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The PlayStation 6 rumour mill is starting to churn, with leaks pointing to a release in 2027, causing many players to question this current generation of consoles. Sony releasing the PlayStation 6 is inevitable, and despite what technological improvements may be found under the cover, it still feels a bit rushed. Not only are the previous technological leaps forward much smaller, but many fans have, over the years, lamented the console exclusives, feeling like we haven’t got much bang for our buck.Now, after leaks have been reported, noting a 2027 release window for the next console, gamers have taken to Reddit to vent their frustrations, with several claiming they’re giving up on console gaming completely. “I'm sorry, what the f**k was the point of my PS5? Ghosts of Yotei?” queries one user, who alludes to the thinking that this generation simply hasn’t had a stellar line-up of exclusive games. Soon, discussion quickly shifted to how many players would invest in a new console, with several echoing this sentiment from WickedHero69, who said, “NGL PS5 era is trash, I also own PS5 pro and this is will be my last console.” While there are some pointing out plenty of games to play, the consensus is that the PlayStation 5 generation has been awfully light on bangers. After listing a few great games, one user summed up their feelings, saying, “All great games (and promising for the unreleased ones), but for sure light compared to generations past. Also, most of them are getting released on steam nowadays.” New consoles are often a very exciting moment in video games, but with the incremental approach to power, the returns don’t seem worth the investment to some. Another PlayStation fan points to this as an issue, noting, “I just feel like we're going to be pixel peeping to analyse the graphical differences between the PS5 and PS6, but I'd love to be proven wrong.” Only time will tell if players are feeling fatigued by the idea of PlayStation 6, or if they’ll even be able to afford it.Rumours surrounding a potential launch date for the PlayStation 6 are continuing to swirl online and many of us are still wondering why the next generation needs to happen so soon. The past year has seen multiple rumours regarding the launch of the PlayStation 6 with reports revealing that the next-generation console is currently in the works at Sony. However, with the PlayStation 5 still very much in the infancy of its lifespan, many users are not ready to move on just yet. The PlayStation 5 first launched back in 2020 but thanks to the COVID-19 pandemic and stock shortages, many users did not get their hands on the console for many months later. Not only that but last year saw the PlayStation 5 Pro launch with the mid-generation update giving players the chance to experience all the PS5 had to offer but with a bit more power. So, why do we already need the PlayStation 6? Well, according to one user over on r/playstation, the PS6 is rumoured for a 2027 release. “Playstation 6 is supposed to be coming out in 2027, what's the point?” They asked. “Apparently a PS6 is supposed to be coming out in 2027. Why? A lot of my friends are on the previous generations consoles. A lot of new games accommodate for the PS4 and PS5 and that isn't going to change any time soon. Also the PS5 exclusive line up has been extremely weak.” The main issue regarding the PS5 is its lack of exclusives so it is not too far-fetched to believe that this will also be an issue with the PlayStation 6. Either way, it was not long before fellow PlayStation users took to the comments with their thoughts. User SvenLorenz replied, “I don't think we'll see a PS6 that soon. The slow start of this generation with far too many cross-generational games, plus the death of Xbox as a competitor will allow Sony to extend this generation by a few years.” Another user thinks that increased prices will play a large part in the future of gaming. “I’m on the same boat here,” they wrote. “I catch myself playing more PS4 games than PS5 now with these higher prices coming. It’s all a mess in gaming right now.” The PlayStation 6 launch date is still unknown but it seems as though players still want to stick with the PlayStation 5 for a while longer. https://www.gamingbible.com/news/platform/playstation/playstation-6-release-year-leak-fan-reaction-733602-20250610
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In a new interview with Polygon, fantasy (and sci-fi, and videogame) writer R.A. Salvatore dished on some of the unique challenges of writing stories that have to stay consistent with an ever evolving tabletop ruleset and world state. Salvatore has notably contributed to the Star Wars Expanded Universe (RIP), but is most famous for his novels set in the Forgotten Realms, a world shared with classic PC games including Baldur's Gate, Neverwinter Nights, and most of the Gold Box RPGs. Like Realms creator Ed Greenwood's Elminster, Salvatore's characters have gotten cameos in Baldur's Gate. Heroic cleric Cadderly pops in to say hi near the end of Baldur's Gate 1, while Salvatore's signature Drow Ranger and memetic Best Swordsman Ever, Drizzt Do'Urden, can be befriended or fought in both Baldur's Gate 1 and 2.According to Salvatore, making sure the action in his books hews close enough to the D&D rules of the day has been one of the job's more challenging demands. "That's been one of the toughest parts," said Salvatore. "4th Edition D&D almost broke me, not because I didn't like 4th edition D&D. I'm not making any judgements—positive or negative—on any of the editions, but the changes were so sweeping." Even with the addition of feats and prestige classes, as well as fundamental reworks of systems like AC and attack bonus (goodbye THAC0) when moving from AD&D to 3rd Edition, it still felt more mutually intelligible with previous rulesets than the controversial 4th Edition. I've always found it telling that the explosively po[CENSORED]r 5th Edition—which Baldur's Gate 3 is based on—plays like a more approachable riff on D&D 3.5. But mechanics aren't the only 4th Edition zag Salvatore had trouble adapting to: He and Greenwood both objected to The Forgotten Realms' world state shakeup. Previous new editions moved the timeline forward a decade each, while 4th Edition skipped a century and introduced The Spellplague, which altered Faerûn's geography, politics, and cosmology. Drizzt would still only be a spry 180 years old or so (of a 700-year lifespan), but his human buddy, Wulfgar, and wife, Catti-Brie, weren't so lucky. "Ed looked at me and says, 'Bob, what are we going to do?'" Salvatore recalled from the moment when the two found out about the changes. "I said, we're going to figure out how we're going to fix it because in about five years they're going to come to us and say 'Bob we got to fix this.'"That timeline was pretty much on the money: Just as 5th Edition's rules hewed closer to 3rd Edition, The Forgotten Realms moved forward another decade or so, but underwent yet another metaphysical calamity that made its politics, geography, and metaphysics look suspiciously similar to how they did 120 years previously. Salvatore even got a mulligan on Do'Urden's dead friends, with Catti-Brie, Wulfgar, Bruenor Battlehammer, and Regis the Halfling all getting a second chance at life. Salvatore's most recent novel, the 39th in the Legend of Drizzt saga, was Lolth's Warrior in 2023. https://www.pcgamer.com/games/rpg/prolific-d-and-d-novelist-r-a-salvatore-says-writing-around-4th-edition-rules-almost-broke-him-and-he-knew-its-setting-changes-were-a-mistake-in-about-5-years-theyre-going-to-come-to-us-and-say-bob-we-got-to-fix-this/
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The federal government booked $321 billion in imports during the past five years, $30 billion more than import payments cleared by the central bank through banking channels in the same period, underscoring the urgent need to reconcile the huge discrepancy. According to official records, Pakistan Single Window (PSW) booked imports worth $321 billion, while the State Bank of Pakistan (SBP) cleared $291 billion through banks from July 2020 to June 2025. The PSW's figures have not been reported earlier, as the Pakistan Bureau of Statistics (PBS) had been issuing monthly trade bulletins based on data from the Pakistan Revenue Automation Limited (PRAL). One reason for the large difference between SBP and PSW data is that the central bank records only the cost of goods, while freight and insurance costs are treated separately. However, the magnitude of the discrepancy suggests that even after accounting for freight, the import value gap remains abnormally high, according to government sources. The Express Tribune reported last week that imports recorded by PRAL were $11 billion lower than those reported by PSW for fiscal years 2023-24 and 2024-25. Following the report, the central bank clarified that "the SBP's trade data is computed mainly based on trade payments data received from banks; hence, there will be no significant revision in current account balance data already published by the SBP." The central bank, however, noted that minor revisions may continue as per established practice. The article compared PSW-booked imports with SBP data. Government stakeholders told The Express Tribune that every banking and import transaction over the past five years needs scrutiny to resolve the discrepancy and determine the true source of payments for imports recorded by PSW. PSW-sourced imports are significantly higher than those reported by PRAL and the SBP. During the same period – July 2020 to June 2025 – PRAL reported $16.5 billion less in imports compared to PSW figures, official records show.Last week, the International Monetary Fund (IMF) asked Pakistan to publicly disclose billions of dollars' worth of trade data discrepancies. During discussions, the IMF recommended adopting a clear communication policy to explain these discrepancies and methodological changes to prevent mistrust between the government and data users. Pakistan reportedly admitted to the IMF that the trade data submitted to the Geneva-based International Trade Centre (ITC) by PBS was incomplete, with some import figures missing. However, officials maintained that the underreporting was not due to malafide intent but stemmed from transitioning the trade data source from PRAL to PSW. PRAL operates under the Federal Board of Revenue (FBR), while PSW is an independent legal entity, though most of its officers come from the Customs Department. The FBR representative told the IMF that during internal scrutiny, the discrepancies initially appeared minor but have grown significantly in recent years. The PBS had been reporting import figures based on PRAL data. PBS informed the IMF that trade data analysis would be carried out with the support of all stakeholders and presented to relevant forums before inclusion in the statistical system. The IMF team stated that stakeholders should aim to correct and share previous years' data with the Fund, according to sources. The PSW data is considered more comprehensive, covering all import entries, particularly those related to trade facilitation schemes. Sources suggested one possibility could be that importers might have made payments outside the banking system and misused export finance facilities to evade taxes. They added that raw materials could have been used for producing goods later sold locally. The underreporting surfaced during an exercise aimed at reconciling trade data discrepancies between Pakistani importers and Chinese exporters. Prime Minister Shehbaz Sharif had formed a committee to investigate the issue. A joint team of FBR, PBS, PRAL, and PSW officials analysed five years of trade data. It found that PBS's trade data was retrieved using a programmed query that had not been updated since 2017, leading to persistent underreporting of imports, which worsened in recent years. In fiscal year 2024-25, PSW booked $64.1 billion in imports, while SBP reported $59.1 billion, showing a difference of $5 billion. In 2023-24, PSW showed $60 billion imports compared to SBP's $53.2 billion, a $6.7 billion difference. The substantial variations between SBP and PSW data indicate the gap cannot be explained solely by freight payments, the sources said. The highest single-year discrepancy occurred in 2021-22, when the SBP's import total was $10.8 billion lower than PSW's. That year, PSW recorded $82.3 billion in imports, PRAL $80.2 billion, and SBP only $71.5 billion. In 2022-23, PSW booked $57 billion imports compared to $52.7 billion by the SBP, a $4.3 billion gap. In 2020-21, PSW showed $57.8 billion versus $54.3 billion by SBP, a $3.4 billion difference. https://tribune.com.pk/story/2571787/30b-gap-found-in-import-records
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The dead animals, which included 28 chihuahuas and birds, were “in different stages of decomposition” The Civil Guard saved 171 other animals, including exotic and protected bird species MADRID: Spanish police on Saturday said they made an arrest after finding 250 dead animals, mostly dogs, in a filthy warehouse that local media dubbed “the breeding ground of horror.” The Civil Guard said the illegal site in the northwestern village of Meson do Vento had “extremely poor” hygiene and animal welfare conditions, with cages “totally covered in excrement.” The dead animals, which included 28 chihuahuas and birds, were “in different stages of decomposition, some even mummified,” the force said in a statement. The Civil Guard saved 171 other animals, including exotic and protected bird species such as macaws and cockatoos, which were found in a life-threatening condition. The survivors were feeding off the dead animals due to the lack of food and water. The site manager was arrested on charges of animal abuse, illegal possession of protected species and unqualified veterinary practice.“I’m happy about this day because it comes at a time when there is finally hope there too,” said Laloum as Aboudagga looked on, referring to the expected return of Israeli hostages and the release of Palestinian prisoners PARIS: A new restaurant opened its doors in Paris on Saturday, founded by a Palestinian from Gaza and a Franco-Israeli, aiming to promote reconciliation through food. The Palestinian, French and Israeli flags fly from the ceiling of “Sababa, the Taste of Peace,” where the first customers packed in to eat hummus, falafel or Gazan salad. Radjaa Aboudagga and his team have been toiling since 6:00 am to create the Middle Eastern dishes for families and friends of all ages seated on mats or at tables. “Everything is handmade,” said Aboudagga, a Franco-Palestinian originally from the Gaza Strip, in the restaurant’s crowded kitchen, as he prepares “manakish,” a flatbread topped with cheese, ground beef and herbs. The restaurant, which will be open four nights a week until June next year, was conceived with Franco-Israeli Edgar Laloum, in partnership with the “Nous reconcilier” (We Reconcile) group. “I’m happy about this day because it comes at a time when there is finally hope there too,” said Laloum as Aboudagga looked on, referring to the expected return of Israeli hostages and the release of Palestinian prisoners. Laloum, who lived for 30 years in Jerusalem, said the restaurant’s menu is made of “dishes that Israelis and Palestinians eat in the same way.”“The two peoples, Palestinian and Israeli, have the same customs, the same dreams, the same tears and the same sadness,” added Aboudagga. https://www.arabnews.pk/node/2618581/offbeat
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The tourists were 140-4 at stumps on the second day, still trailing India by 378 runs at Delhi's Arun Jaitley Stadium. Shai Hope, on 31, and wicketkeeper-batsman Tevin Imlach, on 14, were batting at close of play after left-arm spinner Ravindra Jadeja took three wickets. Gill led from the front with his unbeaten 129 -- his fifth hundred of the year in eight Tests -- after Yashasvi Jaiswal's run out on 175 in the second over of the day following a mix-up with the captain. "Misunderstandings happen and it's part of the game," Jadeja told reporters. "Thankfully we are in a good position after that and put up a tall score." Jadeja added that they would try to get the tourists out early on day three even though "there is not much spin on the wicket". In reply to India's mammoth first-innings 518-5 declared, opener Tagenarine Chanderpaul (34) and Alick Athanaze (41) offered some resistance before departing. Chanderpaul edged a short-of-a-length ball from Jadeja to slip where KL Rahul caught it after a couple of juggles to end a 66-run second-wicket stand. Left-arm wrist spinner Kuldeep Yadav sent back Athanaze and in the next over skipper Roston Chase was dismissed for a duck off Jadeja. Hope kept up the fight after he survived a close lbw appeal, which India reviewed but lost as ball tracking confirmed the umpire's call."We know it's very challenging, but I know we have capable batters who can do it," West Indies spinner Jomel Warrican said. "The wicket is turning a lot more compared to day one, so we just have to apply ourselves and back our ability." In the second session, West Indies opener John Campbell fell for 10 as Sai Sudharsan somehow took a stunning and slightly lucky reflex catch at forward short-leg. The left-handed Campbell attempted a slog sweep off Jadeja and Sudharsan instinctively held on to the ball with his helmet, chest and hands as he ducked for cover. Gill, who started the day on 20, took on the West Indies attack with his classy strokeplay, hitting 16 fours and two sixes in his 10th Test century. Gill scored three runs off left-arm spinner Khary Pierre to reach a hundred and raised his bat to acknowledge a raucous weekend crowd. He and wicketkeeper-batsman Dhruv Jurel, who made 44, shared 102 runs for the fifth wicket and put on quick runs peppered with regular boundaries after the lunch break to turn the screw on the West Indies. Earlier, the left-handed Jaiswal added just two to his overnight score before departing after the dramatic run out. Attempting a single after pushing the ball to mid-off, Jaiswal set off, but Gill had his back towards the striker and was ball-watching, and Imlach was quick to rattle the stumps. Gill kept calm and put on 91 runs with Nitish Kumar Reddy, who made 43 before Warrican got him out for his third wicket. India are hot favourites to sweep the two-match series after winning the opener by an innings. https://www.france24.com/en/live-news/20251011-spinners-keep-india-in-command-after-gill-ton-against-west-indies
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The BMW 2002 is one of the most important models in the company’s history. It helped lay the foundation for many of the high-performance BMWs we love today, inspiring modern icons like the 2 Series and the M3. It was the ultimate driving machine before the "Ultimate Driving Machine." Thankfully, BMW hasn’t forgotten its roots. The company has just introduced the M2 Turbo Design Edition, a special model inspired by the iconic tricolor livery that adorned the original 2002 Turbo in 1974 and 1975—and it looks fantastic. Finished in Alpine White, the M2 Turbo Design Edition features hand-painted BMW Motorsport stripes front and rear. The signature tricolor design wraps around the hood and lines the trunk lid, with an offset stripe running the length of the carbon fiber roof from front to back. A black "Turbo" graphic spans the Power Dome on the hood, while a subtle carbon fiber spoiler accents the trunk lid. Standard equipment includes black M Dual-Spoke wheels, though buyers can opt for M Performance wheels finished in Matte Gold Bronze—like the ones pictured here (and frankly, the right choice).Inside, the M2 Turbo Design Edition receives thoughtful updates to echo the exterior styling. The door sill plates feature "M2 turbo" script, and a not-so-subtle "Turbo" logo is positioned just ahead of the shifter. The M Sport seats come trimmed in Black Vernasca Leather with a signature tricolor M accent. For those seeking something even more aggressive, optional M Carbon bucket seats are also available—complete with the same tricolor detailing. True to the spirit of the original 2002, which was offered with four- and five-speed manuals, the M2 Turbo Design Edition is available exclusively with a six-speed manual transmission. It’s paired with BMW’s twin-turbocharged 3.0-liter inline-six engine, making 473 horsepower and 406 pound-feet of torque—enough to launch the car from 0 to 60 mph in just 4.1 seconds. Of course, heritage has its price. The M2 Turbo Design Edition starts at $84,075, including a $1,175 destination charge—nearly $15,000 more than the base 2025 M2. BMW hasn’t said exactly how many it plans to produce, but the company confirms it will be offered in "extremely limited" quantities. https://www.motor1.com/news/775364/bmw-m2-turbo-edition-specs-price/
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tephen Miller, the White House deputy chief of staff for policy and United States homeland security adviser, is one of the most influential people in the Trump administration. He is also such a hate-filled little man that members of his own family are publicly rebuking him. During Donald Trump’s first term, in 2018, Miller’s uncle, Dr David Glosser, wrote a piece for Politico calling Miller an “immigration hypocrite”. Glosser noted that if Miller’s hardline immigration policies “had been in force a century ago, our family [Jewish refugees who fled to the US from Europe to avoid persecution] would have been wiped out”. Then, in July, a woman called Alisa Kasmer, Miller’s cousin and former babysitter, wrote a viral Facebook post calling the Trump aide “the face of evil”. Miller’s cruelty, she said, left her feeling “ashamed and shattered”.While some of his extended family can’t seem to stand him, Miller does have a very enthusiastic cheerleader in the form of the Fox News host Jesse Watters. Last October, Watters claimed that his show’s audience believes that Miller is “some sort of sexual matador” and asked Miller to comment on this. The Maga-dor responded by telling young men to “be the alpha … show that you are not a beta … Be a proud and loud Trump supporter and your dating life will be fantastic.” This is terrible advice for many reasons, not least of which is the fact that gen Z women are the most liberal group in the US. I’m afraid it doesn’t end there; a couple of weeks ago, the Fox News host had Miller’s wife, Katie (a Maga bigwig in her own right), on his show to chat about how sexy Stephen is. “What is it like being married to such a sexual matador?” Watters joked. Very inspiring, apparently; he wakes up every morning excited about how he is going to “defeat the left”. It doesn’t even end there. This week, Watters once again sang his favourite man’s praises on TV, calling Miller a “policy savant”. He added: “Men who are high-value men, like Stephen Miller, take risks. They’re brave, they’re unafraid, they’re confident and they’re on a mission. And they have younger wives with beautiful children.” Watters went on to claim that the representative Alexandria Ocasio-Cortez “wants to sleep with Miller … it is so obvious”. The whole spiel was so weird that even Watters’s colleague, Greg Gutfeld, appeared disturbed. “That was pretty creepy,” Gutfeld said.While Watters doesn’t seem to need an excuse to praise Miller, this week’s episode wasn’t entirely unprompted. Rather, Watters was reacting to an Instagram video in which Ocasio-Cortez called Miller a clown and urged people to laugh at Maga. “Miller looks like he is so mad that he is 4’10” that he’s taking that anger out at any other po[CENSORED]tion possible,” AOC said in the video. “Laugh at them! Laugh at them!” It’s not particularly clever to mock someone’s height. (AOC has since said she loves “short kings” and was talking about how “big or small someone is on the inside”.) Nevertheless, the lawmaker is absolutely correct that the way to get under the skin of people in Maga-land is to laugh at them. Ghouls like Trump and Miller don’t care if you call them evil or hypocritical. They don’t care if you use facts and logic against them. What they care about is being laughed at. What they really can’t stand is being mocked. “Humor has long been one of the most effective weapons of anti-authoritarian politics,” Ruth Ben-Ghiat, a scholar on fascism, noted last year after Democrats started calling Republicans “weird”. You can see how thin-skinned Maga is by the ridiculous amount of traction that AOC’s throwaway joke has had. Mediaite has reported that three primetime Fox News hosts factchecked Miller’s height: Watters, Laura Ingraham and Sean Hannity. Ingraham even had Miller on her show and played the clip to him while he squirmed in discomfort. “What a train wreck, what a train wreck … that lady is a walking nightmare,” Miller replied. He also clarified that he is 5’10”. A very big boy. https://www.theguardian.com/commentisfree/2025/oct/11/why-is-this-fox-news-host-speculating-about-aocs-sex-life
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Interior Minister Mohsin Naqvi on Saturday night lauded the security forces after the Pakistan Army responded to unprovoked attacks by Afghan Taliban forces on border posts. Clashes between the two sides were reported in multiple areas along the Pak-Afghan border. “Firing by Afghan forces on civilian po[CENSORED]tion is a blatant violation of international laws. Pakistan’s brave forces have given a prompt and effective response that no provocation will be tolerated,” said the interior minister in a post on X. “Pakistan’s forces are alert and Afghanistan is being answered with stones for bricks. The people of Pakistan stand with the brave armed forces like a lead wall. Afghanistan will also be given a befitting reply like India.”Earlier, security sources confirmed that Pakistani forces deployed at the international border “targeted several Afghan border posts”. There are reports of significant damage inflicted on multiple Afghan posts and militant formations, security officials added. Artillery, tanks, light and heavy weapons were used in the retaliatory action, said security forces. Afghan forces targeted Pakistani posts at Angoor Adda, Bajaur, Kurram, Dir, and Chitral in Khyber Pakhtunkhwa and Baramcha in Balochistan.The clashes broke out after Kabul accused Islamabad of carrying out air strikes on the Afghan capital earlier this week, according to Taliban border forces. “In retaliation for the air strikes by Pakistani forces“, Taliban border forces in the east are “engaged in heavy clashes against Pakistani forces’ posts in various border areas”, the Afghan military said in a statement earlier. Taliban officials from the provinces of Kunar, Nangarhar, Paktika, Khost, and Helmand — all located on the border between Pakistan and Afghanistan — confirmed the clashes. Islamabad did not confirm that it was behind the attacks, but called on Kabul “to stop harbouring the Tehreek-i-Taliban Pakistan (TTP) on its soil”. Security sources said “several Afghan soldiers were killed” and militant formations were forced to retreat due to the “effective and intense retaliation by Pakistani forces”. It elaborated that Afghan posts failed to provide covering fire to the militants and there are reports of “heavy losses” among Afghan border posts and militants. “Kharijites and Daesh hideouts inside Afghanistan, operating under the patronage of the interim Afghan government, are being effectively targeted. Pakistan is using artillery, tanks, light, and heavy weapons. In addition, air resources and drones are also being used to target Daesh and kharijite hideouts. The headquarters of Afghan forces, which have been sheltering Daesh and Fitna al-Khawarij, are also being targeted.”In a series of posts on X, the state broadcaster issued the following statement quoting security sources: “Unprovoked firing from the Afghan side at Pak-Afghan border,a strong ,intense response from Pakistan Army. Afghan forces carried out unprovoked firing at several locations, including Angoor Adda, Bajaur, Kurram, Dir, Chitral, and Baramcha (Balochistan).” https://www.dawn.com/news/1948219
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Samsung is reportedly preparing to unveil the Galaxy Buds 4 Pro, its latest premium wireless earbuds, alongside the highly anticipated Galaxy S26 series at the first Galaxy Unpacked event of 2026. This move represents a significant shift in Samsung’s product release strategy, as its high-end earbuds have traditionally debuted during the summer or early autumn. For those closely following advancements in wireless audio, this change highlights Samsung’s evolving approach to aligning its earbuds with flagship smartphone launches, offering a more cohesive product ecosystem. The video below from Miror Pro gives us more about the rumored Galaxy Buds 4 Pro.What to Expect from the Galaxy Buds 4 Pro The Galaxy Buds 4 Pro are expected to build upon the success of their predecessors, incorporating innovative wireless audio technology to deliver a superior listening experience. Likely features include: Active noise cancellation to create an immersive and distraction-free audio environment. Enhanced audio quality designed to satisfy the needs of audiophiles and casual listeners alike. Seamless integration with Samsung’s ecosystem, making sure effortless connectivity with Galaxy devices. These earbuds are tailored for users seeking a premium listening experience, reflecting the growing demand for high-performance wireless audio devices. By focusing on advanced features, Samsung aims to strengthen its position in the competitive market of noise-canceling earbuds, catering to both tech enthusiasts and everyday users. A Strategic Shift in Release Timing Samsung’s decision to launch the Galaxy Buds 4 Pro alongside the Galaxy S26 series marks a strategic departure from its traditional release schedule. Historically, Samsung has introduced its premium earbuds separately from its flagship smartphones, often during the summer or early autumn. By aligning the Galaxy Buds 4 Pro launch with the Galaxy S26 series, likely in January or February 2026, Samsung is streamlining its product release strategy to create a more integrated experience for its users. This timing adjustment could benefit consumers by making sure the earbuds are optimized to work seamlessly with the latest Galaxy smartphones. For instance, features like auto-pairing, multi-device connectivity, and ecosystem-specific enhancements may be more effectively showcased when both products are launched together. This approach also underscores Samsung’s commitment to delivering a cohesive and synchronized product lineup. Galaxy Buds Core: A Budget-Friendly Alternative While the Galaxy Buds 4 Pro cater to the premium segment, Samsung has also introduced the Galaxy Buds Core, a more affordable option aimed at budget-conscious consumers, particularly in markets like India. These earbuds provide an entry point into Samsung’s wireless audio ecosystem without replacing the existing Galaxy Buds 3 series. Key highlights of the Galaxy Buds Core include: Affordability, making them accessible to a wider audience. Reliable performance that balances cost and functionality. This dual-product strategy demonstrates Samsung’s commitment to addressing the diverse needs of its customer base. By offering both premium and budget-friendly options, Samsung ensures that its wireless audio solutions appeal to a broad spectrum of users, from audiophiles to casual listeners. Innovations on the Horizon As anticipation builds for the Galaxy Buds 4 Pro, several next-generation features are rumored to enhance the overall user experience. These advancements are expected to include: Improved battery life to support extended listening sessions without frequent recharging. Advanced noise-canceling technology for superior sound isolation in noisy environments. Refined audio performance to deliver clearer, richer, and more dynamic sound quality. Deeper integration with the Galaxy ecosystem, including the Galaxy S26 series, for a seamless and intuitive user experience. These rumored features aim to solidify Samsung’s reputation as a leader in wireless audio technology. By prioritizing innovation and quality, Samsung is positioning the Galaxy Buds 4 Pro as a top choice for users who value innovative features and exceptional performance. Samsung’s Commitment to Wireless Audio Excellence The rumored launch of the Galaxy Buds 4 Pro alongside the Galaxy S26 series at the first Galaxy Unpacked event of 2026 signals a deliberate shift in Samsung’s product release strategy. By aligning its premium earbuds with flagship smartphone launches, Samsung is creating a more integrated and strategic product lineup that enhances the overall user experience. Whether you’re drawn to the affordability of the Galaxy Buds Core or the premium features of the Galaxy Buds 4 Pro, Samsung’s dedication to innovation ensures that its wireless audio offerings remain at the forefront of the market. This dual approach not only caters to a wide range of consumer preferences but also reinforces Samsung’s position as a key player in the evolving landscape of wireless audio technology. Here are additional guides from our expansive article library that you may find useful on Samsung Galaxy Buds 4 Pro. https://www.geeky-gadgets.com/samsung-galaxy-buds-4-pro/
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We've had another development in the twist-and-turn-filled saga of extended support for Windows 10, and a further revelation about how the offer of an extra year of free security updates will work that might come as bad news for some. Even the no-strings-attached offer that recently emerged for those living in Europe – the EEA, or European Economic Area, to be precise – requires you to sign into a Microsoft account, and it seems that this applies to more than just the initial enrolment for the Extended Security Updates (ESU) scheme. As reported by Windows Latest , Microsoft has confirmed that people who use the ESU program will not only need to be signed into a Microsoft account when they take up the offer, but they will have to stay logged into that account at least once every 60 days.Microsoft told the tech site: "If your MSA [Microsoft account] is not used to sign in for a period of up to 60 days, ESU updates will be discontinued, and you’ll need to re-enroll by signing in using the same MSA." As you're likely aware by now, Windows 10 runs out of support on October 14, 2025, and the ESU is the only way you can safely stay on the OS, getting security updates through to October 2026.What does this mean in practice? This measure is put in place to stop those who want to get extended security updates for Windows 10 after October 2025 for free, while using a local account with the OS. In other words, a Windows 10 installation that isn't tied to a Microsoft account. Some people might have thought that they could get the ESU by signing in with a freshly-created Microsoft account on their PC, and then switch back to their local account, and disregard that Microsoft account – essentially dodging this requirement.That can't be done, however, because as noted, Microsoft is going to check whether you remain signed into the Microsoft account linked to the ESU enrolment. Of course, you could sign up for the ESU, switch to a local account, then sign up again two months later, then switch back to your local account, and so on. However, that's a bit of a hassle, and clearly, Microsoft wants to deter those trying to fudge their way around the requirement to have a Microsoft account for extended updates. What isn't clear is whether Microsoft will be checking on users outside Europe to see if they stop syncing their PC settings to OneDrive, which is a requirement for everyone outside of the EEA to get the free update offer. Those in the EEA aren't subject to this sti[CENSORED]tion due to the regulations in that region – specifically the Digital Markets Act, which has forced Microsoft to modify its behavior considerably when it comes to some elements of Windows. (Note that earlier this week, we also saw a hint that one important change Microsoft made regarding Edge and Bing in Europe might just come to the rest of the world - which would be excellent news if it happens.) It's also worth noting that even those who pay for extended support – which costs $30 for the year, or the equivalent in your local currency – need to have a Microsoft account (and are presumably subject to the same two-monthly checks mentioned here). https://www.techradar.com/computing/windows/windows-10s-extra-year-of-free-updates-comes-with-a-surprising-hidden-catch-related-to-microsoft-accounts
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Chinese AI firm DeepSeek has released its latest large language model, DeepSeek-V3.2-Exp, with first-day optimizations for Huawei’s Ascend hardware and CANN software stack. The launch marks a shift in priorities to ensure leading-edge models run on domestic accelerators rather than relying on Nvidia’s CUDA ecosystem. DeepSeek announced the model on September 29, posting code and checkpoints to Hugging Face alongside a technical report. The company describes V3.2-Exp as an “intermediate step toward our next-generation architecture,” designed to cut costs on long-context inference. It features a sparse attention mechanism that trims memory and compute requirements while maintaining output quality. Huawei’s Ascend team and the wider vLLM-Ascend community moved swiftly to integrate DeepSeek-V3.2-Exp. In the vLLM-Ascend repo, a new issue outlines custom operator installation steps and kernel packaging for Ascend NPUs to support V3.2-Exp. The CANN team also published an inference recipe, positioning the model for immediate deployment across Huawei hardware.Other Chinese chipmakers have joined in, including Cambricon, which released an update to its vLLM-MLU fork with compatibility for V3.2-Exp, claiming the combination of its inference engine and the model’s sparse attention cuts costs for processing long sequences. Hygon also announced that its DCU accelerators had been tuned for “zero-wait” deployment through its DTK software stack.Meanwhile, SGLang confirmed V3.2-Exp support across multiple back ends, including Ascend, while DeepSeek’s GitHub notes suggest parity with vLLM at launch. DeepSeek itself publicly references both TileLang and CUDA kernels in its announcements, urging researchers to use TileLang for prototyping. Practically, that means the same model artifact can be deployed across Nvidia and Chinese accelerators with only minimal graph changes. The sheer speed of adoption here illustrates how China’s AI ecosystem is undeniably preparing for a future in which access to Nvidia hardware cannot be taken for granted. Nvidia’s CUDA remains dominant for both training and inference, but DeepSeek’s latest release is one of the first from a major Chinese company to apparently arrive optimized for non-CUDA stacks on day one. The coordinated effort across Ascend, Cambricon, and Hygon is the clearest sign to date that Chinese firms are taking Beijing’s demands for AI sovereignty seriously, not just making their hardware compatible after the fact, but positioning domestic platforms as first-class targets. https://www.tomshardware.com/tech-industry/deepseek-new-model-supports-huawei-cann
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Welcome to a bit of an exclusive peek behind the curtain as to how I produce this column each month. First of all, I spend a good hour or so procrastinating by aimlessly scrolling through social media. Then, when I’ve truly exhausted my social feed, and usually my faith in humanity, I’ll write something topical about the intersection between video games or technology and real world cars or car culture. Not this time, though – this time it’s all video games, because I’m entirely preoccupied with the biggest news in gaming this year: the launch of the Nintendo Switch 2 console. At least Nintendo did me a favour with its choice of launch game for its brand new console. Mario Kart World is undeniably a racing game, though how much relation it bears to real cars is up for debate. Let’s just say I don’t recommend mushrooms as a fuel additive. Mario Kart World is predictably brilliant and its battle royale Knockout Tour mode in particular is powerfully compulsive. Between that and the huge open world in which the races now take place, it’s easily the biggest shakeup to the Mario Kart formula since the first game. If it’s not too presumptuous to assume that you, a TG reader, are into racing games, Mario Kart World is worth the price of a Switch 2 alone.But that makes it sound like the console itself is just a means to a Mario Kart end. In fact, the Switch 2 is a desirable bit of kit in and of itself. Whereas the first Nintendo Switch, with its colourful controllers, looked a bit like a Fisher-Price My First Console, its successor is a much more sleek, grown-up looking machine. Which makes it a bit less embarrassing when I, demonstrably an adult man, play it on the train. The looks of pity from people who have proper jobs and social lives have dropped by about 30 per cent. My favourite feature of the new console is one that sounds almost head slappingly obvious. Game Chat is a system by which you can set up an impromptu chat room with a group of mates, but what makes it clever is you don’t have to wear a sweaty headset to be heard. The microphone is in the Switch 2 itself and it does a load of clever audio filtering to ensure your pals catch every syllable of the very rude thing you just said about their Mario Kart performance. And without getting too deep into electronic hardware performance figures, because they are nowhere near as exciting as a 0–62 time, the Switch 2 is a powerful little box, capable of portably playing games that only a few years ago were bringing home consoles to their knees. For example retro-futuristic sci-fi roleplaying game Cyberpunk 2077. A game that, I’ve just remembered, does in fact feature a real car, a single Porsche 930 Turbo. Tenuous, I’ll admit, but I think I’ve just about dragged this column back on topic. Normal service will resume next time... https://www.topgear.com/car-news/gaming/opinion-mario-kart-world-worth-price-nintendo-switch-2-alone
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The multiplayer online battle arena genre is wildly successful, wildly po[CENSORED]r, and wildly profitable. It’s also damn near impenetrable to newcomers. The developers at TiMi Studio Group are hoping to change that. They are the creators of Honor of Kings, a mobile MOBA that is as wildly successful as it is profitable. Honor of Kings boasts 100 million active players every day. It is, by several estimates, the most profitable mobile game in history. “We are a group of passionate game developers dedicated to sharing joy with players, and Honor of Kings serves as the bridge that brings joy to life,” Game Producer Dean Huang said. “From the very beginning, our mission has been to lower the barrier of entry for MOBA games, enabling more players to experience the fun and excitement of the genre.” The goal is for Honor of Kings to walk a middle path: to acknowledge that mobile MOBAs can and should be different than their PC counterparts; to build a place where matches aren’t too long for the expectations of their hardware; and to be accessible to veterans and newcomers alike. Epic Games Store interviewed Huang about the game, translating it to mobile, creating heroes, and keeping players interested worldwide—and perhaps most importantly for TiMi, finding that middle path. The rise of MOBAs Honor of Kings was released in 2015, but in some ways its story begins—like all MOBAs—in 2003, with the release of Defense of the Ancients, more commonly known as Dota (or DotA or DOTA), a Warcraft III mod that arguably created and certainly po[CENSORED]rized the multiplayer online battle arena genre. The story’s dotted line continues through another po[CENSORED]r MOBA. In 2009, developer Riot Games released League of Legends, a standalone MOBA. LoL became incredibly po[CENSORED]r, just like Dota (and later, developer Valve’s Dota 2).MOBAs were thriving on PC, but smartphone-powered mobile gaming was on the rise. In 2011, the Chinese gaming and internet-focused conglomerate Tencent bought 97% of LoL developer Riot, and there was a desire to bring the increasingly po[CENSORED]r genre to mobile. In 2014, two Tencent-owned studios combined to form TiMi Studio Group. The next year, in 2015, the developers released Honor of Kings, a mobile MOBA targeting mainland China. In less than a decade, it became the most profitable mobile game in the world. How MOBAs work If you don’t know MOBAs, trying to follow along is like watching a sport for the first time. Everybody’s speaking a shared foreign language with their bodies, and none of it makes sense. Even Riot Games’ co-founder Marc Merrill acknowledged the genre’s difficulty curve in a 2019 Washington Post interview. “It’s like, once you start to play it, once you kind of get over the hump—and that hump is big, like 10 or 20 games sometimes—that’s when you start to appreciate why anybody would think it's cool,” he said. “MOBA is a genre that heavily relies on the coordination of five players working together to achieve victory,” Huang said. Here’s how MOBAs work. In Honor of Kings, there are two teams, each with five players. They face off on a square battlefield. Each has a base. One is at the bottom left corner of the map, and one is at the top right. Each team’s goal is to destroy a structure on the opposing team’s base. There are several roads (or lanes in MOBA parlance) between the two bases. One rings the perimeter of the square battlefield. That’s subdivided into the top lane and the bottom lane, named for their positions above or below the middle lane, a road that runs diagonally across the battlefield, directly between the bases in the corners. Running diagonally from the top left to the bottom right is an area known as the river. So picture a square with an X crossing through it, and you’re pretty much there. The vast, triangular landscape in-between lanes is referred to as the jungle. In this area are non-player enemies who grant buffs when defeated. It’s also a great place to hide, jump out of, and attack players traveling the lanes. Most of the action occurs in the lanes, but it’s more than just direct confrontation between heroes. Each of these characters has different abilities that make them adept for the challenges of each lane. https://store.epicgames.com/en-US/news/how-timi-makes-honor-of-kings-the-world-s-most-played-mobile-moba
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Team Fortress 2 has come a long way in the nearly 20 years it's been around, not entirely in ways that everyone would agree is better. For those who yearn for the days before hats (and bots) dominated the scene, the Team Fortress 2 Classic mod does just that. Originally released in 2014, developer Eminoma announced plans for a Steam version earlier this year, enabled by the launch of the Team Fortress 2 SDK in February, and work seems to be coming along well: The team announced today that an open beta will get underway on October 13, alongside the start of the upcoming Steam Next Fest. "We're not sure if mods are normally at Next Fest, but the opportunity presented itself and we took it!" dev team member Nito wrote. "We have been working overtime for the past month to get ready for this, and I could not be more proud of the devs who have been toughing it out."The open beta will include "every TF2C-exclusive weapon, gamemode, and map" (except Casbah), as well as new additions including damage feedback, balance changes, and "revamped" support for Four-Team, which adds Green and Yellow to the traditional TF2 mix of Red and Blue. The game will be playable on both official servers and "a number of community servers." TF2 Classic has been available for years, but the shift to Steam is significant. For one thing, it adds new features like Steam achievements, and more importantly it greatly simplifies the process of running it for people like me, who might be interested in some pre-hat TF2 action now and then, but not so much that we're interested in dealing with the headache of setting it up. We're also good sources of new information for the developers, as Nito said developers quite often only get feedback from people who already know TF2 Classic: "The open beta is a great chance to cut through any sampling biases and get a good look at what newcomers think. If you love what you play of the open beta, please let us know! If you don't, please let us know even more!" The Team Fortress 2 Classic open beta is set to run for two weeks, until October 27. To take part, you'll need to have Team Fortress 2 installed (it's free, so no worries there)—otherwise, just download the mod from Steam when the open beta begins and you're set to go. https://www.pcgamer.com/games/fps/team-fortress-2-classic-the-throwback-version-of-valves-famed-team-based-shooter-is-having-an-open-beta-on-steam-in-october/
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The Garmin Venu 3 is the older model but still a very capable sporty smartwatch with a bright AMOLED display. Along with being cheaper than the Venu 4, it has a couple of small advantages like an extra button and slightly longer battery life.The Garmin Venu 4 has a more attractive metal design than the Venu 3 with a built-in flashlight, and adds most of Garmin’s advanced sports tracking and training analysis features, including training readiness and multi-band GPS tracking.The Garmin Venu 4 is a major upgrade on the Garmin Venu 3, introducing a raft of new software features as well as being a significant design upgrade thanks to its all-metal case and built-in flashlight. While the Venu 3 remains a very capable sporty smartwatch in its own right and is more affordable than the Venu 4, if you are looking at both Garmin watches then it’s worth knowing all the extra features you do get on the Venu 4.The Garmin Venu 4 comes in two sizes — 41mm and 45mm — with both costing $549, unless you opt for one with a fancier leather strap, which costs $599. That’s a $100 price rise on the Garmin Venu 3, which is $449 for both the standard Venu 3, which is a 45mm watch, and the Venu 3S, which is a 41mm watch.That’s if you have to pay full price on the Venu 3, which is often in sales as an older model. It has dropped as low as $349 on Amazon in the past and if it does so again in the Black Friday sales period coming up, you could save $200 by opting for the Venu 3 over the Venu 4.The main change to the design of the Venu 4 is that it has a steel case and bezel, whereas the Venu 3 had a steel bezel but a plastic case. While the watches are the same size, the Venu 4 is a bit heavier as a result — the 45mm watch is 56g with its silicone band, the Venu 3 45mm is 46g with a silicone band. Garmin has made the AMOLED screen brighter on the newer watch as well, though the size of the display remains the same at 1.2in for the smaller watch and 1.4in for the larger model. https://www.tomsguide.com/wellness/smartwatches/garmin-venu-3-vs-garmin-venu-4-biggest-upgrades-explained
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Look, I'm as annoyed as you about the imminent end of support for Windows 10. Even though I switched to Mac a couple of years ago, we still use Windows PCs in my home and, yes, a couple of them are aging Windows 10 machines.I tried not to be annoyed as Microsoft helpfully peddled new Windows 11 machines to replace the perfectly working Windows 10 one. My Asus All-in-one doesn't support Windows 11 because it wasn't built with TPM 2.0 support.Yes, I know that if I pay, I can continue to receive security upgrades after October 24, 2025. I could also use some complicated workarounds to try and install Windows 11 on my incompatible PC. I honestly do not know what I'll do. Look, the PC will still work just fine after October 24, but, over time, without system and security updates, it may start to fail or succumb to an unforeseen cyber attack. What's more, the system might stop working with new hardware. Instead of an immediate operational disruption, it will be a slow and painful technical decline, with me cursing Microsoft every step of the way. In Microsoft's defense, it has been a decade. That's a long time for any product, even platform software that can accept slip-stream updates. The system I'm running Windows 10 Home on is also a decade old and has had one major hard drive replacement. So maybe its time is nearing an end anyway. Also, I have nothing against Windows 11. I like the centered taskbar, Microsoft Edge, and am even getting used to all that embedded AI via Copilot. Still, no one enjoys being forced to do anything. So, as I weigh my opinions and begin the mourning process for Windows 10, please enjoy this Microsoft crossword puzzle we made just for you. https://www.techradar.com/computing/windows/grumpy-about-windows-10-support-ending-try-this-microsoft-centered-crossword-to-soothe-and-distract-you
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The ROG Xbox Ally and Ally X, the latest handheld consoles developed by Asus and Microsoft, are now officially available for pre-order. The ROG Xbox Ally X is priced at $999, while the standard ROG Xbox Ally comes in at $599. Customers can reserve either of the models by visiting Asus’ or Microsoft’s respective online stores, Several third party retailers are also taking pre-orders including Amazon, Best Buy, Ant Online, and Walmart. Interestingly, the ROG Xbox Ally X is going to sell exclusively on Best Buy, while the ROG Xbox Ally is open for other retailers.Customers in the U.S. who pre-order through the Asus Shop will also be enrolled in a sweepstake where they get a chance to win various accessories including the ROG Strix Arion external SSD enclosure, an ROG Raikiri controller, a set of ROG Cetra Wireless earbuds, an ROG Bulwark TV dock/USB-hub or an ROG Xbox Ally 2-in-1 premium caseFirst showcased in June at Microsoft's Xbox Games showcase, the ROG Xbox Ally and ROG Xbox Ally X adopt large, contoured grips inspired by Xbox controllers, as well as features like impulse triggers and a dedicated Xbox button. The consoles boot into an Xbox-optimized interface which is layered over Windows 11 and offer support for third party game launchers. The hardware differs significantly between the two as the standard Ally is built around an AMD Ryzen Z2 A chip with 16GB of LPDDR5X-6400 memory, a 512GB SSD, and a 60Wh battery. The more powerful Ally X steps up with the Ryzen AI Z2 Extreme processor, 24GB LPDDR5X-8000 memory, a 1TB SSD, and an 80Wh battery. Both models feature the same 7-inch 1080p 120Hz IPS panel with FreeSync Premium support, Wi-Fi 6E, Bluetooth 5.4, and dual USB-C ports (one of which on the Ally X supports USB 4/Thunderbolt 4). Both handhelds are also available for pre-order across multiple international markets with pricing set at €599 / £499 / $799 CAD / 1,599 AUD for the standard Ally and €899 / £799 / $1,299 CAD / 1,799 AUD for the Ally X. Pre-orders are live across various countries including Australia, Canada, most of Europe, the UK, Japan, South Korea, Mexico, the Middle East, and parts of Asia, with some markets offering only one of the two models. https://www.tomshardware.com/video-games/handheld-gaming/asus-rog-xbox-ally-and-ally-x-available-for-pre-order-worldwide-u-s-pricing-starts-at-usd599-and-usd999-respectively
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October 2025 marks the arrival of many new releases on the video game scene. From highly-anticipated releases to sequels to successful licenses and independent nuggets, this month promises to be a rich one for video game fans. Discover our selection of this month's releases!In October 2025, videogame news is intensifying, with numerous releases planned for PC and consoles. In the run-up to the festive season, publishers unveil their latest video game releases to appeal to a wide audience of gamers. From eagerly-awaited blockbusters to promising independent productions, this month promises to be a must-attend event for discovering new worlds and enriching your game library. So whether you're a fan of adventure games, FPS, horror or sports, there's still plenty to enjoy on consoles and PC, for all ages and tastes. If this isn't proof that the autumn season is particularly rich in quality videogame releases... A real boon, in any case, for publishers looking to win over gamers before the frenzy of the festive season! So whether you're a controller veteran or a neophyte, you're sure to find something to your liking! So get your consoles and PCs ready, the autumn adventure is just beginning... To your controllers!Skynet's robot returns in a video game for PC and consoles... Terminator 2D: No Fate, developed by Bitmap Bureau and published by Reef Entertainment, has been pushed back to October 31, 2025 on PC, PS4, PS5, Xbox One and Xbox Series. Inspired by retro arcade games, this 2D shooter lets you play as Sarah Connor, John Connor and the T-800 to relive the events of the cult film. [Read more] https://www.sortiraparis.com/en/what-to-do-in-paris/gaming/articles/261729-video-games-october-2025-autumn-gaming-releases
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Two Turkish match-three titles made the charts in August. Royal Match generated approximately $79 million in app store revenue, maintaining its strong market momentum, while Royal Kingdom earned around $25 million, reflecting a month-over-month growth of about 13.6%. Hybrid casual titles also performed well, with Rollic’s hit puzzle game Color BlockJam reaching roughly $11 million in August revenue. Roblox tops charts in both downloads and revenue, with concurrent users reaching a record high.Following hits like Last War, Whiteout Survival, and Kingshot, strategy giant FunPlus has now ventured into casual SLG with Tiles Survive!. Since its global launch across 150+ markets in July 2025, the game has reached #1 in Macau, China, and Russia, hovered around the US App Store Top 100, and ranked within the Top 20 in free subcategories such as RPG and Strategy. Featuring a Western cartoon art style, early-game simulation, construction mechanics, and a variety of user-acquisition mini-games, Tiles Survive! delivers a classic casual SLG experience.According to SocialPeta, Tiles Survive! accumulated nearly 11,000 deduplicated ad creatives in August. The specific iOS advertising details are as follows: The game launched its advertising campaign on November 18, 2024, and has been running for 186 days with cumulative creatives. In the past 30 days, the daily peak of creatives reached 3,110 on August 29. Video ads constituted approximately 88.76% of the creatives over the past 30 days, with the majority in a vertical 720×1280 format. In terms of ad languages, English and Traditional Chinese accounted for about 70%, with small proportions of Spanish, Russian, and German. In terms of mini game, Tiles Survive! mainly focused on Gold Miner and Territory-capturing mechanics, while also incorporating thematic elements such as stone crushing, oil drilling, and garbage recycling. Additionally, about 2 seconds of live-action demonstration were added at the beginning of the creatives. The gameplay showcases were largely concentrated on early-stage simulation and construction features, highlighting a survival experience of building life from scratch in the wilderness. https://mobidictum.com/mobile-games-report-turkish-games-dominates-charts/
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REPO's monster update is already shaping up to be a big one. First, Semiwork confirmed we'll finally be able to speak through our disembodied heads. Today, however, the developer revealed a new feature that—by its own estimation—could screw the entire game up. Presented via Steam news post, the new mechanic is the "tumble grab." When the update drops, you'll be able to latch onto things even after you've flung your condensed little trashcan body. Once the red outlines on the edges of the screen turn yellow, you can grab weapons and items—and even the level geometry.While tumble grabbing, your beam will be able to grapple onto any surface. That means you can, with some finesse, climb up walls and across the ceiling by flinging your tumbling body. Your tumble grabbing ability is tied to your stamina, however, so there's at least going to be one limiting factor preventing complete wall-climbing chaos."Tumble Grab also means that you can grab stuff in situations you previously couldn’t," Semiwork said. "For example, if you’re levitated by the vicious Mentalist, you can grab a weapon and fight back!" Semiwork demonstrated the power of the tumble grab in an accompanying video. While being held aloft by a Mentalist's telekinesis, one of the devs managed to grab a shotgun and provide themselves a convenient buckshot escape from what might previously have been a death sentence. The tumble grab also unlocks more… unconventional forms of violence. By grabbing the floor, the REPO devs showed how you can repeatedly whip your tumbling, physics-propelled posterior at nearby enemies to, in their words, "twerk them to death." Clearly, the possibilities are profound. We can only hope that, when the monster update launches on October 30, https://www.pcgamer.com/games/horror/repo-devs-are-adding-a-new-mechanic-thatll-let-you-grab-things-while-tumbling-and-more-importantly-kill-things-with-butt-physics/
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The Samsung Galaxy S26 Ultra is set to redefine the standards of smartphone displays, introducing a suite of advanced technologies that aim to elevate user experience. With innovations such as the M14 material, Color on Encapsulation (COE) technology, and the removal of the polarizer layer, Samsung is pushing the boundaries of brightness, efficiency, and design. However, these advancements come with potential trade-offs, particularly for S Pen users, raising questions about how Samsung balances innovation with practical functionality.Innovative Display Features The Galaxy S26 Ultra’s display represents a significant leap forward in smartphone technology, incorporating several new features: M14 Material: This next-generation material builds on the M13 used in previous models, offering improved brightness, enhanced color accuracy, and greater power efficiency. These improvements are designed to deliver a more vivid and energy-efficient display experience. COE Technology: By eliminating the polarizer layer, COE technology enables brighter displays, richer colors, and reduced power consumption. Additionally, this innovation contributes to a thinner and sleeker screen profile, enhancing the overall design of the device. These advancements position the Galaxy S26 Ultra as a leader in display technology for 2025. Early reports suggest the device could surpass the 3,300-nit brightness benchmark set by competitors like Apple’s iPhone 17 and Google’s Pixel 10 series. However, these innovative features may be exclusive to the Ultra model, with the standard Galaxy S26 and S26 Edge potentially retaining the older M13 material. This differentiation could create a divide in user experience across the Galaxy S26 lineup. Durability Meets Innovation The integration of COE technology not only enhances the visual performance of the Galaxy S26 Ultra but also contributes to its durability. By reducing strain on the screen, this innovation is expected to extend the display’s lifespan, making it more resistant to wear and tear over time. For users investing in premium devices, this added durability aligns with expectations for long-term reliability and value. The combination of innovative technology and robust design underscores Samsung’s commitment to delivering a premium user experience. Potential S Pen Challenges While the Galaxy S26 Ultra’s display innovations are undeniably impressive, they may introduce challenges for S Pen users. The removal of the polarizer layer and potential changes to the digitizer layer, which is essential for S Pen functionality, could impact the stylus’s responsiveness and accuracy. Samsung has encountered similar issues with its Galaxy Z Fold series, where the absence of a dedicated digitizer layer affected S Pen performance. For users who rely on the S Pen for productivity, creativity, or precision tasks, this potential compromise could be a significant drawback. Long-time Galaxy Note and Ultra users may find this change particularly concerning, as the S Pen has been a defining feature of Samsung’s flagship devices. How Samsung addresses these concerns will be critical to maintaining its loyal user base. Competitive Landscape The Galaxy S26 Ultra enters a highly competitive market, where flagship devices from Apple and Google are setting new benchmarks in display technology. iPhone 17: Apple’s latest flagship is renowned for its industry-leading peak brightness, offering a visually stunning display experience. Pixel 10: Google’s Pixel series continues to excel in color accuracy, delivering vibrant and true-to-life visuals. Samsung’s decision to reserve its most advanced display technology for the Ultra model could give it a competitive edge in the premium segment. However, this strategy may leave the standard Galaxy S26 and S26 Edge models at a disadvantage, potentially alienating users who seek innovative features at a more accessible price point. Balancing innovation across the product lineup will be crucial for Samsung to maintain its market position. Implications for the Market The Galaxy S26 Ultra’s innovations have the potential to reshape user expectations for flagship smartphone displays. Its advancements in brightness, efficiency, and design set a high bar for competitors, challenging them to match or exceed these features in their own devices. However, the success of the Galaxy S26 Ultra will depend on Samsung’s ability to address user concerns, particularly regarding S Pen compatibility and the exclusivity of its advanced features. By limiting these innovations to the Ultra model, Samsung risks creating a divide among its user base. While the Ultra model may appeal to tech enthusiasts and premium users, the standard models could struggle to compete with rival devices that offer advanced features at a lower price point. This strategy highlights the growing segmentation within the flagship smartphone market, where manufacturers must carefully balance innovation, pricing, and user needs. The Future of Smartphone Displays The Samsung Galaxy S26 Ultra represents a bold step forward in display technology, using M14 material, COE technology, and the removal of the polarizer layer to deliver unmatched brightness, efficiency, and design improvements. These innovations position the Ultra model as a leader in the 2025 flagship smartphone market, setting new standards for visual performance and energy efficiency. However, the device’s success will ultimately depend on how well Samsung addresses the challenges posed by these advancements. For S Pen users, the potential impact on stylus functionality could be a deciding factor. Additionally, the exclusivity of these features to the Ultra model may influence consumer perceptions of the Galaxy S26 lineup as a whole. As the smartphone market continues to evolve, the Galaxy S26 Ultra’s innovations could serve as a benchmark for future devices, shaping the direction of display technology in the years to come. https://www.geeky-gadgets.com/samsung-galaxy-s26-ultra-details-3/
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WhatsApp is finally rolling out its highly requested message translation feature to Android and iPhone, a new tool that allows you to translate incoming messages into your preferred language. Meta unveiled the new WhatsApp tool via a blog post, which comes months after Apple’s Live Translation feature in Messages in iOS 26. At the moment, WhatsApp’s translation capabilities are coming to Android and iPhone, so we don’t know if the same will apply to WhatsApp for the web or its Mac and Windows apps in the future. To enable a translation in a WhatsApp message, all you have to do is long-press an incoming message and select the new ‘Translate’ option from the context menu, and then select the language you want the message to be translated from or to. You can also download your most-used languages for future translations.One of the perks of this new tool is that it’s not limited to 1:1 conversations, and can be used in group chats and even Channel updates. Meta has also revealed that translations occur on-device, as opposed to the cloud, protecting your privacy. As for language availability, WhatsApp is starting small. For iPhone users, translations will be available in over 19 languages to start with. In the case of Android, only six languages (English, Spanish, Hindi, Portuguese, Russian, and Arabic) will be available with more to come, however, Android users will get access to an extra benefit that iPhone users won’t. Thread translations are exclusive to Android Despite the limited language options for Android users, WhatsApp is making up for this with thread translations, allowing you to translate an entire message thread instead of translating them one by one, which iPhone users will still have to do. When you enable automatic translation for chat threads, all future incoming messages in that conversation will be translated – saving you loads of time with future translations.The arrival of message translations marks a significant change in WhatsApp’s ecosystem, though other messaging platforms introduced similar tools a while back. WhatsApp users have been asking for a translation feature for a few years, and until now, they have had to seek third-party solutions such as Swift Translate and Todalingua to solve their translation problems. With message translations, WhatsApp has shared that it “hope(s) this feature helps break down language barriers and allows users to connect more deeply with loved ones and communities around the globe”. It’s a small launch for Android users at the moment, but is likely to grow as more users get used to it. https://www.techradar.com/computing/software/whatsapp-users-have-been-begging-for-message-translations-for-two-long-years-and-now-its-finally-here
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The Ryzen 3 5100 is among the processors known to exist but not previously observed in person. That situation has now changed, as hardware leaker momomo_us has shared a photograph confirming the existence of the Ryzen 3 5100, which was previously regarded as a unicorn in hardware circles. The quad-core processor with simultaneous multithreading (SMT) originates from AMD's long-gone Zen 3 days, specifically from the Ryzen 5000G series (codenamed Cezanne). Typically, these Cezanne series chips are equipped with Vega graphics; however, the Ryzen 3 5100, along with the Ryzen 7 5700 and Ryzen 5 5500, belongs to a distinctive subset that does not include integrated graphics. This absence is evidenced by the processor model names, which lack the "G" suffix. As depicted in the photograph, the Ryzen 3 5100 possesses an Ordering Part Number (OPN) code of 100-00000456, which appears somewhat fictitious as it is not readily available in any known sources. AMD does not list the Ryzen 3 5100 on its official website, although occasional references to OEM components can sometimes be found there. The copyright year associated with the Ryzen 3 5100 is 2020, suggesting that the initial production of the chip commenced in that year. This timeframe is consistent with the Cezanne series.Confusion frequently arises regarding the Ryzen 5000G series and the primary Ryzen 5000 (codenamed Vermeer) series, due to AMD's similar branding for both series. Certain SKUs within the Vermeer lineup, such as the Ryzen 5 5600 or Ryzen 7 5800, lack a suffix, which may lead to misunderstandings, such as perceiving the Ryzen 3 5100 as a Vermeer processor. Although Cezanne and Vermeer share similarities, including the use of Zen 3 execution cores and the AM4 socket, they are inherently different. Cezanne employs a monolithic design, whereas Vermeer utilizes AMD's chiplet architecture. According to listings from motherboard manufacturers, the Ryzen 3 5100 is confirmed to feature the monolithic Cezanne die. The Ryzen 3 5100 serves as the direct successor to the previous Ryzen 3 4100 (codenamed Renoir). The enhancements encompass a transition to the Zen 3 core architecture, an increase of 200 MHz in boost clock speed, and a doubling of the L3 cache size. Alternatively, from another perspective, the Ryzen 3 5100 can be regarded as an underclocked variant of the Ryzen 3 5300G, distinguished by a 200 MHz lower base clock and the absence of integrated graphics. The Ryzen 3 5100 is an OEM processor, which largely explains why it took so long for it to smile for the camera. However, make no mistake, the Zen 3-powered chip has likely been available for purchase in China for some time now. With sufficient knowledge of where to search, one can almost invariably locate various items in China, including unreleased hardware, engineering samples of upcoming processors, or OEM components. https://www.tomshardware.com/pc-components/cpus/amd-keeps-am4-platform-on-life-support-with-2020-era-zen-3-cpu-ryzen-3-5100-surfaces-nine-years-after-am4-launch
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While the idea of “console wars” might have shifted to a less competitive battle, sales and general engagement indicate Xbox is lagging behind its competitors. However, there is one area in which it’s still outlasting its rivals – the variety and number of different games that players are playing on these consoles each month. This is no doubt thanks to one of the most profitable decisions Microsoft has made – Game Pass – which clearly continues to be a driving vehicle behind keeping players interested Xbox Users Play More Games Than Other Consoles With the rising costs of games making individual copies a considerable expense, having a subscription service that provides access to other titles will naturally lead players sampling a wider variety of games. What is less clear, however, is why Game Pass seems to be more successful at this than PlayStation’s subscription service – PlayStation Plus. On Xbox in August 2025, Xbox users were found to have played 5.7 games on average. This is compared to 3.7 on PlayStation and 4.5 on Steam. These findings suggested that Game Pass subscribers were more active than that of PlayStation Plus, who play two games fewer on average a month by comparison. The Cost of Gaming This likely reinforces some of the benefits of Game Pass, such as allowing players to play a greater variety of games without needing to spend money on each one, making the medium as a whole more accessible. However, this is not something that comes without caveats, for there’s been a lot of discussion lately about how damaging Game Pass is to the industry’s sustainability, with smaller developers increasingly marginalised. Xbox Users Play For Less Time While Xbox might be excelling in this regard, though, Xbox users spend less time playing than those on PlayStation or Steam. In August, this averaged at 7.7 hours per person on Xbox, 12.7 on PlayStation and 11.9 on Steam. If you look at the sales numbers per console, Xbox lags behind again, with PlayStation 5 sales over 80 million and that of Xbox Series X/S around 30 million. The Nintendo Switch 2 had reportedly sold 6 million as of August 2025, which was only two months after its release. https://www.gameshub.com/news/article/xbox-game-pass-more-games-per-month-2806309/
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The world of mobile gaming is brilliantly illuminated by anime-style titles, offering console-quality experiences right in our pockets. These games combine captivating art, deep storytelling, and engaging mechanics to create immersive worlds. For players looking to enhance their journey, understanding the landscape and knowing where to go for a secure game top up is key to unlocking the full potential of these digital adventures. What Makes a Great Anime Mobile Game? Before diving into the list, it’s important to know what separates the good from the legendary. Three core pillars define a top-tier anime mobile game: Stunning Art and Animation: The game must be visually compelling, featuring beautiful character designs, vibrant worlds, and smooth animations that faithfully capture the essence of anime. Compelling Story and Characters: A great narrative with well-developed, relatable characters is crucial. Players should feel invested in the world and motivated to see the story through. Engaging and Strategic Gameplay: Whether it’s real-time combat, tactical turn-based battles, or team-building strategy, the gameplay loop must be satisfying and offer depth beyond simple tapping. Top Contender: Wuthering Waves – A New Benchmark Kicking off our list is the sensational new action RPG, Wuthering Waves Top Up. Developed by Kuro Games, this title has quickly risen to prominence by offering a polished open-world experience with a heavy focus on fast-paced, fluid combat. Its post-apocalyptic world is beautifully rendered, and its unique “Echo” system allows players to absorb the abilities of defeated enemies, adding a fantastic layer of strategy to exploration and combat. For those invested in this incredible world, securing a Wuthering Waves Top Up is a common way to acquire new characters and weapons to master its challenging content. Its release has set a new standard for what players expect from mobile action games. Beyond the Open World: Diverse Genres to Explore While open-world RPGs dominate the conversation, the anime mobile genre is incredibly diverse. For players seeking a different pace, there are outstanding options. Tactical RPGs like Fire Emblem Heroes offer grid-based combat that rewards careful planning. Rhythm games such as Project Sekai bring po[CENSORED]r Vocaloid music to life with engaging tap mechanics. Even within the gacha framework, titles like Azur Lane focus more on collection and lighter automation. This variety ensures that no matter your preferred playstyle, there's an anime game that perfectly fits your taste, and each can benefit from a reliable game top up source to collect favorite characters. https://www.techloy.com/best-anime-mobile-games-top-picks-what-makes-them-shine/