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MosterOfficial ☆

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Everything posted by MosterOfficial ☆

  1. Spore is a life and strategy simulation video game for Apple Macintosh and Microsoft Windows developed by Maxis and designed by Will Wright that simulates the evolution of a species from the most primitive stages (single-celled beings), to the colonization of the galaxy by the be evolved Its concept, scope and development philosophy have attracted wide attention. With these data, one could say that it is an excellent Lamarckist experiment. In essence, Spore is a game developed by EA of "evolution", since the player decides the evolutionary process of the creature, although in a broader way: the player models (and this means that he "freely draws" the entire character using pieces that the creature is getting along your "adventure", as if it were a putty) and guides a species through many generations making it grow from a simple unicellular organism and turning it into a more complex animal, until the species reaches a certain level of intelligence. At this point the player begins to model and direct this society, progressing from the dawn of civilization to reaching the ability to explore space. The date of departure in Spain was September 4, 2008. For PC, Mac, Nintendo DS and mobile platforms. On September 8, the iPhone and iPod Touch version emerged. Spore is a simulation that covers from the cellular level to the galactic level. It consists of several more or less long phases, called stadiums, each with its own style of play, and once the DNA bar that is located at the bottom is filled, the player gets the chance to evolve and move on to the next stadium, or, otherwise, stay playing in the current one. The existing stadiums are: cell, creature, tribal, civilization and space. In his GDC speech, Wright compared the style of play of each phase to an existing game. At the start of the game he asks us to choose our diet, whether carnivorous or herbivorous, and omnivorous. During the development of the stage there are two status bars, which are health and DNA points. Health indicates the state of our creature and in case of emptying it will be lost and therefore our individual will die and we will go on to control another of the same species but you start with the same girl. On the other hand, the DNA serves to indicate how close the next stage of evolution is to be reached, which will be reached when this bar has been completely filled. However, the DNA bar, as in the following stages, subdivisions each specific number of DNA points, which, when reached, allow new parts to be unlocked for our creature. We will get a point of DNA per piece of meat or plant eaten. Once the first subdivision is filled and reached, a message appears on the screen that says we are looking for a partner through the "call" option, which accesses the creator editor and evolves our creature. In this phase the editor is very rudimentary, offering reduced options to customize our creature such as a better defense, attack or speed, greater ability to feed, the shape of the creature, etc. Once enough DNA points are achieved and the DNA bar is filled, the Creature Phase will be reached, changing the view of the game to a third person and showing what the creature will look like.
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  2. In the year of 2054 a young soldier named Jack Mitchell enters the United States Army with his friend Will Irons, commanded by Sergeant Cormack, the main objective is to secure the capital of South Korea, Seoul which is guarded by the North Korean army, after passing through the semi-destroyed city, an airplane arrives to support the North Koreans (Havoc Shuttle), then Will and Mitchell try to destroy it with loads, but Will's arm gets stuck in the plane's door, and explodes, killing William and with the debris of the plane, cutting off Mitchell's arm, then Mitchell is operated and released for his injuries. At Will's funeral, Mitchell meets his friend's father, Jonathan Irons, who owns an American defense corporation called Atlas, so Mitchell fearing a possible global catastrophe joins Atlas, there he meets Gideon and Ilona, two Atlas soldiers , It should also be noted that they build a robotic arm, due to the amputation of his arm in "Initiation", they train him in the shooting range, and they give him weapons for the next missions that will be done in the game going on, through the Lagos, Seattle, Detroit, etc. In the mission "Human Hunting". Atlas tries to stop the KVA, trying to kill Hades, trying to infiltrate the building where the main leaders of the KVA are located, so Mitchell tries to kill Hades with a drone, but it turned out that it was a trap and the one that Mitchell killed it was Hades, if not a double, who had put a bomb in the room, killing several soldiers, then we must go to the streets, following the trail to Hades, after facing waves of enemies, a speeding truck crashes and runs over Mitchell, then Hades arrives in order to kill the two, but Mitchell manages to cut Hades' throat to kill him, ending the mission. Atlas achieves his most important victory, killing Hades, so Jonathan Irons becomes a global hero. Then Mitchell and Ilona find an old file, which contains a message from a scientist who collaborated to make Manticore, a lethal virus that is capable of killing hundreds of soldiers in a minute, then Irons is seen shooting him in the head with a Atlas 45, Mitchell and Ilona feel betrayed, then armored agents arrive from Atlas, who threaten to shoot them, but then Mitchell manages to kill them and flee from New Baghdad and are rescued by Mitchell's former sergeant, Cormack, then join Sentinel, and there they realize that Irons is the real enemy, then they head to Antarctica to seize an Atlas base, but they discover them and when they were about to capture them, Gideon kills the soldiers who were targeting them, too apologizing to them for not joining Sentinel before, after facing Atlas soldiers they arrive at the secret base at which Gideon gives Mitchell an Stinger M7 to shoot down a plane n with cargo destined for Irons. Then they discover that this cargo has the "Manticore" virus, Atlas has the antidote for the enemy troops to die and the Atlas troops survive such a lethal encounter, then they go to an old refinery in Strandja, Bulgaria in order to destroy the Manticore plants, after this mission they go to San Francisco to take down the enemy UAVs and prevent the city from being destroyed by Atlas, after passing the Golden Gate, they arrive at the Golden Gate Strait to seize the area. After this, go to New Baghdad to carry out an attack on the Atlas base, but there Mitchell, Ilona, Gideon and Cormack were captured by Atlas because Manticore weakened them and they face each other with Irons, which destroyed him Mitchell's arm and shot at Cormack, which left him very weak, Irons escapes, like Mitchell and the others, in this mission he will go through the main base of Atlas, here you will see many bodies on stretchers or hung , consequence of Manticore. After this mission they head to New Baghdad in search of Irons. When Cormack arrives, he dies of bleeding due to the shot of Jonathan Irons, they also learn that Irons plans to bomb US with Manticore missiles, killing many innocent people. There was no hope that the three of them could against an army of more than 100,000 men, so they devised the plan to enter the base with turret suits, rockets and missiles equipped, called Goliath, after crossing the base, fighting with armored soldiers and Goliaths, arrive at a building where Irons hacks his exos, unable to move, Mitchell breaks free of his exo and chases Irons who pulls the building, killing him, in the end Mitchell's voice is heard for one last time in the game, implying that Irons may have had good reason to do what he did, but that didn't stop him from killing him.
  3. Metal Gear Survive is an action-adventure survival game developed and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2018. It is the first Metal Gear game to be developed following the series' creator Hideo Kojima's departure from Konami in late 2015, and the first since Snake's Revenge to be made without Kojima's input. The game takes place between the events of Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain, and follows the Captain, an MSF soldier who enters a parallel dimension and establishes a local command center to unravel the mysteries of a strange virus that turns people into zombie-like creatures. Pre-release reception of the game was generally negative, in response to its design and recent business decisions from Konami. Nevertheless, upon release, Metal Gear Survive received a mixed reception from critics. Mostly positive responses were given to its gameplay, with its rewarding sense of progression in single-player and satisfaction from multiplayer and co-op receiving praise; however concern was expressed over some of the mechanics, with the majority of complaints being directed at the story, characters, and inclusion of microtransactions. Gameplay Metal Gear Survive is a survival action-adventure game with tower defense elements and minor stealth mechanics, played from a third-person perspective. It features a cooperative multiplayer mode, in which the player can be joined by up to three other players to complete missions. A large portion of the gameplay consists of the player exploring the world which is mostly covered by "The Dust", a mysterious toxic cloud that obstructs vision, disables the in-game map, and requires the player to monitor their oxygen level. Players venture out to gather resources such as food and crafting materials as well as to activate the various portal generators scattered throughout the map. These generators serve as the games fast-travel system and are each unlocked by completing a tower-defense segment. Metal Gear Survive tasks players with managing thirst and hunger by scavenging for water and hunting animals for food. Players can then return to base camp in order to cook food and later purify water for safe drinking. There is also an injury system, which requires players to use different medical supplies to heal ailments such as bleeding or food poisoning. The main enemies of Survive are crystalline zombie-like creatures called "Wanderers", with many variants introduced as the story progresses. The enemies in Survive can be overcome using either stealth or a large variety of weapons and gadgets earned gradually through finding crafting recipes or broken weapons. Players begin with access to melee weapons such as spears, machetes and shock-batons. Eventually bows with several kinds of arrows and firearms such as pistols, shotguns and sniper rifles are acquired. Due to the difficulty of attacking enemies head-on, players are encouraged to use a device that allows them to erect various fences, barricades and other structures. Available gadgets include grenades, Molotov cocktails, decoys, automated gun-turrets and a plethora of traps. Killing enemies earns players "Kuban Energy", the game's currency which can be used to level-up and acquire new skills. After completing the main story, four additional "sub-classes" are unlocked which have their own set of skills gained by leveling up. Class skills range from straight stat bonuses, special attacks, mobility skills and even stealth camouflage. Players are able to upgrade their base camp by building defenses, advanced crafting stations, farms, animal cages and rainwater collectors. Other survivors can be rescued from The Dust to provide base camp with support staff. Base staff can also be organized into an exploration team and sent out to automatically acquire resources. Eventually, players can initiate a tower defense segment at base camp, allowing them to defend against attacks and earn rewards. Players are able to purchase "Survive Coins" which can be used to unlock various features such as a resource booster, base defender, emotes, additional exploration teams and additional load-out slots beyond the initial four. Players can unlock character slots which act as the game's New Game Plus mode. Survive Coins can be earned as in-game rewards and login bonuses as well. Development Metal Gear Survive was announced on 16 August 2016 during Gamescom 2016. It was not the first time the concept of a zombie game was toyed with, as Hideo Kojima said on 29 April 2013 that he always wanted to make one during Metal Gear Solid V's development,[4] and Kojima reportedly requested to Platinum Games that the sequel to Metal Gear Rising: Revengeance have Gray Fox fighting against nanomachine-empowered zombies. The game's development was hinted at on 17 December 2015, when Konami started recruiting for a new Metal Gear development staff. The game uses the Fox Engine. Konami Europe president Tomotada Tashiro described Metal Gear Survive as a "fresh take on the series' famed stealth elements", with a "unique co-op setting that is designed for a truly engrossing multiplayer experience." In an interview with Dengeki PlayStation, the development staff stated that the player is able to customize their character, use several weapons, and develop their own equipment to suit their play style. They also stated that while it is possible to stealthily maneuver around enemies when playing solo, it is much more difficult taking on waves of them compared to co-op play. At Tokyo Game Show (TGS) in September 2016, a demo revealed that the Fulton Cannon would make an appearance. The player can optionally retrieve the creatures for resource building, acquire resource building, heal themselves on the main menu, and the player can develop various things from collected resources, from defensive measures to offensive measures. The players can also split up. During a stage presentation at TGS 2016, Hideo Kojima was asked if he had anything to do with Metal Gear Survive. He stated that the game had "nothing to do with [him]," the Metal Gear series is about "political fiction and espionage", and zombies do not fit into his vision of the series, despite his previous remarks concerning a sequel to Metal Gear Rising: Revengeance with zombies. Yoji Shinkawa also stated that he was not involved with the game. He jokingly said that Metal Gear Survive would even have mechs if he worked on it. The game was released on 20 February 2018 in North America, 21 February 2018 in Japan, and 22 February 2018 in Europe, Australia and New Zealand. Notes:It is implied that the desert is Afghanistan and that the Captain becomes one of the wandering Mother Base soldiers, as depicted in Metal Gear Solid V: The Phantom Pain.
  4. Hi Bb Let's go to Ts3. I wait for you there. ?

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    1. SoFiane

      SoFiane

      i don't have ts send me pm

    2. MosterOfficial ☆

      MosterOfficial ☆

      Bb Delete a message that your tray is full

    3. SoFiane

      SoFiane

      u need to clean ur inbox mate not me. MosterOfficial ☆ cannot receive messages,

  5. Hi baby how are you
    Bro I need your help I leave you a message on ts3 Plzz Reply as soon as possible.

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  6. Welcome Have fun Bb.?
  7. Welcome Have Fun Bb.?
  8. Welcome Have fun Bb.?
  9. Welcome to Newlifezm Bb Have fun, see you soon?
  10. Welcome Have Fun Bro.?
  11. Hola Bb como estas que has hecho

    Ya ni saludas mucho Points Xd.?

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    1. Solito/Im Alone

      Solito/Im Alone

      hola cariño como estas? naaaa aun aqui, pèro solo paseando no mucho dentro del foro, dnde andas ahora?

    2. MosterOfficial ☆

      MosterOfficial ☆

      Sigo En Newlifezm estas jugando en Thunderzm como te va Con JaEgArN Tengo tiempo sin saber de el

    3. Solito/Im Alone

      Solito/Im Alone

      de lo mejor rey, muy comodo y relajado, ese server se ha convertido en un caos, ojala y te siga yendo muy bien alla 

  12. REVAN Hi Bb, I couldn't play because the Internet shut up and now I can't do this test.Help 

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  13. Hola Bb Necesito una ayuda tuya Te veo en el ts3 porfa Ayudame en algo Plzz

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  14. Welcome to Newlifezm Bb.?
  15. Welcome to Newlifezm Have fun.?

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