Everything posted by SaLaH.
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While Max Tech took apart Apple's latest Mac Studio desktop device, channel host Max Yuryev discovered something interesting about Apple's new hardware: two SSD ports. This could mean that Mac Studio's storage is upgradeable after all it's been said not. And there's more good news, accessing the SSD slots appears to be relatively easy - in the video, Yurev removes the wrap-around rubber bracket as the base of the device to reveal four screws that attach to the bottom of the case. After removing that board, Yurif discovered two SSD ports located under the Mac Studio's power supply, which he indicates can be accessed without disassembling the device any further, you can find this at minute (5:46) of the attached video. As Yurif continued to disassemble the Mac Studio, removing the power supply and aluminum liner, he took a closer look at the SSD ports at the minute (8:24). At first glance, he said that the ports are similar to those on the 2019 Mac Pro, but when he tries to install the Mac Pro's SSD, he finds it is completely unsuitable for its large size. Apple's proprietary SSD suite for Mac Pro allows users to replace an existing SSD with one that supports up to 8TB of storage But as Yuriev points out, the Apple note on the product page, talking here of Mac Studio, starkly says that users can't access the device's storage. Apple's note states, "The user cannot access the Mac Studio storage. If you think you may need more storage in the future, consider configuring to a higher capacity.” Mac Studio can be purchased with an internal storage capacity of up to 8TB; A standard model with a 512GB SSD costs $1,999, and the eight-terabyte version adds an extra $2,400. While the studio's internal storage may be upgradable at some point, it's worth noting that because RAM is built into Apple's M1 chip, there's no way to upgrade it after you purchase the device. Source:https://technologianews.com/40194/تفكيك-ماك-ستوديو-يكشف-قابلية-ترقية/
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We have some more details regarding the clock speeds of AMD's fastest Zen 4 CPU, the Ryzen 9 7950X with 16 cores. AMD Ryzen 9 7950X All-Core & Max Boost Clocks Detailed, Cooling Is The Single Most Important Thing For Zen 4 Overclock & Stock Operation Last month, we were the first to give you information regarding the clock speeds of the AMD Ryzen 7000 CPUs and also their launch dates. Today, we have some more information regarding the AMD Ryzen 9 7950X CPU. We have definitely seen the official specifications of this monster of a chip that will be coming to consumers later this month but there's more than meets the eye. You see, what we have been told so far by AMD themselves is only the official information but our sources managed to dig out some new information and also reaffirmed some leaks. So first up, the 5.85 GHz fMax or peak frequency. The peak frequency for AMD's Ryzen 9 7950X will be rated a little higher than the 5.70 GHz boost clock. Both frequencies are only applicable to a single-core at stock but temperatures play a very important role here. You see, in the majority of cases, the CPU will be running at its 5.70 GHz boost clock and only if you have the best of the best cooling solution, you'll be able to hit the peak frequency. AMD Ryzen 9 7950X 16 Core "Zen 4" Desktop CPU The AMD Ryzen 9 7950X retains its healthy 16-core and 32-thread count from the previous two generations. The CPU will feature an impressive base frequency of 4.5 GHz and a boost clock of up to 5.7 GHz (5.85 GHz F-Max) which should make it 200 MHz faster than Intel's Alder Lake Core i9-12900KS which has a boost frequency of 5.5 GHz on a single-core. It looks like AMD is extracting every ounce of Hertz that it could within that 170W TDP (230W PPT) for the Ryzen 9 chips. As for the cache, the CPU comes with 80 MB of that which includes 64 MB from L3 (32 MB per CCD) and 16 MB from L2 (1 MB per core). The flagship is going to cost $699 US which means that it will be priced slightly higher than the Core i9-12900K while offering a significant performance leap in multi-threading apps such as Chaos V-Ray of up to +57% and doing so with up to 47% higher energy efficiency. For more:https://wccftech.com/amd-ryzen-9-7950x-cpu-5-85-ghz-peak-5-10-ghz-all-core-boost-clock-requires-lots-of-cooling/
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Microsoft has released Windows 11 Insider Preview Build 25201 for Insiders in the Dev Channel. Today's Insider Preview Build 25201 begins rolling out the "expanded view for Widgets" and an update to the Game Pass widget that supports signing in with your Xbox profile and shows your recently played games from the Game Pass library. The Windows maker is also releasing ISOs for this build. You can download these from here. Here's everything that is new with Windows 11 Preview Build 25201. Windows 11 Preview Build 25201: Fixes [General] Fixed the issue in the last few flights causing a bugcheck when moving your mouse in certain games. [File Explorer] As a one-time change to help people find their folders with the navigation pane updates, if the default folders pinned to File Explorer’s navigation pane had been unpinned, they will be re-pinned after upgrading. Fixed a memory leak which was happening when closing File Explorer windows. [Taskbar] The apps in the taskbar overflow flyout should now be in the correct order when using an Arabic or Hebrew display language. [Input] Fixed an issue where if you hadn’t already opened OneNote once, using the pen click to invoke OneNote wouldn’t work. Made a change to help address an issue where it wasn’t possible to use the Pinyin IME to type in the chat box of certain games. [Settings] Fixed an issue which was causing sporadic Settings app crashes. Removed an erroneous white pixel in the icon animation when clicking the Apps category in Settings. [Widgets] We have fixed the issue where in some cases, the notification banner for some badging would not appear in the widgets board. [Windowing] Fixed an issue where explorer.exe was crashing if you dragged a snap group in Task View and dropped it into another Desktop. Fixed an issue related to interacting with the Desktops flyout in the taskbar which was causing periodic explorer.exe crashes. Fixed a DWM crash in the last few flights which could lead to a brief black screen when rotating a tablet. Fixed a rare issue which could cause a DWM crash when watching videos in certain UWP apps in recent builds. [Task Manager] Fixed an issue impacting Task Manager reliability. [Other] Fixed an issue causing some Insiders to unexpectedly get the message “it is not possible to connect to this network” when connecting to certain Wi-Fi networks recently, although the network was working with other devices. Fixed an issue which could lead to Windows Sandbox opening to just a black window on certain PCs. For more:https://wccftech.com/windows-11-insider-preview-build-25201-is-out-isos-also-out/
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Have you felt a bit letdown by the God of War Ragnarok footage we’ve seen thus far? Perhaps the game feels a bit too similar to the last game in the series? Well, strap yourself in, because during their most recent State of Play showcase Sony unleashed a new God of War Ragnarok packed wall-to-wall with drama, violence, mythological madness, and yes, a showdown with Thor. If you haven’t quite been feeling Ragnarok yet, this is pretty sure to spark something. Check out the trailer for yourself, below. “Death can have me, when it earns me” is a hell of a line, man. Glad to see Kratos hasn’t lost his edge. Haven’t been keeping up with God of War Ragnarok? Here’s the game’s official description… "From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world. Together, Kratos and Atreus venture deep into the Nine Realms in search of answers as Asgardian forces prepare for war. Along the way they will explore stunning, mythical landscapes, gather allies from across the realms and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus find themselves choosing between the safety of their family and the safety of the realms..." Those who break fate - Atreus seeks knowledge to help him understand the prophecy of “Loki” and what role he is to play in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs. Weapons of war - The Leviathan Axe, Blades of Chaos and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. As they take on gods and monsters from across the Nine Realms, Kratos’ deadly Spartan skills will be tested like never before as he fights to protect his family. Explore the realms - Journey to dangerous and stunning landscapes while facing a wide variety of enemy creatures, monsters and Norse gods as Kratos and Atreus search for answers and allies. Meanwhile, Sony has also revealed a limited-edition God of War Ragnarok DualSense controller. Check it out for yourself, below. God of War Ragnarok launches on PS4 and PS5 on November 9. The limited-edition DualSense controller will be available the same day, with pre-orders going live on September 27. Source:https://wccftech.com/god-of-war-state-of-play-trailer-limited-edition-dualsense/
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nePlus 10R 5G Prime Blue colour has been teased. This will be the third colour that will be available for purchase in India soon. The smartphone was launched earlier this year in India in two editions. The first option is paired with the Endurance Edition with 150W SuperVOOC fast charging, and the other, more affordable model, gets an 80W SuperVOOC charging support. The phone is powered by a custom-designed MediaTek Dimensity 8100-Max SoC, sports a 50-megapixel triple rear camera setup, and a 120Hz display. The OnePlus 10R 5G Prime Blue colour was teased by a microsite on Amazon. It is likely that the smartphone will launch in India during the Amazon Great Indian Festival 2022 Sale that is scheduled to start from September 23. It should be noted that the OnePlus 10R 5G model launched with 80W charging comes in Forest Green and Sierra Black colours, and the one with 150W charging will be available in Sierra Black colour. It is not known whether the Prime Blue colour will come with 80W or 150W charging support. OnePlus 10R 5G (150W Endurance Edition) Review: Identity Crisis OnePlus 10R 5G specifications The OnePlus 10R 5G runs OxygenOS 12.1 based on Android 12 and features a 6.7-inch full-HD+ (1,080x2,412 pixels) AMOLED display with a 120Hz dynamic refresh rate and a 2.5D curved Corning Gorilla Glass 5 protection. Under the hood, the OnePlus smartphone gets the MediaTek Dimensity 8100-Max SoC, paired with up to 12GB of LPDDR5 RAM. The chipset is paired with 3D Passive Cooling Technology, there is a HyperBoost Gaming Engine and a General Performance Adapter (GPA) Frame Stabilizer that is touted to offer a smooth gaming performance. For photography, the OnePlus 10R 5G comes with a triple rear camera setup headlined by a 50-megapixel Sony IMX766 primary sensor. There is an 8-megapixel ultra-wide camera, and a 2-megapixel macro shooter. On the front is a 16-megapixel camera for selfies and video calls. It packs up to 256GB of UFS 3.1 storage. The OnePlus 10R 5G Endurance Edition model comes with a 4,500mAh battery with 150W SuperVOOC fast charging support. The one with 80W SuperVOOC fast charging packs a 5,000mAh battery.Apple unveiled eight new products at its September ‘Far Out' event. Which ones will float — and which will sink? We discuss this on Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts. Source; https://gadgets360.com/mobiles/news/oneplus-10r-5g-prime-blue-colour-teased-launch-amazon-great-indian-festival-sale-2022-3339618
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According to Twitter leaker Kopite7kimi, NVIDIA's new flagship graphics card, the AD102, will feature up to an insane 75 billion transistors. Compared to the GA102, the AD102 will offer 2.65 times more transistors than the previous generation. NVIDIA Goes Crazy With Transistor Density on 5nm, Ada Lovelace AD102 GPU Expected To Pack Over 75 Billion Transistors The NVIDIA AD102 GPU based on the Ada Lovelace architecture will offer five billion less than the company's Hopper H100 (80 Billion transistors), the company's data-center CPU utilizing the same TSMC 4N node. While the size of NVIDIA's new AD102 GPU is still a mystery, it isn't easy to compare the new GPU with the Hopper and Ada series since one chip is designed for the gaming segment and the other is designed purely for the server (AI / HPC) market. It is known that both processors will offer a significantly sized L2 cache. The L2 cache for the Hopper H100 GPU is 50 MB, and the AD102 GPU is expected to pack up to 96 MB of cache. This information may suggest why NVIDIA needed the extra transistors for the AD102 GPU. The transistor count has not been officially revealed, but the leaker on Twitter guaranteed that the count would be above 75 Billion. We will probably need to be patient until the company's announcement next week during the GTC 22. The new NVIDIA AD102 GPU will offer 18432 CUDA cores, but this will not land during the first installment of releases for the GeForce RTX GPUs. The GPU will feature some fast GDDR6X, supporting a bus width of 384-bit. Right now, only one graphics card has revealed itself: the GeForce RTX 4090 GPU, offering 16384 enabled cores. If rumors are true, the company will include a possible GeForce RTX 4090 Ti or maybe a new TITAN GPU. About three months ago, rumors about the reference card leaked, stating the cooler design would offer a four-slot design and triple fans mounted within the front shroud of the GPU. The rumored design of the GPU is reminiscent of custom GPUs from other manufacturers for the GeForce RTX 3090 Ti that offers an identical design. With most of these custom designs being "air-cooled," the company is unlikely to add liquid cooling unless the TGP surpasses 600W. Source:https://wccftech.com/nvidias-flagship-ada-lovelace-ad102-gpu-could-pack-up-to-75-billion-transistors/
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The iPhone 14 Pro finally has the always-on-display, years after the feature was spotted on Android phones. However, what if I tell you that all this wait actually resulted in a much better implementation than we have seen in the past? You see, on your iPhone 14 Pro or Pro Max, when you have the phone in your pocket or face down, the display will turn off to save the battery. However, according to German YouTuber Felixba, who was at the Steve Jobs Theater for the event last week, if a user has an Apple Watch paired to their iPhone 14 or 14 Pro, the iPhone will turn off the always-on-display once it detects that the user has left the room without their phone. The iPhone 14 Pro Has One of the Best Always-on-Display Implementation, and I Wish Android Does So Too It is safe to assume that this will be done through proximity data sent to the iPhone 14 Pro from the Apple Watch, and this feature will be used like that. Apple, however, made no mention of this feature on their website or anywhere else, but it is likely one of the many power-saving features that the iPhone 14 Pro's always-on-display brings to the table. The iPhone 14 Pro series feature a better and more power-efficient OLED panel with a variable refresh rate that can go as low as 1Hz when the user is not viewing any content, and it also helps in preserving the battery. In addition to that, there are a lot of other features baked into the new A16 chip that can help with power efficiency. While this new feature looks to be something that is very small and insignificant to many, it is safe to say that Apple's implementation is already far better than anything that the competition is offering. Sourcehttps://wccftech.com/iphone-14-pro-turns-off-its-always-on-display-when-you-leave-the-room-with-an-apple-watch/
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You can actually ask Siri to reboot your iPhone if you have iOS 16 installed. Here's how it works and it's mega convenient. No Need to Press Any Key Combination - Just Ask Siri to Reboot Your iPhone for You if You're Running iOS 16 Why is this convenient, you ask? Because if you own one of the many modern iPhones, you know that pressing and holding the power button doesn't bring up the slide-to-unlock screen. Instead, you have to press several keys one after the other before you can do that. Thankfully, Apple lets you avoid that finger ninja stuff by going to Settings > General > Shut Down after which you can simply slide to power down the iPhone. But, even this method is not convenient because both of them lets you shutdown your iPhone and not actually reboot it. If you want to reboot it, you have to shut it down and power it back again manually. Not exactly a reboot, but a shut down followed by a power on. In iOS 16 for iPhone, you can actually reboot your iPhone by just asking Siri. The only thing you have to tap on is a 'Yes' button on the display. Here's how you do it. Tutorial For this to work, you must have Siri enabled and working on your iPhone and obviously running iOS 16. If you don't have Siri enabled, go to Settings > Siri & Search and enable Siri from here. Once Siri has been enabled, simply press and hold the Home button or the Power button on your iPhone and then say 'Reboot my iPhone.' Siri will then ask if you want to restart this device - tap on Confirm or just say 'yes.' Your iPhone will reboot. See how convenient that was? Rebooting your device - whichever it may be - actually ends up fixing a lot of problems which we may not even realize. For example, the other day one of the USB-C ports on my MacBook Pro suddenly stopped working. A quick reboot fixed that issue and it was like brand new again. On my iPhone, I run into occasional app crashes which are usually fixed by a simple reboot. Even network related issues can be fixed by a quick restart. In other words, before you completely lose hope and decide to switch your ecosystem, try giving it a reboot, regardless of which device you have. Also, keep your operating system up to date at all times. Source:https://wccftech.com/how-to/reboot-iphone-using-siri/
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No need to vote its just directly reject Show us intersting in the project and improve yourselves and show us that you are worthy to be with us first thencback after 2 weeks BIG CONTRA
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I previewed Metal: Hellsinger back in May, and I said that while it had the markings of a fantastic game, it had several stability issues that prevented me from having a good time. Now that we've got the opportunity to review the full thing, I took it upon myself to play the game and see what improved and what didn't. But still, I know some of y'all love my background stories, so I'll repeat myself for those who haven't seen them. My love for rhythm games and shooting games is almost on equal terms. I adore the way rhythm games tend to reward you heavily for staying on the beat (this is why I have a Pump it Up setup, folks), and I love the frantic nature of shooters because most of them challenge your quick-thinking skills while demanding precision out of you. So, what happens when you combine the two? You get Metal: Hellsinger, a game that takes you through hellish challenges with some heavy metal music to bless your ears along the way. Unlike BPM: Bullets Per Minute, this game makes the rhythm mechanics its entire focus. As such, it's more important than ever that the game remains a rewarding experience for rhythm game enthusiasts and shooter fans looking for a way to spice things up. How does this game fare? Well, let's begin. You take control of a half-demon entity known as The Unknown, who is a Hellsinger willing to take on the Judge (basically The Devil) for stealing her voice. The Unknown is accompanied by a talking skull trying to recover his memories and doubles as the story's narrator. This character might as well be the best character ever, in my opinion. Namely, because his narration is filled with quips of an ol' Texan cowboy tellin' you about the story of the Hellsinger. That very narration feels oddly appropriate for this sort of game, mainly because it helps build the world itself with some personality attached to it. The best part about this is that Unknown will tear the world apart while the skull narrates the whole thing, even during gameplay. The story itself? Eh, it's as standard as it gets. It really doesn't do much outside of explaining a premise about why you are going through each of the Hells to take down the Judge's aspects. Frankly, I stopped giving much thought about it from the start. I was mostly focused on the actual aspect that defines this game: The gameplay. Still, the game is decent in its presentation, and its story can be quite intricate if you want to approach it. You'll unlock more information surrounding the characters and the monsters you fight as you go through the game. Then, you'll be able to read up on it through the game's Codex to learn more about the game's mechanics, the weapons you get, and the monsters you fight alongside some hidden bits of lore. Still, I can't deny that the game's story is one of the game's weakest aspects. But honestly, I think that the game deserves to be cut some slack in that regard because it's not the thing that it wants the player to focus on, and it leaves enough tidbits for those willing to read through it. So, let's take a break from the story and focus on the gameplay, at long last. In my preview of Metal: Hellsinger, I talked about the importance of being on-beat. The game will require you to unleash your inner rhythm demon and start bashing heads while remaining on beat. You have a visual indicator that will tell you when is the right time to perform a dash, hit enemies with your weapon, and pretty much any action you are going to take. The thing here is that, unlike BPM where you can turn this off, Metal: Hellsinger's entirety works around the beat and the songs. Some enemy attacks have patterns that follow the beat of the music; the damage you do with your weapons increases the closer you are to the beat; your multiplier dictates how much of the music you get to hear. Everything in this hell will be subject to the music and the way you play around the rhythm. The game isn't a roguelite, at least. So, you'll be able to play through each of the 8 stages (excluding the tutorial) to your heart's content with all the weapons you unlock as you progress through the story. Don't worry; you have most of the stuff unlocked by the 4th stage, and you'll be able to mix and match your weapons as you see fit. My favorite weapons are the Crossbow and the Dual Pistols. The crossbow for its incredibly powerful nature (especially when combined with the Ghost Ammo perk) when you actually stay on beat while shooting it and the Dual Pistols due to how easy it is to rack up hits in the Hit Streak counter, thanks to its consistency. Source:https://wccftech.com/review/metal-hellsinger-rock-on/
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Google launched the Pixel Buds wireless headset during 2018, but it was unable to compete with the big names in this category of devices, and besides the Pixel Buds A-Series wireless headset, the American company launched the model Pixel Buds Pro in conjunction with the launch of the Pixel 6a smartphone. the device The new wireless headphone comes in a round matte white case that contains red Pixel buds and a battery enough to play music for 31 hours or 12 hours of phone calls, according to the manufacturer's data. Google is promoting the new wireless headset by integrating its own voice assistant, which enables the ability to translate spoken language in real time. In addition, Active Noise Canceling (ANC) technology is available, the charging case is charged via USB cable or wirelessly, and the battery charge of the wireless headset is sufficient for 7 hours with active noise cancellation technology on or 11 hours with this disabled Technology. Connection The Pixel Buds Pro Wireless Headset connects to playback devices with ease; Where it only needs to open the case and press the button on the back, or the setup process begins automatically, and in extremely rare cases the user must set up Bluetooth technology and select the wireless headset manually. Google Pixel phones come with an app to control the wireless headset, while other Android phone owners have to install the Google Pixel Bud app. Once the wireless headset is set up and connected once, all Android devices registered under the Android account can access it, so the user can seamlessly switch between different operating devices. The Google wireless headset works with Apple iPhones and desktop computers, but without the support of the Google voice assistant and the direct translation function. The new wireless headset relies on Bluetooth technology, and for audio coding, Google relies on Apple AAC technology. Comforts The new wireless headset comes with silicone earplugs of different sizes, and therefore it can be firmly attached to the auditory canal, and the teardrop shape allows the wireless headset to be firmly fixed in the ear, but some rotation movements are required until everything settles firmly, and the user feels the ear is completely blocked Limited. Usage The Pixel Buds Pro wireless headset is used by clicking on it and the use is done by the external sides of the headset. At first, the user may click on the headset incorrectly, but all functions can be done by clicking or scanning movements, whether it is to play, stop or advance rewind, lower or increase the volume. Switching between Transparency Mode, Active Noise Cancellation (ANC) and Google Voice Assistant is also switched via the touch-sensitive surface, which works quickly and well. the sound The Pixel Buds Pro Wireless Headphone has a good, balanced sound, even if it's not terribly good, and the deep, mid, and sharp tones come out noticeably. But Google's wireless headphones lack the sound quality of competing models in the same price category, such as the Apple Air pods Pro and the Samsung Galaxy Buds 2. The user notices the difference in sound quality when listening to music or when watching movies in rare cases, and the matter is different when playing podcasts; The sound is clearly visible, as is the case when making phone calls. The wireless headset offers 3 different operating modes, the first is as a traditional headset without any functions, the transparency mode and the active noise canceling function mode, this function works perfectly; It completely blocks ambient noise, which helps the user to work focused in noisy metro stations. But the transparency mode is a disadvantage of Google's new headset; Where the user does not receive less ambient sounds compared to competing models such as Apple Airpods Pro and Samsung Galaxy Buds 2, but during testing this defect was significantly improved through a software update, however, the user hears Strong wind noise while jogging and cycling. The new wireless headset from Google allows many other functions such as reading messages, notifications, recordings, voice input and many functions similar to the Google voice assistant, as expected, the dictation function works well with English and Spanish, and the voice assistant understands what other people are saying and translates it instantly Unfortunately, this function does not work well with less common languages. Who needs it If the user depends on Google services, then the Pixel Buds Pro Wireless Headset is the right choice for him; It looks elegant, is used comfortably, works smoothly with Android devices, and plays music well, but not of great quality. Source:https://www.aljazeera.net/news/scienceandtechnology/2022/8/31/جوجل-pixel-buds-pro-نظرة-عن-قرب
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Before the Linux Plumbers Conference (LPC) session, to be held next week in Dublin, Ireland, AMD will be conducting a seminar on improving the scheduler for split last-level cache, or LLC, architectures. K. Prateek Nayak, an engineer of the Linux server team for AMD, published a patch series focusing on counting user-space hinting at task placement. This new development displays AMD's intent to improve the Linux kernel's scheduler for split-LLC CPU plans to aid their EPYC server processors. AMD seeks higher performance of EPYC CPUs in Linux using user-space hinting for workloads The new patches are labeled "experimental" and "request for comments" and count low-level knobs to control the scheduler's arrangement of user-space tasks relying upon the hints provided by the user-space. The current API design is experimental and is only capable of setting low-level hints. This API is not meant for public consumption and only serves as a means to test and demonstrate the efficacy of hints in helping the scheduler make optimal placement decisions based on the requirements provided by the applications. Scheduler is free to ignore the hints set by the user if it believes that following the hints will put the system in a suboptimal state. - Motivation The heuristics used by the scheduler today, such as the WF_SYNC flag, wake_wide() logic, etc., fall short at accurately inferring the nature of the workload in terms of whether it is preferable to consolidate a group of threads close together or if they should be spread apart. The inability to infer the nature of the workload can lead to a series of incorrect placement decisions that can be detrimental to the workload performance. The penalty seems to be severe on systems with split-LLC such as AMD EPYC. The new patch sequence from AMD includes the capability to select task placement near the parent if there is an inactive core in the local group. From there, the process determines to proceed with the group containing the least utilization to extend the workload, and additional probable hints are also being examined. Peter Zijlstra, an engineer for Intel's Linux kernel team, proposed a high-level hinting framework last year that would assist the kernel scheduler's task sequence with the increasingly complex CPUs and workloads. This user-space hinting in the present state is accomplished through the prctl() interface. AMD's initial testing of the user-space hinting patches has demonstrated the prospect of increasing EPYC server performance for diverse workloads like Hackbench, Schbench, Tbench, and more. Initial testing has been done on Intel's Xeon Ice Lake in an area where user-space hinting can benefit workloads. Since the current patchwork is experimental, it is speculated that it will be several months before we see the user-space hinting fully implemented and ready for adding to the Linux kernel. Users interested in discovering the current patchwork can find out more through the Linux kernel mailing list. Source:https://wccftech.com/amd-utilizes-user-space-hinting-to-achieve-faster-epyc-cpu-performance-in-linux/
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Apple initially showcased iOS 16 at its WWDC 2022 event on June 6. Since then, iOS 16 was only available for developers and public beta testers. Today marks the day when Apple will finally release the update to the public. Apple announced at its iPhone 14 event that iOS 16 will be released on September 12, but the company did not mention at what time. Henceforth, this is where we kick in. If you are unfamiliar, scroll down to see when Apple's latest iOS 16 update will release in your local time. If You Are Eager, Check Out When iOS 16 and watchOS 9 Will Release in Your Local Time If you are anxiously waiting for the update to arrive, you must know when iOS 16 will release in your time zone. At this time, the update is not available, but the company usually releases software updates around 10:00 AM PST. Henceforth, we presume that the major update will release at this time as well. If you are unsure about the time in your region, simply check the table below for more details. For your ease, we have embedded a table above with a list of cities and the iOS 16 release time associated with it. All you have to do is find your city in the list and then note the time associated with it. If you are still not able to locate your region, simply head over to the Timeanddate website to see the full list of regions. We would advise you to keep a track of the update if you want to install it on time. Take note that Apple's servers are very busy at times because most people are trying to update on the very same day. Henceforth, we would advise you to be patient and keep on checking the update if it is not available. We will be covering iOS 16 in extensive detail today, so be sure to check that out as well. This is all there is to it, folks. When is iOS 16 releasing on your local time? Let us know your thoughts in the comments. SOURCE:https://wccftech.com/this-is-when-ios-16-update-will-release-in-your-time-zone/
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Nick: SaLaH. Real name: salah eddine How old are you?: 20 Which Games you play? and for how long?(each of them): nothing Where are you from?(country and city): MOROCCO/AGADIR Describe yourself(at least 50 words): I'm just a regular person striving to succeed in life and support my family. I enjoy a variety of interests, including music, design, and psychology. I also like to learn new things and pick up new ideas to help me to develop my self and my personnality. I guess that's enough. Note some of your qualities: LOYAL Tell us some of your defects: A LOT Had you before any kind of responsabilities(describe it): VGR MEMBER / GFX CO LEADER On which category/categories have you been active lately?(describe your activity): VGR AND GFX Which category/project you want to care off?: GFX How well you speak english?(and other languages): 70/100 ARABIC FRENCH TAMAZIGHT Do you use TS3? Do you have an active microphone?: YEA/YEA For how long can you be active after you get accepted?(days, weeks, months, years): MAYBE YEARS Contact methods: WhatsApp/discord/fb/Instagram/FACEBOOK/TS3 Last request: https://csblackdevil.com/forums/topic/433932-request-recruitmentsolutioned/#comment-2164486
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2022 marks the fifteenth anniversary of The Lord of the Rings Online, the MMORPG originally developed by Turbine and now supported by Daybreak's Standing Stone Games. With the excitement around the revered fantasy IP renewed thanks to Amazon's Rings of Power TV series, The Lord of the Rings Online is also having a bit of a renaissance in terms of player activity. Thanks to Standing Stone Games, we are able to give away fifty codes that will provide access to the following expansion and in-game perks useful to both new and existing players: Fate of Gundabad Expansion Mordor Expansion Minas Morgul Expansion Riding Skill Steed of Bree Small Crafting Carry-all 200% XP Boost (1hr) x5 Skill and Slayer Deed Boost x1 +5000 Enhanced Reputation Supply +100% Crafting XP This custom bundle is worth around $100 and can be redeemed on the official website after you've logged into your account. The giveaway will run for a month, after which we will select the winners and contact them. Good luck! The Lord of the Rings Online Giveaway Going forward, The Lord of the Rings Online will soon get the Before the Shadow mini-expansion, focused on expanding content in the early portion of the MMORPG. Before the Shadow will send players into two new regions, Swanfleet and Cardolan, as Boromir makes his way north to Rivendell ahead of the meeting of what will eventually become the Fellowship of the Ring while the Nazgûl search for “Baggins” in the peaceful land of the Shire. Players will discover the threat rising from Mordor and Saruman's Uruks as they explore the far history of Middle-earth. Before the Shadow features questing from levels 1 to 32 in addition to four new Books for new characters. Higher level characters will see a new six-person Instance, in addition to a new Skirmish, and a Delving difficulty system that will offer new rewards and challenges. For more:https://wccftech.com/the-lord-of-the-rings-online-giveaway-50-codes-up-for-grabs/
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Apple recently announced the new generation of AirPods headphones, bringing with it several changes and improvements in various respects, as it was equipped with the new "H2" chip, making it a second generation of AirPods Pro2 headphones. It features several improvements over the previous generation. Price and date of going to market Read also list of 4 items list 1 of 4 Earwax is the enemy of Apple headphones.. How to clean AirPods to improve sound quality? list 2 of 4 Are you thinking of buying “Buds 2” headphones?.. A closer look at its most important features list 3 of 4 German experts' guide to buying the right headphones list 4 of 4 Google Pixel Buds Pro .. Can it compete with Apple and Samsung headphones? end of list AirPods Pro 2 headphones are available for pre-order since September 9 at a price of $ 250, which is the same price as the last generation when it was released, and the new headphones will be available in the market on September 23. the design The design of the AirPods Pro 2 has not seen obvious changes in contrast to the performance changes for the better, it is still in the usual stick-and-bead shape, but this time with a skin that can be changed to suit the ear. But the headphone case comes with a new design that is resistant to sweat and water, and it is also equipped with a speaker to locate the headphones by issuing a specific noise, and this is accompanied by the possibility of locating the headphones through the U1 chip. Key Features of AirPods Pro 2 Equipped with the new Apple "H2" processing chip. Improve audio quality and clarity with low noise audio identifiers. Improved noise cancellation, which is twice the performance of the previous generation. A speaker is included in the speaker case to help find it. A battery with a longer life and more use than in the previous generation. Control through touch and swipe in addition to pressing the headphones bead. The ability to charge through the Apple Watch charger and Qi wireless charger. Headphone cords (sold separately) can also be attached to the case. sound quality Apple has made great strides in the sound quality of its products, adding new drivers to the AirPods Pro 2 for improved sound and noise cancellation; Which gives me a very stunning character, superior to the previous versions. Previously, you could hear the voices of people talking to you when you hear the music, but with AirPods Pro 2, this is impossible. adaptive transparency mode This feature is one of the important features that came with the headphones. When activated, it will allow the necessary natural sounds to pass through only the ear and do not allow noise to cross. You can hear anyone who wants to talk to you and you do not have to remove the headphones, whether you are in the office, transportation or gaming halls, and from Another positive aspect is that you can hear any footsteps or vehicles coming from behind; This provides a safe social environment. Noise canceling feature When using the AirPods Pro 2 in a noisy place or in the middle of a certain noise, the sound quality is maintained at a good level, thanks to the effective noise cancellation feature. Random sounds from everyday life such as car engines and train sounds, and conversations between people in crowded places will be somewhat suppressed thanks to this feature. Battery life One of the biggest improvements the AirPods Pro 2 has received has been in usage time. The earphones can be used for up to 6 hours with active noise cancellation on and 7 hours without it, thanks to the new high-efficiency chip. The case can fully charge the AirPods Pro 2 up to 5 times, so we get a usage time of up to 30 hours with noise cancellation enabled, down from the previous 24 hours. Source:https://www.aljazeera.net/news/scienceandtechnology/2022/9/10/هل-سماعات-آبل-apple-الجديدة-تستحق-التجربة؟
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Millions of people suffer a mishap every day that, although it is not fatal, is highly annoying. We refer to the tedium of waiting for your PCs to be ready to use. Which often enough to go make a coffee and even have a little chat. If you are one of those people where every minute of your time is important and you do not want to lose entire hours of work at the end of the year, we have thought of you. Since with this article you will know how to speed up the startup of your PC and be able to get down to work as quickly as possible. If there is a sector in which undesirable programs like to be, which do nothing more than waste resources, it is in the system startup. Suddenly you see the Windows desktop, the icons and you have to wait a few minutes to be able to use your computer. Which is paradoxical at a time when instructions can be executed at the speed of billionths of a second. Have you ever wondered how much time you waste waiting to be able to use your PC at the end of the year? Well, if so, don't worry, we have the solution and it's simple. The old trick, zero apps at startup When we turn on a computer, in the end what should be working before we start using it is the operating system and the essential services for the system. However, it often happens to us that there are applications that start without us telling them. One or two is fine, but when these accumulate then it becomes a problem. Simultaneously press the CTRL+ALT+DEL keys or CTRL+ALT+DEL if you are using an ANSI keyboard instead of a European standard one. In the world that comes out choose Task Manager. Inside the task manager go to the started tab. Right-click the apps you don't want to start on startup and select disable. The next time you start the system, said application will not do it, reducing the waiting time for the boot. Another way to limit programs on startup, although this is only for Windows 10 or higher, is as follows: Right click on the Windows icon on the taskbar. Select Settings. Choose Applications Select Start, it will show you all the applications that are launched during the PC startup, from there you can also enable and disable them from being launched. Our advice is that you leave these applications to zero and that once you have everything running in an orderly manner, start those that you are going to need. It sounds counterproductive, but it isn't. Since you will save some time by avoiding superfluous applications and you will make a more intelligent use of your system. Source:https://hardzone.es/noticias/componentes/acelera-arranque-pc/
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AMD Radeon RX 7600 XT graphics card based on the RDNA 3 "Navi 33" GPU will be aimed at the mainstream segment, offering great performance at a great value, and here's everything from specs, price, and performance that you need to know. AMD Radeon RX 7600 XT RDNA 3 Graphics Card: Monolithic Navi For The Mainstream Gamers The [Updated- 11/09/22] AMD Radeon RX *600 segment has always been targeted at the mainstream and budget user. The last generation saw three products within this category, the RX 6650 XT, RX 6600 XT, & the RX 6600. The graphics cards were priced at $399. $379 and $329 US, respectively. So we can see that the prices are mostly within the $300-$400 US segment. The 6650 XT was launched in a bid to let users know that this segment is getting a price bump and it is likely that the same pricing will affect the upcoming RX 7600 series cards. With that said, this is a very heated market where AMD has to go against NVIDIA's next-gen RTX *060 series cards. Some would consider the existing offerings great against NVIDIA's RTX 3060 series while others will consider them to be slightly more expensive for the features provided. NVIDIA did excel at RT titles and they also had the edge with DLSS which AMD managed to tackle with its AMD FSR 2.0 tech this year. NVIDIA also had the benefit of higher memory and bus sizes on its 3060 series cards whereas the 6600 series adopted a 128-bit bus, relying mostly on the Infinity Cache to eliminate the memory bandwidth bottlenecks. With the upcoming AMD Radeon RX 7600 XT lineup, there's going to be a big change as users are likely to get the performance of a Navi 21 GPU at less than half the price. With RDNA 2, AMD not just delivered a brand new GPU package to its gaming audience but a package that was uplifted with a wide variety of architectural and software innovations such as Infinity Cache tech, FSR, and Smart Access Memory. All of these features combined to give Radeon users a fluid and smooth gaming experience while enjoying all the benefits that modern-day games have to offer such as Ray Tracing, DirectX 12 Ultimate, and visual upscale technologies. AMD is also invested in its new FSR 2.1 tech which is already being integrated into games. We should expect similar things with the next-generation RDNA 3 lineup too but an important factor to consider is that GPUs are becoming more power-hungry and more pricey. It is a trend that might continue into the future as we get better products but in return, there's always a cost to pay for end consumers. So starting with what we know so far, first we should take a look at the brand new RDNA 3 GPU core that is expected to debut on the next-gen Radeon RX 7000 series graphics card lineup. For more:https://wccftech.com/roundup/amd-radeon-rx-7600-xt/
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iPhone 14 series, launched on Wednesday at the Apple's 'Far Out' event, has been emphasised to have several life-saving features, including the much-talked-about emergency satellite services. Another such feature that has seemingly flown under the radar is its new Crash Detection system. Furthermore, all of the iPhone 14 series models are listed to feature upgraded components like a high dynamic range (HDR) gyroscope and a new high g‑force accelerometer. Apple has claimed that it used public crash data and real-world driving data to make this new feature perform as accurately as possible. The iPhone 14 series, including the standard iPhone 14, iPhone 14 Plus, iPhone 14 Pro, and iPhone 14 Pro Max, are listed to come with a new high g‑force accelerometer that is said to be capable of measuring accelerations and decelerations up to 256G. The equipped HDR gyroscope can detect "drastic changes in a car's orientation." Furthermore, the barometer in iPhone 14 series handsets is programmed to detect pressure changes that might have been caused by the deployment of airbags. Apple claims that, while you are driving, the microphone on the new iPhone 14 series monitors the sound levels to detect extreme sounds that are usually caused by collisions. The Cupertino company has assured users that all the sound detection processing is done on the iPhone to protect users' privacy. To ensure that the Crash Detection feature works accurately, Apple "developed advanced motion algorithms by performing head-on, rear-end, side-impact and rollover crash tests." It has used public crash data from accidents as well. In total, this feature benefits from over 1 million hours of real-world driving data. All of these new algorithms and handset components help the iPhone 14 series handsets in detecting severe car crashes. It then automatically contacts emergency services and your emergency contacts. Source:https://gadgets360.com/mobiles/news/iphone-14-series-upgrade-hdr-gyroscope-256g-accelerometer-crash-detection-3332504#pfrom=topstory
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The impossibility of dreams is what makes them so paradoxically memorable and hard to grasp after the fact. We’ve all had dreams where we’ve been somewhere familiar, only to awake and realize with a small level of concern that the familiar place in our dream was not one of our waking levels. What we believe is our home might be a strange, impossible castle when looked back with conscious eyes. What was our family member might be a stranger or character or something entirely inhuman. These strange inconsistencies are one of the things that make so dreams alluring to explore in media and fiction. And Dream Cycle manages to grasp this strange, uncertain, incomprehensible familiarity in the dreamscape, but not entirely necessary. Inspired by Lovecraft and not Neil Gaiman’s Sandman (because we’re going for cosmic horror, not pure weirdness), Dream Cycle lets you take the mantle of a mage searching for a friend lost in their dreams. Which really does sound like Sandman. But the characters in graphic novels and the Netflix series rarely have sniper rifles, so it's not to pin down any true inspiration. In fact, it's hard to pin down anything much about Dream Cycle. Combat is unmoored from the terrain as you float and fly between jagged towers and endless depths to remove the nightmares. The world itself is fractured almost beyond recognition, an accidentally beautiful quirk of an over-ambitious procedural generation program. And the narrative is fragmented and retracing to the point where it feels impossible to tell what era the game is meant to be set in. Everything bleeds into each other, none of it fitting together quite the way it should. And maybe that's the point? Though, more likely, it is a quirk of the systems used to make it. Combat is fun, mostly. Minions teleport around the map as you do, forcing you to utilize the strange space as much as possible, as well as all your tools of destruction. Some weapons are more useful than others because each fight is so sprawling and shifting. You’re rarely going to be close enough to be effective with the shotgun or far enough away to take advantage of the sniper rifle. Instead, you’ll be using your spells and mid-range murder devices to exact death onto the nightmares of the Dreamlands. But then there are the bosses. Normally, these are huge, hulking, fleshing monsters that look like they don’t fit into the randomized geometry of the map. Because they don’t. Thanks to the randomized nature of Dream Cycle, the bosses often just don’t fit. If Dream Cycle were an actual dream, the dimensions of the game and character would shift and reform until everything fit and didn’t fit at the same time. Because it's not, it just means that bosses instead become harmless bullet sponges as opposed to any kind of threat. Source:https://wccftech.com/review/dream-cycle-dream-bigger/
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Today, Apple has seen fit to release macOS 13 Ventura to developers for testing purposes. The latest beta build is available on all compatible Macs and you can download it right now from the Apple Developer Center. The seventh beta of macOS 13 Ventura arrives two weeks after beta 6 was released to developers. Scroll down to read more details on the subject. Apple Has Seen Fit to Release macOS 13 Ventura Beta 7 to Developers For Testing Purposes If you are a registered developer, you can download the latest macOS 13 Ventura beta 7 from the Apple Developer Center. Make sure that you install the appropriate configuration profile from the Developer Center. Once you do so, you will be able to install the update through the Software Update mechanism in System Preferences. macOS 13 Ventura brings a boatload of forward-facing additions to the table. While there are a plethora of upgrades, the highlight of the event will be the new Stage Manager. The Stage Manager feature will provide users with a brand-new multitasking user interface. It will offer easier app switching between tasks. Another important addition is the Continuity Camera which allows you to use your iPhone camera as a webcam on your Mac. The Continuity Camera feature can be used for Center Stage, Desk View, and Studio Light. Other than this, Handoff is now also available for FaceTime which allows you to transfer calls between iPhone, iPad, and Mac at will. There are numerous other improvements in macOS 13 Ventura beta 7 that you can check out. Apple has announced that it will release the final build of macOS 13 Ventura and iPadOS 16 in October. On the other hand, iOS 16 and watchOS 9, and tvOS 16 will be available to all users on Monday, September 12. We will share more details on the subject as soon as further information is available. As for now, share your views with us in the comments section below. Source:https://wccftech.com/apple-releases-macos-13-ventura-beta-7-to-developers/
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With next-gen approaching launch soon, one of the main components that users would want to update for their PCs is their PSU. This is due to new requirements and standards that have been set in place to deliver sustained and clean power, avoiding any issues in regard to transient spikes and power excursions. While there are many manufacturers who are bundling Gen 5 (12VHPWR) connectors with their existing PSUs, here's why it is a much better choice to invest in a real ATX 3.0 compliant PSU. Here's Why You Should Be Getting An ATX 3.0 Compliant PSU With Proper Gen 5 (12VHPWR) Connectors PSU manufacturers are getting ready for a grand launch of their new ATX 3.0 designs but there are also certain manufacturers who are bundling their existing ATX 2.0 PSUs with Gen 5 connectors. As expected, upcoming graphics cards are going to be really power-hungry and would require up to 600 Watts of power. What Is The 12VHPWR Connector? The 12VHPWR Auxiliary Power connector is designed to deliver up to 600 watts directly to a PCIe* Add-in Cards. This power connector is not compatible with the existing 2x3 or 2x4 auxiliary power connectors. The 12VHPWR connector power pins have a 3.0 mm spacing while the contacts in a 2x3 and 2x1 connector are on a larger 4.2 mm pitch. The 12VHPWR auxiliary power connector includes twelve large contacts to carry the power and four smaller contacts beneath carrying the sideband signals. ATX 3.0 12VHPWR Connector Specs The connector performance requirements are as follows: Power Pin Current Rating: (Excluding sideband contacts) 9.2 A per pin/position with a limit of a 30 °C T-Rise above ambient temperature conditions at =12 VDC with all twelve contacts energized. The connector body must display a label or embossed H+ character to indicate support of 9.2 A/pin or greater. Refer to the approximate positioning of the marker on the 12VHPWR Right Angle (R/A) PCB Header. ATX 3.0 Gen 5 vs ATX 2.0 Gen 5, What's The Difference? To hit their 600W power requirement, the graphics cards will be outfitted with either a single PCIe Gen 5 (12VHPWR) connector or three 8-pin connectors. If you are using an existing ATX 2.0 PSU, the only option you have is to either use a Gen 5 adapter or three 8-pin connectors to boot your card. In the case of an ATX 3.0 PSU with a Gen 5 plug coming from the main unit, you don't have to worry about any adapters since that would be a direct connection from the PSU to the graphics card. Source:https://wccftech.com/atx-3-0-12vhpwr-gen-5-connector-major-safety-risk-using-adapter-confirms-pci-sig/
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The keyboard that is included with Samsung phones and tablets is of a good quality, there is no doubt about that. For regular use, it includes everything you need. But the option that Google offers for Android devices (po[CENSORED]rly known as Gboard), is unquestionable and you may want to use it on your new Galaxy. We tell you how to get it. By default, the application we are talking about is not included in the equipment of the Korean company. Therefore, you must first get hold of them and there is good news about it. The development costs absolutely nothing to download it from the Play Store online store. As a result, taking the test if you don't know the Google keyboard is free and, for this reason, it is worth doing it. Surely more than one ends up leaving it as the usual one. This is the link that you have to use to download and install, which is completely safe and does not pose any risk to your Samsung Galaxy tablet phone. In just a couple of minutes, you will have it available. How to activate and change the keyboard of your Samsung device The steps are quite simple, but the truth is that the sections are not particularly accessible (something that the Korean company must improve in future updates of its Android One UI customization). This is what you have to do to achieve the goal you have set for yourself, which is none other than to use the Google keyboard on your Samsung device: Open the Gboard app on your device, you may need to enter your Google credentials. A wizard will appear that will allow you to configure the application to your liking, both aesthetically and in terms of how the keyboard works. When you're happy with what you've set, finish and you'll see the main Google keyboard screen. Now access the configuration of the device itself and enter the Language section of the Samsung Galaxy you have. Now access the List of keyboards that you have installed, where at least the Korean company's own and Gboard are. Select Google in Select input method, and then tap OK. You do not need to restart the terminal for the changes to take effect. You're done and you've made the change successfully. Everything is very simple and, furthermore, if you don't like how Gboard works on your Samsung, you can uninstall it at any time so that you never have a trace of it on your phone or tablet again. But, the truth is that due to its many usage options, such as great clipboard management or being able to search for a GIF, at least it will make you consider its use. Source:https://cincodias.elpais.com/cincodias/2022/09/08/lifestyle/1662648420_965550.html
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By now, Evil Dead: The Game has plumbed most corners of the franchise, offering an update focused on Army of Darkness and more. One exception is the 2013 Evil Dead reboot. While the movie isn’t as beloved as the core Sam Raimi flicks, it’s pretty badass in its own right and accumulated its own dedicated fanbase. Well, Evil Dead 2013 is getting some love, as Saber Interactive has released a new bundle featuring Mia and David from the movie. In addition to that, some free content, including the new Plaguebringer demon, weapons, and a single-player mission has also been made available. You can check out a trailer for the Evil Dead 2013 content, below. Here’s a bit more detail about the Evil Dead 2013 Bundle… "A Machete weapon master able to become temporarily immune to possession, Mia’s unique power raises her damage as her fear increases – the more scared she is, the more damage she’ll deal. David, meanwhile, is a beacon of hope for the team, able to reduce fear and damage taken for himself and nearby allies as he dishes out the hurt. The DLC also includes an alternate Mia outfit and Mia ‘screamer’ image skin." The Evil Dead 2013 Bundle is available for “free” as part of the Evil Dead: The Game Season Pass, which will set you back $40. You can also buy the Evil Dead 2013 Bundle a la carte for $10. You can check out the full patch notes for today’s Evil Dead: The Game update here. Haven’t played Evil Dead: The Game yet? While I had some issues with it, I found there was plenty to like for hardcore Evil Dead fans in my full review… “Evil Dead: The Game does a solid job of carving out its own bloody, aggressive take on the asymmetric multiplayer formula, but some nagging gameplay issues, frustrating single-player content, and a failure to fully capture the series’ groovy attitude hold the game back. Hardcore Evil Dead fans should find plenty to like here, but with competitors like Dead by Daylight around, this game hasn’t really earned its ‘hail to the king’ moment.” For more:https://wccftech.com/evil-dead-the-game-evil-dead-2013-bundle/