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Fight Night Round 3 Premiere date: February 20, 2006 Series: Fight Night Platforms: PlayStation 3, Xbox 360, Xbox, PlayStation 2, PSP, GameCube Awards: BAFTA Video Game Award for Best Sports Game, GAMES 100 Best New Sports Game (Electronic) Programmers: Electronics Arts, NuFX, EA Canada, Team Fusion Nominations: Emmy You Music Video Award for Best Soundtrack of the Game, MORE Fight Night may be the only boxing game in the business, but the lack of competition certainly hasn't made the champ soft. The perfectly precise and intuitive Total Punch Control mechanic, cringe-inducing knockout blows, and in-depth boxer creation mode are all accounted for in the latest installment in this fighting series, Fight Night Round 3. New to the series this time around are impact punches, a reworked career mode, a customizable boxing-style feature, and an all-new first-person boxing mode exclusive to the PlayStation 3. Admittedly, most of the improvements and updates found in Round 3 are merely incremental updates over Round 2, but they're still enough to warrant stepping into the ring for another bout, just as long as you haven't already played the game on the Xbox 360. Unsurprisingly, the best parts of Fight Night Round 3 are the parts that haven't changed. The Total Punch Control mechanic is back, and it works just as well as it has since the first Fight Night made boxing fun again back in 2004, which means that series veterans will be able to jump right in and start throwing combos with ease. If you're new to Fight Night, you might find that the controls take a bit of getting used to, but once you know them, you won't want to go back to plain old button mashing. You move your boxer with the left analog stick and throw punches with the right stick. You can throw jabs by tapping the stick forward to the right or left, depending on which fist you want to use. Hooks are thrown by moving the stick in a quarter-circle motion toward your opponent in either direction, and uppercuts are closer to a half-circle motion. You can put extra power behind a punch by pulling the stick back even farther and "winding up" for a powerful haymaker. One new aspect of the control that unique to the PlayStation 3 version of the game is the use of the Sixaxis motion control to throw illegal blows. By quickly moving the controller forward you can throw an elbow or head butt. Aside from that, the game makes no use of the motion sensors in the Sixaxis controller. Featured for the first time in the Fight Night series are impact punches, which are variations on the haymaker. The haymaker is the basic "swing for the fences" power punch, which was introduced in last year's Fight Night Round 2. The flash KO punch is like an exaggerated haymaker, and it instantly drains your opponent's health and primes him for a quick knockdown. The stun punch is another version of the haymaker, and it initiates a sort of reverse first-person minigame where you see yourself through the eyes of your opponent as you pummel him with punches. It's difficult to pull off any of the impact punches, though, because the windup is slow and the punch is easily countered. But that's a good thing, because it helps keep the action somewhat balanced. Throwing a lot of punches is a fine strategy and simply flailing about will often win you a match, but occasionally you'll have to defend yourself. You can block and parry punches using the R1 button. You can use the right analog stick to determine which part of your body you want to guard. For example, if your opponent shows a left hook to the head, you can throw up your right arm to parry the shot and then return fire with your own left while your opponent is off guard. When you parry or block successfully, you can quickly and easily make the transition from defense to offense and throw a barrage of counterpunches before your opponent knows what's happening. Indeed, successfully parrying and countering is an integral part of any fight. You can also lean by holding down the L1 button, which is a good way to hold your ground while avoiding punches. Clinches have returned, so when you've taken a beating and are about to go down, you can press a button to lean on your opponent and regain some energy. Of course, there's more to boxing than simply throwing and absorbing punches. You also have to worry about maintenance. Maintaining your fighter's health is an important part of Round 3, and it's all handled through the same training and cut-man minigames from the previous Fight Night titles. Before a fight, you have the option to train your fighter in one of three regimens, depending on which stats you want to focus on. Before you train, you can hire a trainer, and each one has a specialty that will improve your results in a given parameter. The minigames consist of the heavy bag, the weights, and the combo dummy from Fight Night Round 2. The minigames are extremely simple timing and pattern-recognition exercises, and you'll never have a problem reaching the required point goal to achieve the maximum benefit from the training. Once you're in the ring, though, your health concerns will be more immediate, as you start stopping hard leather with your face. Between rounds, you can play a minigame to reduce swelling and patch up cuts on your boxer's face. The routine has been simplified since the previous game, and instead of four focus areas, you only need to worry about the left side and right side of the face. A small icon appears at the bottom of the screen, and you have to move the right analog stick in time with the icon to heal your fighter. If you let him get too swollen, he won't be able to see to defend against incoming punches, and if he's bleeding profusely from unattended cuts, the ref will stop the fight. While the game still plays mostly the same way, you are given a bit more control over how you fight, thanks to the inclusion of some new fighting styles, which you can assign to your fighter. When creating a custom fighter, you are given the same options as in the previous games regarding your boxer's physical attributes, but now you can choose his fighting style by setting a base style, punch style, and block style. You can give your boxer a speed-based style to make him light on his feet, a slugger punch-based style to give him extra power behind his blows, and a cross blocking-based style to provide a bit more protection. There are plenty of combinations to choose from, and the different styles have a significant impact on your fighting strategy. You can change your fighting style between matches in career mode, and it can be fun to try out different combinations to see which work best. Fight Night Round 3 features career, play now, ESPN Classic mode, online modes, as well as a new first-person Get in the Ring mode. Play now lets you choose your fighter, opponent, and venue for a quick match. In this mode, you can pit any of the boxing legends against another, regardless of weight class. If you want to see Evander Holyfield go up against Manny Pacquaio in front of thousands at Madison Square Garden, you can. The ESPN Classic mode lets you relive some of the biggest bouts in recent boxing history. You can choose from classic rivalries such as Ali versus Frazier, Robinson versus Lamotta, and Gatti versus Ward. Before each fight, you're treated to an all-too-brief history of the fighters and their rivalry. These classic fights could be an interesting sort of interactive lesson about the history of boxing, but they're severely lacking in authenticity and detail. Despite the ESPN Classic brand that's stamped on the game, the classic fights feel half-baked. The classic theme is ruined by modern laser lights and Dodge advertisements plastered all over the place, and it doesn't help that a lot of the fights don't even take place in historically accurate venues. You can unlock special gear by winning these classic fights, but ultimately, ESPN Classic mode fails to offer anything different than the play now mode. For the PlayStation 3 version of the game, there's an additional mode called "get in the ring." This mode plays just like the play now mode, except you view the action from a first-person perspective. Everything you see is how your boxer would theoretically see it, so when your opponent has been tap dancing on your face for three rounds, your vision will start to get blurry around the edges as your boxer's face swells up from the punishment. It's a great effect, and the first-person mode is a lot of fun. It plays just like a regular boxing match, so once you spend a few minutes getting accustomed to the new perspective, you should be able to bob and weave, throwing punches with ease. You can also choose to play any of the other game modes from a first-person perspective, which is a nice touch. The computer-controlled opponents in the get-in-the-ring matches seem to be a bit easier than in the normal quick matches, and as long as you have any experience with the game, you'll be able to take on just about anyone. You'll also notice that these matches rarely last more than a couple of rounds, and most opponents will be down for the count after a second trip to the canvas. Career mode returns, but it has an entirely new look and structure this time around. You can choose to create your own boxer, or you can rebuild a legend like in previous Fight Night games. Again, you begin as an amateur, and you have to fight your way up to the professional ranks. Professional and amateur, however, are the only real "ranks" in career mode. In the past, as soon as you went pro, you'd get a ranking. You'd start as the 50th ranked boxer and steadily move toward number one as you won fights. Now, there is no rank; you simply fight one bout after another. As you win fights, your po[CENSORED]rity increases. Once your po[CENSORED]rity gauge is full, you qualify for a special contract fight, such as a sponsored fight or a title fight. In career mode, you can become the champion of your weight class, or you can switch weight classes and go for another title. While career mode in Round 3 lacks the rigid structure previously found in the Fight Night series, the basic principles are still intact. You still sign contracts one at a time, then train in one of the three minigames, and then fight. The difference is that there aren't any clearly defined goals or progress indicators, aside from your fighter's stat increases. As a result, career mode feels more like a series of loosely related exhibition matches, rather than an ongoing struggle to fight your way up the ranks and become a champion. The fights start off extremely easy, and if you have any previous Fight Night experience, you'll be able to cruise through your first dozen or so fights without getting knocked down once. In fact, most of the early fights will be over before the third-round bell. You can increase the difficulty at any time, but the computer opponents still tend to behave the same. The most noticeable difference in higher-level fights is that your opponents are able to absorb a lot more blows, and they inflict more damage per punch. As far as boxing strategy goes, though, you'll see the same few combos thrown repeatedly throughout the game, and before long, you'll be able to recognize and anticipate all of your opponents' moves. Round 3 introduces to career mode the concept of rivalries. As you make your way through your career, you'll face one or more rival boxers. You have one main rival in the game, and you'll have to face him several times throughout your career. There isn't much of a difference between these matches and any of the others, aside from the ridiculous cutscenes of the weigh-ins before the fights and that rival boxers tend to throw illegal blows while all normal opponents play by the book. Aside from that, and the novelty of beating the same guy's face in multiple times, the rivalries are entirely superfluous. There's no substitute for the bitterness and bad blood you share with perfect strangers when you fight online. The PlayStation 3 version of Round 3 has online play, with a full complement of stat-tracking features, leaderboards, and match options. The online play is smooth and lag-free. It's also easy to set up and find matches. After each bout, you get kicked out to the main online menu, which can be frustrating if you were hoping to get a rematch without going through the entire setup process again. You can play both ranked and unranked matches online, as well as take your custom boxer online as long as he has been retired from career mode. The game also integrates ESPN content, so you'll constantly be updated on sports news and scores while online. The get-in-the-ring and ESPN classic modes are also available for online play. On the Xbox 360, Round 3 looked amazingly lifelike, with some of the most realistic and detailed fighter models to appear in any game. The graphics hold up on the PlayStation 3, with equally lifelike and technically impressive models that are slightly more detailed than on the Xbox 360. Everything from the tape on a fighter's gloves to the look of sheer exhaustion on his face makes you feel like you're watching a real bout. The heads-up display has been removed, and while you do have the option to turn it on, you really won't need to. You can judge how your fighter is holding up by the expressions (or contusions) on his face. The default camera is pulled in close, and it always provides a great perspective on the action in the ring. The knockout replays are especially fun to watch, because the face on the receiving end of a punch contorts and deforms as shock waves ripple through flesh and cartilage. All of the venues and crowds look detailed on the PlayStation 3, but upon close examination, you'll notice that the backgrounds do still suffer from the cardboard cutout look. If you have a high-definition display, you'll see an amazing amount of clarity and detail, but even on a standard-definition display, the game looks great. That said, minor issues, such as feet clipping through the canvas or a fighter's trunks clipping through his legs, do detract from the overall presentation of the game, if only slightly. There are also some very lengthy and frequent load times in the game, and they're worse on the PlayStation 3 than in the other versions of the game. The loading times are so bad in fact that they just about break the create-a-fighter mode. It's extremely tedious to make a fighter because every time you change a feature such as hair style or skin color it takes several seconds to load each new element, and sometimes they don't load at all. It makes the entire create-a-fighter mode more trouble than it's worth. The boxing legends included in the game look accurate, although greats such as Marciano, Liston, and Foreman are noticeably absent from the roster. The animations are still somewhat spasmodic when fighters are changing up their blocks, and the ridiculous, twitching rag dolls are still in full effect, but otherwise, the game looks and moves as good as it plays. There are half a dozen venues in the game, from the Staples Center and Madison Square Garden to a warehouse and a hole-in-the-wall boxing gym. The action has been slowed down a bit from previous games, which is noticeable at first, but it doesn't take long to get used to the pace. If anything, the slower gameplay serves to highlight the differences between fighting styles, as you'll see a significant change when switching from a slugger to a speed-style boxer. The dramatic replays return, so you can see each and every knockout punch in all of its crushing glory. For as good as it looks, there are some tremendous eyesores in the form of excessive advertisements in all three versions of the game. You'll see Dodge and Burger King logos everywhere, as if it were sti[CENSORED]ted in some contract that each frame of the game had to have at least one corporate logo. You can even unlock the Burger King mascot to serve as your trainer, which pretty much destroys any pretense of authenticity in this game. It's just as offensive in the PlayStation 3 version of the game as it was on the Xbox 360, given that both versions retail at a premium price point as opposed to the discounted price of their PlayStation 2 and Xbox counterparts. The audio is well done in all three versions of the game. When you knock down an opponent with a slug to the mouth, you'll hear the sickening crunch of unseated teeth and snapping tendons, followed by the thick, wet sound of spit and blood flying from his mouth. The excessively gruesome effect really punctuates each knockdown, and it makes you want to avoid being on the receiving end of such a punch. The commentary is once again provided by Joe Tessitore, and while he's competent behind the mic, he isn't very exciting. He also tends to repeat himself often. It gets tiring to hear all about the "textbook boxing style" and "well-rounded skills" of your fighter half a dozen times in one fight. The music is composed entirely of hip-hop tunes, which sound good enough, but there are only a handful of songs, and they get repeated endlessly. As a result, you'll probably end up muting the music after a couple of hours of playing. EA Sports' heavy-hitting franchise doesn't change up its approach for the third time through, but the gameplay remains as tight and enjoyable as it has always been. So while there are no surprises in store, you can expect a great game of boxing, with a fully capable single-player experience backing up a solid online multiplayer game. Most of the changes to the PlayStation 3 version of the game are hardly noticeable, but the new first-person perspective works surprisingly well and will hopefully be a standard option in all subsequent Fight Night releases. Although it doesn't drastically improve on what is already a great game, Fight Night Round 3 for the PlayStation 3 does enough to give it a slight edge, although not quite enough to make it worth another investment if you already own the Xbox 360 version.
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Greenland and Antarctica are losing ice dangerously fast Greenland and Antarctica are losing ice six times faster than in the 1990s, which means sea levels can rise by 17 cm by 2100, Daily Mail reported. This would threaten the flooding of 400 million people in coastal areas. Scientists from 50 international organizations surveyed melting ice shelves, processing data from 11 satellite missions and 26 separate analyzes to determine changes in mass, volume, flow and gravity. The melting of ice in Greenland has raised sea levels by 11 millimeters They found that Antarctica and Greenland lost 6.4 trillion tons of ice from 1992 to 2017, raising sea levels by 17.8 mm. 60 percent of that rise is due to frost ice in Greenland, and 40 percent is from Antarctica. The combined rate of melting has increased from 81 billion tonnes a year in the 1990s to 475 billion tonnes a year after 2010. "Satellite polar ice observations are essential to observations and predictions of how climate change can affect the loss of ice and sea level rise. Although computer simulations allow us to make predictions, satellite measurements give us compelling and undeniable evidence, "said one of the study authors, Eric Ivins of NASA's Jet Propulsion Laboratory.
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The Crisis Staff is proposing new, more stringent measures against the coronavirus Prime Minister Boyko Borisov convenes an extraordinary meeting of the Council of Ministers Prime Minister Boyko Borisov convenes an extraordinary meeting of the Council of Ministers today at 22.00 in conjunction with the National Operational Headquarters in order to coordinate, organize the actions of the competent state authorities in relation to the declared public health emergency of international importance for the disease COVID- 19. There are already 23 cases of coronavirus in Bulgaria At a government meeting, the Headquarters will propose more stringent measures against the spread of the coronavirus in light of current information from a teleconference held earlier today between health ministers from EU Member States. There are 23 cases of coronavirus in Bulgaria, one of them is a 66-year-old woman who died in Pirogov. Spouses infected with COVID-19 celebrated many people, looking for everyone in attendance The latest samples tested at the National Reference Laboratory today by contact samples of a woman who died at UMBALSM "NI Pirogov" prove the new coronavirus in 7 people. Earlier today, it was reported by the National Operations Headquarters that COVID-19 had been proven in 9 other persons. The COVID-19 pandemic will end by June, a Chinese expert predicts In Sofia, a total of 106 samples were tested today at the National Reference Laboratory and the Military Medical Academy, 16 of which are positive. The health authorities, together with the MoI bodies, actively seek and quarantine contact persons.
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Renault is launching a full electric offensive The company adds two plug-in hybrids and one hybrid to its range. In addition, clean electric vehicles increased by one - Twingo Z.E. Renault draws on its expertise in the production of electric cars for more than 10 years and its expertise in Formula 1 to offer the widest range of electric cars thanks to the launch of an innovative and revolutionary range (the company's engineers have over 150 patents for it) from hybrid and plug-in hybrid engines called E-TECH on three of its flagship models: the new Renault Clio, Captur and Megane. The Hybrid Clio E-TECH can drive up to 80% of the city's time in electric mode alone, with the company claiming that fuel economy can go up to 40% compared to a city-driving gasoline engine. The model incorporates the new generation of the 1.6-liter gas engine (naturally aspirated), which works with two electric motors. One plays the role of a starter generator, the other drives the front wheels, while the technology kit completes the innovative gearbox without clutch and with several modes that came directly from Formula 1. The capacity of the lithium-ion battery varies depending on the type of hybrid model. For Clio E-TECH it is 1.2 kWh (230 V), while for plug-in hybrids Captur E-TECH and Megane E-TECH have a capacity of 9.8 kWh (400 V). In this case, the two models can travel up to 65 km on urban electricity (WLTP). In a mixed control cycle, both models have up to 50 km (WLTP). The weight of the hybrid Clio is increased by 10 kg over the dCi 115. In the combined cycle, E-TECH consumes less than 4.5 l / 100 km and emits less than 100 g / km of CO2 (WLTP). The battery does not reduce the boot volume (300 l) of the model. Powerful 160hp a petrol engine and a 9.8 kWh battery weigh 105 kg, allowing Captur and Megane's station wagon to offer up to 65 km of urban electricity. In a mixed cycle, the new Captur E-TECH Plug-In consumes 1.5 l / 100 km and emits 32 g of CO2 (WLTP). The same parameters apply to the Megane E-TECH plug-in.
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How much the billionaires lost from the oil crash Europe's richest Bernard Arno shrinks $ 6 billion by day The top 10 billionaires in the world plummeted by $ 37.7 billion on March 9 as oil prices collapse, Forbes Magazine estimates. According to his data, the richest European man - the owner of the fashion brands "Louis Vuitton" and "Dior" Bernard Arnault, whose condition for the day has shrunk by 6, suffered the biggest losses on "Black Monday". billion dollars to $ 92.6 billion. The money of the richest man in the world - Amazon founder and boss Jeff Bezos - fell by $ 5.6 billion in a day. "The company's shares have fallen by 5 percent, reaching a new two-month low, and last week Bezos's condition eased by another $ 14.1 billion. Warren Buffett has lost $ 5.4 billion since the fall of his Berkshire Hathaway to its lowest level since the beginning of the year. Mexican TV mogul Carlos Slim has split $ 5 billion or 8% of his fortune. Facebook founder and CEO Mark Zuckerberg closes the top 5 losers on Black Monday with a loss of $ 4.2 billion. Next up is Spaniard Amancio Ortega, founder and owner of Inditex Holding, which owns brands like Zara, Oysho, Massimo Dutti, Pull & Bear, which have been wiped out $ 4 billion day by day. Microsoft (Microsoft) founder Bill Gate's capital went down by $ 3.8 billion and Google co-founder Larry Page's $ 3.3 billion. Larry Ellison's stock plummeted by $ 1.8 billion after its Oracle (Oracle) stock fell 3%.
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Borisov: The world is not prepared for the coronavirus epidemic
[MC]Ronin[MC] posted a topic in News
Borisov: The world is not prepared for the coronavirus epidemic However, the prime minister urged citizens not to panic The world is not prepared for the coronavirus epidemic. It is estimated that the peak of the disease will be in September. This was what Prime Minister Borisov said after the Security Council meeting convened because of the COVID-19 situation. "We have discussed how tough and flexible the measures can be, because the coronavirus is spreading rapidly, and the scientific community cannot tell us exactly the prescription of when, how, and what is being treated," said Borisov. However, he urged citizens not to panic. COVID-19 in Sofia: Sofia Municipality Ready to Fight Virus "We are learning all over Europe, and the world, both in Turkey and in Russia, have discovered cases. Let's not panic and look at the world the way we look every day. Bulgarians say - the most important thing is health. We pray to the Lord to keep us healthy, everything else can be fine, "the Prime Minister added. Borisov noted that we are all already aware of the risks, but we live with them. He stressed that the coronavirus is a virus like many others. "The Spanish flu has killed 40 million people, estimates are up to 3 million for the coronavirus in the worst case. I'm not saying they are small," Borisov noted. Virologist: There is a clear difference between the flu and the coronavirus The prototypes of the Bulgarian masks have been tested and certified. They were worked on all night. "We can still have 1000-2000 a day today," Prime Minister Boyko Borisov said. Borisov gladly reported that unlike other countries, our industry is able to produce 4 kilometers of fabric per day. The Prime Minister also announced that the illegal export of masks continues. Yesterday, the removal of 7500 masks was stopped, and tonight - 20 000 pieces. The state has taken two types of measures to stop the spread of the coronavirus. The first five are for COVID-19 confirmed cases and the second are for confirmed cases. There are 8 security measures in place. Prof. Kantardzhiev: There is no proven cure for coronavirus The mayors of the respective districts will decide for themselves whether cinemas and theaters work. "We can be flexible, buy seats through a chair or disinfect after every screening. Allow mayors to make their own decisions and judge the best," Borisov said. In schools, every hour will start with a 5-minute agitation and a reminder of personal hygiene measures to be followed. The situation with the development of the coronavirus in Bulgaria requires cool mind, responsibility and panic-free response, BSP leader Cornelia Ninova commented during a briefing at the National Assembly. We think it is good to give the floor to serious people and professionals, and we are ready with all that is needed as an opposition to help us implement smart decisions. It may be good for Prime Minister Borisov to limit himself in his speeches, because with every statement he increases the panic in the country, Ninova said. There is no way to say "Don't panic, we are at war," she added. -
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FIFA 20 update 1.16 patch notes: CONMEBOL Libertadores now playable South America's Champions League equivalent added to FIFA 20 update 1.16 The CONMEBOL Libertadores finally arrives in EA’s all-conquering football game via FIFA 20 update 1.16. Announced for FIFA 20 at the back end of last year, South America’s Champions League equivalent runs from December through to May, with Brazilian club Flamengo the current favourites. Its addition is the main focus of FIFA 20 update 1.16 – AKA FIFA 20 Title Update 12 – which also includes some tiny tweaks to Ultimate Team and Volta, and 17 new starheads. Gameplay Made the following changes: Increased the impact of the Overload Ball Side D-Pad Tactic on in-game Stamina. Increased the impact of the Constant Pressure D-Pad Tactic on in-game Stamina in order to match the impact of Overload Ball Side. General Made the following changes: Added CONMEBOL competitions to Career Mode and Kick Off. Added the CONMEBOL Libertadores as a standalone competition in the main menu. Added new stadiums, teams, kits, and presentation packages for CONMEBOL competitions. FUT Addressed the following issues: Quick Selling Squad Fitness Items from the Squad Actions menu displayed an incorrect Quick Sell value, and the Item was unable to be Quick Sold. Player Pick Items were not displaying correctly on the FUT Champions end of match Rank Progression screen. VOLTA FOOTBALL Addressed the following issues: Avatars recruited after the Tokyo event in the VOLTA STORY were incorrectly retaining an Attribute increase until VOLTA STORY was exited. Addressed instances of debug text displaying in the VOLTA SHOP. Visuals Made the following changes: Added 17 new Star Heads. These will only be available following a server update. Please follow @EASPORTSFIFA for updates on when this will be live in-game. Updates to multiple kits, stadiums, and ad boards. FIFA 20 update 1.16: CONMEBOL Libertadores The Brazilian league is unlicensed in FIFA 20, so one of the key things update 1.16 brings is proper versions of Flamengo and Sao Paulo. Note, however, that you need to go into the actual CONMEBOL Libertadores mode (or select ‘CONMEBOL Libertadores' in kick-off) to play as these teams. As I write this, they’re not available in standard exhibition matches. The mode effectively acts as a 32-team mini-career mode, although its inclusion also affects Ultimate Team in a very specific way: Argentine legend Juan Roman Riquelme joins the list of FIFA 20 Icons. The CONMEBOL Libertadores is also now a playable tournament within the main career mode. FIFA 20 update 1.16: gameplay We’ve reached the point of diminishing returns where FIFA 20 updates to gameplay are concerned, with the studio surely focused on FIFA 21 at this point. These are the only two, incredibly specific, gameplay tweaks in the new patch: - Increased the impact of the Overload Ball Side D-Pad Tactic on in-game Stamina. - Increased the impact of the Constant Pressure D-Pad Tactic on in-game Stamina in order to match the impact of Overload Ball Side. FIFA 20 update 1.16: Ultimate Team A similar story to gameplay here, with two minor bug fixes the sum total of this update where FUT is concerned. Player Pick items were failing to display correctly on the FUT Champions end-of-match Rank Progression screen: EA says that issue has been resolved. An incorrect Quick Sell value when trying to quickly offload Squad Fitness Items from the Squad Actions menu has also been rectified. FIFA 20 update 1.16: Volta mode Anyone out there still playing the five-a-side version of FIFA 20? If so, update 1.16 brings a couple of small, important tweaks. Instances of debug text appearing in the Volta shop have been removed, and a problem where “avatars recruited after the Tokyo event in the Volta story were incorrectly retaining an Attribute increase until Volta story was exited” has been fixed too. So there you go. FIFA 20 update 1.16: 17 new Starheads The FIFA 20 player faces just keep on coming, even though we’re into March - which is pretty good going for all the flak EA gets. According to the ever-reliable FIFA 20 Starheads thread, where the community tracks such updates throughout the season, these are the 17 new inclusions - 18 if you include West Ham manager David Moyes: Juan Roman Riquelme (Icon) Miguel Fraga (UNAM) Alfredo Saldivar (UNAM) Oscar Jimenez (Club America) Juan Pablo Vigon (UNAM) Luis Quintana (UNAM) Ruben Gonzalez (Club America) Martin Rodriguez (UNAM) Miguel Herrera (Club Leon) Leonel Lopez (UNAM) Henry Martin (UNAM) Pablo Jaquez (UNAM) Bruno Valdez (Club America) Nicolas Benedetti (Club America) Jorge Sanchez (Club America) Sebastian Cordova (Club America) Antonio Lopez (Club America) David Moyes (West Ham United, manager)
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Rock Band 4 Premiere Date: October 6, 2015 Designer: Alli Tresher Developer: Harmonix Music Systems Series: Rock Band Platforms: PlayStation 4, Xbox One Publishers: Harmonix Music Systems, Mad Catz My wrists quickly got sore after I sat down at a Rock Band drum kit for the first time in five years – but it’s a good, familiar kind of ache. I’d forgotten how physical of an experience the rock-n’-roll simulator can be, and also just how much fun nailing a song like 90's favorite Live's “All Over You” sends coursing through my body. Rock Band 4 is no-frills relative to its predecessors – it has no online play, no keyboards, and no secondary modes like Practice or Score Duel – but it also makes smart decisions, resulting in the best overall music-game experience yet. That Old Familiar Feeling Firing up Rock Band 4 is an experience that’s almost identical to the first three games Xbox 360 and PlayStation 3. It’s a deceptively simple concept that, through the power of working as a team and some great music, becomes much more fun than tapping four colored buttons on plastic instruments in time with corresponding note gems as they scroll down the screen has any right to be. With Rock Band, it’s often more about the journey of pretending to rock out together than the destination of a high score. Developer Harmonix’s decision to pick up where it left off last generation rather than reinvent itself in any significant way, then, gives you the same feeling as a new AC/DC album: familiar, in that it hits all the same notes that made it famous, but also safe and predictable. Innovation is largely replaced by refinement: it’s easier than ever to sign band members in and out of their own profiles, for instance, and it’s mercifully simple to individually change difficulties on the fly when you get stuck on a tough song like Dream Theater’s merciless “Metropolis, Pt. 1: The Miracle and the Sleeper.” The new console hardware brings quick loading times, and everything runs perfectly smooth, so you’re never more than a few moments away from rocking out and never frustrated by a missed beat. Home-theater calibration is easy, too. Once you’re up and running with a group of friends, Rock Band 4 creates an almost tangible, physical synergy in the room that everyone feeds off of. It’s almost intoxicating when it’s at its peak – for instance, when you’re all playing perfectly in synch, deploying your Overdrive power together at a key moment in a legendary song all of you know by heart in order to octuple your score. Songs to Sing Songs, of course, are the backbone of any Rock Band game, and that’s where Rock Band 4 is noticeably weaker out of the box than it should be. A couple of A-list gets like U2 and Van Halen headline what is the series’ weakest overall on-disc setlist, which is otherwise made up of B- and C-list acts such as The Outfield, Eddie Japan, and .38 Special. Meanwhile, the big names that are here often suffer from Rock Band having already featured their biggest hits in the past three games. Rush is back, but the song is the much lesser-known “A Passage to Bangkok.” Foo Fighters are in, albeit “Feast and the Famine” from their latest album. That’s not to say these songs aren’t fun to play – they are! – but they’re the equivalent of deep cuts on what should be a greatest-hits album. Where are Metallica, Red Hot Chili Peppers, Nirvana, AC/DC, and other A-list acts we’ve seen in this series before? Conspicuously absent. As a result of the lack of starpower, my fellow IGN bandmates often passed the microphone around asking each other, “Anybody know this one?” (Oh, and in case you’re wondering, Jimmy Page still hasn’t loosened his iron grip on the rights to Led Zeppelin’s catalog.) What saves its catalogue is backward compatibility with nearly every DLC song (and physical instrument) released for previous Rock Bands – and if you bought it for a last-generation system, you still own it for use in Rock Band 4 at no extra cost (as long as you’re going from PS3 to PS4 or Xbox 360 to Xbox One). That’s a massive incentive for those who’ve invested in the series on old consoles. Most notably, it also means some players will come into Rock Band 4 with song catalogs that number in the many hundreds. Take the Tour Conversely, Rock Band 4’s new career mode, called the Tour, is by far the series’ strongest campaign yet. Touches of humor, such as my cartoony bandmates and I getting lice from our travels in our beat-up tour van and appearing on stage bald at the next gig, mark choices that allow you to add more fans or better unlocks as you wind through the globe-hopping tour. Sometimes you’ll choose your two to six-song setlists outright during the shows within your tour, sometimes you’ll be forced to vote on them as a band (which itself can lead to friendly banter and/or playful arguments), and sometimes you’ll take virtual fan requests or be asked to perform encores. And the sets are plenty varied, featuring selections of songs usually pooled by general difficulty. Unfortunately, the 65 tunes provided on the disc simply don’t provide enough material to prevent significant repetition during your Tour. You really need extra downloadable songs to pad out your setlists. Rock Band 4’s other significant new feature, solos, is a big win and proved po[CENSORED]r with nearly everyone in the IGN office who has laid hands on it so far. Solos use a color-coded language to indicate where and how to play on your guitar during certain sections of songs, but within it you’re afforded full freedom – meaning you can press any notes you want and create your own licks while being rewarded rather than penalized. They’re introduced well, and thanks to a prominent and dedicated menu option, you can always come back to help understand how they work. It turns out there are several layers to them that I became more comfortable with over time. (If you don’t, you can also turn them off completely if you want.) In addition to helping add to your feeling of rocking out, I most appreciate that they finally make good gameplay use of the five smaller high frets near the body of the guitar – a promise the previous Rock Bands never delivered on. Verdict The track list that comes on the Rock Band 4 disc is a little light on memorable songs, but thanks to admirable backward compatibility with a huge DLC catalog, Rock Band 4 remains every bit the magical cooperative gaming experience the series has always been. Getting a band together in the living room to rock out creates some incredible moments of musical joy. On top of that, a new career mode injects some fun personality and decision-making, while solos let you express yourself mid-song without penalty. Rock Band still fulfills its potential to make me feel like a superstar musician and, like 65-year-old Bruce Springsteen still doing killer three-hour shows , proves that it’s still got “it.”
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Rock Band 3 Eighty-three songs are included in Rock Band 3, a 2010 music video game developed by Harmonix, published by MTV Games and distributed by Electronic Arts. The game, the third main title in the Rock Band series, was released in October 2010 for the Xbox 360, PlayStation 3, Wii, and Nintendo DS. Rock Band 3 allows one to seven players to simulate the playing of rock music by providing the players with peripherals modeled after musical instruments. These include a guitar peripheral for lead guitar and bass gameplay, a drum kit peripheral, a keyboard peripheral, and up to three microphones. Rock Band 3 is the first game in the series to include a "Pro" mode, which allows players to use more realistic peripherals to play the game's songs note-for-note as they would be played on an actual instrument. All of the songs included in Rock Band 3 were recorded either from master copies or live performances. Many were included to emphasize the keyboard instrument. Existing game content, including prior downloadable content and songs from the Rock Band Network, carries forward into Rock Band 3, with the full Rock Band library consisting of over 2,000 songs by the time the game was released. When Rock Band 3 was first detailed on June 11, 2010, Harmonix announced 22 of the game's songs. The next month, Harmonix used Facebook and Twitter to provide clues about additional songs for both Rock Band 3 and Dance Central, which they then confirmed to be six Rock Band tracks and three Dance Central tracks. During a video interview at the 2010 Gamescom convention, most of the setlist was inadvertently leaked because someone was scrolling through the setlist in the background. Rock Band 3's setlist was well-received by video game critics. Eurogamer's Johnny Minkley noted the contrast between it and the heavier style of Guitar Hero: Warriors of Rock's setlist. If the Rock Band series really wanted to capture the rock-and-roll lifestyle, it would need to have a lot more sex, drugs, and undercover exposés on cable television. Instead, what we get are four quirky youths touring cross country to become the most eclectic cover band the world has ever seen. It's a taste, but it's hardly the full package. Rock Band 3 on the Nintendo DS falls into similar straights. It provides an enticing taste of what's available on other platforms, but comes up short by comparison. And with only 25 songs, you spend more time with Smash Mouth than anyone should. Rock Band 3 uses a similar approach to other games in the series, but instead of just tapping along to the notes on one highway, you have to juggle four different instruments at once. If you land several notes in succession, you clear a phrase. Now, the computer will play that track for you temporally, allowing you to turn your attention to the next needy instrument. It's a fun and simple formula--one that developer Harmonix has fine tuned in the past with Rock Band Unplugged and its distant predecessor Frequency--that faithfully approximates the experience found on consoles (minus the expensive peripherals). In keeping with the educational approach seen in the console versions of Rock Band 3, the DS version includes its very own Pro mode. This mode forgoes the clearing of phrases in favor of running all tracks simultaneously. Ideally, this puts more pressure the player by forcing you to monitor the entire band and jump to the instrument that needs your attention most. Play enough notes successfully on one track and they will darken, indicating you can switch tracks without losing your point multiplier. Despite these changes, Pro mode still plays a lot like its Normal mode counterpart. The new keyboard instrument makes an appearance as well, but this addition also feels purely cosmetic as it simply shares the same track as the guitar. What any music game really boils down to, however, is the music selection. From The Doors and Foreigner to Paramore and Tokio Hotel, Rock Band 3 DS pulls from its console counterpart a set list designed to please every musical palette. However, with only 25 tracks total, you'll want to study that selection long and hard before adding this game to your portable library. If you love the lineup, then you're golden. However, if only one or two of the picks catch your eye, then take heed; along the journey to rock-and-roll stardom in Rock Band 3 DS, repetition is a constant companion. Most of this journey takes place on the open road, touring from your hometown across the globe and completing one venue after another. Some of these road challenges mix things up by offering special objectives, such as awarding bonus points for focusing on specially marked instruments, but these ultimately do little to alter the flow of the game. As you move from city to city and coast to coast, repetition will not be far behind. You may finish a custom set list for one gig, only to have those same songs required for the next. And after a few hours of play, chances are you will have heard everything the game has to offer. Jamming out and completing road challenges earn you more fans that, in turn, earn you new venues at which to play. The other way you can build up a fanatical following is by completing the various career challenges. Broken down into tour, skill, and song, these trials run the gamut from straightforward, such as earning a certain score on a song, to the more exotic, such as customizing your band to be four exact copies of one another. In addition to the fans, completing these challenges replaces cold hard cash as the method to unlock new threads and instruments to customize your band mates. Sadly, in lieu of getting creative with the hardware, Rock Band 3 on the DS seemingly tries to cram as much of the Rock Band Unplugged experience into a tiny cartridge as it can. And while the new competitive and cooperative local multiplayer modes are a smooth addition, the game's presentation, song selection, and sound quality leave much to be desired. However, if the Rock Band 3 DS set list fondled your fancy then this game is still a good way to get rocking on the go.
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Nissan Juke is called to fall in love with it (test drive) The original was from the cars you either fall in love with or hate. The new model is far from bipolar, so one person has only one thing left: to fall in love with him. Wouldn't the world be a boring place if every decision was made on the basis of reflection and not passion? I leave the answer to this rhetorical question to you to continue with my reflections. The old Nissan Juke would not have been such a success if we always left our heads above the heart. It was narrow and the materials were far from the right quality, yet about 1 million people in Europe ignored these facts, following their hearts, choosing the strange, polarizing appearance of the model. At that time, this choice did not amount to canceling all the pros and cons to measure the client's qualities and shortcomings. The choice was made by heart. Today, 10 years after the debut of the first generation, the heart is again at the forefront of choosing the new Juke, which continues to rely on some strange design decisions. The difference lies in the fact that he no longer polarizes opinions but locks his eyes. And even if one goes to check out the pros and cons, they will find a lot more in favor of Juke. I liked it a lot, though I don't like to have no choice as it currently comes with only one engine. But I'll get to it, now in order. And first of all in this line is the design. It is he who leads customers when they make their choice in this segment. Different in many ways, but retaining the spirit of the original. The new Juke retains its iconic daytime running lights (standard LED outside lights) combined with the Y-shaped signature, a natural complement to the V-grille. The headlamps themselves are extremely thin and blend into the grille, which gives an elegant and sporty look at the same time. The latter is taken care of and coupled with the roof line ending with a spoiler and the sharp edge of the trunk door. From it begins a strongly pronounced lateral line, descending to the front fenders. This visually inflates the butt, and the profile is completed by standard 19-inch alloy wheels. The car can be ordered in 12 exterior colors (including the Fuji Sunset exclusive), and looks best with contrasting roof, columns, mirror covers and rims. Overall, I can summarize that this is one of the most attractive looking models in the segment. The Bose Personal Plus audio system features eight, high-frequency speakers, four of which are UltraNearfield built into the front seat cushions. The Bose Personal Plus audio system features eight, high-frequency speakers, four of which are UltraNearfield built into the front seat cushions. Source: Nissan Bulgaria The new model is much larger on the inside. To achieve this, Nissan could have chosen the lazy way: to make the Juke much bigger and more boxy. Like some of his competitors. But that would make it tougher and less maneuverable in the city. Fortunately, Nissan did not go downstream. The increase in length is a little bit against the background of the 10 cm wheelbase. Thus, it remained short enough for easy parking while still weighing around 1,200 kg. The changed dimensions helped to increase the internal volume, something for which the original was much criticized. The passenger lap space in the second row of seats has increased by 5.8 cm, below the ceiling by 1.1 cm, and the trunk volume has increased by 20%, reaching 422 liters. The new NissanConnect infotainment system gives access to Apple CarPlay or Android Auto to bring your favorite apps from your smartphone to the 8-inch display. Drivers can also use TomTom Maps & Live Traffic. The new NissanConnect infotainment system gives access to Apple CarPlay or Android Auto to bring your favorite apps from your smartphone to the 8-inch display. Drivers can also use TomTom Maps & Live Traffic. Source: Nissan Bulgaria Much of the criticism of Juke was about the materials and the assembly in the interior, but this is in the past. The reason is that it was in this direction that the efforts of designers inside were directed. To me, my buttons come a little more, but overall, everything has become better and better. This is where the color element of personalization should be inserted, because the interior is "crushed" in black. What I like the most is the very seating position (depth of the buttocks and the height of the legs) that resembles that of a sports car. The same applies to the position of the short gearbox of the gearbox, which is a pleasure to use. The design of the standard (standard) monoform sports seats, upholstered with Alcantara or leather, is very attractive because a total of 4 (out of ? speakers are mounted in the front two.
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Foods that boost immunity to viruses In the absence of vitamin A, you need to enrich your menu with beans, carrots, pumpkin, beets and liver. Nutritionists recommend some products that help to overcome the deficiency of vitamins in winter and strengthen the immunity against viruses. According to the specialist, prolonged lack of certain vitamins can cause serious illness. For example, lack of vitamin A leads to vision problems, impairs coordination in space, low levels of B vitamins can cause insomnia, headache, memory impairment, and vitamin C deficiency leads to common colds and viral diseases, stressed the doctor. Solomatina pointed out that the lack of these vitamins can be offset not only by pills but also by conventional products. > In the absence of vitamin A, you should enrich your menu with beans, carrots, pumpkin, beets and liver. > Nuts, almonds, seafood, dairy, dried fruits, eggs, wholegrain bread and bran will help fill the lack of B vitamins. > At the same time, sauerkraut, citrus fruits, rosehips and apples will help balance vitamin C content, while mushrooms and fish oil will restore vitamin D. "In the winter, our body seems exhausted to be active, as if we were in hibernation mode. The lack of clean air, sun and physical activity also harms our health on cold days, "Solomatina concluded.
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The river Seine in Paris overflows Coastal parks in the French capital had to be closed Coastal parks in the French capital Paris have had to be closed today after the river Seine emerged from its banks after several days of rainfall, city authorities said on Thursday. At the Austerlitz measuring point, the waters of the Seine reached 4.2 m, that is, more than 2 m above their normal level, and some low-lying pier and coastal pedestrian zones were flooded. Bato Mush, the largest of several Seine cruise operators, announced that its ships have not been moving since yesterday, and so will be tomorrow. The reason is that the flood pier at Alma Bridge practically does not allow tourists to board the ships. With the stone zoo - the statue of a soldier used by Parisians as an indicator of the rise of the Seine - the water reached slightly below the soldier's knees, that is, slightly below the 4.30-meter mark, which means that the river is unsuitable for navigation. In the floods of 2018, the level of the Seine rose to a full 5.84 meters (up to about the zoo belt), which caused serious transport chaos. The river then flooded a railway linking the western and southern suburbs of Paris. Today, a metro representative and train operator, RATP, announced that trains on its network are running normally. In June 2016, the level of the Seine had risen to 6.1 meters, so the Louvre had to export artifacts from its dungeons as a precaution against flooding. At that time, thousands of residential buildings were flooded along the Seine and its main tributary, the Marne. Paris Seine river floodParis Seine river floodParis Seine river floodParis Seine river flood Today's measured rise in the Seine's waters is bad news for the Louvre, which recently shut down several times over strikes against President Macron's pension reform and the coronavirus epidemic, the Associated Press said. Today, the world's most visited museum has reported that it monitors river levels extremely carefully. The Louvre, one of the biggest landmarks of Paris, is housed in a former royal residence on the right bank of the Seine, and is highly vulnerable to the exit of the Seine from its bed. Over the weekend, the Paris authorities closed the tunnel under the Tulleire Gardens, adjacent to the Louvre. Authorities, however, called for the public to be calm. The Louvre announced that the river level in the museum area has not reached critical values so far, but as a precautionary measure it limits the number of visitors. Authorities in the city have repeatedly warned that the catastrophic flood of January 1910 could recur in Paris, when the waters of the Seine reached 8.62 meters and much of the center of the French capital remains submerged, Reuters notes.
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MOTOPOWER launches three new Scorpion Exo helmets MOTOPOWER, the official representative of the Scorpion Exo and SHAD helmets, as well as other accessories, will introduce three new helmets. This will take place at the Moto Expo 2020 from March 20 to 24 at Asiks Arena. For several years Scorpion Exo has entered the top 3 of the leading brands in the US market, now the brand has successfully taken over the European market. Thanks to the European headquarters located in the heart of Europe in Strasbourg, France, on the border with Germany and close to the huge Italian market, Scorpion Exo helmets are very po[CENSORED]r. In 2020, Scorpion Exo launches 4 new models on the European market. The Scorpion Exo racing EXO-R1 racing model is now available in carbon. The Scorpion Exo - HX1 helmet can be changed from Full Face to off-road helmet thanks to the magnetic mechanism of the visor. The Scorpion Covert-X is another new model. The legendary Scorpion Transformer (EXO - COMBAT) already has a brand new and upgraded Covert-X receiver. The Covert-X is much lighter than its predecessor, and the larger, more aggressive-looking mask complements the true street fighter style. Scorpion Exo-Combat Evo is a legendary transforming helmet. The street fighter helmet returns with a new mask and new graphics. The SHAD brand belongs to NAD SL. The company was founded in 1973 in Barcelona (Spain). With over 40 years of experience, NAD SL has become a leading manufacturer of center and side cases, semi-rigid and soft bags. It also makes seats for the motorcycle industry. The company is strongly committed to innovation, design and quality as a foundation to continue delivering the best product to its customers. NAD SL is present in more than 70 countries worldwide. The company is currently the main supplier of seats in Europe, with more than 70% market share and 500,000 units sold in 2013. MOTOPOWER will showcase the latest on SHAD. SHAD SG75 and SHAD SG70 phone cases will be on display for the first time.
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RZI: Coronavirus patients in Gabrovo had no contact The number of contact persons being investigated in connection with the cases in Gabrovo and Pleven is large The number of contact persons being investigated in connection with the cases in Gabrovo and Pleven is large. There are 140 for Gabrovo. There is still no final number in Pleven. " This was announced by the head of the National Crisis Staff, Major General Ventsislav Mutafciski, quoted by NOVA. So far, only four infected with Covid-19 in Bulgaria have been confirmed. It is not known where the so-called zero patient is, his search continues. Four patients infected with a coronavirus in Bulgaria The last 14 samples taken at the MMA are negative, the gene explained. Mutafchiyski. He stressed that protective masks should only be worn by sick people, not healthy people. Despite the absence of symptoms, the staff of hospitals where coronavirus cases have been proven are being widely studied. Currently 94 samples from contact persons are traveling to Sofia, including from the nurse's family, who gave a positive test for a coronavirus in Gabrovo, as well as from patients who were in direct contact with a sick 75-year-old woman, according to the Regional Health Inspectorate , informs NOVA. According to RZI - Gabrovo, the infected nurse had no contact with the patient, whose positive test for Kovid-19 was announced last night. "The elderly woman for happiness is improving. The college has no complaints. I have not received a signal for tension with citizens, ”said Dr. Nikolai Penchokov, Director of the Regional Health Inspectorate in Gabrovo. "To date, no more than 40 people have been quarantined in Gabrovo. All who returned from risky places had no symptoms. "
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Welcome
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Queeny Army Update Patch 1.2.0 Greetings Recruits! Today I am excited to announce that update 1.2.0 is already available and contains many changes that you are sure to love. News First of all we will start with the lightest to go to the end with the most important changes, starting with the following. Aesthetic Changes I have made aesthetic changes in some scenarios that I liked visually and decided to implement them in this version. Increased Framerate Increased framerate from 45 to 50 FPS again New Dynamic Camera Now by holding down the Up or Down button you can make the camera move down or up so you can see beyond what you could not see before. New AFK Animations As a new aesthetic change I decided to implement the Away From Keyboard (AFK) animations which run 10 seconds after not pressing any button. Each Girl has a different animation Except Gaby and Fatima, discover what they are. Bonuses at the end of the Mission Now at the end of a mission you will receive 4 types of Score bonuses. -Time bonus: the less late it takes to pass a higher level the bonus will be. -No death bonus: If you did not die during the mission you will be rewarded -Primary weapon bonus: If you finished the mission with a weapon other than the default -Secondary Weapon Bonus: If you finished the mission with a reserve weapon. Finally it is time to delight in the main course ... New Game Mode "Speedrun Mode" This new game mode will be unlocked at the end of the adventure for the first time in any difficulty mode. This mode is free of cinematic sequences and consists of making the best time in the different levels, the grace is that you can select the level you want to play with the girl you have chosen. Bug fixes I have repaired so many bugs to see if I can remember them all. - Fixed the bug where you lost invincibility when rolling after taking damage. - Fixed the bug where when you received damage and you were next to a wall you shot backwards. - Fixed the bug where, when dying in multi player mode, only player one appeared again when selecting continue - I do not know whether to consider it a bug but I have adjusted the distance at which the enemies move so that they move further away from the player and are not too close to attack them. and that is all for this update, that was very great and I tried to make it happen, I hope you like it and enjoy it, see you until the next patch.
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Will there be enough teachers and engineers in a decade How serious are the imbalances in the labor market and what are the ways to overcome them In 10 years there will be a shortage of staff in all areas, but the most painful one will be the shortage of technicians. This forecast for the development of the Bulgarian labor market was recently made by the Minister of Education and Science Krasimir Valchev. Many economists and lawyers and few engineers and teachers - so briefly the problem seems to be solved, which a new measure has been promised by the Ministry of Education - monthly scholarships of 100 levs for students with good grades after 12th grade, who chose to study in the country priorities. fields such as pedagogical, physical, chemical and engineering sciences. How serious are the imbalances in the labor market and what are the ways to overcome them? Assoc. Prof. Agata Manolova is the Deputy Dean for the academic unit at the Faculty of Telecommunications at the Technical University of Sofia. "Students have the opportunity to find a job from the first year - so many want it. Our specialty is one - telecommunications engineer, but there are specialties related to mobile operators that can be used in radio and television. Our students work in video game development, augmented and virtual reality development companies, making applications. The range of work is terribly wide and covers some of the most up-to-date areas in the engineering sciences, "she told BNR. The pay is above average levels, says Assoc. Prof. Manolova. "A student in the first and second year, when she goes to work in companies that are specialized, probably over 2 thousand BGN salary, starting." More than 98% of the graduates of the Faculty of Telecommunications work in their specialty. However, the shortage of staff remains sensitive. Assoc. Prof. Manolova sees one of the reasons for the choice of many young people to study abroad without returning. Years ago, engineering was not so much sought after and desired, Agata Manolova recalls. "Now we're catching up. What was previously desirable - as a legal profession, as an economics - now has low tide because there is not so much work for these people. More engineering is being sought at the same time. " Why 20% of young people neither work nor study Assoc. Prof. Manolova emphasizes that education in our country is at the average European level. There are faculties in the Technical University that are taught in a foreign language and are accredited by the respective countries. "Accordingly, the student will also receive a diploma from the country in which the faculty is accredited. That is, you do not need to go to any Western European country, spend a solid amount of money, or have to work as a cleaner, washer, etc. to get the same education you can get here, provided you are funded and from the country." Ilian Kordev is a student at the Technical University. He is studying in the field of Informatics and Software Sciences. Appreciates the introduction of scholarships for students who have chosen to pursue areas of priority such as pedagogical or engineering sciences. "Because it would motivate a lot of students to enroll in these areas." Ilian also has a positive opinion on the efforts of the business to find and support its future staff from the student bench - through scholarships or internships. "Because a lot of students will be able to go to one company in a few months and there they will be able to apply the knowledge they have gained at the university." They provide BGN 46 million for student internships in a real work environment Mihail Angelov is a PhD student, who chose Informatics because of the relatively quick and easy realization on the labor market. Michael studied at the Montana School of Mathematics and went to Sofia University in the fall. "Salary - maybe a few thousand levs, enough for me to make a living." The beginning of each school year is marked by a shortage of teaching staff. According to Assoc. Prof. Lilyana Strakova, Dean of the Faculty of Pedagogy at Sofia University “St. Kliment Ohridski ", the increase in teachers' salaries in recent years has significantly influenced the outflow of staff from the teaching profession. "Things have turned around - this sharp, sharp increase in teacher salaries is a very strong motivation for young people to orient themselves and remain in the teaching profession." Currently, science teachers are mostly missing out. Universities, however, make it necessary to overcome this shortcoming in the coming years. "That's why hybrid majors - physics and chemistry, mathematics and physics - have been recently opened at universities. Our system, of higher education, is oriented in stride, "explains Prof. Strakova. The next 10 years are critical to the human resources market For Alma Mater fourth-year pedagogy teacher Katya Dimitrova this is the second major after graduating from the Faculty of Geology and Geography.
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VW's first electric crossover will go up to 500 km Volkswagen will invest € 33 billion by 2024, aiming to reach 1.5 million electric vehicles by 2025. ID.4 is Volkswagen's first all-electric SUV to follow the "electric Golf" ID.3. With this, Volkswagen's strategic offensive in the field of electrification marks its successful start. According to the company's latest plans, up to 1.5 million electric vehicles are expected to go down the line of Volkswagen plants by 2025, which is significantly higher than previously planned. The ID.CROZZ concept studio becomes the serial ID.4. With these two images, Volkswagen gives an initial look at the company's first all-electric compact SUV in the form of a pre-production prototype of the ID.4, with the second member of the model family ID expected. to mark its market premiere in Europe this year. ID.4 will come with a number of different modular drive components - initially the model will be marketed in a rear-wheel-drive variant, and later on it can be ordered as a powerful all-wheel-drive electric variant. Standard battery charging options include the use of AC (AC), DC (DC) and three-phase charging stations. Depending on the configuration of the drive, it is possible to achieve an autonomous run of up to 500 kilometers. ID.4 is the world's first climate-friendly compact SUV. The new electric model, which is manufactured at the company's factory in the German city of Zwickau, has a neutral carbon footprint throughout the value chain. Along with the pre-production version of ID.4, Volkswagen revealed some more details about ID.3. Preliminary reservations for the special premier model ID.3 1ST were opened in the spring of 2019, and the company has now received over 37,000 for the premiere edition, whose production circulation is limited to 30,000 copies. Customers will be able to choose from three model options - ID.3 Pure, ID.3 Pro and ID.3 Pro S, which differ from each other in terms of maximum battery power and capacity, autonomous travel time and charging options. The basic version ID.3 Pure uses a battery with usable capacity of 45 kWh, which can travel up to 330 kilometers (WLTP). The ID.3 Pro version is equipped with a 58 kWh battery and can offer autonomous mileage up to 420 km (WLTP) and an electric motor with a maximum power of 107 or 150 kW (respectively 146 or 204 hp). In peak performance, the ID.3 Pro S utilizes battery capacity of 77 kWh, which is sufficient to provide a potential autonomous run of up to 550 km (WLTP) and a traction motor of 150 kW (204 hp). All three models can be charged at AC, DC and AC power stations, and when using a 100 kW fast charging station, ID.3 Pro can supply the energy needed to travel about 290 kilometers in just 30 minutes. ID.3 Pure is the basic version, which will be available on the German market for less than € 30,000.
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83 people were tested for coronavirus daily in our country, samples were negative Over 98,000 people worldwide are infected and over 3,300 deaths There is no case of a coronavirus in Bulgaria, samples of all patients with flu-like complaints are negative, the MMA chief and the National Crisis Staff said. Dr. Ventsislav Mutafchiiski at the regular morning briefing. Yesterday, 83 people with flu-like symptoms were examined and traveled to a risky destination. All cases are negative. Six people with high temperature fever and cough were admitted to the hospital's infectious ward 24 hours a day Coronavirus tests are done in four laboratories - in Stara Zagora, Varna, the National Reference Laboratory, and the Military Medical Academy, the gene said. Mutafchiyski. The capacity to accommodate patients in the infectious ward has long been filled, so the hospital is beginning to divert patients with flu-like complaints to other hospitals, Mutafchiiski said. There will also be repeated tests of patients with negative first samples today. In case of negative result they will be written. Five people are expected to do this today. We gave recommendations to Minister Kralev for possible events on the territory of Bulgaria. We have followed the example of all countries that are affected by a coronavirus, and we have an influenza epidemic. All athletes arriving from abroad must provide for their athletes a 14-day quarantine for their athletes under medical supervision and then join the events. We are extremely pleasantly surprised by the collaboration with the BFU. We had talks with them yesterday and all competitions in the non-professional football league were canceled; they are over 400 such competitions during the declared flu epidemic, "said Major General Mutafchiiski. Over 98,000 people in the world are infected and the deaths are over 3,300. In Greece, 31 are already infected, 10 in Croatia, 6 in Romania, 6 in Slovenia, 2 in Bosnia and Herzegovina. There are about 500 cases in Germany and France, and over 3000 in Italy.