020. “The move to widespread remote working has required many industries to adopt new cloud services ...it is important to recognise the increased threat from cyber criminals who see opportunity in cloud services that are not managed securely.” said Nigel Hawthorn, data privacy expert for cloud security at McAfee. The study emphasises the pressing importance of cloud-centric cybersecurity solutions for enterprises. Regardless of industry, businesses need to acknowledge cloud-native threats and take steps to mitigate the risks. They must think cloud-first, both in terms of the associated security approach as well as functioning, so that their operational and cybersecurity requirements are both addressed
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v1, color and effect ❤️
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Want mechanical switches but don’t want to put up with the noise? Corsair’s Strafe RGB MK.2 mechanical keyboard, which uses Cherry MX Silent Red switches that have the same actuation point as Cherry MX Reds, is now available on Best Buy for $99.99, $50 off its usual $149.99 This is a gaming focused keyboard with a USB pass-through port for your best gaming mouse, best gaming headset or whatever else you want to plug into your PC. The Strafe RGB MK.2 also has full per-key RGB lgihting and 8Mb of onboard memory for creating up to 3 different profiles. This quiet gaming keyboard also has n-key rollover and dedicated media controls, including a volume wheel. The Stafe MK.2's Cherry MX Silent switches have the same 45 cN operating force as Cherry’s MX Red and MX Speed switches, while chopping 0.3mm off the MX Red’s 4.0mm travel distance. For that trade, you’ll get “30% less noise,” at least according to Corsair. The MX Silent version of the Strafe MK.2 has been bouncing back and forth between $99 and $150 for a while but has never been cheaper than this. If you’re like me and your constant typing has been bothering your partner or roommate during this new work-from-home world, this might be the best gaming keyboard for you.
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The head of the COVID-19 Operations Command, Pilar Mazzetti, warned that "difficult weeks" are coming in Peru because the cases of people who become ill as a result of the coronavirus (COVID-19) are going to increase. In dialogue with ATV +, Mazzetti assured that our country is on the plateau with respect to the number of infected by COVID-19, although he considered that this is fluctuating, as President Martín Vizcarra pointed out. "Difficult moments are coming, difficult weeks, because people are going to get sick, that does not mean that we are not on this plateau, which -as you see- fluctuates a little, which is typical of pandemics. On the other hand, we must recognize that the epidemic in our country is heterogeneous, "said Mazzetti. "What we are experiencing right now is (the case of) the people who are getting sick who 15 days ago were positive and are now getting sick," he said. In addition, the former Minister of Health made a distinction between people who test positive for COVID-19 and those infected who require medical attention according to their state. "We have to understand that what we have on the plateau are the cases that are becoming positive, that is, the contagion from person to person. We are entering a moment that this tends to stabilize, contagion, the number of positive people who are appearing day by day, "he said. "This is not the same as the number of people who get sick, because in reality if you become infected at this time you begin to have a clinical picture about 15 days later, approximately, and after that you can reach a delicate situation 15 more days and stay delicate, even, two or three weeks, "added Mazzetti. The specialist remarked that it has been seen that in the north of Lima and in San Juan de Lurigancho "a significant number of people are beginning to have demonstrations" of COVID-19.
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Game Informations : Developer: Lauren Fielder Platforms: Computer Initial release date: April 28, 2000 at 9:11PM PDT Acclaim's Bust-A-Move 99 brought little to the series on the PlayStation, aside from a hefty collection of homemade puzzles and a sparsely entertaining edit mode. However, the Taito-created Nintendo 64 version of essentially the same game delivers what most puzzles game fans want most - more in terms of multiplayer mode, along with a few additional features added since Acclaims Bust-A-Move 2 Arcade Edition that came out on the N64 this time last year - namely, a collection, a four-player mode, and an edit mode. There are five modes of play in all. Arcade mode is the arcade conversion of Bust-A-Move 3, with a puzzle option, in which a single player works through the levels without an opponent, neither human nor CPU. There is also a player vs. computer mode, and a player vs. player mode for two-player challenges. The challenge mode is a single-player match where you solve about 25 puzzles. Your success will be evaluated at the end. The win contest mode is another player vs. CPU game. The collection mode is basically what you saw (or might have seen) in Natsume's Bust-A-Move 3. A bunch of people of no discernable age made puzzles for Taito, and more than one thousand of these ended up in the final game. These puzzles usually take just seconds each to get through, and a good handful of them require little more than one to four shots (or turns) to complete. The ones that take longer seem nearly impossible, poorly constructed, and are likely the craftwork of some mean, disturbed little child with a vengeance. The good thing is, you don't have to complete one collection puzzle to move on to the next. You can sample them all and simply skip the ones you don't like. The last option in the N64 version, like in the PlayStation game, is the edit mode. The puzzle-building components aren't exactly complex, but they can be quite addictive. You select from a handful of primary and secondary colors, then throw in clear bubbles, stars, block bubbles, and so on. The screen can be adjusted for wide-screen or regular play, and you can save about 25 of your puzzles to a memory card to progressively work through. The interface for constructing puzzles is basic and intuitive, and it is actually pretty fun to try to determine what makes for a good puzzle - easy or difficult. The problem is, it's just as easy to construct a simple puzzle that brings bubbles smashing down in two moves as it is to build an extremely difficult puzzle by alternating colors and never grouping two together - which can be disappointing. Where Bust-A-Move 99 for the N64 really shines is in the three- or four-player modes. These modes are engaging enough to keep you playing after you've long since tired of a simple two-player game. One complaint, however, is that (in what appears to be an obvious developer oversight) you're stuck with four game spaces on the TV monitor, whether you're in a three-player or four-player game. Because of this, the screens are really tiny, with silly pictures of your respective character under your playing space taking up about one fifth of your panel of the monitor. This makes no sense. Clearly, resolution issues were at play, but why not just present three spaces for a three-player game? The N64 version, like the PlayStation game, suffered from the occasional cluttered background, making the bubbles occassionally difficult to see. However, this wasn't consistently the case and therefore didn't really damage gameplay. And aside from a few sound glitches between levels, the cartridge didn't do much to damage the music. Could it, anyway? A minor, yet positive, note: Taito held on to the subtle control feature introduced in Bust-A-Move 2 for the N64. That is, besides analog/digital control options, you can use the left and right shoulder buttons to move the bubble projector ever so slightly, as opposed to a complete move with the stick or the D-pad. The game is Rumble Pak compatible, too. So really, the way to play Bust-A-Move 99 on the N64 and get the most out of it is to play the four-player mode (just sit close to the TV) and learn the characters well. Bubbloon is no doubt the most charismatic of the lot, but the other characters have pretty decent fighting patterns, so to speak. For example, SSB will drop sets of and Jack will drop the tough to dispel rainbows and the impossible to rid blocks on your partner every time you clear a set or more of bubbles. When you're playing against three other players, each with different characters, learning and following the strategies of each adds a lot of value to the game. Overall, Bust-A-Move 99 for the N64, like the PlayStation version, is neither a revolutionary take on puzzle games nor a unique take on its own series. Yet it's a good game that will likely satisfy fans of the arcade game, as well as puzzle-game fans in general. If you have both systems and you're considering which version to buy, choose this one because of the multiplayer mode - the Nintendo 64 library is not brimming with cool multiplayer puzzle games. If you aren't familiar with the series, you don't have a PlayStation, and you simply want to know if it's worth your while, you can't go wrong picking this one up. System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
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Sorry brother, in the past you had several problems that affect your reputation, if they give you opportunity in 30 days, in 30 days you can improve your activity, get a project, and improve everything so that people see that you have changed and that you can be a future moderator. From me you have #CONTRA
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Connect to Teamspeak3 more often please, so that I have an opportunity to join the project, from me #PRO
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Welcome to CSBD!
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With a free screen recorder, you can capture exactly what's happening on your screen (whether it's the entire display or just a selected area) and either stream it live, or save it as a video file. The best screen recorders can do a lot more than that though, with options for recording your own commentary as a voiceover, adding captions and notes, and even using picture-in-picture to add footage from your webcam. The right software will also let you export your recordings in a variety of formats, and even export them directly to YouTube. Not all free screen recorders are the same though – some only record for a few seconds, some come bundled with extra software you probably don't want, and some apply unsightly watermarks to your finished videos. That's why we've rounded up the very best screen recorders you can download today, helping you choose the right one for your project. Whether you're making a software tutorial, recording a Let's Play video, or capturing a video call, there's something here that'll fit the bill. If you’re a keen gamer, OBS Studio is easily the best screen recorder for you. Unlike the hugely po[CENSORED]r FRAPS (which only lets you record for 30 seconds at a stretch unless you’ve bought a license, and applies a watermark to the resulting footage), OBS Studio is open source, and completely free to use without restrictions. OBS Studio supports both streaming and recording in high definition, with no restrictions on the number or length of your creations. You can stream live to Twitch or YouTube gaming, save projects and come back to them later, or encode your footage in FLV format and save it locally. Because OBS Studio can record directly from your graphics card, it’s able to capture games running in full-screen mode (many other screen recorders can only record if the game is windowed), with customizable hotkeys to control the recording. OBS Studio can also make full use of multi-core CPUs for improved performance, and can record at 60FPS (or even higher). It might take a little while to set it up exactly how you want, but OBS Studio is by far the best and most powerful screen recorder for gamers. OBS Studio is our favorite free screen recorder, but Flashback Express comes an extremely close second. Despite being a free version of a paid program, FlashBack Express won't put ugly watermarks over your recordings or impose time limits, and it's packed with features and tools that rival many premium programs. Its interface is less intimidating than OBS Studio, so if you've never used a screen recorder before, it's an excellent choice. You can record from your whole screen, a window, a selected area, or a webcam. Once you’ve finished, your recording will appear in a simple editor, where you can crop and trim it to suit your needs, then export it to YouTube, an FTP server, or your PC. That’s all fairly standard fare for a free screen recorder, but take a minute to dive into Flashback’s advanced options and you’ll find a wealth of thoughtfully designed settings that will make your desktop recordings look truly professional. The recorder can automatically obscure passwords entered on screen, replace your silly wallpaper with a plain one, hide messy desktop icons, and highlight your mouse pointer to make it easier to follow. There's also a dedicated gaming mode that lets you define the number of frames recorded per second. There’s no limit on the length of your recordings unless you choose to set one, which can be useful if there’s a chance you might accidentally leave the recorder running. You can also choose to break long recordings up into chunks – a brilliant touch that helps you avoid creating huge, unwieldy files. Your recordings won’t be watermarked, either. Following a recent update, Flashback Express can export in WMV, AVI and MP4 formats, eliminating the need for a separate video converter, and it no longer requires a free license key for activation – just install the software and you're ready to start recording. Developer Blueberry Software has also released a free screen recorder designed specifically for games – FBX. This recorder captures HD in-game footage, with hardware acceleration for AMD and Nvidia cards, and Intel CPUs. If you're thinking about upgrading to FlashBack Pro, Blueberry software is offering TechRadar readers an exclusive 25% discount.
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HTC’s former CEO Peter Chou is coming back to the VR market this year with a new attempt at making the best VR headset. The XRSpace Mova, however, is more akin to the Oculus Quest than an HTC Vive headset, due to its standalone form factor that doesn't require tethering to any PC or smartphone. Set to ship in the third quarter of this year, the Mova is something like a suped up Oculus Quest. Like Oculus' standalone HMD, the Mova doesn't require external base stations for tracking. Instead, the Mova hast two cameras on its front to track both a users’ hands and their movement right out of the box. The Mova comes with built-in 5G support annd runs aa Qualcomm Snapdragon 845 processor, which runs at a clock speed 2.8 GHz, compared to the Quest’s 2.45 GHz Snapdragon 835 CPU. Those who want something solid to hold onto can buy physical controllers for the Mova. You can also add external tracking sensors, which XRSpace compares to the HTC Vive Tracker. At $599, the Mova is $100 more expensive than the highest-model Oculus Quest, and even though it comes with hand-tracking out of the box, the Quest’s experimental hand-tracking feature just recently left beta and is now free for third-party developers to add to their apps. So, aside from a more powerful processor, what does the Mova offer that’s new? Well, remember Playstation Home? Second Life? That one episode of Futurama where they visit the internet? Think of those, but in VR. Called Manova, the Mova will ship with an “expansive virtual world” with selfie-generated avatars, private homes/hangout areas, public city centers, virtual conference rooms and an area called MagicLohas that focuses on “wellness exercises and activities.” This isn’t entirely unheard of. Second Life creator Linden Labs once tried the same thing with Sansar, a similar VR world that the company ended up selling off when it failed to generate revenue. But Chou thinks that Manova is different. “I think the difference is they designed those things based on the PC first and then they tried to put it on VR,” he said, as per The Verge. “They don’t have a good digital avatar and they don’t have a holistic consideration of the mass-market consumer using it.” That’s a pretty vague statement, and it doesn’t help that the Mova’s third-party app partnerships only promise standard fare, like the Getty Images VR Viewer or Angry Birds VR: Isle of Pigs. Meanwhile, the Quest has killer apps, like Vader Immortal and Beat Saber. With hand tracking included from the get-go as the primary control mechanism, though, it’s possible that the Mova’s library will grow to include unique experiences that competitors might not be able to offer. XRSpace hasn't mentioned to plans to allow the Mova to link to a PC like the Quest can with Oculus Link. The Mova is an ambitious headset that’s banking a lot of appeal on a VR world and 5G support, even as many users remain in homes with Wi-Fi and other VR worlds flop. Still, with the pandemic forcing people to find new ways to congregate online, maybe the Mova is launching at exactly the right time.
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PARIS -- The French government announced an 8 billion euros ($8.8 billion) aid package to help the auto industry recover from the coronavirus crisis, including increased incentives for new electric vehicles and boosting a scrapping program to get higher-polluting older models off the road. Speaking Tuesday at a Valeo parts factory in northern France, President Emmanuel Macron said the government wanted France to be the European leader in EVs by getting automakers to repatriate production from abroad and develop new models on French soil. "We need a motivational goal: Make France Europe's top producer of clean vehicles by bringing output to more than 1 million electric and hybrid cars per year over the next five years," Macron said at the news conference. To help reach that aim, Macron said France would increase the state bonus for private consumers buying electric cars (that cost up to 45,000 euros) to 7,000 euros from 6,000 euros. Business customers can get a 5,000 euro bonus. There will be a 2,000 euro bonus for plug-in hybrid vehicles, as long as they can travel at least 50 km on battery power alone and cost no more than 50,000 euros. The more generous bonus for EVs will be available from June 1 until Dec. 31. Macron is also doubling the trade-in premium designed to get older, less-efficient models off the road. People who buy a new or used latest-generation gasoline or diesel model can get 3,000 euros, while full-electric models are eligible for a 5,000-euro bonus. Income requirements for the program are being relaxed so that 75 percent of French households are eligible, Macron said. The doubled bonuses will be available starting June 1 and will last until 200,000 cars are sold. A buyer turning in an older car for a new EV could be eligible for up to 12,000 euros under both programs. In all, France will set aside more than 1.3 billion euros to jump start demand and reduce dealers’ stocks. Sales fell 72 percent in March and 89 percent in April under lockdown measures to slow the spread of the coronavirus. “This is a historic plan for a historic situation,” Macron said. Renault joins battery venture Renault will join PSA and the energy utility Total in an all-French venture manufacturing batteries for electric and hybrid cars, Macron said on Tuesday. PSA and Total are collaborating to build battery cell factories in France and Germany. Renault will develop a 100 kilowatt-hour electric motor for Renault-Nissan alliance vehicles at its site in Cleon, France, rather than in Asia, Macron said. Under a new alliance plan announced this year, Renault will take the lead in EV development. The French president also announced that PSA Group would be producing a future full-electric 3008 compact SUV, on a new-generation platform, at the automaker’s plant in Sochaux. The 3008 is now available in gasoline, diesel and plug-in hybrid versions. Other support for EVs includes the installation of 100,000 charging stations by 2021, a measure announced earlier. Renault loan pending Macron said that the government would not sign off on a planned 5 billion euro state loan for financially troubled Renault until management and unions had concluded talks over the automaker's French workforce and sites. Renault will announce details of a plan to cut 2 billion euros in costs on Friday. Renault is reportedly seeking to close several small parts and assembly plants in France, and union leaders will be briefed ahead of Friday’s cost-cutting announcement. In addition to the Renault loan and money for incentives, the French government has subsidized the salaries of some 250,000 automotive and related industry workers during the crisis. French government officials have signaled their willingness to extend aid to the auto industry in the coronavirus crises, but warned that it was contingent on “repatriating” production from overseas. Macron did not refer specifically to that demand, but he said that no models currently built in France should be built elsewhere in the future and that “value added” products should be “relocalized” in the country. Other measures announced Tuesday include a 1 billion euro fund to support production, including 200 million euros in grants to suppliers to upgrade factories. Startups and other promising companies will be backed by 600 million euros in investment capital.
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The State of Emergency will continue, at least, until June 31. Therefore, mandatory isolation will be maintained until the coronavirus is controlled in the country. You can only go out to meet basic needs and some sectors, which are allowed to work. For this reason, supermarkets expanded their hours, with the aim of being available as long as possible to citizens of all regions. Wong The company has issued a statement announcing that the hours of its establishments in Lima will be from Monday to Saturday from 7:00 a.m. to 5:00 p.m. In the case of the stores located in La Libertad, the hours will be less, from 7:00 a.m. to 2:00 p.m., also from Monday to Saturday. Lastly, it announced that its premises located in San Miguel will be operational from 7:00 a.m. to 3:00 p.m. Meter The company differentiates up to four types of hours depending on the locations where the stores are located. Those located in San Miguel will open from 7:00 a.m. to 3:00 p.m. those of Callao, Tumbes, Lambayeque, Piura and Libertad, from 7:00 a.m. to 2:00 p.m. those of Cajamarca and Chimbote, from 7:00 to 18:00; and the rest, classified as "stores nationwide", including those in Lima from 7:00 a.m. to 5:00 p.m. All establishments will close on Sundays Tottus The company will attend, nationally, from Monday to Saturday from 8:00 a.m. to 3:00 p.m., with the exception of its stores in Piura, Trujillo, Chiclayo, Chepén, Sullana, Pacasmayo, where it will attend from Monday to Saturday from 7:00 a.m. to 2:00 p.m. Stores will close on Sundays nationwide. See Square As a general rule, the supermarket will serve the entire country from Monday to Saturday from 8:00 a.m. to 10:00 p.m. However, there are some exceptions depending on the region, although it is a matter of an hour apart. In some stores, the store opens at 8:30 or 9:30. You can check the hours of your nearest supermarket and their hours on the web.
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Game Informations : Developer: Joe Fielder Platforms: Computer Initial release date: 1999. August 19. Chances are, everyone's wanted a remote control car at some point in his life. But it's also just as likely that you've had the chance to take one out for a test drive, found how quickly the little machine gets stuck under a desk or behind a doorway, and then, the glamour having faded, moved past the need to own one. That said, Acclaim has created a video-game version of R/C car racing that reenacts reality all too well. The cars in Re-Volt vary in three main areas: acceleration, top speed, and weight. (Front, rear, and 4-wheel drive are also options.) Weight is the most important because the lighter the car, the more likely it'll flip over or spin around. So the heavier the car, the more in control you are. The physics are ruthless even on the basic setting; on simulation, they're hell. On arcade? They're reasonable, but still tough. The gamut of power-ups gives the game a Mario Kart-like quality, where you'll constantly be diving for a new weapon with which to blast the leading cars. A respectable variety of items is available, from oil slicks to homing bottle rockets to electro pulses that cut your opponent's power and an item that turns your car into a bomb (yes, your antennae becomes a fuse), a fate you can only defer by smacking into another car. Beyond the expected tournament modes, there's also a stunt arena, a track editor, multiplayer races, and a multiplayer battle-tag mode (essentially tag). The multiplayer race keeps a fast frame rate, the perspective provides a good view of your surroundings, and you have computer-controlled racers as competition, but the battle tag is silly, the stunt area is pretty worthless, and the track editor is as basic and clunky as that of Jeremy McGrath Supercross '99 for the PlayStation. The poor performance of most of the extras doesn't detract much from the game. The basic game elements do that just fine. There are just too many things to vex you in Re-Volt, from a basic corner turn that forces you to spin out completely to a leap off a curb that causes you to flip over. From sustaining constant enemy fire to getting stuck on a wall at the absolutely worst time. Instances where you'll get knocked back from first place to last place with the finish line in site are common. Cases where you simply lose valuable seconds are even more common. This is a game that will at times tempt you to destroy both controller and TV. There are simply too many things that can go wrong and do go wrong, either in order or concurrently. Think back to the original Wipeout, where you were slowed to a crawl whenever you touched the wall. Magnify that by ten, and you have an idea of what Re-Volt is like. It's a shame, because all the elements are in place for a great racing game, but they end up ganging up on you instead of setting up the sort of intriguing challenge you'd expect. Re-Volt on the Dreamcast is clearly the best version of the three home editions. The soundtrack is very solid, with an array of clubby techno tunes; the graphics are as sharp as they were on the PC; and the control even feels a little better than on the PlayStation and Nintendo 64. That said, it still remains an evilly unforgiving game. System Requirements Processor: Intel Pentium III / AMD Athlon MP. Graphics: AMD Radeon Xpress 1200 Series or NVIDIA GeForce 6200 LE. System Memory: 32 MB RAM. Storage: 200 MB Hard drive space.
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The Urban Transport Authority for Lima and Callao (ATU) ordered today, through an Executive Presidency Resolution, that the provision of the regular public transport service for people in Lima and Callao be carried out with 100% of the fleet of companies that provide such service. The measure is taken within the framework of the beginning of a new stage of the productive reactivation, where different economic activities have been restarted. As specified, the companies providing the service must comply with the provisions of the guidelines, protocols and sanitary regulations approved by the Ministry of Health (Minsa) and the Ministry of Transport and Communications (MTC). Among these guidelines it is highlighted that the vehicle must be disinfected before and after its working day; drivers and debt collectors should check your temperature before starting and ending the work day; the use of a mask throughout the day and washing hands with soap and water every time you finish a route. The ATU has arranged that for the provision of the service, the vehicle units are registered in the fleet programming link http://18.191.3.110/transporteUrbano/ until 15:00 hours the day before the date of operation. As recalled, the ATU ordered in mid-March that only 50% of the fleets operate to ensure the mobility of people who, despite the state of emergency due to the COVID-19 pandemic, must continue working.
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Game Informations : Developer: Trent Ward Platforms: Computer Initial release date: April 28, 2000 at 9:10PM PDT Whether you'll admit it or not, I'm willing to bet that there was a time in your life when there was nothing cooler in the world than watching construction equipment do their thing. I'm also fairly sure that you spent a great deal of time sitting around in your backyard filling up hapless Tonka trucks with dirt, sticks, and rocks - and making engine noises with your lips that would leave anyone within a three mile radius of you covered in saliva. Unfortunately those halcyon days of youth have passed, and we must move on to more adult pursuits. Like Nintendo's newest N64 title, Blast Corps. In this frighteningly entertaining new cart, developers Rare have gone all out, combining nuclear weapons, giant robots, construction vehicles, AND load motor noises in one title. The results are spectacular. Unlike most games that revolve around destruction, Blast Corps actually gives you a pretty good reason for leveling an entire city block. A nuclear device has started leaking, and it's headed on an automatic path through the middle of several po[CENSORED]ted towns. You've got to destroy any buildings in the carrier's way, find glowing dots called RDUs (there's a rational explanation for this too, but it escapes me right now), and free any trapped civilians in order to beat each level and move on to another part of the globe. Although this sounds fairly mindless, the unique relationship between the terrain and the vehicles you pilot ensures that Blast Corps will exercise your mind as well as your reflexes. And there are plenty of vehicles to choose from: Ramdozer, a powerful and easily control bulldozer; Backlash, a bizarre dump truck that requires you to attack by sliding into buildings; Skyfall, a weird race car that forces you to drop down on top of buildings; Thunderfist, a giant robot that rolls along the ground like an armored bowling ball; and best of all, J-Bomb, a flying monstrosity that blasts into the air, and then slams into the ground laying waste to all beneath it. This is by no means a complete list of the many devices that you get a chance to control during the course of the game - trains, cranes, and even police cars can become tools in your effort to save the po[CENSORED]ce. So basically what you have here is a game with great graphics, great sound, and a great premise. What's even more impressive is that the game doesn't really have any substantial flaws to speak of - unless you want to count lack of a two-player mode, which really isn't fair. If you've got a N64, and you're into puzzle or action games, I highly, highly recommend this cartridge. System requirements: PC compatible Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
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