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Everything posted by Dark
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Nu @B L e a c H
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★Nickname: el papa ★CSBD username: @Elpapa ★Rank: helper.
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Nu @estro
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Yes @Rose
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In the past, the rehobuses that were installed in the front panel of the PC cases were quite frequent and that would allow us to have an almost complete monitoring of the internal hardware to control the temperature or speed of the fans. However, for some years they are increasingly rare, not to say that they have practically disappeared from the market, why have we reached this situation? Not many years ago we could find almost everything: from a front panel with a series of analog wheels that allowed us to modify the speed of the fans by hand, to more advanced ones with an LCD screen that showed us a complete monitoring of the equipment's hardware. . However, nowadays it is almost impossible to find availability of these products in the market, since most manufacturers have directly ceased their manufacture. The front panel with hardware monitoring has disappeared In the market we could find a huge number of front panels, from those that added USB ports or card readers to the equipment to complete fan monitoring and control systems. Similarly, we had basic models that could be bought for as little as 20 euros to very advanced models with a touch screen that cost several hundred euros. There was, in fact, a specific case that was sold in conjunction with a high-end motherboard from ASUS and that was integrated with it in a masterful way to be able to control even the overclocking of the CPU. ASUS ROG Front Panel The usefulness of this type of front panel is evident, since it allows you to control the speed of the fans by hand or to see at a glance the status of the PC hardware, such as the speed of the fans, the temperature of the CPU or even its velocity. However, today it is practically impossible to find these devices, and the reason is none other than the market trend: this type of front panel was installed using the 5.25-inch bays of the boxes (in the case of the more advanced panels, in fact they occupied two of these bays), and since optical drives (which are what the boxes were for these bays) have practically disappeared from the market, so have the boxes that integrate this type of space. The fact that fewer and fewer PC cases have 5.25-inch bays has meant that this type of front has also done so, although it is true that they continue to have their reason for being at least in part. The software has made them lose their reason for being And we say in part because after all, technology has evolved, and just as 5.25-inch bays are increasingly rare in PC cases, now the weight of hardware monitoring and control has increasingly relapsed into software, causing that having a dedicated hardware for it has lost its reason for being. Lamptron FC5 If we want to monitor the temperature or the speed of the fans, we no longer need to turn our heads to see the front of the box, since we have countless programs that do it internally and that, in fact, have an overlay to be able to see it at all times , even while we are playing, and without having to take our eyes off the monitor. Similarly, we have very advanced software overclocking and fan control tools, so we don't need to have manual control of it either. It is true that this type of front panel had a huge boom at the time because they were really very useful and convenient, especially for advanced users, but really the technology has evolved and has caused that it is no longer necessary to have a piece of hardware for it. that takes up space and that entails an investment of money when we can have it for free by software and in a fully integrated way.
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The Chinese brands vivo and Oppo have extended the support of security updates for some models of their premium mobile phones to three years, which in the case of the vivo X series will also include three years of Android updates from July. Until now, as was customary in most brands on the market, vivo provided two years of security and Android updates throughout its catalog of terminals, but the brand has announced in a statement that this period will be extended to three years in Europe, Australia and India. In this way, the manufacturer has promised that certain models in its catalog have three years of security updates and also up to three new main versions of the Android operating system. The extension of vivo updates will only reach "selected models" of its flagships, the vivo X family, which will be launched from July of this year 2021, although the brand has ensured that the models not chosen will continue to receive security updates as up to now. The Chinese technology manufacturer Oppo has also decided to join this initiative and has announced that all members of its new family of flagships, Find X3, will receive three years of updates, as company sources have confirmed to Europa Press. In this case, Oppo contemplates three years of security updates but not the Android operating system, although the brand proposes that security support reaches up to four years, according to the Dutch portal Android Planet.
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Game Informations : Developer: Jason Ocampo Platforms: PS2 Initial release date: June 7, 2006 at 5:08PM PDT Hollywood's problem is that as movies become more complex, the expectations of the audience keep getting higher. (The same could be said of games, as well.) This means that more effort must be put into creating larger spectacles. To capture this sense of escalation, we have The Movies: Stunts & Effects, an expansion to last year's combination Hollywood Tycoon game and virtual moviemaking studio, The Movies. Stunts & Effects lets you create bigger and more spectacular movies with the addition of death-defying stunts, as well as the ability to create summer-blockbuster-style movies. By integrating seamlessly with the existing core game, the Stunts & Effects expansion adds a slew of new facilities and sets that are geared toward action and special effects. For instance, the new stunt school lets you hire stuntmen (and women) so that you can create more intense action scenes, while the new green screen and blue screen sets are where effects-laden movies are mostly shot, since these make it easier to digitally insert the actors into any type of scene. Other new additions include a miniature-city set that will let you create scenic flyby shots of the skyline or let you indulge your love of monster movies by creating Godzilla-like epics, as well as new scenes, costumes, and more. Even with the expansion, The Movies retains its dual nature of both a Sims-like management game and a virtual studio. As the head of a Hollywood studio, you oversee everything on your studio lot, from the placement of buildings, plants, paths, and walkways to what your various employees are doing, including the stars, extras, janitors, and more. The goal remains to make as much money as possible while churning out the highest quality movies to gain more fame and prestige, particularly during awards ceremonies. The addition of stunts escalates the challenge, as you have to create better stunts than your competitors. As such, you'll see lots of new things in the expansion, such as leaps off of buildings, smoky escapes from burning buildings, and more. Or you can film exciting new scenes featuring a variety of new vehicles, including models on a miniatures lot, which you can use to really capture an epic sense of scale. All these new stunts and effects come at a slight expense when it comes to the overall complexity of the gameplay. Stuntmen (and women) are treated sort of like actors, in that they must be selected from a pool of applicants. You then train your stuntmen by constructing special training facilities to increase their stunt skill. The higher a stuntman's stunt skill, the more daring that stunt can be. Every now and then, you'll need to toss your stuntmen into the hospital (another new building in the expansion) to let them heal up from all the abuse that they take. Since you're also mothering over everyone else on the studio lot, especially your ever-fussy stars, all this micromanagement can be a handful, though it doesn't become overly burdensome. The expansion also suffers from the same staffing problems found in The Movies, in that you can never find enough workers to staff your studio. You'll constantly have to shuffle workers from one department to another to keep the place up and running at times, which sounds a bit odd since everyone in Hollywood wants to be a part of the movie business. The addition of stunts does add a bit more depth to the overall game. An effects-laden blockbuster might take a year or more to shoot, which means that you may have to get a second crew to shoot smaller, simpler movies to ensure that you have a steady stream of releases while your massive blockbuster is in production. You only have a small pool of stuntmen, as well, and filming a stunt-heavy movie may mean that none are available for use on another movie, which means that you'll have to carefully oversee the types of scripts that your writers churn out. To create a stunt movie, just pick up and drag a writer over the special stunt icon in the writer's building, and they'll get to work creating a movie that takes advantage of your sets and your stuntmen's abilities. Of course, you can also custom create your own scripts. However, as with the original game, this feature seems disconnected from the studio-management portion of the game. You can spend all the time you want writing and directing your own blockbuster, but in the end, it has little effect as to the performance of the movie in the marketplace, and it also brings the pace of the game to a screeching halt. Still, this ability seems more geared toward players who want to simply create their own virtual masterpieces to share online, and as such, the variety is certainly welcome, as it allows a lot more flexibility and creativity. The new free camera mode lets you shift the camera around on the set, which should also please would-be moviemakers. In the end, the Stunts & Effects expansion is a must for moviemaker fans, since they're the ones who can take the most advantage of all these new sets and scenes to create even more imaginative movies. If you're a more casual fan of The Movies who prefers the studio-management game, you'll find that the production values and overall gameplay haven't change that much, as you'll still find yourself guiding a movie studio through the decades, from the black-and-white era to today's modern blockbusters. Only now, you can do so with a bit more flair and a few more broken bones when a stunt goes awry. System Requirements CPU: Pentium 4 or Athlon XP. CPU SPEED: 1.5 GHz. RAM: 512 MB. OS: English version of Windows 98SE/ME/2000/XP. VIDEO CARD: 3D Hardware Accelerated Card required - 100% DirectX 9.0c compatible 64 MB Hardware T&L capable video card (NVIDIA GeForce4+ / ATI Radeon 9000+)
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Yes @Flaaf-Jack
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