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A balanced diet, the usual practice of physical exercise and a healthy lifestyle in general have a fundamental role when it comes to maintaining good health, both physically and psychologically. Of the many benefits resulting from carrying out healthy habits, one of the most important is to promote the prevention of eating disorders and obesity. The fact that in recent years have increased both the cases of these disorders has made it necessary to investigate solutions to reduce and prevent the incidence of these disorders. The conclusion of the different investigations is very clear: making healthy eating habits and doing physical activity are the most efficient guidelines when it comes to fighting against eating disorders and obesity. Feeding Food is an important part of our life. Through food we obtain nutrients to have energy to live. But, in addition to being a biological process, food is also an emotional and social process. Food and emotions are connected, so a good diet should be pleasant. And, often, the feeding occurs in a social context, of celebration, for example, or of familiar routine, like having dinner together. So we must take into account that a good diet comprises three aspects: biological, emotional and social. What is a healthy eating habit? To make a healthy eating habit it is advisable to carry out a diet: Varied, that includes different foods in order to obtain all the nutrients that we need. The nutrients are divided into 5 groups: carbohydrates, proteins, fats, vitamins and minerals. But no food contains them all, that is why it is very important to make a varied diet. Enough, because it must contain the amount necessary to meet the body's demand for nutrients. Adapted The feeding must apathy to the needs of each person. For example, a teenager and an older person have different nutritional needs. An athlete needs more calories than a person who works sitting in a chair in front of a computer.
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The houses of the chief of the office of the interim president of Venezuela Juan Guaidó, Roberto Marrero, and the deputy of the opposition National Assembly, Sergio Vergara, were raided at dawn on Thursday. The vice president of the USA Mike Pompeo reacted to the detention of the head of the office of the interim president of Venezuela Juan Guaidó, Roberto Marrero, early this Thursday and indicated that the US It will not "intimidate the legitimate government of the" South American country. In a message on his Twitter account, Pence calls for the immediate release of Marrero and ensures that those responsible will be identified. "The US calls for the immediate release of Roberto Marrero, head of the office of interim president of Venezuela Juan Guaidó, we will not tolerate Maduro stopping or intimidating the legitimate government of Venezuela, those responsible will be pointed out," said Pence. For his part, the US National Security Adviser, John Bolton, also demanded the immediate release of the head of the Venezuelan interim president's office and warned that his detention "will not go unpunished." In his Twitter account, Bolton said that the president in dispute Nicolás Maduro "made another big mistake" with the "illegitimate arrest" of Guaidó's lawyer and chief of office, Roberto Marrero."He must be released immediately and his safety guaranteed" The houses of Marrero and the deputy of the opposition National Assembly, Sergio Vergara, were raided in the early hours of Thursday, as reported by Guaidó himself in his Twitter account. The operation of the intelligence forces known as SEBIN, under the orders of Maduro, broke into both houses. In addition to Marrero, Vergara's driver was arrested, according to his testimony. The opposition deputy said that more than 15 officials entered his house "hooded", as well as two prosecutors. They kept him for two hours, "he explained," as well as his driver who was finally arrested just like Marrero. In total, said Vergara, in the operation that included the registration of both houses involved more than 40 officials of the Sebin with long weapons and 12 vans. The vice-president of the Subcommission of DD.HH. of the European Parliament, Beatriz Becerra, published on her Twitter account an audio sent supposedly by Marrero at the time of the raid on his home.
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The original X-COM made its debut in 1994 and quickly established itself as one of the most influential tactical strategy games of all time. The XCOM series has seen several installments since then that culminated in 2012 with XCOM: Enemy Unknown, the new beginning of the series. And now, as we prepare for the launch of XCOM 2 in November, we review the 21 years that have brought us here in this IGN retrospective. The story of XCOM 2 takes place after that of XCOM: Enemy Unknown in case the game is lost. The aliens have taken control of the land. The international XCOM organization that aimed to repel them no longer exists. However, a group of resistance fighters continues to fight against aliens. Their HQ is now a mobile base, the Talion, a ship stolen from the aliens1. This part contains plot elements from the beginning of the game XCOM 2 begins 20 years after the story told in XCOM: EU. The aliens invaded the Earth and created Advent. A military, political and research institution, Advent's mission is to keep the human po[CENSORED]tion under control. This entity is conducting a propaganda campaign aimed at venerating the extraterrestrials. Little by little, they make earthly beliefs disappear and replace it with the worship of the ancients. Advent wants to concentrate a large part of the po[CENSORED]tion in big cities. They put the resistance fighters for terrorists, control the armaments sector, scientific research, the media and removed all political classes. In opposition, the resistance, consisting of men and women who live apart from society, strive to disrupt as much as possible the operations of Advent with a very unequal success. The first is a management phase aboard the Talion (Avenger in original English version), a stolen alien ship, now the new HQ of XCOM operations. It is in this ship that the operation and evolution of the squad will be managed. The player presents himself in this ship as the commander of future operations, and must develop the various modules of his base, manage his troops, study alien technologies, etc. The physical size of this vessel makes it possible to justify in a scripting way the limitation to 12 the number of development poles among a wide possible range, and thus to bring additional reflection on the development strategy to be favored according to the situations encountered.
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Have you ever dreamed about what would be like if you were a bee? What is it like to fly around, collect pollen, and possibly sting people? Well, in Fall 2018, a game called Bee Simulator is coming to Xbox One, PC, Nintendo Switch, and PlayStation 4. The game is exactly what the name suggests. The developer shared a rather flowery description on the title Steam page. It reads, "When the first rays of sunlight rise above the horizon, the beehive slowly wakes up." Hierarchy and diligence are vital for the wellbeing of the whole swarm. The Queen, and bee-gin your first independent mission. " However, it's not just about casually flying around. A corporation might want to cut down your tree or other insects might decide they like the location of your hive. You have to use your stinger to save your swarm from enemies. Exploration also plays an important part of the game takes place in an environment resembling New York's Central Park. While there are story missions, you have the opportunity to freely fly around and discover your surroundings. We'll keep you posted as soon as we receive a concrete release date. The game is expected to launch through the ID @ Xbox program. Hopefully Bee Simulator will also feature Xbox One X enhancements because we all want to live the life of a bee in 4K resolution.!
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God Eater 3 is the new installment of the Bandai Namco saga that uses the combination of role and action that has defined the saga from its origins, offering us the possibility of hunting huge giant monsters in the shape of gods. This game will be set many years after the last battle on Earth is no longer a place that can be inhabited by humans and the Aragami beasts continue to cause destruction throughout the planet. The player will play a God Eaters, highly experienced soldiers who are still trying to recover the balance of the world and must unite with each other to deal with these powerful monsters. Yusuke Tomizawa, producer of God Eater, has commented in a recent interview published in the Japanese version of the medium IGN the possibility that the series reaches the Nintendo Switch console. "After announcing the game, we heard many comments from people saying they wanted it to be on a portable system," explains Tomizawa. However, the team decided to focus on PC and PS4 for God Eater 3 "because we wanted to prioritize the improvement of quality". However, the producer says that "it is necessary that we listen to what users tell us, including those who are in Nintendo Switch". And is that the saga has been associated with Sony consoles after adding their first deliveries on PSP and PS Vita, so it is easy to understand that many traditional players in the series may also prefer the portable format. "There are a lot of people who can not use their televisions to play when they get home and we always have requests from that audience, so we have proof of that," explains Tomizawa. At the moment there is no type of announcement, but Bandai Namco has published multiple games for Nintendo Switch, such as Dark Souls: Remastered or Dragon Ball FighterZ, so I could not rule out that this game, which officially comes today, could be ruled out. to Europe, I ended up joining the Nintendo console catalog.
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The NVIDIA SHIELD TV was the proposal of NVIDIA to the market of digital entertainment systems for the living room, a device that Android TV to convert any screen or TV into a multimedia center with the features and applications of the Google ecosystem but, in addition, with access to the entire gaming ecosystem that NVIDIA had created for its SHIELD devices. Recently, the company released a revised version under the name of NVIDIA Shield TV 4K with support for the mentioned resolution and HDR, characteristics that the initial model lacked and that we will now analyze. In addition to these improvements, the new Shield TV 4K is smaller and introduces a new wireless control, while its internal specifications remain unchanged. In fact, 4K and HDR playback have been added later to the 2015 model through a software update. Technical specifications NVIDIA Tegra X1 processor with 256 graphics cores 3 GB of RAM 16 GB of internal storage WiFi 802.11ac MIMO and Bluetooth Gigabit Ethernet Two USB 3.0 ports HDMI 2.0b with HDR and HDCP2.2 4K support 7.1 Dolby Digital Plus sound Android TV 7.0 with Google Cast The design of the new SHIELD TV 4K keeps the lines of the first model but with a much smaller and compact size, we have the predominant black color, either in matt parts or shiny parts, and decorated with a green area that lights up when the console is on.
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Resident Evil 2 is a survival horror game developed and published by Capcom. Players control police officer Leon S. Kennedy and college student Claire Redfield as they attempt to escape from Raccoon City during a zombie apocalypse. It is a remake of the 1998 game Resident Evil 2 and was released worldwide for the PlayStation 4, Windows, and Xbox One on January 25, 2019. The game received acclaim for its presentation, gameplay, and faithfulness to the original. After the first month of release, the game shipped four million copies worldwide. Resident Evil 2 is a remake of the 1998 game Resident Evil 2 released for the PlayStation. Unlike the original, which uses tank controls and fixed camera angles, the remake features "over-the-shoulder" third-person shooter gameplay similar to Resident Evil 4. Additionally, the standard difficulty mode allows players to save as often as they would like inside safe rooms. If the player chooses to play on "Hardcore" difficulty, players will be required to collect and use a finite number of "ink ribbons" to save the game's progress, much like in the original game. As the original game, the remake of Resident Evil 2 offers the option to play through the main campaign with one of two protagonists, the rookie cop Leon S. Kennedy or the college student Claire Redfield. Depending on the player's choice, the main story will be experienced with variations in subplots, accessible areas, and obtainable items. Similar to the "Scenario B" feature of the original game, unlocks the option to play through to "2nd Run" as the other protagonist. 2nd Run is a variation of the main campaign that adds additional content to the second playthrough as occurring concurrently with the first playthrough. For example, the protagonist in 2nd Run will enter the police station from a different entrance and find several doors already unlocked by the protagonist from the first playthrough. Completing 2nd Run is also required to experience the true ending of the main campaign. The original Resident Evil 2 was released for the PlayStation in 1998. Following the release of the 2002 remake of the first Resident Evil for the GameCube, Capcom considered a similar remake of Resident Evil 2, but series Creator Shinji Mikami did not want to have fun development away from Resident Evil 4. In August 2015, Capcom announced that the remake was in development. [8] No further details were released until E3 2018, when Capcom revealed a trailer and gameplay footage. Hideki Kamiya, director of the original Resident Evil 2, said that he had pushed Capcom to create the remake for years. Producer Yoshiaki Hirabayashi said the team was striving to capture the spirit of the original game, and that the team received feedback about Resident Evil 6, a game he also produced. To meet modern expectations, the team attempted to make the remake more realistic; for example, Leon no longer wears large shoulder pads, which were added to distinguish his original, low-polygon model. Though they strove to make a "modern, accessible" game, they focused on horror over action, hoping to preserve a claustrophobic feel. The game uses the RE Engine, the same game engine used for Resident Evil 7: Biohazard, which allowed for Capcom to modernize the gameplay. Producer Tsuyoshi Kanda acknowledged the difficulty of making zombies seem scary and threatening, as they had become ubiquitous in entertainment media since the release of the original Resident Evil in 1996. By removing the fixed camera angles, the team had to use different ways to conceal enemies, using elements such as room layout, lighting, and smoke. The new camera system also affected the sound design, as it is not longer made sense for sound to come from a fixed source. The faces of several character models are based on scans of real people. Leon S. Kennedy is based on model Eduard Badaluta, Claire Redfield is based on model Jordan McEwen, and Marvin Branagh is based on music producer Patrick Levar. Resident Evil 2 was released on PlayStation 4, Xbox One and Windows worldwide on January 25, 2019. The game supports enhancements on the PlayStation 4 Pro and Xbox One X, offering either 4K resolution or 60 frames per second. A demo known as the 1-Shot Demo was released on January 11, 2019. It ends after 30 minutes and does not allow to repeat playthroughs. A new game mode, known as Ghost Survivors, was released via DLC download worldwide on February 15, 2019. The playable characters are Robert Kendo (No Time to Mourn), Katherine Warren (Runaway), Ghost (The Forgotten Soldier) and Sheriff Daniel Cortini (No Way Out).
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It's here - the all-new Honda Insight. Following the debut of the prototype in Detroit, Honda is finally showing off its handsome new hybrid in the metal sheet. Scheduled for an official showing at the New York Auto Show in just a few days, Honda's latest entry into its growing fleet of electrified vehicles is also one of its most advanced. Borrowing a number of design cues from the rest of the Honda range, including the "flying wing" grille, the low-profile LED headlights and taillights, and the coupe-like roofline, the Insight will be positioned (and priced) between the smaller Civic and the larger Accord. An efficient two-engine hybrid powertrain, similar to the one found on the Accord Hybrid, come under the hood. A 1.5-liter gas engine paired to an electric motor propulsion and a lithium ion battery pack delivers 151 horsepower (112 kilowatts) and 197 pound-feet (267 Newton-meters) of torque. With three driving modes available - Normal, Econ, and Sport - the new Insight you have the ability to return up to 55 miles per gallon in the city. "The Honda Insight shows consumers that the efficiency of a hybrid car does not mean sacrificing style, refinement or performance," said Henio Arcangeli, Jr., senior vice president of American Honda Motor Co., Inc. "The Insight is another symbol of a new era in the evolution of Honda electrified vehicles, where customers can have everything they want with no compromises. " In the cabin, the Insight will come with an eight-inch touchscreen system and available Apple CarPlay and Android Auto integration, with standard Honda Sensing technology. The suite of safety systems, including things like forward collision warning, collision mitigation braking, adaptive cruise control, and traffic sign recognition, will be available on all trims, with upper-trim EX and Touring models also gaining Honda LaneWatch. The new Insight will be built alongside the Civic and CR-V at Honda's facility in Greensburg, Indiana, while the hybrid battery and 1.5-liter gas engine will be built in Ohio. The former will come out of Honda's Marysville plant, while the latter will be manufactured at the Anna, Ohio facility. No word on pricing or availability just yet.
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A healthy lifestyle involves many decisions. Among them, the choice of a diet or a balanced eating plan. So, how do you choose a healthy eating plan? Let's begin by defining what a healthy eating plan is A healthy eating plan to control weight includes a variety of foods that you may not have considered. If "healthy eating" makes you think about foods you can not eat, try to focus your attention on all the new foods you can Fresh fruits: do not think only of apples and bananas. Those are excellent options, but try some "exotic" fruits too. What do you think of a mango? Or a juicy pineapple or a kiwi! When it is not the season for your favorite fresh fruit, you can try the frozen, canned or dried versions of the fresh fruits that you like. One warning about canned fruits is that they may contain sugars or additional syrups. Be sure to choose the varieties of fruit that are packaged in water or in their own juice. Fresh vegetables: try something new. You may find that you like grilled or steamed vegetables seasoned with herbs you have not tried yey, suck as rosemary. You can saute the vegetables in a non-stick pan with a little cooking spray. Or try frozen or canned vegetables to prepare a quick accompaniment, you just need to heat up in the microwave and serve yourself. When tasting canned vegetables, look for those that come without additional salt, without butter or cream sauces. Commit to go to the vegetable section and try a new vegetable per weel. Foods rich in calcium: you might automatically think of a glass of low-fat or fat-free milk when someone says they should "eat more dairy products". But what about low-fat and fat-free yogurts that do not contain additional sugars? These come in a wide variety of flavors and can be an excellent substitute for desserts for those who like sweets. The new version of an old acquaintance: if your favorite recipe is fried fish or breaded chicken, try to cook them in the oven or on the grill to achieve healthier variations. Maybe you can even try a recipe that carries dried beans instead of high-fat meat. Ask your acquaintances or search on the internet and magazines for recipes that contain fewer calories, you may be surprised to discover that you have a new favorite dish!
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These new diplomats join a group already appointed to several Latin American nations such as Colombia, Guatemala, Honduras and Panama. The Venezuelan National Assembly approved on Tuesday the appointment of another six new diplomatic representatives of the government of the president in charge Juan Guaidó, this time for Europe and North Africa. These new diplomats join a group already designated for several Latin American nations such as Colombia, Guatemala, Honduras and Panama, as well as the United States, which in some cases would even have their respective accreditation. On this occasion the representatives of the South American country were appointed to: Great Britain and Northern Ireland with the businesswoman and political theorist Vanessa Neumann; Hungary with Enrique Alvarado; Bulgaria with Estefanía Meléndez; Czech Republic with human rights defender Tamara Suju; Poland with Ana Medina; and Morocco with the former secretary of parliament José Ignacio Guédez. Yesterday, Carlos Vecchio, ambassador to the United States of the government in charge of Venezuela, announced the taking of two military diplomatic headquarters in Washington and a consulate in New York as part of the strategy of Guaidó and his team to recover the assets of the nation. . On Monday, he also handed over the necessary accreditation to the ambassador in Panama of the government in charge of Venezuela, Fabiola Zavarce, from the hands of President Juan Carlos Varela. Agreement for the Incorporation and Reinstitutionalization of the FAN In the same section of the parliament, the "Agreement for the Incorporation, Reinstitutionalization and Strengthening of the National Armed Forces" was approved, said Guaidó through his Twitter account. The president in charge indicated that the agreement is an advance to add "to those inside the Armed Forces who know they will be better off on the side of the Constitution." He explained that one can not call "deserters" those who "keep their honor, those who comply with the People." The Colombian government reported that up to now they have received about 1,000 Venezuelan ex-soldiers who arrived in the country in search of protection. "This agreement will allow us to return the institutions to the Republic and generate guarantees and amnesty for those who today decide to place themselves on the side of the Constitution," said Guaidó.
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Battlerite Royale Celebrates its release date with its first video gameplay What was once announced as a new expansion of the applauded 'Battlerite' will become a new isolated game of Arena Brawler. Under the title of 'Battlerite Royale' the fashion genre will join the MOBA from next September, when it will be available in Advance Access on Steam. It will not do it free of charge and, as they explain, the potential glimpsed during these last weeks of testing has encouraged them to create a completely new payment project. That means it will not be free-to-play, but instead it will keep everything unlocked in 'Battlerite'. The idea is that all the cosmetic objects that we have in one game can be transferred to another. If we have also purchased some of the packs that accompanied 'Battlerite', we will also receive prizes for it in 'Battlerite Royale'. All to support the game fans who decide to support this new adventure. Next to the announcement the inscriptions to a closed beta have been opened that will last until the game arrives at Steam, so if you are interested in trying it before it lands among the general public, you can do it through its website. And if you need any excuse to cheer, then you have the trailer for the presentation of this new 'Battlerite Royale'.
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Tired of setting up desktops with expensive components that you can never have? Do you love messing around with computers and fixing hardware errors? Well, check out PC Building Simulator, because it may be the game you were looking for. A simulator to fix PCs PC Building Simulator is a very interesting simulator that can be accessed by a PC repair workshop where we will have to solve the many cases that arise. Change a hard drive, repair the start of an operating system, design a custom equipment ... everything you could do in an official technical service using components from brands such as AMD, ASUS, Corsair, Deepcool, EVGA, Fractal Design, GIGABYTE, MSI , NVIDIA, NZXT, Razer, Thermaltake and even 3DMark, which will appear at times when we have to do performance tests. After a first phase of Early Access, the game is already on sale in Steam with a promotional price of 17.99 euros. Although we have not tested it, the computer technician inside tells us that the game looks great, and you only have to see the more than 5,000 positive reviews that are currently on Steam so that we have an extremely original title that will delight everyone those hardware lovers. In addition, it has a free assembly mode in which we can give free rein to our imagination and give life to what we consider the best PC you could buy in the market. Seeing the many problems that arise in the game, PC Building Simulator can even become a tool with which to teach basic principles of hardware to all those enthusiasts who want to enter the world of computer repairs. The software even allows to design liquid cooling systems with valves, tubes and water tanks, as well as being able to choose between a large number of different chassis when designing a machine from scratch, and even adjust values in the BIOS to overclock our creation.
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The revolution of virtual reality has been a bit short, and although there are certainly interesting platforms and projects, the segment has not finished coalescing between developers and users. That has caused Microsoft itself to discard virtual reality on the Xbox One. In an interview with Gamesindustry.biz one of the company's executives has indicated that "we do not have specific plans in relation to Xbox consoles and virtual reality or the mixed reality ". Virtual and mixed reality stay on the PC The movement is unique, especially after the bet that Sony rivals did with PlayStation VR, a platform that offered a comfortable option - but according to our analysis, far from perfect - for the owners of the PS4. In this recent E3 have hardly offered any news in this field, and although Microsoft is strongly in this field with its mixed reality, it does not seem that these solutions will be compatible or usable in the Xbox One. This is what Mike Nichols, Microsoft's Chief Marketing Officer for the entertainment division, explained, saying that the PC "is probably the best platform" for virtual and mixed reality, while on the Xbox "our focus is on experiences that you play on television. " It seemed that consoles such as the powerful Xbox One X could pose an option in this area, and despite the comments that for the past two years had come from Microsoft officials, that potential interest has now faded. The comments certainly do not close the door to the arrival of a virtual reality platform to your console, but it seems that it will not be for the Xbox One.
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An heir of the spirit of 'Monkey Island' Nostalgia is an engine that moves the world of hobbies today, and present in television and film. Video games are not unrelated to this, being the retrogames a genre with demand from a certain audience. The problem is in finding the perfect formula between nostalgia and playability. Know how to detect the problems of past generations and not replicate them in new deliveries. 'Thimbleweed Park' is a game that travels in time and transports us in the late eighties. It is not only because his story happens at that time, but because his genre and mechanics appeal to a retro style present in each pixel of a different time. However, it does not feel old-fashioned, creating an easy-to-recommend gaming experience. A nostalgic pleasure for lovers of adventure games. An amazing challenge for those who until now are thrown head to the genre. Why is an adventure game in the style of the 80s coming in 2017? To understand it, it is necessary to know where 'Thimbleweed Park' comes from. Its creators are Ron Gilbert and Gary Winnick, both recognized for their work on LucasArts, which resulted in 'Maniac Mansion' and 'The Secret of Monkey Island'. Gilbert and Winnick started this project through Kickstarter with the aim of delivering a 'spiritual sequel'. They wanted to achieve a game for fans of the genre. And if you are someone who experienced one of those titles, most likely 'Thimbleweed Park' is for you. It is a classic and close experience that brings back the best elements of the genre almost 30 years later: humor, references, history, the environment, challenges ... it's like going back in time. And yet, the experience feels improved, thanks to certain elements that have been integrated into the game mechanics. An example is a list of tasks for each of the characters that facilitates knowing what puzzles are missing to complete. The puzzle that is 'Thimbleweed Park' Of course, one of the elements that most remember those who played 'The Secret of Monkey Island' are their puzzles. 'Thimbleweed Park' preserves the mechanics of the genre: spaces full of objects to interact, use of 'point and click' to solve puzzles, handling different characters each with an inventory, etc. The difficulty of the puzzles will vary depending on the type of player. Some require a logical approach, while others seek more creativity to get crazy answers. Of course, a player with experience in the genre will know how to pay attention to each dialogue and object. But there is enough space for someone new, armed with patience, to enjoy the experience. 'Thimbleweed Park' recovers the idea of difficulties of 'The Mystery of Monkey Island'. There is a casual mode, perfect for those who for the first time enter a game of this type. It is worth mentioning that this option cuts more than half of the available puzzles.
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PlayStation next to Bend Studio presents the many options of the photo mode of its new video game post-apocalyptic cut. Days Gone will include a full photo mode from the moment of its release; they have announced it from Bend Studio through the official PlayStation blog, ensuring that we will enjoy the most complete photographic mode ever seen in a videogame, with innumerable options through its 18 different filters and 55 different settings, with the possibility of varying the levels of color, focus, elements on screen and many other settings. From the same day of launch So, unlike other recent titles that have received their photo mode after its launch through updates, Days Gone will offer this complete mode from the first day, with what we can take captures from our first steps in such a dangerous post-apocalyptic adventure . And according to those responsible, the Oregon landscapes of Days Gone will offer us all kinds of incomparable frameworks to exploit our most creative side, offering the opportunity for the player to capture images that will seem almost real. In addition, we can stop the action at any time and modify all kinds of elements on the screen, from removing Deacon or his bike from the frame to applying different facial expressions, altering the field of vision, focal length or focal point, varying the lighting, colors or apply different frames to the composition, among many other possibilities. Days Gone will hit stores on April 26 exclusively for PS4.
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Contrary to the common belief that human beings have pronounced the same sounds throughout history, a new study published today in the journal Science defends that several of the sounds of modern languages emerged recently thanks to changes in our diet . Apparently, the development of new diets and forms of nutrition caused alterations in the jaw and in the way of biting of humans, which allowed us to pronounce new sounds, such as "f" and "v", which are present in large part of the languages spoken today. "Especially those phonemes that are pronounced when touching the lower lip with the upper teeth, as, for example, the letter" f "increased in the last millennia with the development of agriculture and the processing of food," said the scientist of the University of Zurich Steven Moran, co-author of the study with Damian Blasi and Balthasar Bickel. Therefore, Bickel questioned: "César said" veni, vidi, vici ", or was more like" weni, widi, wici? ". According to the research, led by the University of Zurich (Switzerland), biological conditions have been underestimated when explaining the development of human phonemes. Until now it was believed that the sounds that we pronounce human beings have remained unchanged since the appearance of Homo Sapiens about 300,000 years ago, regardless of any subsequent change in human biology. But the team of researchers, led by the University of Zurich scientist Damian Blasi, decided to study how human sounds and speech evolved while changes in diet affected the jaw, especially with the abandonment of the hunting and gathering. Thus, they demonstrated that an alteration in the human adult dental structure caused the upper teeth to grow a little more advanced to the lower teeth, thanks to the development of better tools to process the food and a softer diet. The new study continued a 1985 investigation in which linguist Charles Hocket argued that languages that include a large number of "f" and "v" sounds are generally those where a large number of "soft foods" are found. Bickel said the results "further demonstrate the complex links between cultural practices, human biology and language." "They also challenge the common assumption that, when it comes to language, the past sounds like the present," he said.
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