Everything posted by Halcyon.
-
v3 awesome
-
To change your password in Windows XP, click on the Start button and then click on the Control Panel option. When the Control Panel opens, switch to Classic View and then double-click on the User Accounts icon. If you are an administrator of the computer, you will be shown a screen where you can select the account whose password you would like to change. Please select the account that you wish to manage and you will be at a screen similar to the one below. If you are not an administrator you will automatically be brought to the screen below for your account. Click on the Change my password option and you will be brought to a page where you can change your password. Enter in your current password and crack the password That Would you like to switch it to. You Can Also add a hint That Will Be Used If You forget your password. Once you have entered the new password, please click on the Change Password button. Will Your Windows password changed and now swear Can you close the User Accounts and Control Panel windows. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ How to change your Windows password in Windows Vista and Windows 7 To change your password in Windows Vista or Windows 7 click on the Start button and type crack Change Password in the search field. Appear When the search results, please click on the Change your Windows Password option. Will this open up the User Accounts control panel screen as shown below. Click on the Change your password option and a screen will appear where you can enter the new password. Type in your current password and then enter the new one you wish to use. When you are ready to change the password, click on the Change password button. Your Windows password has now been changed and you can close the User Accounts screen and the Control Panel. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ How to change your Windows password in Windows 8 To change your password in Windows 8, type change password at the Windows Start Screen. When the search results appear, click on the Settings category and then click on the Change your password option. This will open the Users settings screen where you can change your password. Click on the Change your password option and you will be brought to a screen where you need to confirm your existing password. Enter your current password and press the Next button. Enter your new password and a hint that will be shown in the event that you forget it. When you are ready click on the Next button and you will be brought to a page where Windows 8 confirms that you wish to makes the changes. If you wish to change your password click on the Finish button. Your Windows 8 password will now have been changed and you can close the PC Settings screen.
- 1 reply
-
- 4
-
v2 effect
-
In Windows there are certain programs that are configured as the default one to use for certain tasks. Windows will then use these default programs when a person performs a particular action in Windows. For example, even if you have multiple web browsers installed in Windows, only one will be configured as the default. This default web browser will then be used whenever you perform a particular task in Windows that relates to web browsing such as clicking on links in emails or opening up HTML documents. This tutorial will walk you through configuring your default programs in Windows Vista, Windows 7, and Windows 8. Though this tutorial will not cover setting your default programs in Windows XP, the concepts are the same. To configure your default programs in Windows Vista and Windows 7, you can click on the Start button and type Set default programs. When the Set your default programs search result appears, please click on it. In Windows 8, type Set default programs from the Start Screen and then click on the Settings category. Then click on the Set your default programs search result. You should now see the Set Default Programs control panel screen. On this screen you will see a list of all the installed programs that can be configured as a default in Windows. Each program is configured to be able to handle certain default actions in Windows. When you select a particular program to be the default one for its type of program, you can either configure it to be the default for all related tasks or you can specify the specific items that you wish it to be the default. The easiest way to select a program to be the default one for all related actions is to just click on the program name and then click on the Set this program as default button. For example, if Internet Explorer is currently configured as the default browser and we wish Chrome to become the default, we would click on the Google Chrome entry and then click on the Set this program as default button. All of the default actions that are related to web browsers will then be assigned to Google Chrome and Internet Explorer would no longer be used. It is also possible to specify that a particular program will only be the default for certain actions. To pick and choose what actions you wish a particular program to be the default for you can click on a program and then click on the Choose defaults for this program button. This allows you to fine-tune exactly which programs you want to use for certain tasks. For example, if Internet Explorer is set to be your default browser, but you want Google Chrome to be used to open any locally saved HTML files, you would single click on the Google Chrome entry so it is highlighted and then select Choose defaults for this program. You will now be at the Set associations for a program screen. On this screen you can select the specific actions that you wish this program be set to the default. As we want to make Google Chrome the default for opening .html documents, we would put a check mark next to the .htm and .html extensions and then press the Save button. Now Internet Explorer will still be configured as the default web browser, but when you double-click on a .html or .htm file, Google Chrome will open them instead. As you can see, having the ability to customize what programs are the default for a particular action, or for all related actions, allows you to fine-tune exactly how you wish your programs to interact with Windows. This allows you to choose the programs that are best suited for your particular tasks or needs.
-
Everyone knows what a floppy disk is, but a common question, is how do I clean out a floppy so that it can be used again? I have spoken to many people who have said that after they store information on a floppy they throw them out as they do not know how to erase the files on them so that it is an empty and clean disk. This tutorial will cover how to reformat a floppy disk so that you can reuse it as you wish. In this way you will not have to throw out your used floppies, but can instead keep using them over and over. Note: The images in this tutorial are taken from Windows XP , but the method shown here should still apply for Win95/98/ME/2000. How to format a floppy in windows Step 1: Insert the floppy you would like to erase into the floppy drive of your computer. Step 2: Click on the Start button, then click on run. Step 3. The run dialog box should now be shown. Type explorer in the Open: field and press the OK button. Alternatively, you can press down on the Windows key on your keyboard, which is generally located between your left Control and Alt keys and looks like a small flag, and while holding that key down press once on the letter E. Both methods will open Windows Explorer. After Windows Explorer is opened you should see a screen similar to Figure 1 below. Step 3: Click once on My Computer as show in Figure 1 above to highlight it. Step 4: Click once on the Floppy Drive, usually the A: drive. It should now be highlighted. Step 5: Click on the File menu and then click on the Format option as shown in Figure 2 below. Figure 2. Select the Format Option under the File Menu Step 6: After you click once on Format as shown in Figure 2 above. You will see a screen similar to Figure 3 below. Step 7: Type in a descriptive name in the Volume Label field for this floppy or leave it blank. This is optional, so it is up to you. Step 8: Place a checkmark in the Quick Format box designated by the red box in Figure 3 above. Step 9: Press the Start button. You will get a confirmation box as shown in Figure 4 below. Step 10: If you want to continue formatting this floppy press the OK button, otherwise press Cancel. Step 11: Windows will now format your floppy. If it has problems Quick Formatting the floppy, then it will tell you so, you should tell it continue formatting the floppy. When it is done formatting, you will be presented with a screen as shown in Figure 5 below telling you the format is complete. Step 12: Press OK and then Close. Your floppy is now ready to be used.
-
Volvo handsome S90 sedan will enter into a packed and high-tech market when it goes on sale in the U.S. toward the end of 2016. But it’ll pack one feature nobody else offers in the U.S. market: self-driving technology as a standard feature. The S90 will utilize the second generation of Pilot Assist, Volvo semi-autonomous driving tech that was first featured in the XC90 SUV. In the SUV, the feature tracks a vehicle driving in front of you to know when to accelerate, brake, and steer, at speeds up to 30 mph and when lane markings are clearly visible to the system’s cameras. The second-gen Pilot Assist, standard in the S90 sedan, will be able to accomplish those same tasks without needing to follow a car in front, according to Volvo. It also will perform these functions at speeds up to 80 mph. Volvo says the S90 will be the first car sold in the U.S. with semi-autonomous driving as a standard feature. It’s part of Volvo’s Vision 2020, a self-imposed goal by the automaker to eliminate deaths and serious injuries in its new cars by that year. The S90 will make its debut at the 2016 North American International Auto Show next week.
-
Bram Stoker Dracula and his is not too high in my list of favorite novels, but they even merit to generate revenue from tourism and make Romania known abroad for good. On the other hand, the novel has generated some movies, but irony that the first of them being the most famous. Van Helsing Adeventures of The Incredible is a tribute to the novel, the film not only incorporating environmental and dialogues in various allusions to other films and cliches. Designers from Neocore Games (known for the series of strategies studios King Arthur) managed a "steampunk gothic-noir action-RPG" pretty good, although more of the description might reduce the "Diablo clone". It would be malice on my part to say that - hack'n'slash's right, and the price three times lower than a AAA title is also not neglected. Under the title, Van Helsing is the main character, but the character that you already know but his son. Apparently he called his father, Van Helsing junior circuit to the kingdom Borgoviei to prevent a catastrophe devised by a mad genius. The story combines elements of the novel, the film, but in the nineteenth century steampunk flavor of Eastern Europe. Throughout the adventure you are accompanied by Lady Katarina Van Helsing a ghost saved by senior before the events of the game, and its contribution is downright remarkable. Katarina has replicas of Van Helsing ironic, always put the destruction to increase their reputation, complains and caress exactly like a modern lady. No other NPCs not to be outdone: at some point you come across beggars in various corners of levels and if you give them money, they could get stuck with something. Or just with lines like "stay in this neighborhood because there are disreputable most suckers like you." True, the story is not very developed, but comes with a concept that would have deserved more attention: the world of Ink alternative, accessible through various portals where hordes of monsters waiting for you, but also its rewards. Most of these alternative levels are part of the side missions, but hide and puzzles that the game has the merit of not you put them on the tray. You have to catch the mysterious stones found only in the first level have utility in the mid game or that some statues in a certain position triggers a particular script. The side missions are more like "fetch" and will have to find plants, bones, bombs or rocks that NPC to study them and transform them into useful items in battle or continuation of the story. This chapter notes, however, the few laps Tower Defense-style gameplay where you must defend your secret lair of successive waves of monsters out simultaneously on multiple gates. The sequences are supplemented and a screen where you can put all sorts of pitfalls in the path of enemies, traps you've bought previously studied by engineers dedicated. World and intelligent dialogues are incorporated into a combination of mechanical action RPG genre classic. In the tradition of Diablo, we have the equipment and tons of loot, increased level skills and perks sites; and other useful additions for instance possibility to send the Lady Katarina shopping (sale and purchase potions useless objects), facilitates inventory management. After all, you and a perk that increases your inventory capacity, plus trunk in town where you can keep items they find particularly. Weapons are divided into melee and ranged from huge swords and pistols to rifles steampunk inspiration. Both weapons are useful at one time or another, so it's not too acute specialization recommended any of the branches. Points are enough anyway, level up is pretty fast (and Van Helsing, and Katarina), and the skills and perks sites offer mutual benefits of the two adventurers. Both also use magic, but are radically different specializations. Katarina has fewer offensive options, focusing on Van Helsing's defense (shield, taking a portion of the damage, healing); in turn, the protagonist can be equipped with a wide range of offensive magic (my favorite being the circle of fire) and a number of other passive skills to improve or ferrite parrying the blows enemies. Perks sites may get harder and you have to choose carefully what you want from a comprehensive list. Some are disposable, say (for instance, features three skill points), others provide permanent bonuses to defending the natural elements (fire, poison), the dexterity or strength. Perhaps some of you too busy to consider interface and some pretty weird design choices, but you get used to very quickly and there are common keyboard shortcuts such a game. In general, you'll be too concerned about the hordes of monsters that attack you for pursuing interface, except monitoring the living. The creatures are imaginative comic and often adapted to the level where you are. The caves are inhabited by spiders ruthless, the winds are harpies, gargoyles and a kind of helicopters; ground level of a kind of lizard bipedal electric ghosts of some countess bloody (clear reference to the famous Countess Bathory), a brain evil that "born" other creatures extremely fast monsters with spears and, towards the end, machine guns, soldiers armed with Ivan rifles or guns-ii poisonous and proximity mines. In terms of AI, monsters excels behavior is largely indiscriminate attacks, taking advantage of the fact that most creatures are thought to be extremely fast. In these circumstances, most often you will use the sword, but do not want to let yourself surrounded. For a pitcher Ivan or a huge bomb, or very slow stanţionar's most useful weapon away, using the classic "run, shoot, run". A white ball comes to AI Katarina, whose help even feels throughout the adventure. Not only friendly ghost carrier and merchant, but also has a fairly strong attack and defense skills; if he loses his "life", she will return to the battlefield after tens of seconds (time can be decreased by a specific perk). So Van Helsing, if you purchase another perk, but otherwise you have to pay to be raised; be in the same place or on the nearest transporter or the city. On the other hand, you have the option Hardcore, which means that Van Helsing's death is final. Another eye-catching (and rare on PC) is able to play in four cooperative. The more so since it means actually playing in eight (4 Van Helsing's four effective ghosts), making it much easier căsăpirea about monsters and making a strategy. Loot is plenty for everyone, more so the greater the difficulty and lack of money almost never go. True, there are rather few online sessions, and the character is completely separate from that used in single-player, so basically take game from the beginning if you feel like cafteala with friends. In the chapter I had no technical problems whatsoever, and the visual is very well done imaginative level. The maps are pretty much recycled yet, but apart from some final moments should not endlessly clean an area where you need to go back for some unfinished quest. As in the case of Torchlight, perhaps no one expected the Incredible Adventures of Van Helsing The have any sign of success. But the announcement of a continuation shows that there are ways to innovate even based on classical mechanics combined with literary and cinematic inspiration. Neocore have serious work to a cohesive story and the number of missions (to increase the duration of the game, eventually), but for 15 euros I got more than I expected. I could tell even close to the Diablo III.
-
v1 pattern
-
v1 effect
-
v2 brush
-
Google is planning a new messaging application and a host of functions of artificial intelligence (AI) that will be accessible through this application, according to a report in the Wall Street Journal. Nick Fox, deputy director of the company for communication products, is said to be on top of this new attempt of the company, as hangouts and Messenger Google are seen to be lagging behind rival offer by Facebook, Apple, and new competitors as Telegram. On the other hand, Facebook has started to test a personal assistant called M, which is integrated in the application of its Messenger, and applications other named Luke now provides research restaurants and reservations at them through an interface that resembles SMS.
-
Samsung has revealed a new model of its Chromebook laptop, Chromebook model 3 respectively during the CES 2016 exhibition. The new model brings Samsung laptop metal body with 11-inch screen at a resolution of 1366 x 768 pixels. Other features are Intel Celeron processor N3050 and options with 2GB or 4GB of RAM. It brings 16GB internal memory, microSD card slot, Wi-Fi ac, Bluetooth 4.0, 720p camera, a USB 3.0 port, another USB 2.0 and HDMI out.
-
Pep Guardiola recently confirmed that he will lead a team in the Premier League next season and Manchester City seems the best option not being left out of Manchester United Chelsea. "Daily Mail" reports a fact very interests. According to them, if Pep Guardiola will choose Manchester City, the Spanish coach could bring a reinforcement that will overwhelm England. Guardiola is known for his close friendship with Leo Messi and Pep expected to convince "flea" to abandon Barcelona. Argentine star has won everything with kanatalasit and can not rule out the possibility of his departure from Spain. As regards the price of Lionel Messi, according to recent estimates, the leader of the Catalans attack is more than 200 million euros, but the sheikhs could hardly worry about finances.
-
[BATTLE] Mr.TaLaL vs The Black Man [Winer Mr.TaLaL]
Halcyon. replied to Mr.TaLaL's topic in GFX Battles
v1 text -
Nice Job & Thanks
-
[BATTLE] Me vs >>IMAN<< vs Mr.TaLaL [Winner IMAN]
Halcyon. replied to [P]hunisheR!'s topic in GFX Battles
v1 text -
v3 amazing
-
v2 effect
-
Happy brithday
-
Nomad Games will launch Talisman Board Game title: Horus Heresy The Windows and Mac in February, preorders will be open from January 26. If the name does not say much, the game takes place in the universe of Warhammer 40,000 and Talisman original revival, launched in 1985 on Spectrum ZX. The Talisman: The Horus Heresy, a maximum of four players can participate in an adventure, but will be available in singleplayer mode with AI. Characters will be available in August and 18 Legions.
-
Behold here. Nearly two years after the release of the first game (meaning the PC version), THQ makes the shelves (both digital and retail) continued a long and complex for Zelda's called Darksiders dressed in Christian mythology. This time the protagonist is another horseman of the Apocalypse, Death. Following mischief committed (and annihilate mankind) War is thrown into prison and his release depends entirely on his ability to investigate Death backstage politics of conflict. From first glance, explore the universe we mingled dozens of hours is more homogeneous, both in color and the background elements, structures and scenography. If predecessor had streets infested with demons, sewage the symbols mythical combines with elements of urban contemporary in Darksiders II are thrown Veil (then the Forge Lands and so on) realms dominated by vegetation, ancient architecture and generally less anachronistic pastiches, but with the same design and style that impressed predecessor. And in the background, Jesper Kyd's music that thankfully no longer needs no presentation outlines a great fantasy universe. The game deserves an epic introduction, with fanfare and gravely narrators who presents his entry into the scene. From panoramic landscapes that were first designed the mythical subtext up to the gigantic structure that will push the boulder levels in a row. Darksiders II promises sleepless nights since the first hour, forming a routine annihilated groups of enemies, chests and accomplished game side missions to place your order. Because evolution from the first to the second title in the series was done in a manner that emulates the pyramid evolution of MMORPGs. There loot the numbers, giving rise to a size optimization equipment. The world has an atmosphere as nonlinear, but the regions appear more open and character development is somewhat slower and more înşuirită during several hours of play. Aesthetics plunged further into stylings of Blizzard, adventure is interspersed with moments where my mind was running to Wrath of the Lich King and an approach to modeling Viking armor, characters or demons. Secondary characters typical world oscillates between undead creatures, the spirits of devils, skeletons from the Titans wallpaper armor bearded squarish. There are a variety of farming in everything you do, for example to collect the best equipment. Even reward for passing the level is all the MMO, with two shafts of talents, one focused on melee combat and the other on invoking allies and hubs quests hide always side quests, character quite generic after a while. Armors have different characteristics in different subdomains. You can not always determine in a linear fashion, that is better than B armor armor because magical bonuses (called Arcane) falls in other categories and are often the objects other than bonuses for direct attack, critical strike etc. Current protagonist, Death, has available a range of customization was more generous than War, player avatar of the first Darksiders. Each tunic, boots pair of gloves or changes his look, each set of claws harvest or have additional effects. The money obtained from farming, selling their redundant or quests go on potions, equipment or development of skills charges. And NPCs sell you all kinds of demons from random chests artifacts to potions or epic equipment. Control is more fluid than in the first game where there were signs of trouble without a gamepad, here we can not reproach any failures than their own shortcomings. It's free and easy camera control via mouse, the combat system based on a succession of blows, dodge and spells. In order not to risk anything during the game is automatically interrupted when invoking screen spells and eschivele form of dash, we will save your life (or pray, that as the force that feeds the existence of Death) hundreds of or to the last boss. They survived the basic mechanics, and some of them were transformed in tandem with the changing hero. If War is turning into a demon, it was easy to speculate that Death had to invest in alternative form a sort of death scythe. Even horse - Ruin in the first game - is another case of Death (ie Despair), but this does not change the function that meets the special ability - sprint. Instead, mechanics simple and attack the primary and secondary works differently here: two sickles (or what type of main weapon you have equipped) delivers the main attack, fast (but more modest effects), while various hammers, axes and other weapons caliber can equip the secondary weapon slot, for powerful attacks (and slow). Changing weapons significantly increases the damage after stats related sites, and certain holding Posessed attribute can be improved by sacrificing equipment. We still finishing moves that works, mechanically speaking, the same as in the first game, and the animations are at least as visceral. The difference is where War was brutal and powerful Death's nimble and filthy. In this light, there are several portions of platforming than before, and the routes they take a lot like Prince of Persia more than Darksiders. Walls vines, suspended platforms and boards that decorate the walls stand out game from 10 to 10 minutes, and the roads from one NPC to another or between a group of phones and other are longer and bumpy. Controlling robots to build bridges archaic chains crafted from alternating with puzzles, that's right, little light and moments when we must observe the environment to move on. End of Darksiders 2 involves pretty much backtracking, but many secret chests and doors requires further skills do less strenuous revisiting areas. However, this dilution by recycling routes content becomes boring at some point, particularly if you play long sessions, and the story tends to be stingy on details and clichés to throw us into the spaces between acts. Most shortcomings related to patient rhythm and repetitive narrative portions combined with the variation is insufficient to feed the curiosity of the player, but I suppose these things depend very much on their predisposition to explore all the nooks and meet all the side missions. However, there are considerably more dungeons than in the first game and structure "most MMO" entails a certain type of activity less intense and airy. Even battles with bosses are more generic and many of them are of the dash and spank. The feeling of reward comes more of the following battle loot than the challenge itself, while more numerous NPCs you a considerable amount of time dealing with related equipment and procurement decisions. On the other hand, fast travel has become more accessible this time, using a system similar to RPGs Bethesda, instead fixed waypoints of the first game. By the third update (released last weekend) was a defect more tangible lack of graphics personalization settings. The result is that at lower resolutions, the game looked as if you had run on a PlayStation 2. Meanwhile, manufacturers have thought it would still be advisable to "activate" even three settings (quality shadows, Anti-Aliasing and Screen Space Ambient Occlusion) that substantially increase graphics quality. A very good thing indeed, because sin was extremely successful art design. Those who want to find all will be pleased to hear that the number of items collected (and bonuses attached) is much higher - relics, precious stones, coins and the like will reward either by points of skill, bonuses department attributes or gold. From what you have read so far, I guess you have realized the lack of innovation: all mechanics, game concepts and story largely derived from things you've seen. Exploring every nook and cranny where all sorts of rewards truncated in an effort to lengthen the game will not be for everyone, but those of us who feed their satisfaction from video games by completing 100% will have quite a lot of trouble to get . The rest might find dull scurry here and there, particularly because of the atypical proportion of exploration / combat / puzzle. Feeling journey is one that perpetually accompany us through the adventures of Death, but I wonder how much overlap crowd of fans of Prince of Persia to that of Diablo. But seldom execution was so good and functional. It's clearly a first title game your fans and, by extension, Zelda fans, Soul Reaver, Blood Omen or God of War - games that borrows various pieces and reassembles them in a manner AAA. May focused on exploration and adventure than battles prevailing predecessor, Darksiders II is pretty easy (maybe a little too easy for my taste) and easy to control with keyboard and mouse, although the type and nature of the game make it truly appreciated when you have a gamepad in hand.