Everything posted by -YoSeF
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Samsung Galaxy S23 could reportedly be using only Qualcomm's Snapdragon processor worldwide. This is in comparison to the Galaxy S22, only 70 percent for which the Snapdragon processor was used. The report also added there are less chances of Galaxy S23 adopting Exynos 2300 since it can't compete with SM8550. A previous report had indicated that the Galaxy S23 and the Galaxy S23+ will use the same 10-megapixels resolution for the telephoto camera as the Galaxy S22 and Galaxy S22+. The handset was also said to get an innovative battery tech in a recent report. According to a recent series of tweets by TF International Securities analyst Ming-Chi Kuo, Qualcomm is expected to be the exclusive supplier of processor for the Samsung Galaxy S23. To recall, this is in comparison to the Galaxy S22, only 70 percent for which the Snapdragon processor was used. Qualcomm's flagship 5G chip SM8550 made by TSMC 4nm process is likely to power the Galaxy S23. Kuo also added how the flagship smartphone from Samsung may not adopt Exynos 2300 chipset that is made by Samsung 4nm. Snapdragon SM8550 was said to be optimised for TSMC's design rule, giving it advantages over the SM8450 and SM8475 in terms of computing power and power efficiency. A previous report had indicated that the Galaxy S23 and the Galaxy S23+ will use the same 10-megapixels resolution for the telephoto camera as the Galaxy S22 and Galaxy S22+. It's likely that it's going to be 3x, as it was this year, and in fact, it might very well be the same exact setup including the same sensor. This just hasn't been rumoured specifically up until now, as per the report. The flagship handset from Samsung was also said to get an innovative battery tech in a recent report. As per a tipster, Samsung is planning to utilise the stacking method aimed at making electric vehicle (EV) batteries for its rumoured Galaxy S23 lineup. Samsung SDI reportedly utilises this method for manufacturing its Gen 5 EV batteries. The South Korean tech giant is now expected to replace the currently used 'jelly-roll' method with the stacking method for its smartphone batteries as well. Furthermore, the tipster has suggested that the application of this method could lead to a significant boost in the battery capacities of the Galaxy S23 series in comparison to the Galaxy S22 lineup. https://gadgets360.com/mobiles/news/samsung-s23-qualcomm-snapdragon-sm8550-soc-specifications-features-galaxy-3142961
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Since going open source, AMD's FidelityFX Super Resolution 2.0 tech has been hacked and modded into a host of different games(opens in new tab). But thanks to a Discord livestream that was uploaded to YouTube, we can get a peak behind the curtain at just how straightforward it is to add FSR 2.0 into a game engine from scratch. Panos Karabelas is a former Codemasters rendering programmer, now AMD software development engineer. But he's only been with the red team a matter of months, which means he was nothing to do with the development of the upscaling tech, and says he's never actually used it before. So, how better to get acquainted with your new employers' shiny technology than showing off your coding skills in a livestream? Using his own Spartan Engine(opens in new tab), a personal open source C++ playground, Karabelas demonstrates the entire process from downloading the repository on Github, jamming it into Visual Studio and then coding it into his engine from scratch in less than 60 minutes. The first thing he notes is the "amazingly good documentation… it's massive," he says. "They explain everything… It's one of the reasons I felt so confident about doing this live. "If you have a modern engine, it should be easy. If your engine is a little bit older tech, there is more work to do." You can watch the entire process of implementing FSR 2.0 in real time because it takes him so little time. He does note that he has experience of upscaling from working on Dirt 5, but that was before FSR 1.0 was even born. And it compiles first time. He hits into an initial snag with first jitter and then velocity, but in all it takes less than four minutes for Karabelas to debug the code and get AMD's upscaler running perfectly within the blocky, Minecraft-y demo scene he uses. He's using a Radeon RX 6800 XT and upscaling from 1280 x 720 to 2560 x 1440 in order to really push FSR 2.0 and not give it any flexibility. And he's visibly surprised by just how quickly he's got the tech up and running, along with just how good it looks. "I can hardly believe it. Wow," he exclaims. "That's insane, guys. You realise what just happened? FSR2 just worked like that. That's insane. I wasn't expecting this." And, in fact, it actually works better than at the native 1440p resolution, too. Karabelas demonstrates what the scene looks like at native, with some pixel crawling and shimmering in the distance. But as soon as he switches back to 720p and FSR 2.0 upscaling that all disappears leaving a remarkably stable, clear scene. "This is a basic implementation I did," he says. "I didn't do reactive mask, I didn't do transparency and composition, I didn't enable sharpening. This is as barebones as it gets." And yet in such a short while FSR 2.0 is running incredibly well in a game engine which has never seen it before. If that doesn't impress upon you just what a great job AMD has done with its second-gen upscaler I don't know what to tell you. https://www.pcgamer.com/watch-this-amd-dev-code-fsr-20-into-a-game-engine-from-scratch-in-under-an-hour/
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Hitman 3(opens in new tab) is getting another new location later this month that will be free for all players. Called Ambrose Island(opens in new tab), the new locale is a hidden cove in the Andaman Sea that serves as a hideout for a dangerous band of pirates. Ambrose Island is a "fully explorable sandbox" filled with new challenges, targets, and unlockable rewards. As the inestimable Agent 47, you'll travel there to help an old friend rectify a mistake. What mistake, you ask? For now, that remains a closely guarded secret, but I suspect "being on Ambrose Island" might be a big part of it. The July update also brings the Himmapan Hotel in Bangkok back into the free location rotation, meaning that it's free to everyone—Hitman 3 owners and free starter pack players alike—until July 17. Vicente Murillo, also known as "The Revolutionary," is also back as the next Elusive Target: You've got until July 18 to put three in his head or lose him forever. (Or at least until the next time he returns in the Elusive Target role.) Another Elusive Target will appear on July 15: Wen Ts'ai, "The Food Critic," who unfortunately is traveling with a full security detail. New Elusive Target Arcades are also on the way, with the sleek Iridescent Katana on offer for players who can complete any of the target batches. Ambrose Island is scheduled to go live on July 26. A game update will be released alongside the new location that promises to address "community reported issues" and will also feature some quality-of-life changes. Full patch notes will be released when the update goes live—more information on Ambrose Island itself will be revealed "closer to release." "Keelhaul"—it's a good word, isn't it? https://www.pcgamer.com/agent-47-aims-to-keelhaul-some-pirates-in-hitman-3s-next-free-location/
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Vivo is reportedly going to launch the Vivo Y30 5G as the smartphone has been approved by the National Broadcasting and Telecommunications Commission (NBTC) in Thailand. The smartphone has been spotted on the certification website with the model number V2160. Although, the listing confirms the Vivo Y30 5G moniker, it doesn't reveal any other details regarding the specifications of the handset. The company had launched the Vivo Y30 Standard Edition in China back in 2020. The Vivo Y30 Standard Edition was powered by the MediaTek Helio P35 SoC. According to a report from MySmartPrice, Vivo is expected to soon launch the Vivo Y30 5G as the smartphone has received approval on the NBTC Thailand website. The handset has been spotted with the model number V2160 and it also confirms the Y30 5G moniker. Although, the listing doesn't reveal any specifications of the handset, it can be seen with GSM/WCDMA/LTE/NR network support. To recall, the company had launched the Vivo Y30 Standard Edition in China back in 2020. The smartphone was launched with a price tag of CNY 1,398 (roughly Rs. 16,500) for the sole 6GB RAM + 128GB inbuilt storage variant. The Vivo Y30 4G variant features a 6.51-inch IPS LCD display with HD+ (720x1,600 pixels) resolution, 20:9 aspect ratio, and 89 percent screen-to-body ratio. The smartphone comes with dual-SIM (Nano) support. It is powered by the MediaTek Helio p35 SoC (MT6765) coupled with the PowerVR GE8320 GPU. The smartphone comes with a dual rear camera setup with 13-megapixel primary sensor and a 2-megapixel depth sensor. It also gets an 8-megapixel selfie camera at the front. The smartphone also gets a side-mounted fingerprint scanner and a proximity sensor. It features a 5,000mAh battery pack with 10W charging support. https://gadgets360.com/mobiles/news/vivo-y30-5g-spotted-nbtc-thailand-launch-3133051
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The rumor mill is in overdrive right now. Whether it's about CPUs, GPUs, or motherboards, we know for sure that the back end of 2022 is shaping up to be absolutely mega for PC enthusiasts. Intel is getting ready to launch its 13th Gen Core CPU range, codenamed Raptor Lake, and its accompanying 700 series motherboards. Being based on the LGA 1700 platform, with backwards compatibility with 600 series boards confirmed(opens in new tab), we have a good idea of what to expect as far as features go. But less clear is that, despite the platform supporting PCI Express 5.0, confirmation as to whether 700 series motherboards will actively support PCIe 5.0 M.2 drives is less certain. According to a picture leaked from a presentation at an Intel NAS workshop in China (via @9550pro (opens in new tab)and Videocardz(opens in new tab)), the 700 series motherboards will not have dedicated PCIe 5.0 lanes for an M.2 drive. The overview in question states that there will be 16 PCIe 5.0 lanes (typically allocated to the primary x16 slot for use by a GPU) with a further 4 PCIe 4.0 lanes for an M.2 drive. The x8 DMI lanes connect the CPU to the chipset. Overall, the PCIe complement is the same as that offered by the Z690 platform. That may conflict with another leak from Moore’s Law is Dead(opens in new tab). Or does it? There’s no reason that a motherboard manufacturer can’t split the 16 PCIe 5.0 lanes. 8 to the GPU and 2 x 4 for a pair of M.2 slots would be possible. That would give the appearance of being suboptimal for high end boards, even though an x8 PCIe 5.0 slot is equivalent to an x16 PCIe 4.0 slot and shouldn’t have any noticeable impact on GPU performance, even with a next generation flagship card. The same slide also mentions that the 700 series platform will officially support DDR5-5600, additional USB 3.2 Gen 2x2 ports, and Thunderbolt 4. Interestingly, Intel’s Optane SSD storage technology is still supported, even though it’s dead at the consumer level(opens in new tab). There’s also confirmation that some SKUs will feature higher core counts and that L2 and L3 cache sizes have been increased(opens in new tab). The latter will certainly help to boost gaming performance much like it did with AMD’s Ryzen 7 5800X3D. While Raptor Lake appears to be more of an evolutionary upgrade than a revolutionary one, it's going to be interesting to see what effect the extra cache and core count has, not to mention the rumored increase in frequency(opens in new tab). 13th Gen CPUs are expected to make their debut within the next few months. It will compete with AMD’s Zen 4 CPUs and 600 series platform that will launch around the same time. https://www.pcgamer.com/intels-13th-gen-raptor-lake-specs-have-leaked-and-its-bad-news-for-pcie-50-ssds/
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Valkyrie Elysium, the upcoming action RPG from Square Enix and Soleil, has a release date and a brand-new trailer to celebrate. It's already looking a lot better than the announcement trailer(opens in new tab) shown three months ago. The whole thing was pretty rough around the edges, showing very little gameplay and looking a bit of a stuttery mess. This new trailer has far more gameplay to show off—it's still looking a little janky, but significantly less so this time around. Although this is the fifth Valkyrie game in the series, Valkyrie Elysium is the first one to make its way onto PC. Thankfully, it doesn't seem like you'll need any knowledge of the previous games as Square Enix promises "an original story, set in a world that teeters on the brink of destruction." There'll be some familiar aspects for long-time fans though, like the Einherjar and Lenneth's finishing move, Nibelung Valesti. The downside is that PC players are getting Valkyrie Elysium a little later than our console siblings. While the game is releasing on September 29 on PlayStation 4 and PlayStation 5, we'll have to wait until November 11 before the game releases on Steam(opens in new tab). You can check out the trailer above but it's also worth peeping the Japanese trailer(opens in new tab)—it shows off some combat not seen in the English version and flows a little better. https://www.pcgamer.com/square-enix-finally-brings-the-valkyrie-series-to-pc-this-november/
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★ GAME ★ - Who's posting next ?
-YoSeF replied to The GodFather's topic in ♔ NEWLIFEZM COFFEE TIME ♔
No @Ral23 -
Moto G42 price in India is set at Rs. 13,999. Moto G42 was launched in India on Monday. The new smartphone comes as Motorola's latest model in the budget segment. It is also the successor to the Moto G41 that was launched in markets including Europe, Latin America, and the Middle East last year, but did not make it to India. The Moto G42 comes with a 20:9 AMOLED display and triple rear cameras. The smartphone is also powered by an octa-core Qualcomm Snapdragon 680 SoC and includes 20W fast charging. The Moto G42 competes against the likes of the Redmi Note 11, Realme 9i, and the Poco M4 Pro. It also has inferior specifications over the Moto G52 that is priced just Rs. 500 more at Rs. 14,499 for the base variant. Moto G42 price in India, launch offers Moto G42 price in India has been set at Rs. 13,999 for the 4GB RAM + 64GB storage variant. The phone comes in Atlantic Green and Metallic Rosé colours and will go on sale through Flipkart as well as select retail stores in the country starting July 11. Launch offers on the Moto G42 include a Rs. 1,000 discount that is applicable for customers using SBI cards. The phone is also bundled with benefits worth Rs. 2,549 that will be given to Jio users who are on its Rs. 419 plan. The Moto G42 was originally launched in Brazil last month, at BRL 1,699 (roughly Rs. 25,200) for the 4GB + 128GB model. Moto G42 specifications The dual-SIM (Nano) Moto G42 runs Android 12 and features a 6.4-inch full-HD+ (1,080x2,400 pixels) AMOLED display with a 20:9 aspect ratio and 60Hz refresh rate. The phone is powered by the Snapdragon 680 SoC, along with Adreno 610 GPU and 4GB of LPDDR4x RAM. It comes with the triple rear camera setup that houses a 50-megapixel primary sensor with an f/1.8 lens, along with an 8-megapixel ultra-wide and depth shooter as well as a 2-megapixel macro shooter. For selfies and video chats, the Moto G42 comes with a 16-megapixel selfie camera sensor at the front, with an f/2.2 lens. The Moto G42 carries 64GB of onboard uMCP storage that supports expansion via microSD card (up to 1TB) through a dedicated slot. Connectivity options on the Moto G42 include 4G LTE, Wi-Fi 802.11ac, Bluetooth v5.0, FM radio, GPS/ A-GPS, NFC, USB Type-C, and a 3.5mm headphone jack. Sensors on board include an accelerometer, ambient light, gyroscope, magnetometer, and a proximity sensor. The phone also comes with a side-mounted fingerprint sensor. The Moto G42 carries dual stereo speakers and includes support for Dolby Atmos. The phone comes in an IP52-rated water-repellent build. https://gadgets360.com/mobiles/news/moto-g42-price-in-india-rs-13999-launch-sale-date-july-specifications-motorola-flipkart-3125209
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Is AMD preparing more X3D processors? The answer is very likely yes, according to prolific leaker Greymon55(opens in new tab) (via Techpowerup(opens in new tab)). The Ryzen 7 5800X3D(opens in new tab) is, so far, the only V-Cache equipped CPU. It's proven to be an excellent gaming CPU, even beating out Intel’s mighty 12900KS(opens in new tab) in titles that are cache sensitive. The 5800X3D has some flaws, but if AMD chooses to release it, there’s one CPU that could rise above all. The best option would be a 5600X3D. A 6-core/12-thread CPU is perfectly viable in current titles, and the addition of 64MB of L3 cache on top of the 32MB of the base 5600X(opens in new tab) would deliver 96MB of L3 cache. The same as that of the 5800X3D. But the 5800X3D was flawed due to the fact that its clocks were lower than those of the 5800X. Its lower clocks impacted its performance in non-gaming applications, meaning it was a poor choice as a general-purpose CPU compared to the 5800X. There are two primary reasons why AMD chose to lower the 5800X3D's clocks. The first is that the technology is new. A combination of higher power, heat and current can potentially damage the delicate through-silicon vias used to connect the chiplet and cache, and AMD was simply being conservative. That was a strong reason for disabling overclocking too(opens in new tab). The second reason is the probability that a 5800X3D—if it were clocked the same as a 5800X—would run into the default 142W package power limitation of the platform. The 5600X skips the second reason. It’s a 65W CPU with a package power limit of 88W. That means AMD shouldn’t have any problem clocking a 5600X3D as high as a 5600X. It could set the TDP at 95W and still have total package power come in well under the maximum 142W. That means you’ll get all of the general-purpose performance of a 5600X, while maximizing its cache-packed gaming performance. A 5600X3D at 5600X clocks would boost up to 4.6GHz, which is 100MHz faster than the 5800X3D. Such a CPU, if priced right, would instantly become a budget gaming champion, but more than that, it would be the fastest of all CPUs at gaming, including the 5800X3D, at least until Zen 4(opens in new tab) and 13th Gen CPUs(opens in new tab) are launched. Why would AMD do this? Rumors point towards Zen 4 supporting DDR5 only. Depending on how fast Zen 4 is, a 5600X3D would give AM4 gamers an attractive upgrade path. It means there’d be no need to buy a new motherboard and DDR5 memory. Imagine if you’re using something like a B450 motherboard with a Zen 2 (or even Zen 1) CPU. Updating your BIOS, dropping in a 5600X3D and a next gen GPU would deliver a heck of a performance jump, while remaining cost effective. All of this depends on how Zen 4 performs. You can be sure that AMD wouldn’t even entertain the release of a 5600X3D if Zen 4 couldn’t outperform all Zen 3 models by a healthy margin. On the flip side, Intel's 12th Gen CPUs are already competitive, and 13th Gen and Zen 4 CPUs should be free to have their own blockbuster fight. I’ve focused on a hypothetical 5600X3D. There’s no reason that AMD couldn’t deliver a 5900X3D or 5950X3D. Or is there? I come back to the total package power consumption limit, which is 142W. That’s not the TDP of the CPUs, which top out at 105W, but the total short duration package power that a Ryzen 5000 CPU can pull. These limits are in place for motherboard manufacturers and system integrators so that VRM systems and cooling apparatus are built to support everything up to a 5950X. It is possible to go higher than 142W with overclocking, but I’d assume AMD won’t entertain moving beyond 142W under stock operation. I come back to my point that a 5600X3D would be a gem of a CPU. It would appeal to budget oriented users and gamers on the AM4 platform. It could clock higher than a 5800X3D, meaning it would become the fastest gaming CPU, leaving the 5900X and 5950X as logical multitasking and productivity options. Importantly for AMD, It would deliver another another round of ‘fastest gaming CPU’ PR if it were to launch ahead of Zen 4. But will AMD do it? If Zen 4 is a good deal faster at gaming than a 5600X3D then there’s no particular reason why it wouldn’t. What about a 5950X3D with 256MB of L3 cache? It sounds great, but AMD would surely have to downclock a 5950X3D too much, negating the advantage of having all of those high performing cores in the first place. And the 5950X has never really been promoted as a gaming CPU(opens in new tab) anyway. Come on AMD, give us a 5600X3D. It’ll be fast, power efficient and offer a very compelling upgrade for AM4 gamers. The years' old platform could have a few tricks up its sleeve yet. How about Zen 4 AM4 CPUs? https://www.pcgamer.com/amd-needs-to-release-a-ryzen-5-5600x3d/
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Nickname: @-YoSeF Video author: TACAZ Name of the game: PUBG MOBILE Link video: Rate this video 1-10: -
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The team working on Skyrim Together Reborn, which is intended to replace the old multiplayer mod Skyrim Together, has announced it will be released on Friday, July 8 at 4pm GMT(opens in new tab). And it won't be a beta release either, but a full version 1.0. Development of Skyrim Together was essentially rebooted in 2019, with the codebase being restructured following the revelation that it used code from the Skyrim Script Extender without permission. Since then, new modders have come on board and progress has picked up in the last year, with the aim of releasing a version compatible with Skyrim Anniversary Edition. The video above, uploaded in May, shows five players adventuring together in synchronization. The host handles all the talking to NPCs, with quest progression updating for all players. PvP is possible, though disabled by default, and pausing in inventory menus is also disabled. It's not without bugs, of course, and at one point in the video they discover more than one of them can sit down in the same chair, but still: it works. The Together Team notes, "The mod won't be perfect. It will occasionally crash, some quests will break, there will be bugs. This is not fixable. This is just the reality of making a multiplayer mod instead of having a massive studio like Bethesda make a multiplayer game. Still, it's playable, it's fun, and it's a lot better than the old Skyrim Together mod, which was the goal of Reborn." While compatibility with other mods hasn't been tested, that information will be collected on Github(opens in new tab), and anyone can report whether a given mod does or doesn't work. According to the FAQ(opens in new tab), "our official stance is that, for the best, most stable experience, you should not install other mods. You still absolutely can, and our mod also automatically loads SKSE if you have it installed, but we cannot make any guarantees that these mods won't cause stability issues, play nice with our systems, or that their features will sync. This is up to your discretion. We consider Creation Club mods to fall under this same category, including the Anniversary Upgrade mod pack." Skyrim Together Reborn won't support Skyrim VR, versions of Skyrim prior to Special Edition 1.6, or the Game Pass version. The Together Team's co-op mod for Fallout 4, while it hasn't been canceled, does only have one developer still working on it, so don't hold your breath there. When Skyrim Together Reborn goes live, installation instructions will be posted on the wiki(opens in new tab). https://www.pcgamer.com/co-op-mod-skyrim-together-reborn-gets-a-release-date/
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Secrets and surprises from the year's biggest game. I've played something like 100 hours of Elden Ring, and yet I feel like you could still fill a book with things I don't know about it. It's a huge game, full of developer FromSoftware's usual cryptic lore, and subtle touches that would still be easy to miss in a game a 10th its size. Even if you've finished Elden Ring and rolled right into New Game+, odds are you don't know all of its secrets. Here are just a few things I had fun learning about the Lands Between. Radahn is quite possibly Elden Ring's most intimidating boss—he certainly presented one of the game's biggest difficulty spikes before FromSoftware toned him down a bit in a patch. My favorite flavor text in Elden Ring is the explanation that Radahn learned gravity magic as he grew into a giant, just so he could keep riding his beloved horse Leonard. So sweet Radahn is quite possibly Elden Ring's most intimidating boss—he certainly presented one of the game's biggest difficulty spikes before FromSoftware toned him down a bit in a patch. My favorite flavor text in Elden Ring is the explanation that Radahn learned gravity magic as he grew into a giant, just so he could keep riding his beloved horse Leonard. So sweet! But what happens to Radahn's horse when he flies up into the sky, then comes hurtling back to the ground? Zullie the Witch breaks it down: in slow motion, you can watch him shove his horse underground, presumably to keep him safe from the impact of Radahn crashing back down. OK, the actual reason is so that FromSoftware can teleport the hidden horse directly under your feet, giving Radahn a target for his attack and letting the character models reunite, but I like to think Radahn's got Leonard's best interests at heart. Day 1 patches aren't just for last-minute bug fixes, at least in FromSoftware's case. Modder Sekiro Dubi recently released a video showing significantly different enemy placements in Leyndell, the Royal Capital. On the 1.0 build of the game you'd run into enemy types that are no longer present in Leyndell and find others missing, like the music-playing Oracle Envoys you encounter along the wall of the capital. There are also some significant changes to loot and item placement. That day 1 patch was a big 'un. You have to use the "you're beautiful" emote to complete one NPC's quest The Souls series has always had these delightfully creepy voice emote items so you can say "thank you" or "you're beautiful" to other players online. But this is a FromSoftware game: of course there's more to them than that. Every item factors into the world in some way. In this case, you have to use the "You're beautiful" Prattling Pate item in front of Boc the Seamster after he tells you that he's ugly in Leyndell. There are a few ways Boc's questline can end, but giving him a compliment leads to the happiest outcome. Everyone needs some positive encouragement sometimes. This is maybe less something you didn't know, and more confirmation of something you felt in Elden Ring but didn't know for sure: fall damage doesn't make much sense. Someone broke down the math at play and confirmed that the gap between "a little fall damage" and "you're dead" is pretty small. It's a mere four meters, in fact, between 16 (ouchie) and 20 (RIP). The most confusing thing about fall damage in Elden Ring is that the items that supposedly reduce it don't actually have any effect on how far you have to fall to take lethal damage. That distance is set, so using items or upping your dexterity stat will only affect the percentage of damage you take on falls that weren't going to kill you anyway. There's a fairly scarce consumable item in Elden Ring called the Bewitching Branch; its description says you can use it to "pierce a foe, using FP to turn them into a temporary ally." You know, the ol' mind control trick—the kind of thing you can usually only use on low-level enemies, while bosses will laugh in your face and then kill you. That's somewhat true of the Bewitching Branch, in that you can't use it on, say, Malenia to turn the hardest boss in the game into your ally. But you actually can use it on the summons in one of Elden Ring's tougher battles. Run up to Commander Nial's spectral summons when you face him in the Mountaintops of the Giants, give them a Bewitching Branch poke, and you can turn it from a 1v3 into a 3v1. That's probably the Bewitching Branch's single most useful moment, but you can also use it to turn some formidable enemies into allies and ruin an invader's day Each dragon you defeat in Elden Ring gives you an item you can take to the Cathedral of Dragon Communion and trade in for powerful spells. What you may not have noticed is that after making four trades, your eyes will glow a bright yellow, like you just slipped on some dragon contact lenses to do a little cosplay. The dragon eyes have a catlike pupil and are actually distinct from the more fiery eyes you get if you go down the path of the Frenzied Flame. You can also get bloody eyes by following Varre's questline. Varre, the very first NPC you meet when you step foot into the Lands Between, is not the nicest guy. He suggests that you're "fated, it seems, to die in obscurity," before suggesting you need his advice to survive. The irony, as unearthed by Zullie the Witch(opens in new tab), is that Varre actually has only a single point in his INT stat. My man is a stone cold dumbass. Every single class in Elden Ring starts with far more INT than Varre has at level 154. Even the barbarian-esque Hero starts with 7 INT. One of Elden Ring's big surprises is that its first major boss, Margit the Fell Omen, reappears much later in the game with a new name: Morgott the Omen King. They look and sound identical, though Morgott has some new moves to kill you with. The two are indeed one and the same—Margit is essentially the alter ego under which Morgott does his dirty work. There are loads of YouTube videos you can watch that dive into Morgott's lore, but the fun bit of trivia here is what happens if you skip that initial battle with Margit. If you go out of your way to avoid Stormveil Castle and fight Morgott in front of the Erdtree, you'll be rewarded with the talisman pouch that Margit would normally drop when you beat him. You can then return to Stormveil to find an empty arena. Well, not quite empty: the site of grace that would appear after you beat Margit will be there waiting for you. https://www.pcgamer.com/9-things-you-probably-dont-know-about-elden-ring/
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V3, Clarity & Effects
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Moto G42 price is set in Brazil at BRL 1,699 (roughly Rs. 25,400). Moto G42 India launch date is set for July 4, according to a tipster. The Motorola phone was unveiled earlier this month. It comes with a 20:9 OLED display and carries triple rear cameras. The Moto G42 also carries 20W fast charging. The smartphone comes under the Moto G=series that is po[CENSORED]r for offering value-for-money user experiences. It is also a streamlined variant of the Moto G52 that was launched in India in April. The Moto G42 is likely to compete against some of the po[CENSORED]r affordable models in the Indian market. Moto G42 India launch date (expected) The Moto G42 India launch date is set for July 4, tipster Yogesh Brar has claimed on Twitter. The tipster earlier suggested that the phone would launch in the country this week. However, Motorola has not yet revealed the launch date through its official channels. Motorola earlier this month launched the Moto G42 in Brazil in Atlantic Green and Metallic Rosé. The company at the time also confirmed that the smartphone will roll out to select markets in Asia, Europe, Latin America, and the Middle East in the coming weeks. Moto G42 price in India (expected) Moto G42 price is set at BRL 1,699 (roughly Rs. 25,400) for the lone 4GB RAM + 128GB storage variant. India pricing details are yet to be announced, though. Moto G42 specifications The Moto G42 debuted in Brazil with specifications including a 6.4-inch full-HD+ (1,080x2,400 pixels) OLED display with a 20:9 aspect ratio and a 60Hz refresh rate. The phone is powered by an octa-core Qualcomm Snapdragon 680 SoC, along with Adreno 610 GPU and 4GB of RAM. It comes with the triple rear camera setup that houses a 50-megapixel primary sensor, with an f/1.8 lens. The Moto G42 also comes with an 8-megapixel ultra-wide shooter and a 2-megapixel macro shooter. Motorola has provided a 16-megapixel selfie camera sensor at the front. The phone comes with 128GB of onboard storage and packs a 5,000mAh battery that supports 20W TurboPower charging. https://gadgets360.com/mobiles/news/moto-g42-india-launch-date-july-4-tipped-price-specifications-motorola-3104726
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New Microsoft Edge sidebar could bring top features alongside your browser Using Microsoft Edge could soon be a lot smoother and more productive, thanks to a new update in the works. The company has revealed its is working on an upgrade which would allow Edge users to access their favourite or most-used tools alongside the browser itself. The change should make using Edge a lot easier, particularly if you're looking to juggle several programs or tools at the same time, say for planning an event or a presentation for work. Microsoft Edge tools In the official Microsoft 365 roadmap entry(opens in new tab), the new addition is described as allowing users "to access Edge features side-by-side with their browsing window". Initially, the likes of Discover, Bing search, Outlook, Office, Games, and other items such as a unit converter and internet speed test will be among those included for users to try out. The update is still listed as "in development", but Microsoft has included a scheduled launch date of August 2022, so we may not have long to wait. When released, it will be available for all Microsoft Edge users across the globe. The launch comes as Microsoft looks to push Edge as a useful productivity tool and workplace companion for users everywhere. It comes shortly after a similar feature was announced that will allow users to pause all extensions from running on specific websites with a single click, giving them greater control over extensions running on risky or sensitive websites. Recent Statcounter figures showed Microsoft Edge has either lost or failed to gain market share in four of the last six months. It put Edge at a 4.05% share of the market (across both desktop and mobile platforms), which equates to an estimated 200 million users - a long way shy of both Google Chrome (64.34%) and Apple’s Safari (19.16%), but ahead of Firefox (3.41%). https://www.techradar.com/news/microsoft-edge-could-soon-be-a-multi-taskers-dream
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Keep calm and tweak on. A user (via Komachi_Ensaka(opens in new tab)) on the MSI forums(opens in new tab) has shared a beta firmware for MSI's MEG X570 Unify motherboard that unlocks several previously unavailable options for the Ryzen 7 5800X3D. Before the Ryzen 7 5800X3D's launch, AMD had confirmed that overclocking was off the table. The chipmaker blocked all frequency and core voltage adjustment options from the Ryzen 7 5800X3D, so that owners won't see any of those options inside the motherboard's BIOS. Unfortunately, that also leaves out the opportunity to undervolt the processor. Nonetheless, some AMD motherboards on the market come with an external clock generator that reportedly allows you to overclock the BCLK on the Ryzen 7 5800X3D. According to Svet, the administrator on the MSI forums, the E7C35AMS firmware for the MEG X570 Unify has unlocked additional Vcore offset, Precision Boost Overdrive (PBO), and Curve Optimizer. The forum user claims that MSI doesn't recommend users to overlock their Ryzen 7 5800X3D. In addition to the beta firmware, the MSI forum administrator also shared screenshots of some Cinebench R23 runs that he did on the Ryzen 7 5800X3D. Unfortunately, he didn't detail the settings he had modified, but his results showed a 4.7% higher multi-core performance. Sadly, single-core performance didn't see any benefits, with a margin of less than 1% from overclocking the CPU. The firmware is currently in beta, so MSI still has to iron out all the bugs and whatnot. For example, it's unknown if the brand only offers the unlocked options on the MEG X570 Unify or if it'll extend support to other AMD motherboards. There's also no word on when the official firmware will be ready. These expanded options come as we await the arrival of AMD's Zen 4 Ryzen 7000, which comes to market this Fall to heat up the Intel vs AMD rivalry once again. https://www.tomshardware.com/news/msi-x570-beta-bios-enables-ryzen-7-5800x3d-tweaking
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Something went wrong with this one. Blade Runner: Enhanced Edition released last week on Steam and GOG(opens in new tab), and anticipation for a visual remaster of arguably Westwood's greatest game was high... well, at least in the PCG offices. Sadly, the truth is it's more of a disaster than a remaster(opens in new tab). Nightdive had been working on this for a while, though one big complication was no-one being able to find the original source code(opens in new tab). The ScummVM version, created by a team of volunteers in 2019, sadly remains the best way to play this seminal title; which is a problem, because the release of the Enhanced Edition saw the original removed from GOG and bundled-in with the new one. The OG version wasn't available on Steam at all but, following the Enhanced Edition's reception (it's currently sitting on 'Mostly Negative' reviews) Nightdive has now added it to the Steam version. "The original Blade Runner, titled Blade Runner Classic, is now available to play with the Enhanced Edition," writes Nightdive's Daniel Grayshon(opens in new tab). "There is also an option to play Blade Runner with some restored content that was left unused from the original game." That restored content was added by the ScummVM team and was not included in the Enhanced Edition—another reason this 'Classic' version is the superior one. Grayshon adds that "We are looking at all your feedback for the game, and we're still working on our first official patch for the game which will be coming as soon as we can." Blade Runner: Enhanced Edition's problems don't end there. The game has been refused classification in Australia and New Zealand on consoles, though it is apparently still available via Steam and GOG (thanks, Gameshub(opens in new tab)). "Sorry, we can’t release this in Australia on consoles so you won’t find it there," Nightdive engineer Edward850 wrote on Resetera. "It was […] refused classification by the ACB.’" "It's not clear to us why, given the IARC process we don't actually get feedback. We think it's because the game has mention of underage exploitation." The automated IARC process doesn't have much room for nuance, though Nightdive will be able to request that the ruling be reviewed. It's especially confusing that the game has been flagged in 2022 given that it originally released in Australia in the late 90s (with an 'M' rating). Given the problems Nightdive is facing with this title, a classification battle is probably low on the priority list. Hopes were high that it could do justice to this classic adventure game but this version is inferior to the original in every way that matters. Most criminally, in a game that is so special because of the atmosphere, it's lost that atmosphere. Nightdive is also currently working on the System Shock remake(opens in new tab), so how much heavy lifting can be done on the Enhanced Edition remains to be seen. It would be great to be able to recommend it one day but, in the meantime, we'll just have to content ourselves with the brilliant original. https://www.pcgamer.com/uk/blade-runner-enhanced-edition-updated-with-the-un-enhanced-edition-on-steam-after-awful-reception/
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Hello there, you just created 1 wrong post with bad quality, I see it's too early to reqeuest to be one of us, also you were disrespectful with a lot of people (including me) Fix your behavior, improve activity and your topics then come with a new request. Contra
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★ GAME ★ - Who's posting next ?
-YoSeF replied to The GodFather's topic in ♔ NEWLIFEZM COFFEE TIME ♔
No @Den.Sarah -
HBD
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[ Battle ] Den.Sarah VS -Yousef [ Winner : Den.Sarah ]
-YoSeF replied to -Sarah's topic in GFX Battles
Accepted I'll send you my work -
Samsung Galaxy Z Fold 4 will come with a wider display featuring a 23:9 aspect ratio, a recent leak has hinted. Samsung is reportedly working on bringing the Galaxy Z Fold 4 and Galaxy Z Flip 4 to the market by August. The South Korean tech giant has not revealed any information about these upcoming foldable smartphones. Samsung Galaxy Z Fold 4 has also been rumoured to feature a Qualcomm Snapdragon 8+ Gen 1 SoC. Another leak has suggested that that Samsung will add a swipe for split-screen feature on the Galaxy Z Fold 4 for multitasking. The now deleted tweet by tipster @chunvn8888 via Twitter had indicated that the upcoming foldable smartphone from Samsung will sport a wider display featuring a 23:9 aspect ratio. The leak also reportedly claimed the Galaxy Z Fold 4's outer screen to come with a 2,048 x 793 pixels resolution. The Samsung Galaxy Z Fold 4 and Galaxy Z Flip 4 have been on the rumour mill for quite some time now. The handsets are reportedly expected to launch this August. The foldable phone is said to go on sale from August 26 in Beige, Green, and Phantom Black colour options. Another report also claimed that the Samsung Galaxy Z Fold 4 and Galaxy Z Flip 4 could offer up to 1TB of onboard storage. The previous models maxed out at 512GB storage. A recent report from SamMobile indicated that the 1TB storage capacity on the Galaxy Z Fold was confirmed by a South Korean retailer. The South Korean company has also reportedly started firmware development for the Galaxy Z Fold 4. To recall, according to a Geekbench database listing earlier this month, the Samsung Galaxy Z Fold 4 could feature an octa-core 3.19GHz Snapdragon 8+ Gen 1 SoC. It would most likely pack up to 12GB of RAM and run Android 12-based One UI software. https://gadgets360.com/mobiles/news/samsung-z-fold-4-display-specifications-features-leak-galaxy-3090922