Everything posted by Verox
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Name of the oponent: d3v0uTT™ Theme of work: render Type of work (signature, banner, avatar, Userbar, logo, Large Piece): signature Size: 500x250 *Text: War Situation Watermark: csblackdevil / csbd ... Working time: 24 hours ..
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V2 , text
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Welcome , have fun
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V2 , text , brush ,
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V3 , Blur & effect
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Welcome , have fun
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[BATTLE] Alexis Sanchez vs BØRĪИǤ™ [ Winner Sanchez ]
Verox replied to Julian-'s topic in GFX Battles
V1 blur -
Happy birthday ! good luck
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V1 ! text , border
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V2 , blur , text
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V2 : Secondary text !
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both need more work .. ! but i will choose v1 for text
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v1 , bg , effect
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[Battle] Krnfx-, Raven vs Evolution . [ Winner Krnfx. ]
Verox replied to Krnfx™'s topic in GFX Battles
V1 : text , blur , border -
V1 , border , text , brush
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V1 , blur , effect , brish
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[Battle] EvoluTioN vs Nyoten. [ Winner EvoluTioN ]
Verox replied to Wizard ;x's topic in GFX Battles
V1 , blur , border , pattern -
Project Sanitarium lets players battle tuberculosis, treating individual patients across the globe with limited resources. It won Gold in the Healthcare category at this year's Serious Play Awards and third place in the Microsoft Azure Cloud Gaming Innovation Challenge – a particularly impressive achievement as the only student team taking part. Tuberculosis kills someone every 20 seconds, according to the TB Alliance. At any moment, more than 11 million people are suffering from an active infection and the team hope that the game will increase awareness of this preventable tragedy. The game was developed by Radication Games, a team of undergraduate students at Abertay University, as their third year group project. It uses a mathematical model developed by Professor Stephen Gillespie and Dr Ruth Bowness at the University of St Andrews. As well as raising awareness of tuberculosis, the game helps test the mathematical model and provide data back to Professor Gillespie's infection research group. John Brengman, student producer of Project Sanitarium, said: "The scale of the global tuberculosis pandemic is absolutely terrifying, but there's still very little awareness about this disease. "You have as much chance of surviving Ebola without treatment as you do of surviving tuberculosis with treatment. We want to use games technology to help tackle this massive problem, through raising awareness and helping test the scientists' mathematical model."
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Microsoft PowerShell is to benefit from adding OpenSSH support. Numerous tech sites ran news of the announcement from Microsoft this week. Technology Personalized told how Microsoft will now work toward better Windows SSH Support with tighter integration to control Linux machines. "With this move, Microsoft is further showing its support for open source, and this is definitely going to be appreciated by programmers and supporters of free software." The news source was the Windows Power Shell Blog, in the form of a posting by Angel Calvo, group software engineering manager, PowerShell Team. Calvo on Wednesday said that "A po[CENSORED]r request the PowerShell team has received is to use Secure Shell protocol and Shell session (aka SSH) to interoperate between Windows and Linux – both Linux connecting to and managing Windows via SSH and, vice versa, Windows connecting to and managing Linux via SSH."
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H-Hour: World's Elite is a clan-focused online shooter that is attempting to recall the days of Sony's po[CENSORED]r SOCOM franchise on the PlayStation 2, though the developers seem to avoid directly using the word "SOCOM" when marketing the game. One of the designers from the SOCOM series is working on this project. The game launched in Steam's Early Access section as an Alpha on May 19, 2015, allowing for 16-player multiplayer on a selection of maps. The developers claim the game will be in various forms of development for seven to 10 months after this intiial rollout. After a successful Kickstarter campaign, the game originally went into production in 2013 with a planned release by January 2015. Trailer :
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Crusader Kings II is a murderous bastard of a grand-strategy game. You play a medieval lord, trying to gain more power, influence, and territory in a historically accurate medieval Europe. It offers complex game mechanics in lieu of fancy graphics. You’re managing economies, armies, and people. It’s this personal element that makes CKII so compelling. You are in charge of a family dynasty, not an abstract nation. You will marry and have kids, you’ll die, and then your heir will take over and the whole thing begins again. In between all this, you can use intrigue or brute force to increase your holdings, but the key is that you develop a real personal connection with your characters, you avatar. You will mourn their death, you’ll cheer their every triumph. Betrayal should be expected. As a Count or Duke, you can stage coups and rebel against your Lord for more power. As a King, it’s quite easy to lose the Kingdom through invasion or uprising. But as long as there’s a member of your bloodline still alive, you’ll always have a chance to win it all back. Don’t be put off by its apparent complexity - it may rely a lot on stat-screens and number crunching, but the more you play the more you learn. Trailer :
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The Civ games are about human history: you’re guiding a race of people from the Stone Age through to modern times and beyond. This is ‘4X’ strategy (expand, explore, exploit and exterminate) at its finest - you will start off with nothing, and grow into a global power. Or die trying. The decisions you face are many: political, economical, military, even social. You can be a friendly neighbour or conqueror. A hub of trade and tourism, or an industrial powerhouse. Freedom of choice is the game’s best asset - where do you go? What do you do? Which path will be your path to victory? There are over 20 playable factions now, and each lends itself to a particular playstyle, but you’ve still got a lot of flexibility. Civilzation V is as streamlined as the series will ever get and the perfect place to jump in. It’s got a strong set of tutorials, tooltips that guide you through every decision. Combat is as good as it’s ever been thanks to a rethink of Civ’s grid system, and Steam Workshop support means there’s a never-ending flow of mods and maps to tinker with. This is the series that invented the term “one more turn” — it is addictive, compelling, and absorbing. Essential playing. Trailer :
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Total War means exactly that: running an entire empire, while fighting every battle they face on the road to domination. One minute you’re tinkering with taxes and building baths, and the next you’re firing cannons and charging headfirst into the enemy. It takes place in two distinct modes: up-close, real-time tactical battles and more removed, turn-based empire management. The key is the interaction between the two modes: holding the line in a siege, knowing that if a castle falls, so too will your forward line. Ordering a cavalry charge against an enemy army, knowing that it’s led by your opponent’s king and killing him will cause his empire to crumble. Whenever two armies meet, the game switches into a tactical battle. This is where you get to play as the general, the hero – you command your units, build formations and strategies, and fight your enemy to the last man. The best bit: it’s not completely down to the stats – with the right terrain, the right tactics, a small outnumbered force can withstand almost any odds, and the mightiest army can be felled by a decent ambush. TRAILER :