Everything posted by Warlock-
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This simple fix makes the text look a lot better. The pixel art remasters of Final Fantasy I-III are out on Steam today, and they represent an important do-over for Square Enix: proper ports of classic games that have previously been butchered with ugly upscaled art and other issues. The pixel art looks really nice! These are the kinds of ports Square Enix should've done years ago. Except, well, something went really wrong with the fonts, which fans noticed immediately when the games were revealed last month. The pixel art remasters use a bland sans serif font, but the bigger sin here is how squished it is. It looks like someone accidentally set the letter spacing to like, -100, leaving vast gulfs of empty space in the UI and a font that's pretty hard to read. Thankfully, as RPGSite has discovered, there's an easy way to make the new Final Fantasy font look much, much better. If you buy any of the new Final Fantasy remasters on Steam, head to the game's local files and open the Final Fantasy_Data StreamingAssets folder. Now copy and duplicate the following files in a temporary folder: With those files backed up, delete the two "font_en" files from the StreamingAssets folder. Then rename font_ja.bundle to font_en.bundle, and rename font_ja.manifest to font_en.manifest. Finally, copy the old font_ja files back into the folder so the game doesn't throw a fit over missing files. This change doesn't replace all the English text with Japanese characters like it may seem — if you set the language to English, it'll still be in English. What it does is apply a different formatting to the English text, making it appear much wider and more readable. RPGSite notes that this fix could potentially cause the English text to overflow the user interface, since it's obviously been designed and tested for the smaller font, but that they haven't had any issues. Depending on how the UI is designed to scale, this may depend on what resolution you're playing the game at. Still: definitely worth it. Square Enix should do the right thing and add a pixel art font option to the game, just as they're updating the recent Legend of Mana port with the original font this fall. But for now, this will do.
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You are a Good member, Seeing what you represent, I will give you an opportunity, do not miss it! Good Luck!
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"CARDRIVER" Bentley claims the massive new rims each save around 13 pounds of weight, are safer in the event of a collision, and improve handling, braking, and tire wear. Bentley’s Mulliner division worked with carbon experts Bucci Composites over five years to create 22-inch carbon-fiber wheels for the Bentayga. The wheels shed about 53 pounds off the Bentayga’s 5400-pound curb weight and were tested around the Nürburgring Nordschleife in Germany. Bentley also says the lightweight, rigid material makes the Bentayga more nimble, reduces tire wear, and prevents rapid tire deflation in the event of a severe impact to the wheels. Both lightweight and rigid, carbon fiber has become prolific in modern supercars and sports cars, helping automakers shave that extra tenth off the car's lap time by removing extra mass. But carbon fiber's po[CENSORED]rity among performance vehicles has also meant that it is in vogue for vehicles that are not exactly suited for the track, such as the 5400-pound Bentley Bentayga. Bentley has revealed a set of 22-inch carbon-fiber wheels for the Bentayga, developed by Bentley's in-house coachbuilder Mulliner in collaboration with carbon specialist Bucci Composites. The wheels took five years to engineer, and Bentley claims that this is the largest carbon-fiber wheel in the world. Each wheel saves about 13 pounds for nearly 53 pounds of total weight savings. Bentley tested the wheels at the Nürburgring Nordschleife to boost their performance credentials. Although the weight savings aren't going to make such a colossal vehicle noticeably quicker around the Green Hell, Bentley also touts safety improvements brought by carbon fiber's rigidity. With an aluminum wheel, Bentley said, a severe impact could cause the wheel to crack or shatter, in turn causing the tire to burst, but Bentley says that the carbon-fiber weave would tend to come apart more gradually in the event of an impact , producing less-extreme tire deflation. The British marque also argues that the reduced weight and increased stiffness of the wheels boosts steering agility and grip, as well as leading to more responsive braking. We found this to be the case when we compared the Ford Mustang Shelby GT350R's carbon-fiber wheels with the aluminum units on the GT350 in 2016, crediting the 58-pound-lighter wheels on the R for its quicker acceleration and better grip. Finally, Bentley says that the stiffness of carbon fiber means less flexing of the wheel and a more consistent contact patch between the tire and the ground, reducing tire wear. The new 22-inch wheels will become available to order through Mulliner later this year, although there is no word yet on how much extra the carbon-fiber rims will cost.
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"BBC" Manchester United have confirmed they have reached an agreement with Real Madrid to sign defender Raphael Varane. It is understood the clubs have agreed an initial fee of £ 34m, which could rise to £ 42m, and that Varane, 28, has agreed terms on a four-year contract with the option for another 12 months. United said the transfer would be completed "subject to a medical and to player terms being finalized". Varane, a World Cup winner with France, has made 360 appearances for Real. "Real Madrid wants to show all its affection to Raphaal Varane and his family and wishes him good luck in this new stage of his professional career," the club said in a statement. "Our club thanks you for your professionalism and exemplary behavior during the 10 seasons in which you defended our shirt." Varane, who has 79 caps, will become Ole Gunnar Solskjaer's third signing in this transfer window - following the re-signing of goalkeeper Tom Heaton and the £ 73m arrival of England winger Jadon Sancho from Borussia Dortmund. BBC Sport understands Varane will quarantine before having his medical, after which he will complete his move. United, who agreed to a fee with Real on Monday, have been long-term admirers of Varane, whose contract was due to expire next summer. Former boss Sir Alex Ferguson originally pursued a deal for the player before his move to Madrid, and Jose Mourinho was also keen to add the defender to his squad during his time at Old Trafford. Varane's journey to Old Trafford After coming through Lens' academy, Varane broke into the first team at the age of 17, and while he was unable to steer them away from relegation, his performances attracted the attention of some of Europe's top clubs. Despite strong interest from United, Real signed the teenager on a six-year contract in 2011, and he went on to make 15 appearances in all competitions during his first season in Spain as Mourinho's side regained the title. That was the start of Varane's impressive trophy haul during his decade in the Spanish capital. He helped Carlo Ancelotti's side clinch their 10th European title - 'La Decima' - in the 2013-14 season, making seven appearances and partnering Sergio Ramos in the final as they beat Atletico Madrid 4-1 after extra time in Lisbon. Varane was also a key figure under compatriot Zinedine Zidane, who replaced Rafael Benitez as manager in January 2016, as Los Blancos secured a hat-trick of Champions League titles from 2016-2018. However, a hamstring injury ruled him out of the 2016 final against Atletico and France's European Championship campaign that summer, which ended in defeat in the final. Having battled injuries during the 2016-17 season, Varane enjoyed arguably his strongest year in 2017-18 as Real beat Liverpool in the 2018 Champions League final, before he starred for France at the 2018 World Cup, playing every minute of Les Bleus' triumphant campaign in Russia. Varane's performances for club and country during 2017-18 saw him finish seventh in the Ballon d'Or rankings - the highest-placed defender - and he was named in the Uefa Team of the Year. The center-back has had his share of disappointments too, however, most notably in 2019-20 when his error-strewn display led to Real's Champions League last-16 exit at the hands of Manchester City. Varane also played every minute of France's Euro 2020 campaign, which ended with a last-16 penalty shootout defeat by Switzerland.
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"BBC" Cuba is an "example of resistance" and "deserves to be declared a World Heritage Site." When Andrés Manuel López Obrador (AMLO) spoke these words over the weekend and spoke out against the embargo and sanctions by the United States, he himself acknowledged that they could provoke "anger in some or many." That did not prevent this Tuesday from reinforcing criticism of its northern neighbor by describing the economic embargo that the United States has maintained on the island for decades as a "medieval action". "We may have differences, but a people cannot be condemned to hunger, to disease," said the Mexican president on Tuesday in reference to the health and economic crisis that Cuba is going through. The harsh words against Washington's policy follow the praise that AMLO gave Cuba over the weekend during a ceremony before representatives of American countries, including the Cuban Foreign Minister himself, Bruno Rodríguez, who afterwards described as "transcendental "His speech and thanked Mexico" for its leadership and solidarity. " The admiration and good harmony of the Mexican president towards the Caribbean island is not new. But his stance on the allegations of violence by the Cuban government during the recent protests in the country has received harsh criticism and questioning. Already on July 12, AMLO expressed his "solidarity with the Cuban people" and exhorted "everyone not to opt for the use of force" but rather "let the Cubans resolve these issues peacefully." But there was no mention of the questioned performance of the Caribbean government. Despite the fact that his usual discourse is that of non-interference in the affairs of other countries, the Mexican did instead focus on requesting the suspension of the US embargo. This Tuesday, he described it as "inhuman" and revealed that he received a letter from the Cuban president, Miguel Díaz-Canel, in which he explained the "difficult situation due to the blockade" in the country. To show its support, Mexico announced last week the dispatch of two ships with supplies within the framework of what it called "humanitarian assistance" to Cuba, which in addition to the protests is experiencing its worst health moment since the pandemic began and a harsh economic crisis. Just a day earlier, the US had tightened sanctions against some Cuban officials after the crackdown on the latest demonstrations. Despite acting against the current of his neighbor to the north, AMLO insisted that other countries should join in sending aid. This Sunday, two planes with about 90 tons of humanitarian aid donated by Russia landed in Havana. "It is not enough to vote every year at the UN against the blockade," said AMLO, who appealed for this political stance "to now become facts and help the people of Cuba." Call to other countries It remains to be seen if this call from the Mexican president is effective and manages to lead a current of tangible change in the diplomatic relations that the world currently maintains towards Cuba. "I have no doubt that no one else is going to follow the example of a president who is living by the ideals towards Cuba and the Revolution of the 60s and 70s. It would be ridiculous," disagrees Luis Rubio, president of the Mexico Evalúa think tank. According to the analyst, "Russia continues to do so for historical reasons, for its logic that responds to a pragmatic vision." And Argentina? "Perhaps, I do not doubt it. President (Alberto) Fernández has shown to have an ideological position similar to López Obrador, but he has a vision of the 21st century, not the 70s," he tells BBC Mundo. The two Mexican aid ships, which will depart this Tuesday and Wednesday from the port of Veracruz, contain medical supplies such as syringes, face masks and oxygen tanks. Food and diesel gasoline will also be shipped. "Faced with this situation of blockade, wanting to politically subdue the Cuban people, the Cuban government, we made the decision to help, to be in solidarity," the president explained.
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Opera looks to be already planning the next phase of its web browser with Windows 11 on the horizon. After our chat with the team, we were assured that Opera were encouraged by the new look of Windows 11, with a more modern taskbar and context menus that look much more elegant than what’s appeared in Windows in recent years. However, web browsers are seeing something of a redesign in recent times, from their perception of what a browser should do, to what it looks like. Opera is very aware of this, and seemingly wants to make sure that it's the best alternative to users when some want a change from Google Chrome and Microsoft Edge. The Opera House Opera has been working on plenty of features to its browser lately, namely a refined design in the R5 update, and now a version that's available on Google Chromebooks. During our chat with the team, we asked if the gaming version of the browser, Opera GX, would come to Chromebooks as well. Opera GX is Opera’s take on web browsers for gaming. From its neon-red user interface to features that help gamers check on the latest deals for games and hardware, it’s a browser that’s tailored to a specific user on both Android and PC devices. With Opera now on Chromebooks, we could see the GX variant appear soon. "Let's see. We just launched the mobile version of Opera GX, so it’s now available on all major platforms other than Chromebook. " said Stefan Stjernelund, product manager Opera for Android and Arjan van Leeuwen, Product Engineering Lead for Opera Desktop. However, with Windows 11 on the way, we were curious as to whether the team were looking into a slight redesign of Opera’s user interface to better match the new look of Microsoft’s upcoming operating system: “We are exploring our options but our goal will be to bring Opera to the Microsoft Store as soon as possible. So far, we've seen a bit more user-friendliness in the new Windows 11 UI and, of course, any such changes that make our users' lives easier on Windows are welcome. " Analysis: Could we see a Windows 11 influence for Opera? We’ve seen some major changes in appearances to operating systems over the years. Apple’s operating system has seen redesigns in Mac OS X 10.10 Yosemite and macOS 11 Big Sur to better reflect the appearance of iOS. Meanwhile, redesigns of Windows have been a staple of major releases, with Windows XP, Windows Vista and of course Windows 8 being received with polarizing reception from its users due to their overhauled looks. With Windows 11, Microsoft is refreshing every part of the operating system, from the right-click menus to having every window be rounded, dragging Windows into the modern age. Advertisement As Opera looks towards a future where more users are installing its browser, it should be a priority to make it look as though it’s at home on Windows 11, with the design language and color-scheme matching the new look that Microsoft is still refining. It looks as though now is a great opportunity to give users a choice as to what they want to use as their default web browser. The way we use our default browsers has certainly changed in the last 18 months, with many people working from home and using different browsers to separate work from pleasure. With Opera looking to double-down on making its browser available to more users across different platforms, we may see the company become one a web browser trend-setter, rather than being the one left in the dust of others.
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SK Hynix deploys EUV, on track for DDR5 production in 2H 2021. SK Hynix has announced plans to kick off volume production of DDR5 memory in the coming months. Commercial DDR5 components made by SK Hynix will likely arrive to the market along with Intel's Alder Lake platform, due to be launched late this year. In addition, the company will start to make 176-layer 3D / 4D NAND flash memory in the second half of the year. Just like other makers of DRAM, SK Hynix demonstrated its first DDR5 chips and modules back in 2019. Yet, mass production which will commence in the second half of the year, is notably different from engineering samples. By now, SK Hynix has supplied samples of its DDR5 ICs and sticks to interested customers that are validating them with their platforms and upcoming CPUs. These chips will be mass produced in the second half of the year to meet demand from PC makers that will use Intel's Alder Lake processors. In the first half of 2022 DDR5 chips will be used for servers powered by Intel's Sapphire Rapids CPUs. "The company disclosed that it would begin supplying its 1anm DRAMs, which are mass-produced via EUV) equipment, and mass production of DDR5 DRAM within the second half of this year," a statement by SK Hynix reads. SK Hynix said that it had started volume production of LPDDR4-4266 using its 1a nm fabrication technology that uses extreme ultraviolet (EUV) lithography earlier this month. The company indicated that the new production tools increase its wafer productivity by 25% (when compared to the previous 1znm node), whereas its new LPDDR4 chips consume 20% less power vs. similar previous-generation products. Starting from early next year, SK Hynix's 1a will also be used to make DDR5 memory, which will replace SK Hynix's 1st generation DDR5 products in the future as EUV provides substantial benefits to more complex DDR5 ICs both in terms of power and performance, but perhaps more importantly in terms of die size. In addition to initiating volume manufacturing of DDR5 in the second half of the year, SK Hynix will also start to mass production of its 176-layer 4D NAND (3D NAND with logic under memory arrays) in the coming months. The company has already started sampling 512Gb 176-layer chips with makers of SSD controllers, so expect drives based on the new type of 3D NAND memory sometimes in 2022. Meanwhile, initial applications to use novel types of 3D NAND are always inexpensive retail storage solutions , such as USB flash drives and memory cards.
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League of Legends mobile release date for beta is live in the US Riot Games is slowly launching a beta for the mobile version of its global blockbuster hit, League of Legends. While this version of the game - called League of Legends: Wild Rift - has some slight changes to work on smartphone touchscreens, it still keeps the core MOBA gameplay intact and playable on the go. That's the intention, though not all players have gotten to try the game out yet: after a closed beta launched in Southeast Asian countries in September, an open beta followed that's been slowly rolling out to other regions around the world - including the US, which went live on March 29. And now we know something else: Wild Rift is coming to consoles, too - though that's far off in the future. We still don't have a Wild Rift release date for the full game on mobile. When the Wild Rift beta reaches more regions, players will find gameplay that’s a bit abridged from the MOBA that’s dominated desktop gaming and esports leagues for the last decade-plus. Wild Rift is optimized to make the game work on much smaller smartphone screens - which also means touch controls and slightly shorter 15-20 minute rounds that suits phone gaming better than standard League matches that regularly last twice as long (or longer). Champions from League PC are slowly being added, though some have been tweaked for mobile play, and there’s a new map that revamps the classic Summoner’s Rift. Wild Rift price and release date We don't know the League of Legends: Wild Rift release date for the full version of the game, it's far enough along to have open betas in much of the world, which is a good sign. Wild Rift was first introduced in October 2019 as part of Riot Games ’10th anniversary celebration of League of Legends’ debut, and in mid-2020, we heard the game was being tested in an early alpha in two regions: Brazil and the Philippines. Wild Rift had a Regional Closed Beta in September 2020 in several Southeast Asian countries including the Philippines and Indonesia, followed by an open beta that's been ongoing in Malaysia, Indonesia, Singapore, South Korea, and Japan. By the beginning of 2021, the open beta had begun to roll out to Europe and the Americas on March 29, but we haven't heard about Wild Rift a release date. As for Wild Rift’s price, we doubt it will cost anything to start the game. Like the base League of Legends game, the mobile version will be free-to-play, with in-game microtransactions funneling money for champion unlocks and new cosmetics to the company. The open betas have some microtransactions integrated in the game: while players will get introductory champions just for playing, other champions and skins can be paid for via in-game currency (Wild Cores) bought with real money - even in the closed betas. After the betas, all accounts will be wiped and microtransaction value will be refunded with a 20% bonus as Riot’s ‘thank you’ for testing the game. Riot assures that no champions will be microtransaction-only nor will there be pay-to-win stat boosts. For free-to-play players, there’s an in-game currency called Poro Coins to unlock cosmetics like emotes and skins. It’s always possible that Wild Rift’s monetization plans get affected by the current turmoil around mobile purchases, primarily regarding Epic and Apple’s legal space around in-app purchases and third-party stores on phones. We’ll have to see how that plays out to know for sure. Wild Rift beta Wild Rift launched its first official closed beta in September, which rolled out to players in the Philippines, Indonesia, Singapore, Malaysia, and Thailand, according to a Riot blog post and video (above). The beta launched primarily on Android, though there was a very limited iOS beta, too. This beta was expected to run for a few weeks. Advertisement An open beta followed in late October 2020, but again, it was only available in the previous Southeast Asian countries, as well as Japan and South Korea. This beta did allow players in certain regions to link their Wild Rift accounts with existing Riot accounts for extra in-game rewards. Riot planned to expand the open beta to Europe, Taiwan, Oceania, and Vietnam in the first week of December 2020, as well as select players in Russia, Turkey, the Middle East, and North Africa. The open beta would finally come to the Americas in March 2021 - and to make up for the later launch, Riot will give players in the region a way to rapidly build up their champion pool to compete with those who've been able to play for longer. Keep in mind that the September closed beta had player account progression wiped at some point, so even when you do get access to a beta, you may not be able to keep all you've earned when it's fully launched later. Riot did assure players that any Wild Core (the mobile game’s version of RP) microtransactions would be returned after the reset with a 20% bonus. Wild Rift features, gameplay and champion pool Wild Rift looks and plays much like League of Legends: an isometric game following your champion as you control them around the map to fight waves of enemies, destroy towers, and kill the other side’s champions. Of course, as it’s played on mobile, there are myriad buttons on the right side for attacks, abilities, and items; players move around by tapping and holding the left side of the screen. These controls will almost certainly be tweaked over the course of the beta tests; already, the Wild Rift team added a semi-lock camera function to pan player view around the map - great for checking just beyond line-of-sight when waiting in ambush or scouting territory. There’s also an option to automatically pan the camera down the path of long-ranged skillshots. There are similar options to better aim global ultimate abilities. Champions may get adjusted, too, if their playstyle doesn’t translate well to so-called ‘twin-stick’ controls. In early January 2021, a developer video explained the tweaks made to Katarina when adapting her to mobile play - specifically to her ultimate, which was easy to cancel out of when adjusting movement, so they changed it to allow slow movement and repositioning. Likewise, Ramus got a brand-new ultimate better suited to twin-stick movement. As previously mentioned, players will earn champions by playing the game, while others can be bought with in-game currency accumulated over time or bought with microtransactions. No champions will be gated behind real money purchases. Thanks to developer videos, we have an early champion pool, who are already in the open beta and will likely launch with the game. This champion list already boasts a number of heroes from League PC: Ahri, Akali, Amumu, Ashe, Corki, Darius, Draven, Evelynn, Garen, Jax, Janna, Jarvan, Kai'Sa, K / Da, Katarina, Kennen, Lee Sin, Lulu, Miss Fortune, Dr. Mundo, Ramus, Seraphine, Singed, Sona, Teemo, Tristiana, Varus, Wukong, Yasuo, Zed, and more. Given Darius, Draven, and Wukong were introduced to the game’s open beta players in a so-called Lore Event (called the Noxian Brotherhood, of course), it’s likely that some future champions will debut this way. Not only did the event offer lore via comic panels and themed accessories, players could complete missions to unlock either champion for free. Riot plans to introduce two new champions per month, though it’s not clear if they’ll all get events. The first will be the Lunar New Year-themed Lunar Beast event in February, which is planned to crossover with the same event in League PC. One of the heroes added to Wild Rift, Miss Fortune, will get a skin unique to the mobile version.
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The second major wave of Mass Effect players kept things overwhelmingly safe. No judgment, especially because all this data comes without any supporting info, but the basic Shepards are out in full force in Mass Effect: Legendary Edition, according to player stats released by BioWare. There's no way to know how many players are on their first run or their fifteenth, so I'll ignore the lack of context and carry on with the psychoanalysis anyway. Delivered via a very palatable infographic, we now know that the second major run of the Mass Effect trilogy produced a staggering number of vanilla playthroughs, with 40% of players bored and confused enough to choose the soldier class, a gun specialization role that can ' t use biotic or tech abilities, aka the most interesting abilities. No judgment! Almost two-thirds of players didn't want to be a space wizard and that's fine. Just an observation. Despite all the anti-Ashley sentiment gathering momentum over the years, 60% players maintained their stance as baby muppets and let her live over Kaidan. 94% went the path of ignorant bliss to make sure Wrex survived the mission on Virmire — because Wrex is so lovable or the playerbase is afraid of any actual consequences, I'm not sure. No judgment either way, of course. It's just that sometimes painful decisions lead to more interesting roleplay outcomes. Simply examining the geography! 93% of players are cartoonishly diplomatic cowards, aligned with the Rachni Queen despite their role as a space cop. 96% of players rejected a much-needed misery bath (they build character!) And cured the genophage and — hey, it's another overwhelming majority — 96% pardoned Tali. There's no suffering in space, apparently. Once again, I must underline how little judgment I'm casting. I am but a humble scientist, observing and interpreting the cold, hard, tasteless facts. Still, there's some progress to note here. Shepard gender choice isn't evenly split, but more players are choosing female Shepard than in the past, at least based on an infographic produced by BioWare following the release of Mass Effect 3 in 2012. 82% of players were saving the galaxy as a guy back then, but the trilogy remaster boasts an improved 32% playing as female Shepard. The more people that bear witness to Jennifer Hale's excellent performance, the better. Most alarming is how Shepards err towards diplomacy on the whole, but a whopping 68% of players still punched the reporter. I find this kinda overwhelming knee jerk reaction to someone doing their job, even from a good chunk of the nice Shepards, pretty upsetting, if only because I'm a person that regularly asks people questions as part of the job. Do 68% of fussy toddlers want to punch me? But why ?! I'm so nice and nonjudgmental. OK, the jig's up. I'm a Mass Effect bully, but I suppose I get it. I have a difficult time resisting playing as the nice guy the first time around in most of my RPGs, and Legendary Edition surely brought in a lot of first-time players. The old fashioned Paragon / Renegade framework doesn't really help players make interesting decisions, either. Casting everything as good, bad, or obnoxiously centrist ain't the way for RPGs. The genre has learned a lot from Mass Effect's mistakes in the past decade, though. So while I poke fun, I'm also grateful for them. Without Evil Shepard's cracked and glowing red scars or Paragon Shepard's goofy space gallantry, I'm not sure RPGs would've returned to subtlety in the years since. Here's hoping whatever's next for Mass Effect is more Disco Elysium than red-and-blue dialogue wheel. If not, the infographics are doomed.
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#15 games Added: Borderlands 2 Farcry [ I, II, III ] Crysis I Fallout IV PES [ 2010 to 2017 ] Left 4 dead 2 Black Squad Line Of Sight Paladins Realm Royale Ring of Elysium TOKIKK Pirates of Black Cove Gold THE DAY ONLINE Lords Mobile
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"CARDRIVER" The loaded First Edition model, which is equipped with the Sasquatch off-road package, was limited to 7000 units and is sold out. A four-door 2021 Ford Bronco First Edition finished in Area 51 is listed on eBay for $ 150,000. The sold-out First Edition was limited to 7000 units, and it starts at $ 62,605 for the four-door. The First Edition is powered by a 330-hp twin-turbo V-6 and comes with the Sasquatch package that adds 35-inch tires. Ford's new Bronco has started shipping to reservation holders, and included in the nearly 200,000 reserved off-road SUVs is a batch of the limited-production First Edition model. The Bronco First Edition was limited to 7000 units, and they're all accounted for, but someone has already listed one on eBay in Long Island, NY, for an absurd price of $ 150,000. Yes, you read that right: That's an $ 87,395 markup over the starting price of the fully loaded four-door model. This one is equipped with the hardtop and is finished in Area 51 with the First Edition – specific Dark Space Gray and Navy Pier interior. First Editions have unique hood and side graphics and come equipped with the Sasquatch off-road package, which includes 35-inch mud-terrain tires, locking front and rear axles, high-clearance suspension and fender flares, Bilstein dampers, and more. The Lux package also comes standard, which adds things like a 10-speaker Bang & Olufsen sound system and a wireless charging pad. Bronco First Editions come with the optional 330-hp twin-turbocharged 2.7-liter V-6 engine and 10-speed automatic transmission. We recently tested a two-door Bronco First Edition, and it reached 60 mph in 6.3 seconds, making it quicker than a Wrangler Rubicon with Jeep's 285-hp 3.6-liter V-6, which takes 7.4 seconds to get to 60 mph. Those who didn't reserve a 2021 Bronco will have to wait until the 2022 model year to get their hands on the new off-roader unless they're willing to pay this much to get the exclusive First Edition. This example has just 500 miles on the odometer, and we wish the seller — and the buyer — the best of luck. Of course, this wouldn't be the most someone has paid for the new Bronco, as VIN001 was auctioned for more than $ 1 million at Barrett-Jackson earlier this year.
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"Techbondhu" The US and Japan will compete for the Tokyo Olympics' softball gold medal Team USA softball has had a thrilling run through the Olympics and its round-robin schedule ended Monday with another heroic walk-off home run - this time from Kelsey Stewart. Stewart hit the game-winning home run off Japan’s Yamato Fujita. The ball just went over the glove of right fielder Yuka Ichiguchi for the first U.S. home run of the tournament. "It's like you dream about when you're a little kid, about hitting a home run at the Olympics, let alone a walk-off," Stewart said. The U.S. won the game, 2-1, and finished their play 5-0 and will have a rematch with Japan in the gold-medal game. Fujita was on a roll throughout the entire game up until Stewart’s home run. She didn’t allow a hit until Haylie McCleney singled off of her to start the sixth inning. Anie Reed would reach on an infield hit with a bouncer to second base. Valerie Arioto hit a two-out RBI single. Ally Carda started the game on the mound. It was her first start during the Olympics as Cat Osterman and Monica Abbott have started every other one. She allowed one run on five hits with nine strikeouts. "Ally Carda has had tremendous success against them," U.S. coach Ken Eriksen said. "Ally was scheduled for this game as soon as the Olympic team was named, because we knew the schedule. ... If we had to win this game to get into the gold medal game, Ally Carda was still going to get the ball. " OLYMPICS TRIATHLON BRIEFLY DELAYED AFTER BOAT MOVES INTO ATHLETES ’WAY IN BIZARRE SCENE Janie Reed would attain on an infield hit with a bouncer to second base. Valerie Arioto hit a two-out RBI single. Ally Carda began the sport on the mound. It was her first begin in the course of the Olympics as Cat Osterman and Monica Abbott have began each different one. She allowed one run on 5 hits with 9 strikeouts. "Ally Carda has had tremendous success against them," U.S. coach Ken Eriksen mentioned. “Ally was scheduled for this game as soon as the Olympic team was named, because we knew the schedule. … If we had to win this game to get into the gold medal game, Ally Carda was still going to get the ball. " Japan’s lone run came in the first inning on a passed ball. The gold medal game on Tuesday will be a rematch of the 2008 Olympics - the last time softball was a sport in the Games.
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"BBC" Together we will continue to fight to change the rules of clothing, so that the players can play with the clothing that they feel comfortable in. " That was the statement of the Norwegian Handball Federation (NHF), after the women's beach handball team from their country received a fine of US $ 1,764. Your crime? Refusing to wear a bikini bottom when competing at the European Championships. However, just a day earlier, a para-athlete was told that that very part of her outfit was "too short and revealing." Unfortunately, the attention around what female athletes (and women in general) wear is nothing new. Beach handball team fined for not wearing bikini The players of the Norwegian beach handball team complained that the panties (panties, panties, panties, in different Latin American countries) that they were told to wear in their last competition were too restrictive, sexualized and uncomfortable. That is why they chose to wear shorts (as shown in the photo above) during the match they played with Spain for the bronze medal. Before the championship started, Norway approached the International Handball Federation and asked permission for women to wear shorts. Not only was the request rejected, but they were reminded that rule infractions were punishable and when the team opted for shorts for the match, they were fined the equivalent of US $ 177 per player. The European Handball Federation (EHF) imposed the fine for the use of "inappropriate clothing" and declared that Norway had played with shorts, something that "is not in accordance with the regulations on the athlete's uniform contained in the rules of the game of beach handball of the International Handball Federation ". The reaction Many people pointed out that if male beach handball players could wear baggy tank tops and shorts that reached their upper thighs, why couldn't women wear something similar? "The most important thing is to have clothing that the athletes feel comfortable in," argued the director of the Norwegian Handball Federation, Kåre Geir Lio, who not only endorsed the women, but the federation agreed to pay the fine. Norwegian Volleyball Federation President Eirik Sordahl said: "In 2021, this shouldn't even be a problem." And the country's Minister of Culture and Sports, Abid Raja, tweeted: "It's completely ridiculous, a change of attitude is needed in the macho and conservative world of international sports." Even the American singer Pink offered to pay the fine. For many years, female players have complained about this difference in beach sports, saying that they find the bikini demeaning and impractical. Only for women "Every sport needs rules. But when we have a set of rules for women only, then we have a problem," sports journalist Renata Mendonca tells the BBC. "This is sexism at its finest. Unfortunately, sexism in sports happens a lot and plays a big factor in why so many brilliant athletes leave their field," Tova Leigh, digital content creator and former lawyer, tells the BBC. "The issue is not the shorts. The issue is that, even in 2021, women are still being told what they can and cannot wear because women's bodies are still viewed as objects for the benefit of men, which that gives everyone the right to comment, demand and have an opinion on them. "Women in sports are not taken seriously, they are treated as something showy and not like the professional athletes that they are," adds Leigh, who has often written and commented on social media about the sexist scrutiny that women's bodies face. women on a daily basis. Mendonca agrees: "There is no reasonable justification for the bikini, the sport will not change in any way if women are allowed to play in shorts; if anything, they will feel more comfortable."
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Users told to "powerwash" Chrome OS devices to fix issue Google says it has fixed a Chrome OS bug that prevented some users from being able to log in to their Chromebook devices. The issue, found in Chrome OS version 91.0.4472.165 saw users unable to access their devices due to a one-character type that saw a software update effectively lock them when restarting their machines. Google says it halted the Chrome OS update rollout as soon as an issue was affected, and is now recommending users "powerwash" their devices in order to reset their machines to a previous Chrome OS version to allow access. Keep track of your login details with the best password managers around Shield yourself with these best identity theft protection services Here's our choice of the best malware removal software on the market Powerwashing time In a Google Customer Care Portal post, the company outlined how the issue seems to have stemmed from how Chrome OS delivers software updates to users - with the system automatically downloading new files, but not applying them until the device is restarted. This meant that any users who had restarted their devices in order to download the affected update were unable to log in. The issue appears to have stemmed from a single character typo in the update's C ++ code - an ampersand (&) that appears to have been accidentally deleted, which changed the behavior of the code and caused an internal conflict. As mentioned above, Google is recommending any users affected by the bug to "powerwash" their Chrome OS devices - effectively resetting it back to factory settings. Users could alternatively rollback the Chrome OS device to a previous version via USB, or remove the affected account and re-add it back to the device. The company warns that all three mitigations will clear local data on the device, so users should back up anything they are working on. The news is the second issue to affect Chrome OS updates in recent weeks, after version 91.0.4472.147, released at the end of June, was supposed to bring a series of bug fixes and security updates, but led many users to reporting that their Chromebooks have been running more slowly.
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Updates via developers Microsoft announced in June that developers would soon be able to update software distributed by the new Windows 11 Microsoft Store via in-app updates instead of relying on the platform's update process. This was presented as an option afforded by the new store, but Windows Latest today reported that for some apps, it's really a necessity. "Updates to Apps are not required to be submitted through the Store," Microsoft said in the official documentation for the updated platform. "End users will not be able to receive updates from the Store. Apps can be updated directly by You via your App that is installed on a Windows Device after download from the Store." The company said direct updates to apps originally downloaded from the Microsoft Store would still be "subject to all of the requirements of this agreement, including the Microsoft Store Policies" on its website, however. So it seems like Win32 app developers will have a strange mix of responsibilities and restrictions for updates. Windows users will also have to figure out if a given app will be updated via the Microsoft Store or if it will rely on a separate installation tool. Microsoft Store Principal Architect Rudy Hyun told a Twitter user that Microsoft tries to make it clear which update mechanism will be used for a given app right in its Store listing: You can decide to install or not an application based on who updates it. We tried to be very transparent, there is a text below the app name: pic.twitter.com/nRln1F9quEJuly 22, 2021 Microsoft wanted to offer developers more freedom by supporting a variety of frameworks, payment solutions, and update mechanisms, but in doing so, it also made the Microsoft Store more complicated than something like the App Store. Microsoft's solution is less restrictive; Apple's is easier for most people to grok. There's still time for Microsoft to clarify some of the more byzantine aspects of the new Microsoft Store, however, which is expected to debut alongside Windows 11 sometime between this October and early 2022 depending on how you're counting. Microsoft said the updated store will also make its way to Windows 10. Closing Words Updates were one of the key reasons for installing Store versions of Win32 applications. With that gone, there is barely anything left that can be seen as an advantage over downloading programs from developer websites or even third-party download sites.
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CoD: Mobile Undead Siege Zombies game mode officially revealed A new Zombies experience is coming to CoD: Mobile in the form of Undead Siege, and we have the details you need to know covered. The Zombies experience in CoD: Mobile is about to get even more exciting with the new Undead Siege game mode that will provide plenty of adrenaline-fueled action for players. The world of CoD: Mobile is a buffet of things Call of Duty players love from the franchise, and Zombies is one of the best things that the game has to offer. While the Zombies experience in CoD: Mobile has already been exciting, it is about to get ramped up a notch with the upcoming arrival of a new Undead Siege game mode. With this in mind, here is everything you need to know about the new CoD: Mobile Undead Siege game mode. CoD: Mobile Undead Siege The CoD: Mobile Undead Siege Zombies game mode will see players on the game’s Battle Royale map with the mission to survive an outbreak of Zombies for five days and nights. Players will have to collect supplies and equipment to prepare their own base for attacks from the undead. You will be able to use their own loadouts, but more firepower will be needed to survive, which is why players will be able to use heavily fortified turrets to help protect their base in the new Zombies game mode. Zombies fans will be happy also to see that fan-favorite characters from the Zombies experiences of past Call of Duty games will be making appearances in the new game mode. There will also be 25 rewards players can earn in the Cod: Mobile Undead Siege game mode by completing specific tasks and objectives during their fight for survival against the undead horde. These rewards will include weapons, characters, and more. There is no doubt that the community will be excited to experience all of the adrenaline-fueled action that this new Zombies game mode is ready to throw at them when it officially arrives in the famous game.
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"It's chewsday innit" Final Fantasy 16 director Naoki Yoshida has offered some insight into the game's development, including the studio's focus on prioritizing its English dub. While Square Enix traditionally focuses on Japanese voice acting first, Yoshida revealed that they haven't even started recording the Japanese dialogue yet. In a livestream on WasyaganaTV, translated by DualShockers, he said that the English dialogue is specifically being recorded in "British English," with full motion capture. "We've been prioritizing English voice recording. And we're specifically doing it in British English. We're using facial capture, so later on, we won't have to adjust by hand each of the faces doing cutscenes." it's full capture, as in, the motion capture actors are also doing the voice acting simultaneously, "Yoshida said." The Japanese dubbing will start soon. " Yoshida also mentioned that he's never attended a voice recording session for the other game he directs, Final Fantasy 14, because he doesn't want to get too involved. "I'm a scenarist myself," Yoshida said. "So I know that if I go, I'll step into the writers' shoes. I don't want to do that out of respect for them." That sentiment extends into Final Fantasy 16, which he said he won't be attending recordings for either, though his comments during "scenario-focused meetings" are "taken into account during recordings." Final Fantasy 16's producer has revealed the upcoming title has recorded its British-English audio before dubbing into Japanese, explaining why those tasks have been switched from what is the norm. Square Enix is a Japanese studio, which means many of its games are typically made with Japanese gamers in mind. The Final Fantasy series might be the best example of that. The games are clearly influenced by Japanese culture, and like a great many games from various studios based in Japan, the Japanese versions of the voice recordings are completed first. Things can sometimes get a little Dick van Dyke when studios go down the British English route, but Square Enix has for years now been one of the honorable exceptions. The Dragon Quest series in particular has had some superb localisations reflecting a wide range of UK accents, while the greatest Final Fantasy character of all time probably remains Balthier (voice-acted by Brit Gideon Emery in his natural accent, though in a formalised dialect: a sign of how sensibly Square has approached these things in the past). I've got faith that Yoshida and Square Enix will keep up this proud tradition, even if they did name the protagonist Clive.
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rejected [Rejected] Admin Request [ legenda19922 ]
Warlock- replied to legenda19922's topic in Admin
#CONTRA! Bad Activity u need fix it, i dont have complaint about you. Good Luck! -
#CONTRA! Respect the model, u need 30 hours played, an be active with 3 hours by day!
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"CARDRIVER" The chip shortage and demand for used cars both mean car dealerships want to make sure they get their own cars back when the lease term is over. If your lease of a GM vehicle is coming to an end, or if you plan to get out of your lease this year, your options have just shrunk. You're no longer able to take the best offer from anyone who's willing to buy the car. You now have to sell it back to GM. Same goes for Honda and Acura. All three automakers are changing the rules at least through the end of the year. Toyota is assessing the situation for its own lessees, and Ford has had a similar policy in place for years. The tight supply of new cars is shifting how automakers are dealing with old cars. General Motors and Honda both recently changed what they will allow their customers to do with their leased vehicles. Instead of allowing customers access to any purchaser in the market, anyone leasing a GM brand vehicle, or a Honda or Acura, will now have to return the vehicle to a dealership from that brand when the lease is over. GM lessees "are only able to submit a lease purchase request... By contacting GM Financial Customer Experience or working with a participating GM dealership," Joe Bartuch, executive vice president of U.S. sales and credit for GM Financial wrote to GM dealers recently, according to Automotive News. GM's change started on the first of July, and Honda soon followed suit. Both companies said they will keep the policy in place through the end of 2021. Toyota told Automotive News that it is reviewing its leased vehicles policy and Ford said it has not accepted co-called "third-party lease returns" for years. GM's and Honda's policy changes were instigated by the chip shortage and other factors that are limiting new vehicle supply, with Honda specifically mentioning "global parts supply issues and congestion at various ports." The automakers say that preventing lessees from selling their vehicles to a company like Carvana or to a dealer representing another brand will mean their own dealers are more likely to have vehicles to sell during this time of strong demand. "Our goal is to make sure our dealers have access to quality preowned Honda and Acura vehicles to satisfy the needs of new and returning customers," American Honda Finance Corporation said in a statement provided to CNET. GM made the changes "to better support our GM dealers through the current economic environment and the challenges they're encountering sourcing quality pre-owned vehicles," the automaker told Automotive News. The automakers have not made it completely impossible for a person leasing a GM or Honda vehicle to sell their car back to someone other than the company that built the car. They've just made it more of a hassle. To get around the new restrictions, a lessee would have to buy out the lease, take ownership of the vehicle themselves and then sell it to whomever they want.