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suggestion to buff zombies


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Nick-Or-RealName: ril slav

Age: 18

Suggestions: Buff zombies

Reason Why Add-Or-Remove It: So, last days, i was talking with @Lucky-chan and few other admins. We concluded that zombies have to be buffed, since humans easily outstands zombies. Here, i wont talk about major updates like god mode, golden ak-47 or things like that, just little updates to increase zombie experience.

me personally, like to play zombie more than human. but most of times, as i usually get last alive zombie (swarm, plague etc.) i get pushed against the wall by 10 humans and cant do anything. Seriously, isnt the plague survivor a bit OP? he can literally kill a zombie solo by knife with 2000 hp remaining. Usually, in 50% plagues there are 2 afk nemesis' so plagues looks like this https://imgur.com/kCxdztL

just... imagine being a zombie, with another 2 zombies (probably both afk), having to deal with 10 humans, and 3 humans with 7000 hp.

Aside that, when you are zombie, facing human, you are 5000 hp knife fighter, and human is shooter that can buy infinity armor for cheap prices. Also, if we look at human shop, you can buy grenades for small price, and absolutely destroy zombies with them. But as a zombie, if you want to have special powers from shop, madness-17 ammo packs, bomb, 26.

Anyways, i wont be talking about shop changes right now. My opinion about features that should be changed are:

1. remove red screen when zombie gets hit by explosion, or just reduce its effect (i know that it looks cool, but dude its a flashbang, especially when you get shot by 5 explosions in 2 seconds)

2. increase ctrl+space jump rate. its pretty good thing, and zombies already have that feature, but only like once in 20 seconds, i think it should occur more often

3. reduce human hp in modes

-just look at armagedon... most unfair mode. there are usually more survivors than nemesis' and when you are survivor, you have low chances of dying (with jetpack 0%) and you will usually earn 200 ammo packs. and well, when you are poor nemesis, you have to hit survivor 50 times to kill him :v even if you want to kill afks, you get bored by hiting him whole damn round xd. I think around 8500 hp would be enough for them to make armagedon fair mode. Also, in nightmares, snipers have (i think) same hp as survivor ? so when you are assassin, you can do literally nothing, as snipers can kill you within seconds (increasing assassins hp may as well be a good update)

4. rework frozen. After double jump update, he is just weaker version of hunter. i have no idea what rework should look like, but any change would be good. Be creative ?

5. visible zombie damage - you know blue numbers that you see when you shoot zombies? well, zombies could also have same thing (red if possible) just to have idea how much damage we dealt, did we hit head, backstab or body, so we can easier plan future moves

 

The main point of those updates is to make game less depend on luck. When you have no luck to be human, at least have a good experience being a zombie?

Thank you for your attention. I'm happy to see your votes, and hope that at least one suggestion will be accepted!

Edited by Shadow Knight
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Thanks you for your suggestion ❤️

 

Now about my opinion with your suggestion :

1. I agree remove red screen, it will reduce lag to the server and also not make players annoying because of low FPS performance by weak PC.

 

2. About that, it is very hard to edit it because you have to find codes for it to be edit. But there is a easy ways is to add long jump plugin for zombies but that will make all zombies too annoying and OP for human. It is the best for long-jump (like nemesis) add for First Zombie only. I have played in legendary ZM server and they added long jump (like nemesis) to the First Zombie.

 

3. Yes, survivor seem to be too much HP, they should have 7500 or 8500 would be balanced and nice.  Team of nemesis having so much hard time trying to kill at least 1 survivor when survivor have a jetpack, meanwhile there are lot of survivors get 200 ammo packs each in 1 round. It not fair for nemesis if survivor managed to kill almost all afk nemesis and get too much ammos.

 

- Sniper has super damage, it can kill assassin easily when they stay in the tunnel, sniper only need 4500 HP or 5500 HP is ok. Sniper with 7500 or 8500 HP is too OP for any assassin to kill.

 

4. Frozen should have frost bomb immunity like nemesis because it is a frozen/ice/cold zombie and frost bomb can't froze "ice". It has the lowest HP in all zombie classes and totally useless if we not add frost bomb immunity. If we add frost bomb immunity features, people will use Frozen more often.

 

5. It would be nice to know how much damage you dealt when you are zombies. We can add it for nemesis/assassin too and also Sniper. When i am Sniper, i don't even know if i shot successful at the target or not/ i thought i missed because it not show damage dealt by Sniper.

 

Now about my advice :

- We probaly can change knockback stats for all zombie classes. Because when human shot at zombies, zombies can't get even near human to attack so they jumping around and running away in fear and terror. Not fair for zombies if they are too weak in knockback resistance. If we change -20% knockback(lower % of knockback, the stronger the zombie) for all zombie classes, they able to charge at human better and not running/jumping away.

 

- Another idea is add more HP for each zombie classes (at least 1000+ HP or more each), it will make humans harder to kill zombies and make zombie players feel more comfortable and happy when playing. (inspiration from SkyZM zombie HP stats) It also make zombies more confident attacking survivor/sniper with lm.

 

=> More challenging (harder to kill zombies) = more fun for human players. If players always kill zombies too many times, and so easily, they will get tired and boring eventually. Players are people don't like easiness, they like new challenge.

 

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the suggestion is very nice everything is ok with it and i agree too but as Crow on Luckys post said for a drastic change like that we need someone with an Expert level of scripting and told that hellfire is bussy

i personaly got some exp at scripting at a lvl 7/10 

i can help in any situation any update or change 

Ty for yor suggestion 

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