Everything posted by !HeB
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nah @#EVIL BABY?
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this report is useless , he is 100% had a problem in the game maybe he missclicked and left the server or something like that , you can see his reply for me he don't deserve neither warning or suspend its just a missclick. Managers know what to do.
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Nickname: !HeB Age: 19 Link with your forum profile: Click How much time do you spend on our channel ts every day?: actually i didn't spend any time on it but i m actif in ts for +10h daily Where do you want to moderate? Check this topic: ScreenShot as you have over 30 hours on CSBD TS3 Server (type ''!info'' in CSBD Guard) : Here Link with your last request to join in our Team: this is my first one Last 5 topics that you made on our section: Click / Click /Click / Click / Click
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Alpina adds a distinctive flavor to the BMW models that wear its badge. We've known for some time that an 8 Series Gran Coupe with the Alpina treatment was coming, and now that day has arrived. It comes with some surprise, too, as the 2022 BMW Alpina B8 Gran Coupe steps beyond the 600-horsepower mark to bump shoulders with the M8 Gran Coupe Competition. We'll address that point first. The B8 Gran Coupe dishes up 612 hp (456 kilowatts) from the twin-turbocharged 4.4-liter V8 under its long hood. Torque checks in at 590 pound-feet (800 Newton-meters) and if this sounds familiar, it should. The same power specs are found in the considerably larger Alpina XB7, though performance in the Gran Coupe is certainly sharper. BMW says the Alpina B8 hits 60 mph in 3.3 seconds, just a bit slower than both its M-badged counterparts. However, a top speed of 201 mph puts the B8 comfortably ahead of both rivals. Of course, the Alpina delivers its gut-punch on a fancier plate. Underneath, the B8's suspension features Eibach springs and stiffer suspension strut mounts, with hyrdo mounts upfront for enhanced ride comfort. Reinforced sway bars for the front axle and stiffer lower wishbone mounts are also part of the tuning process. Alpina also tunes the Integral Active Steering system for improved feedback. Naturally, it's all supported by Alpina's trademark 20-spoke wheels in 21-inch size. They come wrapped in Pirelli rubber that BMW says is "specially adapted to the vehicle concept of the BMW Alpina B8." 20-inch wheels with all-season tires are also available, and upgraded four-piston Brembo brakes with blue calipers help bring the super sedan to a stop. As previously mentioned, the B8 Gran Coupe will be sold in the U.S. market. It's slated to reach dealerships in late spring with a starting price of $139,900. That's about $10,000 more than the standard M8 Gran Coupe, but $3,000 less than the M8 Gran Coupe Competition. Pricing doesn't include a $995 destination fee.
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New CS:GO pro tricks that will make you 😮
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The rocket took off Monday morning from Baikonur, Kazakhstan, followed live from Tunis by Tunisian President Kaïs Saied, who joined engineers and journalists at TelNet headquarters. "Our real wealth is the youth who can face obstacles," said Kais Saied, stressing that Tunisia, entangled in a social and political crisis, did not lack resources but "national will". "We are proud of our youth" and Tunisian brains "around the world," he said.It's a small step for aerospace but a big step for Tunisia: the first homemade satellite was launched into space on Monday March 22, opening up new local perspectives to young Tunisian engineers who are expatriating in large numbers. . Tunisia is the first country of the Maghreb, and the sixth African country, to manufacture its own satellite, after in particular South Africa, Egypt or Ghana, according to the specialized site Space in Africa. "Challenge One", intended for the Internet of Things (the ecosystem of connected objects), was built by a team from the Tunisian telecommunications group TelNet, most of whose engineers, trained locally, are between 25 and 30 years old. The rocket took off Monday morning from Baikonur, Kazakhstan, followed live from Tunis by Tunisian President Kaïs Saied, who joined engineers and journalists at TelNet headquarters. "Our real wealth is the youth who can face obstacles," said Kais Saied, stressing that Tunisia, entangled in a social and political crisis, did not lack resources but "national will". "We are proud of our youth" and Tunisian brains "around the world," he said.
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nope @Mjollnir??
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27
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DH1 one of the best arabic songs GL
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Pro you deserve a chance but i have only 1 thing to say just avoid playing for first places Good Luck
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DH2 Legendary song + one of the best songs in history of hiphop
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Nickname : !HeB Tag your opponent : @#EVIL BABY Music genre : Arabic RAP Number of votes ( max 10 ) : 8 Tag one leader to post your songs List: @S9OUL.
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D2 because it represents my Country Tunisia ♥
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1170
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¤ Nickname: !HeB ( the real one 😅😅) ¤ Name: Iheb ¤ Age: 19 ¤ Country: Tunisia ¤ City: Rades ¤ Favorite Games: Cs1.6-Cs go ¤ Favorite Shows: - ¤ Favorite Movies:- ¤ Favorite Songs / Favorite genre: Rap ¤ What would you like to do in life: playing 😄 ¤ Favorite actor - why ?: - ¤ Favorite actress - why ?: - ¤ You Smoke? / What brand of cigarette smoke: nah ¤ What alcoholic drink frequently: - ¤ Favorite juice: Fanta ¤ In what country would you like to live: Italia ¤ Favorite football team: As Roma ¤ Car models: - ¤ A brief description about you: I'm old in this community , i think some of you might know me idk ¤ How did you find NewLifeZm?: - ¤ If you win 1 million dollars, which would be the first thing you do?: quit my country to go live somewhere else
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Final Fantasy VII Remake, is a remake of the original video game released on PlayStation and PC in 1997, developed by Square Enix Business Division 1 and published by Square Enix. After showing a video of the game with PlayStation 3 graphics at E3 2005, Square Enix repeatedly refutes any remake project, but finally announces one on PlayStation 4 at the Electronic Entertainment Expo 2015 on June 15 2015, during the conference of the manufacturer Sony. On June 15, 2015, Sony's conference at the Electronic Entertainment Expo 2015 creates the buzz by unveiling the trailer of a confirmed remake for FF7. This announcement is so acclaimed that Square Enix shares reach their highest level since November 2008. Tetsuya Nomura claims that the development of this remake started since he stopped working on Final Fantasy XV, since about September 2014, and that there is no link with the announcement of the porting of the PC version on PS4, An official release date has not been announced, but rumors announce the game for 2017, for the 20 years of the original game. Nomura also explains that his team has been thinking of developing a remake several times, but they have decided to do it only to promote the PlayStation 4 in Japan and because the team that worked on the original game is aging. and does not want such a project to happen without them. In December 2015, at the PlayStation Experience, Square Enix announces that this remake will be proposed in several parts to be able to propose a complete adventure in time [ref. to be confirmed. It is also confirmed that the CyberConnect2 studio is responsible for the development of the game under the tutelage of Square Enix [ref. to be confirmed] 20. In May 2017. Square Enix announced that the game is now mainly developed internally, with Naoki Hamaguchi as new project manager. On May 9, 2019, at the conclusion of a Sony State of Play conference, a one-minute sequence from the development of the game is broadcast, also announcing additional information in June 2019 at E3. "Final Fantasy 7 Remake will be told across a multi-part series, with each entry providing its own unique experience," the publisher stated. Square Enix expanded on the decision to make the game episodic in an interview with Dengeki Online , translated by Gematsu. In it, the publisher said it needed to make the game episodic to avoid anything being cut, and to allow the company time to create entirely new sections. "The idea that a remake of Final Fantasy 7 would not fit into a single release was there from the very beginning," producer Yoshinori Kitase said. "We still can't share more information about its multiple parts, but please look forward to future announcements." A significant way the remake is going to differ from the original game is that its story will be told episodically. This is a detail that was confirmed back in December 2015. The reasoning behind the decision, according to series producer Yoshinori Kitase is that “a proper HD remake” just wouldn’t fit into one instalment and maintain the “same feeling of density of the original.” “We've seen everyone's comments and reactions to the news that Final Fantasy 7 remake will be a multi-part series and many have speculated correctly as to the reason why we have made this decision,” he said, “If we were to try to fit everything from the original into one remake instalment, we would have to cut various parts and create a condensed version of Final Fantasy 7. We knew none of you would have wanted that. “I hope hat by explaining a little more about our design decisions that you can appreciate the size of this project and what we have planned for this remake. Going beyond the scale and depth of the world, narrative and gameplay from the original to deliver something that feels familiar yet new. As I said before, we like delivering surprises.” Each episode will apparently be its “own unique experience” but as yet we don’t know how many episodes there will be or how they’ll be structured in relation to the original story. The Final Fantasy 7 remake will follow the original game’s narrative and feature the iconic characters and locations that fans love. Considering it’s so beloved there’s a lot of pressure on Square Enix to not stray too far from the original source material but according to director Tetsuya Nomura it won’t be a completely direct recreation. In an interview with Wired, Nomura said “We're not intending for this to become a one-to-one remake, or just the original Final Fantasy VII with better graphics.” Nomura has said that he wants the remake to "apply to the current era" and "the current generation of players." He added the caveat that he doesn't "want to change it so much that it's unrecognizable" but it has to be offering something "fresh and new." To accommodate modern consoles and gamers, changes will naturally have to be made to the game both in terms of gameplay, mechanics and perhaps even to some elements of the story. For starters, early trailers show a game more akin to Final Fantasy XV mechanically, with fixed viewpoints and static backdrops swapped out for full-3D terrain, and a turn-based battle system removed in favour of a real-time action-orientated one.
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