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Do you want to be a VIP member of NEWLIFEZM and ZMOLDSCHOOL? Benefits: VIP tag in TAB VIP Skin Special Knife 4 Maximum JUMPS(regular players have 2) 300 Armor[] against infection(regular players have 0) 300 Health[] against zombies or falling damage(regular players have 100) Double Damage[] (in one minute you can do as VIP 16.000 damage(or more) when a regular player can do 8.000) More to come as we are looking you will get free upgrades when we will receive new benefits! [This is the community plugin which has been purchased for our servers] Prices & periods: Small package: [Armor + Health + Maximum Jumps + Double Damage] - 5 Euros - per Month Big package: [Armor + Health + Maximum Jumps + Double Damage + VIP tag in TAB + VIP Skin + VIP on both servers] - 7 Euro Month Small Sackage 1 Month - 5 Euros 2 Months - 7 Euros 3 Months - 10 Euros Big Package 1 Month - 7 Euros 2 Months - 10 Euros 3 Months - 15 Euros PayPal : Click on this link to donate: https://www.paypal.me/csblackdevil OR: Iban:RO80 RZBR 0000 0600 2070 4088 OR: PAYSAFECARD in RON(romanian currency) or GIFT CARDs in Euros8 points
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https://csblackdevil.com/forums/topic/340777-vip-benefits-prices/ https://csblackdevil.com/forums/topic/340774-vip-benefits-prices/5 points
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Do you want to be a VIP member of ZMOLDSCHOOL and NEWLIFEZM? https://csblackdevil.com/forums/topic/340777-vip-benefits-prices/ https://csblackdevil.com/forums/topic/340774-vip-benefits-prices/ For more information contact @myCro ? and @Roselina ✾4 points
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Nick: Whoo!Time: 16:04 (server time)Site: gt.rsProof: Contact method: SMSDaily/Weekly/Monthly boost? :daily4 points
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Hello my little magic friends which i love! Check out ZMOLDSCHOOL new awesome rank that has an awesome design for which i worked a lot because i totally planned to do it this way and i lost nothing! Plus some staff changes, a few.3 points
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Do you want to be a VIP member of ZMOLDSCHOOL and NEWLIFEZM? https://csblackdevil.com/forums/topic/340777-vip-benefits-prices/ https://csblackdevil.com/forums/topic/340774-vip-benefits-prices/ For more information contact @myCro ? and @Roselina ✾3 points
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Rejected! 0 Activity!! Improve it and come back after 1 week! T/C Topic Closed!3 points
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https://csblackdevil.com/forums/topic/340777-vip-benefits-prices/ https://csblackdevil.com/forums/topic/340774-vip-benefits-prices/3 points
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You deserve so much more here .. Congrats Brother ❤️3 points
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<19:13:26> "axelxcapo [AFK]": primero quiero banearte en forum <19:13:26> "axelxcapo [AFK]": luego irme <19:13:49> "axelxcapo [AFK]": que diga <19:13:55> "axelxcapo [AFK]": banear a esos que se dan falsa reputacion2 points
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Game Informations : Developer: Immergity LLC Publishers: Immergity LLC Platforms: PV Initial release date: 25 apr, 2020 These days, you likely associate the MechWarriror franchise with its most recent entry, the free-to-play, MechWarrior Online. Long before the series went in the multiplayer direction, however, it was a single-player experience. The last solo entry in the franchise was 2002’s MechWarrior 4: Mercenaries, an expansion to the original game released two years prior. Fourteen years on and MechWarrior 5: Mercenaries has been announced, not as an expansion but an original game. MechWarrior Online developer Piranha Games Inc announced the title this week along with a pretty vague 2018 release window. An internal team separate to the Online team is working on it. Though it wasn’t a part of the official reveal, it sounds like VR support could be included in the final release. Speaking to a fan on Twitter, Piranha Games President Russ Bullock confirmed that the game was “designed” to support VR. Neither Bullock nor Piranha Games itself has responded to a request for clarification on if Mercenaries will definitely support headsets, though it would be strange to design a game for VR and then not integrate it, wouldn’t it? Adding fuel to the fire, Lead Programmer Brian Windover noted that “native VR support” played a role in selecting Epic Games’ Unreal Engine 4 as the development tool for the project on a blog on Epic’s site. UE4 is indeed highly compatible with VR headsets like the Oculus Rift and HTC Vive. According to an official website, MechWarrior 5 is set in 3015 where different states fight in deep space. Players take control of a BattleMech, a huge fighting machine that rules the front lines with its firepower. It sounds pretty perfect for a VR game; housing yourself inside a giant war machine is one of the best experiences the tech currently offers, as seen in other releases like RIGS: Mechanized Combat League [Review: 8/10]. There’s still a ways to go until MechWarrior 5 releases, but it’s definitely one you should keep on your radar. As a result of a looming global terrorist threat, the governments of major countries have created a Coalition called "Mercenaries". The Coalition accepts soldiers, policemen, special unit operatives or people who have passed the specialized training programme and a psychological evaluation. Applicants are also required to sign a contract with the Coalition and their records are checked to make sure their past is not shady. The Mercenaries participate in various special operations, such as hostage rescue missions, combat operations, liberation of territories, VIP security and so on. Their actions during operations or combat are recorded through various means - body cameras, location tracking devices and health sensors. The recorded data is later analyzed by a special task force within the Coalition. Gameplay. Participate in special operations. Just like in real life, you don't get any second chances and you should not make mistakes. It takes only two hits for the player to die. Use cover; Listen to the sounds around you; plan your actions; remember the locations of enemies and the direction from which they are attacking; react fast and aim well. Cover your team mates, learn to be able to quickly tell a friend from a foe. Pay attention to your ammunition and learn to use various firearms, including those that might not be well suited for the current operation, if this is your only option. Remember: By donning your VR headset you automatically accept and sign a contract with the "Mercenaries" international Coalition and can now begin your training. MATURE CONTENT DESCRIPTION The developers describe the content like this: Blood. Mercenaries VR is a hardcore single-player VR shooter. As a result of a looming global terrorist threat, the governments of major countries have created a Coalition called "Mercenaries". Participate in various special operations, such as hostage rescue missions, combat operations, liberation of territories or VIP security. Just like in real life, you don't get any second chances and you should not make mistakes. It takes only two hits for the player to die. Use cover; listen to the sounds around you; plan your actions; remember the locations of enemies and the direction from which they are attacking; react fast and aim well. Cover your team mates, learn to be able to quickly tell a friend from a foe. Pay attention to your ammunition and learn to use various firearms, including those that might not be well suited for the current operation, if this is your only option. MechWarrior 5: Mercenaries was listed as one of our most anticipated VR games of 2019, but it came with a big "maybe" caveat: Piranha Games president Russ Bullock said in an interview last year that the studio was considering VR implementation. Fast forward to now, and MechWarrior 5: Mercenaries is out in the wild, and according to our review it's very good. It doesn't have VR support, but in a statement provided to VentureBeat, a developer from the studio spoke about plans for implementation in the future. "Officially, Piranha is still interested in VR as a platform," the brief statement read, "but [there are] no plans to consider implementation until next year." RECOMMENDED VIDEOS FOR YOU... video playingThe PC Gamer Show 155: Devil May Cry 5, The Division 2 beta, the best podcast games, Q&A The PC Gamer Show 166: Teamfight Tactics, EVE... 04/07/19The PC Gamer Show 166: Teamfight Tactics, EVE drama, the best and worst of the year so far The PC Gamer Show 165: The big E3 recap show,... 20/06/19The PC Gamer Show 165: The big E3 recap show, featuring Cyberpunk 2077 Funcom's upcoming games - PC Gaming... 11/06/19Funcom's upcoming games - PC Gaming Show 2019 Songs of Conquest interview - PC Gaming... 11/06/19Songs of Conquest interview - PC Gaming Show 2019 Planet Zoo backstage interview - PC Gaming... 11/06/19Planet Zoo backstage interview - PC Gaming Show 2019 MechWarrior, and for that matter most games that trap the player inside a cockpit of some kind (looking at you, Microsoft Flight Simulator) are usually ripe fits for VR. But while we wait for that possible feature to be added to MechWarrior, Vox Machinae is another good mech game that already offers VR support. Shaun Prescott Shaun is PC Gamer’s Australian editor and news writer. He mostly plays platformers and RPGs, and keeps a close eye on anything of particular interest to antipodean audiences. He (rather obsessively) tracks the movements of the Doom modding community, too. Good mech games and VR go together like racing sims and wheel accessories — it just makes sense. But don’t hold your breath for VR support in MechWarrior 5: Mercenaries, at least not yet. Over three years ago back in 2016, MechWarrior 5 developer Piranha Games showed interest in VR support for its combat-focused mech simulator. Back then, the President of the company stated that it was “designed” to support VR and they actually held a single demo for the game’s VR support at and industry event leading up to release. A programmer even stated that “native VR support” was one of the reasons they picked Unreal Engine for the game. But now that release has come and gone on the Epic Games Store, there is no peep of VR support at all. We reached out to the developer for comment on the topic and received the following statement from a spokesperson on behalf of Piranha Games: “Officially, Piranha is still interested in VR as a platform, but no plans to consider implementation until next year.” So that’s not a “No,” but it’s also not a “Yes!” either. My reading of this means that they’d love to get it working well without sacrificing resources for the core game, but it’s not a priority and if it does happen it won’t be for a while. That’s just my assumption on things, though. Currently the top of the pile in terms of VR-focused design for a mech combat game is Vox Machinae, which has an elaborately intricate cockpit rife with interactions using tracked motion controllers. But even simple head-tracking support to play with gamepad, keyboard and mouse, or a flight stick-style setup would be better than nothing for VR and mech fans. MechWarrior 5: Mercenaries released this week and is receiving mostly positive reviews across the board, sitting at a 75 average on Metacritic after 16 officially syndicated reviews, including an 81/100 from IGN. Would you play MechWarrior 5: Mercenaries in VR? Let us know down in the comments below! Related Posts 'MechWarrior 5: Mercenaries' Is Designed To Support VR These days, you likely associate the MechWarriror franchise with its most recent entry, the free-to-play,… Ultrawings Developer Teases Next VR Game VR flight game Ultrawings has built up a solid fanbase since its initial launch over… Virtual Reality Is Here Virtual Reality is a fascinating way to travel using nothing more than the power of technology. With a headset and motion tracking, VR lets you look around a virtual space as if you're actually there. It's also been a promising technology for decades that's never truly caught on. That's constantly changing with the current wave of VR products, especially as the biggest names in the industry are starting to really hone and tweak their headsets. ADVERTISEMENT Oculus has both tethered and standalone headsets from the Go, to the Quest, to the Rift S. HTC has the Steam-friendly Vive and Vive Cosmos, and the developer-focused Vive Pro. Sony has the PS 4-focused PlayStation VR (that will apparently work with the PlayStation 5 if and when that system comes out), and Microsoft is supporting its Windows Mixed Reality platform with a variety of headsets from different manufacturers. Google and Samsung still offer phone-based VR headsets in the form of the Daydream View and the Gear VR, and even Nintendo has gotten into the game with its Labo VR Kit for the Nintendo Switch. However, these shell-like headsets, which require a phone or some other device physically inserted into them, feel like novelties next to more powerful headsets that can provide more immersive experiences. The Big Question: What VR Is the Best? Modern VR headsets now fit under one of three categories: Mobile, tethered, or standalone. Mobile headsets are shells with lenses into which you place your smartphone. The lenses separate the screen into two images for your eyes, turning your smartphone into a VR device. Mobile headsets like the Samsung Gear VR and the Google Daydream View are relatively inexpensive at around $100, and because all of the processing is done on your phone, you don't need to connect any wires to the headset. ADVERTISEMENT While they can offer a taste of VR, mobile headsets don't provide the full experience. They tend to offer three-degrees-of-freedom (3DOF) motion tracking, following your direction but not your position. They also only come with one motion controller, which is also 3DOF-only. You don't get the same immersiveness you do with six-degrees-of-freedom (6DOF) motion tracking and dual motion controllers, which might be why Google and Samsung have been largely quiet lately about their mobile headsets. The Nintendo Labo VR Kit is its own unique case, but it's more of a novelty for Switch owners. Tethered headsets like the Oculus Rift S, the HTC Vive Cosmos, and the PlayStation VR are physically connected to PCs (or in the case of the PS VR, a PlayStation 4). The cable makes them a bit unwieldy, but putting all of the actual video processing in a box you don't need to directly strap to your face means your VR experience can be a lot more complex. The use of a dedicated display in the headset instead of your smartphone drastically improves image fidelity, and either external sensors or outward-facing cameras on the headset provide full 6DOF movement tracking. System Requirment : MINIMUM: Operating system and 64-bit processor required OS: Windows 7 x64 or better Processor: Intel Core i7 4790k RAM: 8 Gb Ram Graphics:Nvidia GeForce GTX 1060 Storage: 500 MB available space Disk space: 22 GB of available disk space Sound Card: DirectX compatible Network: Broadband Internet connection - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - RECOMMENDED: Storage: 500 MB available space Disk space: 22 GB of available disk space Sound Card: DirectX compatible OS: Windows 8.1+ Processor: 2Core i5 2.8 Ghz Memory: 8 GB RAM Storage: 500 MB available space Disk space: 22 GB of available disk space Sound Card: DirectX compatible - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -2 points
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RoyalZM need 1Owner , 3Co-Owners and Admins from Helper to Elder2 points
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<06:49:27> "[Ntgthegamer] Ntgthegamer": want to se esomehing? <06:49:30> "[Ntgthegamer] Ntgthegamer": very special <06:49:34> "Naser DZ": yes <06:49:35> "Naser DZ": what is it <06:49:39> "[Ntgthegamer] Ntgthegamer": 1 <06:49:40> "[Ntgthegamer] Ntgthegamer": 2 <06:49:41> "[Ntgthegamer] Ntgthegamer": 3 <06:49:43> Le partenaire de discussion a fermé la conversation Please Kill me @Ntgthegamer2 points
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Born Talent of Dance Ditya 9 Years old and her Own Movie in Kollywood https://www.youtube.com/watch?v=ielNlsacdk82 points
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Thanks to our friends @Roselina ✾ & @myCro ? for backing me to my old team. But boost isn't active right now so I decided keep boosting day by day till weekly or monthly boost is ready! Nick: PlayboyTime: 9:21am (server time)Site: gt.rsProof: Contact method: PaypalDaily/Weekly/Monthly boost? :daily2 points