Everything posted by Warlock-
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The Jaguar F-Type has been a very successful model, but it has been on the market for a long time and it's time to think about replacing it. As Auto Express has learned, the British brand would already be developing it, it will reach the market in 2022 and its first details are already known, which point to a lot of changes with respect to the current model. So, it could be called J-Type (recently that Jaguar has registered the name) and little or nothing will look like the sports car that is sold today. The most important change is that it will have the motor in central position, which will modify its morphology, lowering the nose and giving rise to a higher and more voluminous middle / rear area. In addition, it will not be pure combustion, but will use a hybrid propulsion system. Although the details are still unclear, engineers are using the reference Honda NSX, because the goal is for hybridization to help the model improve its performance. Thus, next to the main engine (which should be a V6) will be added two electrical blocks, one coupled to each axle to ensure that the sports car has full four-wheel drive. On the final power figures, it is speculated that it will develop 550 HP. Finally, within the firm, the possibility of later launching a 100% electric version of the model, thanks to the versatility offered by its platform, which would compete in the market directly with the Porsche Taycan, is proposed.
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Eating well, having routines for your free time and not neglecting any detail will allow you to feel better. And not neglecting any detail will allow you to feel better. Among Latin Americans around 66% have to eat outside the home, due to work or study commitments and, therefore, they are forced to turn the daily menu into an example of poor nutrition, according to the World Organization of health. This information should not be taken lightly, because poor nutrition can cause health problems. In fact, according to the same study, 50% of people suffering from high blood pressure, diabetes, heart problems and gastritis have developed these diseases due to poor eating habits, sedentary lifestyle and emotional stress. To prevent you from falling into this group, Dinero presents the 20 habits to lead a healthy life, which were selected with the advice of doctors, dieticians and physical trainers. Feeding There are all kinds of diets, some good and some bad. And you have the power to decide which way to go. The key is knowing how to eat a balanced diet. 1.Variety Feeding The proportion of different foods in the diet will make this set more or less healthy. You should try to mix the food groups (fruits, vegetables, cereals, carbohydrates, proteins and fats) preserving and not eliminating any. In addition, the priority should be for proteins, fruits, vegetables and cereals, and not for carbohydrates and fats. 2.Eat vegetables Vegetables provide vitamins, minerals and fiber. It is recommended to consume vegetables in the afternoon and evening. A good dietary habit is to start meals with raw foods. Increasing the consumption of fiber in the diet prevents high cholesterol, colon problems and constipation. Prefer fresh salads to the cooked ones. 3.Moderate the consumption of meat and fish The daily intake of protein needed for a balanced diet should not exceed 15% of the total energy intake. Meat and fish are not the only sources of protein. The balance can be obtained from the proteins of the legumes (soy, lentils, chickpeas); dairy products (fresh cheeses, yogurt); eggs (in moderation) and nuts (almonds, hazelnuts, nuts). 4.Include the egg The egg protein has an excellent composition in terms of essential amino acids, as well as a good digestibility. In fact, the egg contains almost all the essential nutrients for humans (it serves for the maintenance of ocular function, protection of the skin, cell membranes, neurons and metabolism). A person in good health can consume an egg a day. 5.Fair point of sal To obtain a reduction of salt in the meals the aromatic herbs used in the salads and vegetables, or the lemon juice are of great help. Another resource is to cook the vegetables with very little water or steam. Thus they preserve their full flavor and their mineral salts. If you use salt, natural sea salt is preferable, because it provides magnesium that regulates metabolism and is important in the process of bone formation. 6.Do not eat after hours All diseases have a metabolic component, so they are susceptible to beneficial or harmful modifications through food and nutritional mani[CENSORED]tions. A normal diet for an adult is about 2,000 calories a day. The logical thing is to distribute them in the three daily meals by varying the diet and eating between meals healthy foods (yogurt, cheese, fiber cookies, cereals, fruit). The food of the night should not be less than 25% of that daily intake (500 calories) and should always be done. All diseases have a metabolic component, so they are susceptible to beneficial or harmful changes by means of food mani[CENSORED]tions and nutritional A normal diet for an adult is about 2,000 calories a day. The logical thing is to distribute them in the three daily meals by varying the diet and eating between meals healthy foods (yogurt, cheese, fiber cookies, cereals, fruit). The evening meal should not be less than 25% of that daily intake (500 calories) and should always be done. 7.Consume vitamins and minerals with moderation The needs of vitamins and minerals, present in most foods, vary according to the individual. These serve as antioxidants, to strengthen muscles, for hair and even to maintain a good mood. Calcium, for example, prevents arthritis, high blood pressure and colon cancer, among others. However, vitamins such as A, D, E and K accumulate in the body and are not easily eliminated, which can even cause constipation. Its use as a medicine is justified, under medical supervision, if the person suffers from any disease or lacks any of these nutrients. 8.Organize your time Prioritize your activities and order in an agenda what you should do according to its importance. Identify your hours of higher energy and thus develop the activities that demand more effort in this schedule and reserve the least energy for rest or hobbies. Also, plan your time hour by hour including meals, social life, rest or exercise. Be realistic with your time and set a goal to leave productive leisure time. 9.Exercises inside the office If you do not have time to leave your office, there you can go down stairs, even two or three floors. This is a good exercise and it will only take 15 to 20 minutes. You can also walk to your appointments or even to your home. If you can not do it every day, doing it two to three days a week is a good idea because that is how you would be doing the minimum physical activity of 30 minutes recommended by specialists. 10.Take rest times If you can not devote time to exercise or hobbies, the least you should do is take periods of 30 to 40 minutes of rest in the office, or go out and have a coffee. First, because people who sit in front of the computer all day can suffer back, spine or neck problems, although they have never suffered and even the eyes can be affected. Similarly, being very tired, your productivity in the office will not be the same. Added.Exercise routine Physical activity of at least 30 minutes is recommended every day. If you do not like gyms, you should practice some sport. The most important thing is to develop a routine. Exercise is positive, because it gives you energy, tones up your body, reduces stress, helps you sleep better, keeps the digestive system healthy and, as the body uses oxygen and nutrients effectively, the immune system improves.
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Concentration of citizens in Venezuela, in rejection of what they consider a persecution of the legislators of the country's opposition and in support of the National Assembly. Norway said on Saturday that Venezuelan government and opposition representatives would return to Oslo next week after an initial round of preliminary talks on how to address the country's political crisis. "We announce that the representatives of the main political actors in Venezuela have decided to return to Oslo next week to continue with a process facilitated by Norway," the Ministry of Foreign Affairs of the Scandinavian country said in a statement. "We reiterate our commitment to continue supporting the search for a solution agreed between the parties in Venezuela," he said. Venezuela has been mired in political turmoil this year when the president in charge, Juan Guaidó, invoked the constitution to assume an interim presidency, ruling out the re-election of President Nicolas Maduro in 2018 as a fraud. More than 50 countries, including the United States and many members of the European Union, now see Guaidó as the legitimate leader of Venezuela. Also read: Government in charge of Venezuela takes official control of the embassy in Washington. Maduro, who maintains control over state institutions in the midst of a hyperinflationary economic collapse and a humanitarian crisis, calls Guaidó a puppet of Washington. The Venezuelan Ministry of Information did not immediately respond to a request for comment on the announcement. The press team of Guaidó said he would comment shortly. The ruling Socialist Party has backed the talks, but opposition supporters remain skeptical, arguing that Maduro has previously used dialogue as a stalled tactic to maintain his control over power, while living standards declined steadily in the nation. rich in oil. Last week, opposition legislator Stalin González and two advisers represented alongside Guaidó, while Information Minister Jorge Rodríguez and Miranda state governor Héctor Rodríguez went to Oslo on behalf of the government. Each side met separately with Norwegian mediators, but there was no face-to-face meeting between the government and opposition representatives, Gonzalez told local media.
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3 days without power, I already felt like in the field, it's good to have everything back, but the air does not work : ' )
Note: I already spoke like a gocho xD
:'c
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Company of Heroes, also called CoH, is a real-time strategy video game. Set in World War II, the game covers the confrontation between German and American troops from D-Day to the end of the war. For its innovative style of game, use of essential tactics to obtain victory and impressive graphics is considered one of the best ETR (Real Time Strategy) games in history. Its multiplayer system strongly influences the game and ensures many more hours of play, so much so that several years later Company of Heroes still has a good number of players online every day. The game has ground, air and external artillery units (although the air units are not controlled directly by the player), it has a great diversity of units ranging from tanks, heavy weapons, anti-tank guns, self-propelled artillery, artillery on foot, mortars, half-tracks, recovery and support vehicles, parachute, commands, and a long etcetera. It has been developed for Microsoft Windows by Relic Entertainment. Launched on September 14, 2006 in stores, and July 17, 2007 on the Steam platform. The game method is very similar to the previous Relic game, Warhammer 40,000: Dawn of War. By conquest of points scattered on the map, which the player must take and defend since they provide the three basic resources: Labor, Fuel and Ammunition. On May 7, 2012, Company of Heroes 2 was announced by THQ. The second installment will be set on the eastern front putting the player in charge of the red army against the invading Nazi troops. The game will use version 3.0 of the Essence engine. Battle of Normandy List of missions OMAHA BEACH June 6, 1944, day D. The orders of the company Able are to clear Dog White and neutralize the German support points. VIERVILLE On June 6, 1944, the paratroopers of the company Fox must secure a key link road between Omaha Beach and the town of Vierville before disembarkation. CARENTAN Located at a crossroads between the beaches of Utah and Omaha, Carentan is a crucial goal to establish a decisive Allied beachhead in Normandy. The orders of the Fox company are to secure Carentan and push back the defenders of the axis. COUNTERFEIT IN CARD After securing Carentan, the Fox company must face a determined counterattack by the Germans. Shortly before sunset, the advanced part of the 17. Div. Panzergrenadier of the SS launch an offensive to recover Carentan. MONTEBOURG 4 days after Carentan, the companies Able and Dog must be in charge of clearing the route to Cherboug and defending and convoying troops and supplies necessary to reach Cherbourg. CHERBURG The company Able is entrusted to lead the final assault and keep the port of Cherbourg intact. The guns of the USS Texas support you. SOTTEVAST Allied intelligence has discovered a V2 rocket factory. To end the threat, the Fox company receives orders to storm the installation. The mission is to neutralize the V2 garrison from place and destroy the rockets. SAINT-FROMOND The company Able has been deployed in the sector of Saint-Lô, also known as the hedge region. The first mission is to secure the city of Sanit-Formond and establish a bridgehead crossing the River Vire. HILL 192 Between the company Able and Hill 192 there is a labyrinth of hedges plagued with guns of 88, Panzers and hidden infantry. The orders of the Able are to secure hill 192 before advancing towards Saint-lô. SAINT-LÔ The mission of the company Able is to eliminate all the defenders of the Axis of Saint-lô itself. The Germans have turned Saint-lô into a fortified city and will defend it tooth and nail. HÉBÉCREVON On the offensive, the Able company is ordered to hunt down and destroy the remaining Panther of the Panzer Lehr Division.
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Elite: Dangerous is a space simulation videogame and the fourth installment of the Elite series. On board a spaceship the player explores a galaxy at a scale of 1: 1 based on the true Milky Way, being the first of the Elite series to offer a massive multiplayer experience (MMO), in which the actions of the players directly affect to the persistent universe, while maintaining the options of a single player. It is the sequel to Frontier: First Encounters, the third game in the Elite series, released in 1995. After not having reached a financing agreement with the distributors for many years, the developer created a Kickstarter campaign in November 2012. Fans have been able to access the initial versions of the game since December 2013. Elite: Dangerous maintains the basic premise of the previous games, players start with a spaceship and a small amount of money as a starting point to make their way into the galaxy, either legally or illegally, through trade, piracy, murder or being a bounty hunter. David Braben has described the game in some way as a mixture of the original Elite and the sequels Frontier: Elite II and Frontier: First Encounters, describes it closer to the sequels, more like a scientifically accurate galaxy. The player will be able to explore the Milky Way at 1: 1 scale, around 400 billion star systems, with planets and moons that rotate in orbit and in real time, resulting in dynamic day and night cycle, is based in the generation by procedures according to the real scientific models, of which about 150 thousand star systems are taken from astronomical data of the real world. The developer said: "It is very common to see space games making botched scales so that things look good, however this translates into unreal space locations." In Elite everything is at the scale that it should be, so the planets are of the correct size and the distances between the objects are also correct. In the GDC of 2011, Braben confirms the development of a new game of the Elite franchise, the project, initially called Elite 4 had difficulties finding funds, however Braben himself was already interested in crowdfunding. In November 2012, a few days after the Kickstarter was launched in the United Kingdom, Frontier Developments announced that the game would now be called Elite: Dangerous and that it would be financed on that site, with the goal of raising 1.25 million pounds and launch the game in 18 months. On October 10, 2013, the development team officially announced the compatibility with Oculus Rift and by the beginning of 2014 it could already be used with the alpha version of the game. In March 2014 the Kickstarter project was available for 60 days, the rewards included a digital copy of the game (standard and premium), a t-shirt and early access to the alpha and beta versions of the game. The financing was also possible thanks to the website of the game, through PayPal. The campaign raised 1.7 million euros in April 2014 and Braben had reacquired the rights to the Elite franchise. The game entered Phase Beta 1 in July 2014 and in Phase Beta 2 on September 30, 2014. During the Kickstarter many asked about the release of the game to other platforms and it turned out that they seemed interested, but the PC version was the priority at that time, anyway they also announced a version for Mac OS X three months after the launch in Windows. David Braben answered some questions about a possible port for Linux to the digital magazine Tux Radar, although he did not confirm that version, he said that the Linux platform was something that they were seriously considering and that there was no reason why COBRA, the game engine itself of Frontier Developments could not run on Linux, because it uses OpenGL.
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Mass Effect is an action-and-shoot RPG in the third person1 2 of science fiction for Xbox 360, Microsoft Windows and later PlayStation 3, developed by BioWare, the famous developer of role-playing games like Jade Empire, Star Wars: Knights of the Old Republic, Neverwinter Nights and the Baldur's Gate saga. The Xbox 360 edition was presented globally in November 2007, published by Microsoft Game Studios. The edition for Microsoft Windows was presented on May 28, 2008 and was published by Electronic Arts. The edition for PlayStation 3 was presented on December 4, 2012 within the Mass Effect Trilogy compilation, whose conversion to the Sony console was carried out by the Edge of Reality company and was published by Electronic Arts. The game is set in the year 2183, and moves the player to take the place of Commander Shepard, an elite soldier of the Systems Alliance fleet (an organization that brings together all the ancient nations of Earth) in a plot that, little by little, will involve you in a plot of galactic dimensions. The order of the main missions can be altered by the player and thus change the order in which the events of the story are triggered. Subsequently two sequels of the game have been published to complete a trilogy: Mass Effect 2 in 2010 and Mass Effect 3 in 2012. The game Mass Effect was named "Game of the year 2007" by The New York Times3 and won first place on the list of best Xbox 360 games by IGN.4 The player assumes the role of Commander Shepard, a soldier of the Alliance. This can be personalized by the player. The appearance of the character also varies depending on the weapons and armor that the player uses. In addition to the personalization and appearance of Shepard, the player can also choose the background of the character, which influences the dialogue throughout the game, as well as the different kinds of missions that may be available. The main player (Shepard) is always accompanied by two other characters that support him in combat and contribute to the dialogue. These characters are not created by the player and control over them is limited to the direction of the team (Advance, group, cover) and the use of their technological and biotic skills. On board the Normandy the player can build and strengthen the relationship between Shepard and these characters. There are characters that come together throughout the story, each with their own story and their own reasons to help the main character. Three of the characters are human and the other four are extraterrestrials: a turian, an asari, a krogan and a quariana.
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Sony has officially announced that it will not be in E3 2019. But the most important thing is what it has not officially announced: it could present the new PlayStation, the highly anticipated PS5, during the new year. Let's go with the sure thing. PlayStation will not participate in the E3 2019 video game fair. It will be the first time, in the fair's 24-year history, that the Japanese company is not present. Sony has confirmed in a statement published in Variety what was already advanced by the Entertainment Software Association (ESA), organizer of E3. "PlayStation fans mean everything to us and we are always innovating, thinking differently and experimenting with new ways to delight players, and as a result, we have decided not to participate in E3 in 2019," says the company. So Sony has decided so because apparently they have nothing outstanding to present at the event. But is that really true? They may have simply chosen other forms of presentation; ways where no other brand shades them. In the statement, the company says they are "exploring new and familiar ways of involving our community in 2019 and we can not wait to share our plans with you." What has been said, maybe E3 is not the right forum.
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Maniac Mansion is a video adventure game developed by Lucasfilm Games in 1987. Initially released for Commodore 64 and Apple II, it was the first video game that Lucasfilm Games launched on the market. The game follows the adventures of young Dave Miller in a mansion as he tries to rescue his girlfriend from a mad scientist controlled by a meteorite that collided near the mansion twenty years ago. The game was conceived in 1985 by Ron Gilbert and Gary Winnick, who were inspired to develop the story in the class B movie cliches and horror films plus some elements of humor. The characters of the game were developed on the basis of characters from the comics, movies, horror magazines or people they knew. The design of the mansion is based on the main house of the Skywalker Ranch. Maniac Mansion uses an engine created specifically for the game called SCUMM ("Script Creation Utility for Maniac Mansion"), that supposed a revolution in the game interfaces for graphic adventures of its time and that was very used by Lucas in later developments of adventures graphs Maniac Mansion takes place in the mansion of the Edison family; occupied by Dr. Fred, nurse Edna and his son Ed Weird. Living with the Edison there are two large tentacles without a body, one purple and the other green created as the result of a genetic experiment. During the introduction sequence of the game it is shown how a meteorite crashes near the mansion twenty years ago. This symbiote takes control of the family and causes Dr. Fred to start sucking human brains to use in his experiments, while his family encourages and supports him in these efforts. One day, Sandy Pantz, girlfriend of David Miller (the protagonist), disappears without a trace and he suspects that Dr. Fred has kidnapped her. After the introductory scene of the game, Dave and two of his companions prepare to enter the mansion and rescue Sandy. The game begins with a selection screen in which you must choose two of the six characters available to accompany Dave (this selection will condition the development and outcome of the story). Maniac Mansion is a graphic adventure game with a point-and-click interface to guide characters through a two-dimensional world in which they must solve riddles. Players can select fifteen different commands with this scheme; for example "Walk to" to move the characters, "New Kid" to alternate between the three characters and "Pick up" to collect objects. Each character has unique abilities, for example, Syd and Razor can play musical instruments; while Bernard can repair appliances. The game can be completed with any combination of characters. Because many riddles can only be solved with specific abilities, the game will offer different outcomes depending on the characters chosen by the player. The gameplay is interrupted regularly by "cutscenes" (a term coined by Ron Gilbert), which advance in the story and show the player the actions of the non-playable characters. Including the green tentacle, the inhabitants of the mansion are a threat and will put the playable characters in the dungeon - or try to kill them - if they see them. It is also possible that the player himself causes the death of one of his characters. In any case, if one of the characters dies, the player may choose among the remaining ones. Finally, the game ends when all the characters die. Maniac Mansion has five possible successful endings, which will depend on the combination of characters made by the player, who survive and what events they generate. Maniac Mansion was conceived in 1985, when Lucasfilm Games assigned its employees Ron Gilbert and Gary Winnick the task of creating an original video game. Gilbert had been hired by Noah Falstein to work at Lucasfilm Games for three months programming the game Koronis Rift. Meanwhile, Winnick was working on Labyrinth: The Computer Game. By joining together for the development of this project, Gilbert and Winnic discovered that they shared a similar humor and equal tastes about film and television. To complete the project, Gilbert was hired full time. The success of this video game and its predecessors is attributed by Gilbert to the fact that Lucasfilm Games executives carried out very little supervision of the development process. Although Gilbert and Winnick are the main designers and co-writers, they worked separately in the art and game programming respectively. In the brainstorming held to define the history of the game, the love they felt for the B movie came out and they decided to create a video game of a horror comedy set in a haunted house. Winnick called this idea "a ridiculous teen horror movie," where a group of young people are sacrificed one by one while trying to escape the house. This creative duo made use of clichés of po[CENSORED]r horror films such as Friday the 13th and A Nightmare on Elm Street to set the game.
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Gears of War is a third-person shooter from the action-adventure and strategy genre, developed by Epic Games using the Unreal Engine 3 video game engine. Gears of War was released by Microsoft Game Studios for the Xbox 360 console on March 16. January 2006 in North America, January 26 in Europe, January 29 in Australia and January 10, 2007 in Japan. Everything starts on the planet called Sera, where the pendulum wars were born, which lasted more than 70 years, when the CGO fought against the UIR or better known as URI (union of independent republics) by its acronym in English, his dominion of the planet the CGO stole the most powerful weapon of massive destruction of the UIR called Hammer of the Dawn, thus the CGO could cause more damage to the UIR and force them to surrender. Everything was peace until one day the locust emerged to the surface as humans were filling their tunnels with inmulsion, a powerful and cheap fuel. When the locust remained in contact with the inmulsion they became lambent, they destroyed everything in their path to both Locust and Humans, so Queen Myrrah angered by it gathered her locust troops and guided them to the surface telling them the part that It corresponded to them. That day was called "THE DAY OF EMERGENCY" or "DAY E". When that happened the locust wanted to take the whole planet, but the brave soldier Marcus Fénix who in the game starts as a prisoner of war but with the death of Lieutenant Minh Young Kim is given the post to Marcus being the leader of the Delta squad that It was formed by Damon Baird, Augustus Cole, Marcus Fénix and Dominic Santiago "Dom". These little by little they went towards the locust tunnels placing a resonator to show the locust tunnels but this was not the expected result, so the delta squad went to look for a bomb of light mass that would be able to destroy the tunnels but before they would have to face a terrible boss called GENERAL RAAM. The plot begins 14 years after day E, after the activation of the hammer of dawn in Sera. Marcus Fénix, The CGO soldier, is reinstated in the army after spending four years in Jacinto's Maximum Security Jail for leaving his military post in order to make a futile attempt to save his father, Adam Fénix. Dominic Santiago, a personal friend of Marcus, takes him out of prison informing him that Hoffman pardoned everyone who was in prison to fight the Locust Ordas, and takes him to Delta Squadron led by Lieutenant Minh Young Kim. The platoon is ordered by Víctor Hoffman to obtain the "resonator", a device that would make maps of the locust tunnels and then implement the light mass bomb, which will destroy the heart of the Locust forces. The Delta platoon recovered the device, but suffered multiple casualties in the process including Anthony Carmine and Lt. Kim. In the middle of the chaos, Phoenix takes the remaining soldiers through the ruins of the planet Sera where they face a Berserker, a mining facility where the Delta and Locust squad fight becomes very intense, and finally to the depths of the planet . The Delta squadron detonates the resonator, but only to discover shortly after that the device does not achieve its objective. Fortunately, they discover a larger map of the network that originates from the old house of Fénix, specifically his father's laboratory. When they arrive, Delta encounters a great Locust resistance. After collecting the data, the platoon flees from the farm in an armored transporter being chased by a Brumak (in the PC version it tells what happened on the trip). Marcus and Dom go through a train which loads the pump of light mass in which they must place the data that they took in the house Phoenix so that the blow with the pump in the network of tunnels is effective, after passing several Locust they have a confrontation with General RAAM (who killed Lieutenant Kim), at the time of the fight they manage to shoot down with him and load the data for the activation of the bomb. After this Marcus and Dom are rescued in a helicopter that awaited them with the help of Colonel Hoffman before the train rushed from a destroyed bridge and in Imulsion below the surface. Fully activated, the light mass pump explodes in the Locust tunnel network In the final sequence of the game, Hoffman offers a victory speech for the collapse of the tunnels, whereupon Queen Locust's voice ends promising that the Locust will keep fighting and will not stop. The Delta Squad appears in full during the first act. The platoon is made up of: Lieutenant Minh Young Kim, Marcus Fénix, Dominic Santiago and a beginner soldier, Anthony Carmine who dies after being shot in the head of a sniper in the first act, but when the first act of the game ends the Squadron Delta is formed only by the former prisoner, Sergeant Marcus Fénix with his second in command Dominic Santiago, Augustus "Train" Cole and Damon Baird.
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Combat Arms is a multiplayer first-person shooter video game, developed in South Korea by Doobic Studios, and published by Nexon Corporation. The closed beta was published on May 29, 2008, exclusively through Nexon and lasted a week. It ended on June 6. This beta was limited to users in North America, South America and Oceania. In this beta there were 4 maps and 30 weapons available. On June 26 Combat Arms entered its "Pre-Open Beta", so the game was open to the public. Pre-Open beta is also limited to users in North America, South America and Oceania. The official launch of the Combat Arms was on July 11, 2008. On August 8, 2008, NEXON announced that Combat Arms would launch a NEXON Europe server for European players. On September 25, 2008, the Combat Arms Europe Teaser website activated NEXON for Europe, and on October 28, 2008, NEXON Europe began a period of beta testing closed to Europe by Combat Arms. The closed beta tests ended on November 11, 2008, and the Open beta began on December 16, 2008 and lasted until January 15, 2009. On April 2, 2009, NEXON America of South America announced that the Combat Arms service would close as of April 9. Those who had a pending amount of NX would be allowed to play until October 9, or until their NX runs out, whichever comes first. The game is now fully released in Korea and North America; while the European server hosts players from Europe, the Middle East and South America (the latter not yet officially recognized by Nexon Europe). In mid-2012 the game lost a portion of its active players due to serious problems with hackers in games. The community complained about finding at least one cheating player in each game room. A year later, this problem was solved by Nexon and several players returned to play. In 2015, Nexon announced that it was working on a new version of the game. This was called Combat Arms: Line of Sight, and was developed jointly with BlackSpot Studios, and included new graphics, different maps, a huge ability to customize weapons and a system of superhuman powers, such as short teleportation, invoke meteorites on the enemy, or throw balls of fire. During the beta, many players complained about the latter, claiming that it did not follow the original Combat Arms game style. After the beta, Nexon decided to discontinue the project, delivering the game to BlackSpot Studios, who after modifying it a bit, launched it on the market with the name of Line Of Sight. The following year, Nexon revealed that a remastering of the Combat Arms was underway. This included the graphics - which after 10 years, were somewhat obsolete - and the game's interface. To the delight of some players, they could choose between playing with the new graphics, or continuing to do so with the old ones. The Beta was opened in early 2017. One of its advantages over other games of the same genre is that Combat Arms is renewed regularly in terms of its contents (maps, weapons, missions, characters, avatars and other functional elements to earn extra points, get shields for the clans, etc. ) in addition to that being a free access game, there is a number and variety of players highly superior to those that can be found in other video games, such as Call of Duty or Battlefield.
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Life Is Strange 2 is an episodic video adventure game developed by Dontnod Entertainment and published by Square Enix. It was released on the PlayStation 4, Xbox One and Microsoft Windows platforms, the third game in the Life is Strange series, and the second one developed by Dontnod, just like the first title, the game is composed of five episodes. The first episode was released on September 27, 2018. The game will reach MacOS and Linux in 2019, thanks to a port developed by Feral Interactive. The main characters of Life is Strange 2 are brothers Sean (16) and Daniel Diaz (9), two brothers who lead a fairly normal life in Seattle, Washington state. After a tragic event, their lives change forever. Now, fleeing the police and threatened with separation and imprisonment, Sean decides to take his younger brother and seek a better life in the hometown of his family, Puerto Lobos, Mexico. Life on the road is hard and dangerous. The brothers will face all kinds of challenges as they bravely undertake a journey that will test the bonds of brotherhood. Playing as Sean, you must make the kind of difficult decisions you can expect from a Life is Strange game, and you will have to live with the consequences of your actions. The game will focus on the brotherhood this time, along with the need to guide and educate your younger brother as you grow up. As in the previous games of the series, Life is Strange 2 will address a series of problems that we can all identify with and that will cause moral dilemmas, requiring a look inside. These themes come together more strongly in the way that Daniel will develop according to the lessons you teach him and the model you choose to be. In turn, Life is Strange 2 will have a new power, unlike the trips in time of its predecessor. While Sean and Daniel travel to Mexico, they will meet a cast of completely new characters and will go through many new stages.
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once, but even better is the following. How will the 2020 cars be, in just 5 years? It is already possible to see some of the market trends, observing what manufacturers have presented in recent months and what they have in reserve. Some technologies already belong to po[CENSORED]r knowledge such as autonomous cars, others are still on the design table while there are some that are already present in some cars in an early stage of development. Five years may not seem like a long time to revolutionize the market and that is because they are; in fact, most of the technologies that we are going to review now are based on current cars. Smaller and more ecological engines It is unlikely that in five years we will all be driving electric cars, but we will continue to use combustion engines, but much smaller and more ecological, like the prototype that Nissan took to the 24 hours of Le Mans last year. Even sports cars will follow that trend, with four-cylinder engines. Although sooner or later the electric motors will dominate. Sports cars will not disappear If something has shown us the Detroit Motor Show this year is that sports cars have no plans to retire despite having "gone out of fashion" in the face of electric and ecological engines. The new Ford GT and the Honda NSX are part of a new generation that embraces technology. Autonomous cars Not "completely autonomous cars." There are many reasons why there are still decades left for our cars to take us from one place to another without interacting with them, including legal and technical reasons. But some prototypes are already capable of driving alone under certain circumstances, such as the Audi car capable of traveling on a freeway without problems. Take control of the vehicle Apart from the fact that a car can drive on its own, it will be more important that it can help us when we are the ones we are driving. For example, in situations where we are going to collide and we do not show that we have reacted on time. Soon the cars will be able to brake alone even if we are stepping on the accelerator if they decide that we are getting dangerously close to an obstacle (or when we reach a speed radar). Biometric access The keys or the remote controls are finished, now what it takes are the scanners of retina or of fingerprints.
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The safest and most effective way to lose weight and stay fit is to follow an adequate feeding plan that can be sustained during the time necessary for the descent without risking health and continue with a maintenance scheme. Once this point is clarified, it is also true that there are occasional occasions in which it may be useful to lose weight quickly, appealing to a diet that speeds up the process to see results and be able to enjoy them. For example, when you have been a long time with a high weight and anxiety makes the person want to notice the change in his figure to motivate and adhere to a safe diet and exercise plan. Or when there are only two or three kilos to lose and there is an important event in which you want to show off a splendid figure. For those occasions there are specific diets, tips and secrets that can be resorted to, knowing that by losing weight quickly, it is also likely that it will be quickly re-gained, if a reasonable and adequate feeding plan is not continued. each, prepared by a qualified professional. Let's see what are the most effective options to lose weight quickly. Detox of juices: 2 days To lose 1 to 3 kilos (depending on overweight) What it is: a cleansing of the organism based on fruit juices and / or raw vegetables. There are several types of detox based on juices but this is the most traditional. What for: to eliminate toxins and cut with the habit of eating too much. Fruits and vegetables provide a feeling of instant vitality. With what: the idea is not to eat anything solid, but to consume fruits and vegetables in shakes and smoothies, of course without milk, not even vegetables for these first two days. Using more vegetables than fruits is ideal since fruits have a lot of sugar. 4 glasses for women and 6 for men are the recommended consumption. During the day drink water, herbal teas and no tea, mate or coffee, to promote detoxification. How much time: between one and two days. If it is done longer, there are risks to health. It is days already considered an extreme fast. 10-day protein diet To lose 3 to 10 kilos (depending on overweight). What it is: a food plan based on consuming foods that, practically, contain proteins and are low in carbohydrates. It works because hydrates are foods that provide a lot of energy and, if not consumed, tend to stay accumulated in the body in the form of saturated fat. In contrast, proteins are nutrients with great satiety that also promote metabolism that accelerates and can burn more calories. The principle of its success is that by reducing the intake of foods that have a high intake of hydrates is activated the process of ketosis of the body. For what: to activate the metabolic situation of the body that is known as "ketosis" by which one begins to use body fat as an energy source. Lean proteins (which are not accompanied by sauces or excess oils) do not usually become accumulated fat and require the metabolism to activate a large amount of energy to be processed. With what: with protein foods - Lean meats: chicken, cow, pork, lamb. - Fish: of all kinds, except shellfish packed in oil. - Dairy products: milk, cheese, ideally low in fat. - Eggs: an excellent source of protein and with great power of satiety if consumed in the form of a hard egg. - Fruits and vegetables: although they eat a few, they must be incorporated to maintain the balance of the food plan. - Olive oil. Only two teaspoons daily and raw. It is not convenient to eliminate it from the diet since oils are important. - Example of lunches or dinners: a good lunch may include a baked chicken drumstick with cooked green vegetables (broccoli, artichokes, cabbage) and carrots or roasted peppers. Vegetarians should include vegetable proteins such as tofu, texurized protein vegetable meats, lentils and legumes. - Breakfasts and snacks: a hard-boiled egg with infusion and a fruit or 1licuado of banana with skim milk without sugar or a piece of cheese and a coffee with milk. - What to avoid: transgenic and saturated fats, sugars and sweets, fried foods, alcohol.
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Secretary of State Mike Pompeo talked on the phone on Monday with his Russian counterpart, Sergei Lavrov. US Secretary of State Mike Pompeo urged Russia to "cease unconstructive behavior" in its support for Venezuelan President Nicolás Maduro through a phone call he had with his counterpart in Moscow, he said on Monday. Department of State. Spokesman Robert Palladino said Pompeo had talked with Russian Foreign Minister Sergei Lavrov on Monday about the situation in Venezuela. "The secretary told Foreign Minister Lavrov that the United States and the countries of the region would not sit idly by while Russia exacerbates tensions in Venezuela," Palladino said in a statement, in which he also condemned Moscow's military support. To the "illegitimate regime of Nicolás Maduro". Last week, the special envoy of the US State Department He met in Italy with representatives of the Russian government. At a press conference, Abrams said the conversation had been "interesting" and that he now understands a little better the Russian position on the subject, and vice versa. "They are supporting (Nicolás) Maduro, but they realize the Venezuelan situation," he said, adding that they know that the internal crisis is serious. He ratified that Russian interests and investments in Venezuelan soil will not be recovered if Maduro is still in power.
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Happy birthday bro! Note: I want a cake xD! " I WANT!! "
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Spore is a life and strategy simulation video game for Apple Macintosh and Microsoft Windows developed by Maxis and designed by Will Wright that simulates the evolution of a kind of primitive (unicellular beings), until the colonization of the galaxy by the evolved Being . Its concept, scope and philosophy of development have attracted wide attention. With these data, it could be said that it is an excellent Lamarckist experiment. In essence, it is a game developed by EA of "evolution", you and the player decide the evolutionary process of the creature, although in a broader way: the player models (and this means that he "draws" freely the amount of the Why? How to use it? How to use it? What is the creature? Why? The species reaches a certain level of intelligence.At this point the player begins to direct and direct this society, progressing from the dawn of the civilization until you reach the capacity to explore space. The game was first revealed and shown to the public during a speech on the procedural generation at the 2005 conference of the developers. It was published by Electronic Arts on September 7, 2008 in the United States, and 5 in Europe and Brazil (official date). The price of the game is around € 49.95 (the normal version) while in the direct download, the price rises to € 56.95. There is also a special edition called "Galactic Edition" that includes two extra DVDs ("How it was made" and "How to make the best creation"), a book of "The Art of the Spores" and a poster showing the breadth of the game, both in English with subtitles in Spanish. EA launched on June 17 in the market the creator of creatures in full at a price of € 9.95, 3 and a free version is available from the official page of Spore that will contain 25% of the functionality of the paid version . This application is included in the definitive game Spore. The departure date in Spain was September 4, 2008.4 For PC, Mac, Nintendo DS and mobile platforms. On September 8 the version for iPhone and iPod Touch emerged. Spore is a simulation that ranges from the cellular level to the galactic level. It consists of several phases more or less long, called stadiums, each with its own style of play, and once the DNA bar that is located at the bottom is filled, the player gets the ability to evolve and move to the next stadium, or, otherwise, stay playing in the current one. The existing stages are: cell, creature, tribal, civilization and space. In his GDC speech, Wright compared the game style of each phase to an existing game. Cell Stadium The game begins in this phase (after an introduction in which an asteroid falls on the planet that creates a new being - Panspermia), and it is also the only one in 2 dimensions, where the world will be seen as if it were done through a microscope A single unicellular organism will be controlled, which must be fed by nuclei of nutrients or other creatures, which will have defense systems, so not all of them will be edible. You also have to avoid other creatures of which the player will be the food. At the start of the game, he asks us to choose our diet, be it carnivorous or herbivorous, and omnivorous. During the development of the stage there are two status bars, which are health and DNA points. The health indicates the state of our creature and if emptied it will have been lost and therefore our individual will die and we will pass to control another of the same species but you start with the same girl. On the other hand, the DNA serves to indicate how close it is to reach the next stage of evolution, which will be reached when this bar has been completely filled. However, the DNA bar, as in the following stages, subdivides each determined number of DNA points, which, when reached, allow unlocking new parts for our creature. We will get a DNA point per piece of meat or plant eaten. Once it is filled and reaches the first subdivision, a message appears on the screen that says that we look for a pair by means of the "call" option with which the creature editor is accessed and our creature is evolved. In this phase the editor is very rudimentary, offering a few options to customize our creature such as a better defense, attack or speed, greater ability to feed, the shape of the creature, etc. Once enough DNA points are obtained and the DNA bar is filled, the Creature Phase will be reached, changing the view of the game to third person and showing what the creature will look like. Creature Stadium This phase will start on the earth with a three-dimensional view. As in the previous phase, only one creature will be controlled, although you can create a group of them (of the same species or not) if you interact enough with them. There will also be other creatures, some of them very simple and small and others more complex and large but that can be used as food for ours or as allies, although there will also be predators that will feed the player. There are also gigantic creatures in this stadium: the epic creatures. They are giant versions of the creatures, very difficult to hunt and there is no editor for these creatures. Sometimes, the game uses creatures that are stored (for example: if I have a high-necked creature called Galapas, the game can use that creature as an epic). These gigantic creatures are the most dangerous (being the second the only creatures) and also have different abilities, such as throwing fireballs from the mouth or being able to grab creatures and throw them, sometimes chewing them. In addition, there is another special type of creatures: rogues, who have 250 health points and a high level of both attack and social. Usually they go solo and it is easy to ally with them, getting a powerful incorporation to the herd. To advance within this phase, the player must call a partner: a creature of the same species but of the opposite sex. Once this is done, the creator editor will appear. In this creator (already more advanced than the previous one) it will be possible to define the aspects that the new generation will have, although there are genetic points (like money), which limit the ability to do this. These points are used to acquire different elements for our creature, which will have a certain cost and you can not use more points than you have. There is also a limiter that increases when a part is placed, depending on the part and how much is altered (ex: change the position of the knees or the shape of the legs, lengthening them or camping their standing position). This will increase a lot or a little. If you reach the limit, you can not place more parts even if you still have DNA. Be careful, as a rain of asteroids can get in your way.
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Cities: Skylines is a city construction video game created by the Finnish video game developer Colossal Order and published by Paradox Interactive on March 10, 2015 for Windows, OS X and Linux. It is po[CENSORED]rly considered as the competitor of the most famous games within this genre, mainly the SimCity (2013) and to a lesser extent the XXL Cities. On February 16, 2017 the edition was announced, optimized by Tantalus Media, for Windows 10 and Xbox One. It includes the After Dark expansion. Sales during those 24 hours, exceeded 250,000 sales and another 16% of pirated copies. , surpasses the 5,000,000 of sales. On August 15 of that same year the edition of PlayStation 4 went on sale. Cities: Skylines focuses on a simulation of the construction of cities through urban planning. Players control zoning, road construction, taxes, utilities and public transportation. The gameplay is open, advertised as "an infinite sandbox type gameplay through massive maps." Civil policies determined by the player can affect the entire development of the entire city or individual districts. Roads can be built straight or free-form and the grid used for zoning is adapted to the shape of the road; cities need to follow a hypodamic plan. The roads of different widths (up to main highways) admit different amount of traffic, and several types of roads (for example roads with trees) offer a reduction of the acoustic contamination or increase the urban valuation in the surrounding one in exchange for a greater cost for the player. The creation of mods, adding content created by users as constructions or vehicles, will be added to Skylines; The creation of an active modder community is an explicit design objective. This content will be available for download through Steam Workshop. It only works for a 64-bit operating system. The Finnish developer Colossal Order has been wanting to create a game broader than its previous game focused on transport (Cities in Motion) for some time, but could not ensure funding by publisher Paradox Interactive. Cites: Skylines was announced by Paradox on August 14, 2014 at Gamescom during its Alpha phase. The trailer emphasized that players could "Build their dream city", "Create and share mods" and "Play offline" - the third feature was taken by journalists as a mockery of SimCity, which initially required an internet connection. Skylines uses and adapts the Unity engine with official support for modifications. At the beginning of September 2014, the premiere was estimated for the first or second quarter of 2015; Colossal Order hopes to continue the development of Skylines after its premiere. On February 10, 2015, a trailer announced the departure date to March 10 of the same year. Dark It went on the market on September 24, 2015. The axis of this expansion is the nightlife and for that the biggest novelty was the function of having it at night in our cities. It also brought a multitude of additions such as new roads (avenues with exclusive lanes for bicycles and buses), a new type of public transport (taxi), bicycles, specialized commercial areas (for leisure and tourism), new municipal laws and buildings (prison, zoo , international airport, among others). Snowfall It went on the market on February 18, 2016, and focuses mainly on aspects such as climate and temperature. It adds new winter maps and specialized buildings for this type of maps, as well as the maintenance service of roads and tram as a new means of transport. Natural Disasters It was launched on November 29, 2016 and included the planning of early warning systems and emergency routes as well as emergency services (helicopters, radio antennas, earthquake detector, tsunami detection buoys, shelters ...). building profiles with a new scenario editor and game mode, new scenarios such as challenge mode, new buildings, earthquakes, storms, tsunamis, forest fires, tornadoes, subsidence, meteorites, collapse of buildings. The fire propagation system was added. [Citation needed] Mass Transit It was announced on March 1, 2017 and finally launched on May 18 of the same year. Add new mass transportation options, more configurations for everything that is public transportation and transit, greater variety of road types, new maps and styles, among other things. [Citation needed] Concerts Launched in August 2017, it adds the possibility that players create spaces for concerts and festivals as well as enact laws and regulations related to them. [Citation needed] Green Cities It was announced on August 22, 2017 and was released at the end of October. Its content offers mayors the opportunity to move forward cities that are more sustainable and friendly to the environment. Green Cities adds 350 new elements to the game, new visual options, eco-friendly buildings, organic stores, electric vehicles, new parks or new services designed to reduce and eliminate pollution. These innovations will allow players to create more diverse cities or to bet on building completely green cities. The new services and buildings will arrive together with a review of the contamination, both environmental and acoustic.