Everything posted by FazzNoth
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V1, has better effects
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¤ Nickname: @FazzNoth ¤ Video author: Xbox ¤ Name of the game: Stray Blade ¤ Video link: ¤ Short description of the video: In this video we will show you some of our core combat features and give you a first insight into the world of Stray Blade.
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Happy Birthday!
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★ GAME ★ - Count from 1 to 2022
FazzNoth replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
1383 -
1998
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Updated on December 27h, 2021 - New titles added for both 148Apps and Pocket Gamer Here it is, the list of the best mobile games of 2021 so far! We'll be adding more reviews as the games get released, so make sure to bookmark this page and check it every now and then. Our reviewed mobile games in 2021Every year we review hundreds of new mobile games, picking out the cream of the crop for you to play. It's not as easy a process as you might think. For a start, there's definitely not time to review everything, our editors and reviewers look through the stacks of titles released each month and pick out those which we think have the most promise. There are tens of thousands of mobile games released every year and we only have so much time. So, even before games are reviewed they're been filtered through on multiple levels before that selection. But, with us doing so many reviews each year we thought it was sensible to create this resource, so that you can, at a quick glance, see the best mobile games of 2021 by review ranking. I'll let you in on what might be quite a well-known secret, the teams at Steel Media (that's Pocket Gamer, Pocket Gamer France, 148Apps, App Spy, and more) really love mobile games. As well we should, because we've been reviewing them for over 15 years now, or, if you want to do that weird thing people do where they add up the collective years to get an obscene number, the sites have been reviewing mobile games for over fifty years collectively... That means that there's a lot of knowledge in these halls, it also means that we are quite precise when it comes to picking which ones we do decide to review. Below you will find, by awarded score and within that, alphabetical order, each of the games we've chosen to review this year so far. Decide for yourself which of them are the best mobile games of 2021, scores are there to help you out! 5 Star - 10/10 - Pocket Gamer Platinum Award Another Eden review - "The best of the good ol' days" - 24 March 2021 Behind the Frame: The Finest Scenery review - 25 March 2021 Fantasian review - "An innovative and jaw-droppingly gorgeous RPG" - 6 March 2021 League of Legends: Wild Rift review - 12 April 2021- 148AppsNight Book review - 2 August 2021 - 148AppsNova Island review - 17 August 2021 - 148AppsRocket League Sideswipe review - 6 December 2021 - 148AppsSay No! More review - 9 April 2021 - 148AppsSumire review - "Why do some days stay in our thoughts forever?" - 7 December 2021Tears of Themis review - "Romantic wish fulfillment at its giddiest" - 10 August 2021Unruly Heroes review - 19 March 2021 - 148Apps 4.5 Star - 9/10 - Pocket Gamer Gold Award Cosy Grove review - "A fun little break each day" - 29 March 2021 Doors: Paradox review - "Fires up your imagination and puzzle-solving skills in challenging but forgiving ways" - 26 October 2021 Embracelet review - "So much to see, not much to do" - 4 February 2021 Five Dates review - 16 February 2021 - 148Apps Giant Dancing Plushies review - 15 March 2021 - 148Apps Hundred Days review - "A success for the management genre" - 1 December 2021 Huntdown review - "An exhilarating and challenging action adventure" - 26 May 2021 Huntdown review - 16 June 2021 - 148Apps Nauticrawl review - 24 September 2021 - 148Apps Night in the Woods review - 15 September - 148Apps Night of the Full Moon review - "A timeless tale" - 23 February 2021 Northgard review - "Land ahoy!" - 22 April 2021 Overboard! review "Gettign away with murder, with the help of a higher power" - 14 June 2021 Psycholonials review - 17 May 2021 - 148Apps Punishing: Gray Raven review - "Beauty, tragedy, and awesomeness in a sleek, cyberpunk package" - 16 July 2021 Questkeep review - "A back-to-basics dungeon crawler that touches the heart" - 27 January 2021 Retro Goal review - 1 July 2021 - 148Apps Runestrike review - "Breathtaking artwork, even more breathtaking gameplay" SNKRX review - 2 July 2021 - 148Apps Taiko no Tatsujin Pop Tap Beat review - "Colorful, Rhythm-Based Fun!" - 3 April 2021 Tales of Luminaria review - "A game that begs you to give it a chance" - 15 November 2021 Tales of the Mirror review - "My Kingdom for a Bird" - 30 August 2021 Tender: Creature Comforts review - 26 April 2021 - 148Apps Unruly Heroes review - "A madcap adventure to the west" - 17 March 2021 4 Star - 8/10 - Pocket Gamer Silver Award Alien: Isolation review - 20 December 2021 - 148Apps Battlecruisers review - 9 February 2021 - 148Apps Beat Workers review - 25 March 2021 - 148Apps Behind the Frame review - 25 August 2021 - 148Apps Card Hog review - 26 March 2021 - 148Apps Chicken Police review - 12 July 2021 - 148Apps Cookie Run: Kingdom review - "Cute game with so much to do!" - 25 January 2021 Dead Man's Phone review - "Does the world give you justice, or do you take it yourself?" - 23 April 2021 Dinkigolf review - 3 March 2021 - 148Apps Doctor Who: The Lonely Assassins review - "A must-play found phone game for any ardent Whovian" - 25 March 2021 Dungeon of the Endless: Apogee review - 16 March 2021 - 148Apps Evan's Remains review - 14 December 2021 - 148Apps Fallen of the Round review - 27 April 2021 - 148Apps Ghost Beat review - 28 Jan 2021 - 148Apps Hundred Days review - 15 October 2021 - 148Apps Indies' Lies review - "Hours of roguelike fun without scaling a paywall" - 6 October 2021 Kathy Rain: Director's Cut review - 29 October 2021 Kill it with Fire review - "A fun take on pest control." - 10 March 2021 Letter Rooms review - 8 June 2021 - 148Apps Lyxo review - "Relax and bounce a bunch of light about" - 24 February 2021 MTG Arena (iOS) review - "Magic at your fingertips" - 29 March 2021 My Friend Pedro review - 5 August 2021 - 148Apps My Time at Portia review - "The end of the world isn't so bad" - 4 August 2021 Overboard! review - 2 June 2021 - 148Apps Picnic Penguin review - "Cute game with challenging level designs" - 18 January 2021 Pink review - 1 February 2021 - 148Apps Pokemon UNITE review - 1 October 2021 Rob Riches review - 30 November 2021 - 148Apps Rush Rally Origins review - 18 August 2021 - 148Apps Salvagette review - 7 July 2021 - 148Apps Shattered Pixel Dungeon review - 31 August 2021 - 148Apps Sixit review - "Master juggler" - 28 April 2021 StarGazing review - "Art and Astrology" - 12 March 2021 Street Masters review - 11 February 2021 The Captain is Dead review — "Beautifully complicated" - 9 February 2021 The Longest Road on Earth review - "Never has an empty mailbox brought so many feels" - The Oregon Trail review - "Jump on the party wagon" - 6 April 2021 The Pillar review - 21 January 2021 - 148Apps Trials of Mana review - 30 July 2021 - 148Apps Tower of Fortune 4 review - 21 July 2021 - 148Apps Unmaze review - 25 June 2021 - 148Apps Warhammer 40K: Mechanicus review - "Praise be to technology" - 29 April 2021 What Remains of Edith Finch review - 23 August 2021 - 148Apps Wordsmyth review - 26 February 2021 - 148Apps 3.5 Star - 7/10 - Pocket Gamer Bronze AwardBike Baron 2 review - 9 June 201 - 148AppsBlind Drive review - "A unique, audio-based crime caper" - 19 March 2021Bloodshore review - 3 November 2021 - 148AppsCards! - MonkeyBox 2 review - 19 April 2021 - 148AppsCell to Singularity: Beyond review - 9 November 2021Clan N review - "Fantastic game, terrible controls" - 9 March 2021Dadish 2 review - "The kids are at it again!" - 26 January 2021Doctor Who: Lonely Assassins review - 23 March 2021 - 148AppsDragon Quest Tact review - "Cute and nightmarish at the same time" - 17 February 2021Ears and Burgers review - "More than meets the eye" - 1 June 2021Erica review - 19 January 2021 - 148AppsFallen of the Round review - 27 April 2021 - 148AppsFive Dates review - "Falling in love in a hopeless place" - 24 February 2021Jumanji: The Curse Returns review - 23 November 2021Knights of San Francisco review - 10 May 2021 - 148AppsLyxo review - 1 March 2021 - 148AppsMoncage review - 23 November 2021 - 148AppsNorthgard review - 15 April 2021 - 148AppsPlan B from Outer Space review - 5 November 2021 - 148AppsSparklite review - 10 November 2021 - 148Appssugar (game) review - 19 October 2021 - 148AppsThe Heroic Legend of Eagarlnia review - 22 September 2021 - 148appsThe Longest Road on Earth review - 4 June 2021 - 148AppsUnmaze review - "Horrifyingly beautiful art (forget the story, though)" - 28 June 2021 3 Star - 6/10 Blind Drive review - 10 March 2021 - 148AppsCode Atma review - "I wanted to love this so badly, but" - 27 March 2021Cyberika review - "Buckle up, buttercup" - 22 April 2021Day Repeat Day review - 21 April 2021 - 148AppsDungeons and Miners review - 9 September 2021 - 148AppsInked review - "If only looks were everything" - 3 March 2021Inked review - 24 February 2021 - 148AppsIn My Shadow review - 16 November 2021 - 148AppsMini Motorways review - "Warning: objects may appear less chill than they seem" - 13 December 2021Murdered by Midnight review - "A randomly generated murder case" - 4 October 2021One Escape review - "Robber Ducky and friends" - 7 May 2021PAKO 3 review - 7 December 2021 - 148AppsPUBG New State review - "Not-so-new state, but still enjoyable nonetheless" - 29 November 2021Secret Agent: The Five Keys review - "Visually stunning, but gameplay feels unpolished" - 15 October 2021Skeletal Avenger review - 9 December 2021 - 148 AppsSparklite mobile review - 9 November 2021The Captain is Dead review - 3 February 2021 - 148AppsThe Pillar review - "A too-Zen puzzle experience" - 21 January 2021You First review - 12 August - 148Apps 2.5 Star - 5/10Blitz Rise of Heroes review - "Looks great, but sadly offers nothing new" - 11 November 2021Dark Nights with Poe and Mundo review - 1 November 2021 - 148AppsI Saw Black Clouds review - 7 October 2021Requia Online review - "Big on function, lacking in form" - 22 September 2021 2 Star - 4/10 A Game of Thrones: Board Game review - 14 April 2021 - 148AppsMicetopia review - "Beautiful graphics, clunky gameplay" - 15 February 2021Unmaze review - 25 June 2021 So, that's it for now, the best mobile games of 2021 so far. Be sure to keep checking back, either to the sites or here, because we'll be continuing to pick out the best of the best going forward. https://www.pocketgamer.com/best-games/mobile-games-of-2021/
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The last few years have been awful. This means that the New Year’s resolutions we make to ourselves as we enter 2022 are more important than ever. That’s why for my New Year’s resolution I’m not telling myself I’m going to lose weight or write a novel or eat less pizza (you’ll have to pry my pizza cutter from my cold, dead hands). Instead, I’m going to make a promise to myself that will do me a lot more good: play more PC games. I’m not joking either. This will be my goal for 2022. And it’ll do me a lot more good than forcing a FitBit on my arm or wherever you’re supposed to stick them. PC gaming is a comfort The most important reason for making this resolution is that since I was young, PC gaming has been a comfort. Sure, it’s often a complete pain in the wherever you stick a FitBit, such as when you try an install a game via the Xbox Windows 11 app on any other drive apart from C:, but throughout the years, it’s been wonderful escapism as well. From the first PC games I played on my beloved Amiga A500+, to immersive graphically impressive titles I have sitting in my Steam library, PC gaming has allowed me to escape the sometimes stressful and upsetting real world. It’s let me set sail for mythical islands whispered about in pubs by wannabe pirates over mugs of grog, fly across the world in all manner of aircraft, and visit far-off planets. Most importantly, it’s allowed me to switch off. When I’m playing, I’m not thinking about work or bills or the end of the world; I’m not doomscrolling on my phone. Instead, I’m liberating an island from a dictatorship, planning an elaborate assassination using an exploding rubber duck or building the theme park of my dreams. Sometimes all at once. It’s an act of mindfulness and mental breathing space. For some reason, playing games is often dismissed as a childish hobby, but I’ve found it to be more effective for improving my mental health than more ‘grown up’ mindful techniques like meditating – and I’m sure I’m not the only one. Something I’ve found during this past difficult year is how important it is to look after your mental health, so for 2022 that’s what I am going to prioritize. 3 TIPS FOR GETTING INTO PC GAMING 1. Laptop or desktop? If you want to get into PC gaming, you'll need to decide if you want a gaming laptop or gaming desktop PC. Gaming laptops are portable and powerful, while PCs offer more value for money - and can be upgraded. 2. Know the specs that matter Sometimes specs can be a bit confusing when buying a gaming PC or laptop (and checking if games can play it), but you really just need to make sure it has a modern processor and decent graphics card (Nvidia's RTX 3000 series and AMD's Radeon 6000 series are the most recent). 3. Have fun! The most important thing is having fun. With PC gaming you have access to an immense amount of games – as well as many community-made mods. These can improve and transform the games you play. While I love playing games on my PC, I’ve found it harder than ever to make time to play them recently. This has been a shame, as it’s meant I’ve not been able to take the time out I’ve needed mentally, while also having – you know – some fun. Which is also important. But, real life has an annoying habit of getting in the way. I’ve not had a chance to play as much as I’d like to – and that in itself has been stressing me out. It means I have an RTX 3090-powered rig that’s not been used for much outside of opening up Word, while my Steam, Epic Games Store and other libraries continue to grow with an untouched backlog. So, I have the hardware, and I have the games. But I don’t have the time. So, for 2022, I’m going to make the time. Carve out a little bit of the day every so often to escape, and chip away at that backlog. Achievements Another important aspect of this New Year’s resolution is that it’s actually going to be achievable. For too many years, I’ve made resolutions that were too ambitious, so even if I did well, I’d inevitably fail and beat myself up about it. That’s not healthy. With this one, it’s something I actually can do, and that’s going to once more help me feel positive. In the end, the New Year’s resolutions we make should help us, even in the smallest ways, not make us feel inadequate. So, that’s why for 2022, I’m going to be playing a lot more PC games. https://www.google.com/amp/s/www.techradar.com/amp/news/screw-healthy-new-years-resolutions-mine-is-to-play-more-pc-games
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★ GAME ★ - Note the avatar above
FazzNoth replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
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The holidays are often a time to reflect and take stock. 2021 doesn’t allow that, though, because there is none. Honestly—have you been out to the shop lately? Empty shelves everywhere. I had to make do with my second-favourite unsweetened oat-based milk. And try getting decent fresh pesto around here! It's the same situation with PC hardware, only to a much less facetious degree. Graphics card shortage stories have been doing the rounds for as long as Bitcoin has been so valuable. But in 2021, the crypto miners have tag-teamed with global supply line breakdowns because of the pandemic. As a result, GPU prices have skyrocketed due to scarcity. That’s especially true of Nvidia's RTX 3x cards (codenamed "Hens' Teeth"). Chances are if you were gearing up to upgrading that veteran GTX 970 in 2019, you’ve either had to overpay, wait a long time for shipping, or do without a new card. Still—there is substantial good news out there. A lot of PC hardware has actually been plentiful this year—everything except graphics cards. And there have even been ways around that. So, before our brains forget how to process positive information completely, let’s remember the components whose quality and volume were worth celebrating in 2021. SSDs Alan gave an emphatic 95% to the WD Black SN850 1TB in January, and it remains our best overall SSD pick. "If we had to recommend a next-gen SSD right now," says Alan, "there's only one clear option, and that's the WD SN850. It's simply the best drive you can buy today." We already know that SSDs bring massive performance gains over mechanical drives or even older-gen flash storage that’s nearing its read/write lifespan. But it’s a low-key kind of performance gain, one we tend to sleep on in search of marginal FPS increases. With GPUs all but off the table, this has been the year to invest in an upgrade that shears boot times, game loads, and video/audio editing workstation tasks. Gaming laptops Your old mate Phil likes to hop on a bike from time to time, and over in the cycling world, they’ve got a similar component shortage. You just can’t get groupsets at the moment—much less the specific rear cassette with a nice climbing ring. But there’s a solution: Buy a new bike. Bike manufacturers get first dibs on components from the likes of Shimano, and so it goes with PC and laptop builders. So if you really want to get a new graphics card, buy the one that comes with a laptop attached to it. It’s not the most cost-effective approach on paper, but neither is it outright nonsense. Nvidia’s Ampere mobile GPUs have bridged the gap to desktop performance, and they’re comparatively easy to find and order. Headsets & microphones This year saw EPOS stamp more of its own design philosophy on the Sennheiser headset range it recently took stewardship of. The highlight is its H6Pro, a rare opportunity to shout about how good open-backed headphones can be. Razer's recently revamped headset range remained available in decent numbers throughout the year, including our best wired headset pick, the Blackshark V2. You can’t really equate the plugging in of a new set of cans to moving up a GPU generation and watching previously unplayable games come to life in ray-traced splendour, even if you're the kind of tedious audiophile who still claims they can hear the difference between 320kbps and FLAC. What it does offer, though, is easier communication, more comfort, and better overall experience every time you sit down at the RGB palace of wonders. In the world of dedicated mics, we’ve seen Roccat’s curious but feature-rich Kone attempt to meld mic capsule and mixer in one compact unit, a full refresh of Razer’s line, and a new high-end dual output solution from Shure, the MV7. We liked it a lot. Keyboards & mice Mountain continues to offer a promising line of keyboards with a fresh modular approach throughout 2021. Going tenkeyless or not is suddenly no longer a paralysing decision that takes so long your online basket times out. Logitech’s G915 Lightspeed offers the best of both tactile worlds: the clickety-clack of a mechanical board with a low profile action similar to Mac and Microsoft Surface input devices. And it’s wireless, too. Mice got really good at being wireless in 2021. Unless you’re competing in games for a living, you don’t need to worry about latency or dropout anymore. Another thing you didn’t need to worry about? Finding any keyboard and/or mouse you wanted in stock. Monitors It's the upgrade we love to neglect. For most of the last decade, we’ve had good reason to, too: IPS panels got a bit better, G-Sync and FreeSync looked a bit smoother, and as sharp as native 4K looked in 2014, good luck actually running a game at that resolution. Flash-forward a bit to 2021, and monitors carrying the holy trinity of specs —4K, 144Hz, and IPS—are available at a reasonable price, like Gigabyte’s M32U-EK. We’ve even seen OLED panels quietly creep on the market, and if you think an extra 7FPS from an RTX 3x card is a game-changer, see how your eyes react to a new environment you’re actually viewing those frames on. https://www.google.com/amp/s/www.pcgamer.com/uk/amp/hardware-that-was-abundant-in-2021/
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Drivers of electric vehicles could save an average of £110 a year—and cut their carbon footprint by 20%—by using "smart charging" to power up their cars at the best possible times, a report by a research team involving Swansea University experts has shown. By Evergreen Smart Power, it also involved Swansea University energy experts from the SPECIFIC Innovation and Knowledge Centre, in collaboration with myenergi, GenGame, and Energy Systems Catapult. by Evergreen Smart Power, it also involved Swansea University energy experts from the SPECIFIC Innovation and Knowledge Centre, in collaboration with myenergi, GenGame, and Energy Systems Catapult. The team recruited 250 members of the public who already had electric vehicles and were using myenergi's zappi charging points and software to help them charge more efficiently. Throughout the project Evergreen managed the FRED participants' EV charging using its smart charging software platform. The platform used artificial intelligence to shift charging times to maximize efficiency and minimize cost. Participants supported the project by providing feedback as to how smart charging affected their driving experience. The researchers found that: Smart charging cuts the cost of various charges that make up the overall price of energy for consumersThis means an overall saving of £110 a year for an average electric vehicle driver—with even bigger savings if you drive, and therefore recharge, more than averageThese savings come from various factors—for example avoiding times when network charges or energy wholesale prices are high, and switching customers to payment per half-hour rather than per hourIn addition they found that:Further savings of up to 45% are possible with better incentive schemesSmart charging reduces the carbon footprint of car charging by over 20%, providing a strong environmental incentive. Peter Bullock from Evergreen said: "Our research showed that smart charging using the platform can make a big difference, even where people are already charging efficiently. It cuts the cost and the carbon for cheaper, cleaner driving. In our emerging green energy system, the energy we generate—for example through wind and solar—can be variable. Luckily, with electric cars, it is easy to be flexible with the times we consume energy. This is where smart charging is crucial, helping us create an energy system that is both low-carbon and efficient." Mark Spratt from the SPECIFIC Innovation and Knowledge Centre at Swansea University said: "SPECIFIC created the Active Buildings on the Bay Campus to demonstrate how buildings that generate and store electricity can have a positive impact on the grid by managing their energy intelligently. These buildings, together with our fleet of electric vehicles, provided an ideal platform for testing the smart charging strategies of the FRED project. The financial and carbon savings demonstrated in the FRED project are a validation of the need for Active Buildings as we make the transition to net zero." https://techxplore.com/news/2021-12-smart-electric-vehicle-drivers-year.html
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Tech’s biggest companies are joining game makers and start-ups in pursuit of an immersive digital world that some have been working on for years. The metaverse, one of the most buzzy terms of the tech industry, could be many things. It could be a virtual world where imagination is the only limit. Or it could be a less fantastical place for holding business meetings without leaving home. For the tech titans getting behind this big idea, the metaverse could be something more tangible: the next great way to make piles of money. After 15 years of riding a boom in mobile computing that has turned tech’s biggest companies into giants worth trillions of dollars, the power brokers of the industry believe that controlling the doors into the metaverse and virtual reality could be the centerpiece of a new business, like smartphones and apps or personal computers and web browsers in the 1990s. Fifteen years is a long time for the industry to wait for a new tech trend to come along. Ideas that many hoped would take central stage by now, like advanced artificial intelligence and quantum computing, are taking longer than some had anticipated. And the technology behind cryptocurrencies and newer ideas like decentralized computing appears promising — but its mainstream appeal is still unclear. So tech companies are lining up to sell the devices that let consumers into this virtual world and control their experiences once they are inside it. Suddenly, building new things for the metaverse is offering the kind of fresh appeal that comes along only every so often in any industry. Mark Zuckerberg is so excited about the metaverse that he recently made the attention-grabbing decision to change his company’s name from Facebook to Meta. Google has been working on metaverse-related technology for years. Apple, arguably the biggest winner of the mobile boom, has its own devices in the works. Microsoft is putting a corporate spin on the metaverse, offering a headset to businesses and government agencies. “Most companies now see that the metaverse is around the corner,” said Matthew Ball, a venture capitalist and an essayist who has written extensively about this concept and the hype that has sprung up around it. “The narrative is a little ahead of the reality of these technologies, but this is a response to the enormity of the opportunity.” One research firm estimates that the market for metaverse technologies — including games, virtual reality headsets, and other emerging gadgets and online services — topped $49 billion in 2020 and will grow by more than 40 percent each year. “This is the evolution of the internet,” said Alex Kipman, who has spent more than a decade shepherding this kind of technology at Microsoft. “If you are a company like Microsoft, you want to participate.” Focusing attention on the metaverse also allows companies like Facebook to focus on something other than their problems with content moderation, misinformation and regulators accusing them of monopolistic practices. But it could also lead to new scrutiny of old issues like privacy and managing who does what to whom in a virtual world. The metaverse is not a new idea. The science fiction writer Neal Stephenson coined the term in 1992, and the concept is commonplace among video game companies. For decades, massively multiplayer online games have served as digital worlds where people can meet, chat and do business. Some, like Second Life, an online fad more than a decade ago, were designed as purely social spaces. https://www.google.com/amp/s/www.nytimes.com/2021/12/30/technology/metaverse-virtual-reality-big-tech.amp.html
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1990
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★ GAME ★ - Count from 1 to 2022
FazzNoth replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
1379 -
Vicente’s parents are no longer alive, but in the small, stone town of Calaceite on a remote Aragonese hillside, he still vividly remembers their stories. Vicente is 83. He remembers how they talked of the Spanish Civil War, of the green-uniformed fascists, of the militia, of how their native language - a mix of Catalan and Spanish known locally as chapureáo - was outlawed by Franco. How in order to handicap the Republican resistance, the dictator banned communities from living in the countryside. For modern Spain, this was the first real drive of people to urban spaces, a drive which continues today and has led vast swathes of rural Spain to be stripped of what were formerly thriving, sustainable communities. This is what is now referred to as España Vacía, or Empty Spain. Vicente remembers how his parents and their friends continued to speak chapureáo at home, to teach their children their personal histories, to read Federico García Lorca in secret, to keep their lives, memories and values alive underground. What Vicente is remembering, of course, is his people’s cultural legacy of resistance. ‘Empty Spain’ Calaceite is in the Matarranya region of Teruel, a state which a decade ago was forced to remind the rest of Spain it was still there by running a marketing campaign called Teruel SI Existe (Teruel DOES Exist). Teruel forms a broader part of the region of Aragon, and is comfortably the least po[CENSORED]ted state in Spain, known predominantly for black olives (Aragonesas), olive oil and almond production - as well as for the fact that nobody goes there. This region is certainly an extreme example of modern depo[CENSORED]tion, but it is by no means alone, with an estimated 90 per cent of the territory of Spain having suffered a mass exodus of po[CENSORED]tion in the middle of the twentieth century. Accompanying this vast internal movement, for cost-benefit reasons governments subsequently cut services and resources to these rural areas, an act which in turn drove more people to the cities, and continues to do so. This region is certainly an extreme example of modern depo[CENSORED]tion, but it is by no means alone, with an estimated 90 per cent of the territory of Spain having suffered a mass exodus of po[CENSORED]tion in the middle of the twentieth century. Accompanying this vast internal movement, for cost-benefit reasons governments subsequently cut services and resources to these rural areas, an act which in turn drove more people to the cities, and continues to do so. To the industrial, holistic eye of government mechanics, these rural areas are now empty of society - a kind of terra nullius, and must be made to contribute to the national economy in other ways. Perhaps the biggest window of opportunity seen by successive governments across the political spectrum has been to open up these territories for the development of vast wind farm complexes. The truth is, however, that Empty Spain is not empty at all, and continues to house historic communities across its territory, many of which have now developed themselves into models of local, sustainable economies - communities which in the national debate are struggling to get their voices heard. https://www.google.com/amp/s/www.euronews.com/green/amp/2021/12/30/why-rebel-rural-community-north-east-spain-fighting-against-wind-farms
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A tiger was shot and later died after biting the arm of a cleaner in an enclosure at a zoo in Florida. Eko, an eight-year-old Malayan tiger, was found with the man's arm in its mouth at Naples Zoo. The sheriff's deputy tried to get the animal to let go of the arm but was "forced to shoot", officials say. They said the cleaner, who was in an "unauthorised area" and may have tried to pet or feed the animal, had serious injuries and was airlifted to hospital. The man, in his 20s, had entered the area, near the tiger enclosure, after the zoo had closed for the day, the sheriff's office said. The cleaner, who was working for an outside company hired by the zoo, appeared to have put his arm through the enclosure's fencing. Trying to pet or feed the animal were "both unauthorised and dangerous activities", the sheriff's office added. The zoo said third-party cleaning is allowed to clean toilets and the gift shop, but not animal enclosures. After the animal was shot it retreated to the back of its pen, where it was sedated and later died. Responses on social media said it was tragic that the tiger had to be killed. Eko had lived at Naples Zoo since early 2020, after its purchase was funded by efforts to save wild tigers. At the time, the zoo called the tiger "a great ambassador for his species". Malayan tigers are classed as critically endangered by the International Union for Conservation of Nature. Fewer than 200 of the animals remain in the wild, according to the World Wildlife Fund. Tiger attacks at zoos are rare but not unheard of. Last year, a Siberian tiger attacked and killed a female zookeeper in Switzerland in front of visitors and zoo staff. In 2007, one person was killed and two seriously injured when a tiger escaped from its cage at San Francisco Zoo. It was shot dead. https://www.bbc.com/news/world-us-canada-59826100
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Royal Enfield drops a cheeky little 'Christmas egg' with a glimpse at the new Royal Enfield Super Meteor 650 in a video detailing its South Pole adventure There are some films that you sometimes just have to watch twice because you missed out on some key details the first time… and while this clip from Royal Enfield isn’t exactly The Sixth Sense, as it transpires we DID actually miss something rather important when we watched and ran it yesterday. More than that, we were even looking for an 'easter egg' as well for we thought this film, during which two members of the Indian firm’s top level team conquer a trip to the South Pole on a pair of Royal Enfield Himalayan motorcycles, might give us a glimpse of the much-rumoured-now-confirmed 650cc version of the charming adventure bike. There are some films that you sometimes just have to watch twice because you missed out on some key details the first time… and while this clip from Royal Enfield isn’t exactly The Sixth Sense, as it transpires we DID actually miss something rather important when we watched and ran it yesterday. More than that, we were even looking for an 'easter egg' as well for we thought this film, during which two members of the Indian firm’s top level team conquer a trip to the South Pole on a pair of Royal Enfield Himalayan motorcycles, might give us a glimpse of the much-rumoured-now-confirmed 650cc version of the charming adventure bike. While that remains for the future, we in fact did originally miss arguably something even better - the finished Royal Enfield Super Meteor 650. It is only a brief moment in the film - which you can view below - but at 0.33secs mark, Dean Coxson is seen walking into an impressive Royal Enfield-brimmed garage, which we guess is one of the benefits of being the firm’s Senior Engineer, and we catch a glimpse of a Meteor, the no-nonsense classic roadster that has been available in 350cc form since the start of the year. Look a little closer though and you’ll spot that isn’t a 350cc engine sprouting beneath it… that we spy is the twin-cylinder 650cc engine better known for its performance in the equally po[CENSORED]r Interceptor and Continental GT twins. News this may be but we have been expecting this. Royal Enfield is full of ambition as it branches out from its domestic Indian home base into global markets where larger engines generally mean larger profits. Moreover, the marrying of the Meteor, which has been a sales success both at home and in the UK, with the 650cc engine - which in the Interceptor sees it classified as the fourth best-selling +125cc motorcycle in the UK - makes excellent business sense. We even got a hint of what to expect during EICMA with the Royal Enfield SG650 concept cruiser but this is a first view of what is expected to be the finished product. While the SG650 name makes us wonder whether this is the moniker it will adopt or it will revert to the otherwise reported ‘Super Meteor’ branding, either way it looks like we will be getting the finished product very soon. https://www.visordown.com/news/new-bikes/snatch-glimpse-finished-royal-enfield-super-meteor-650
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Since 2017, life insurer NN and UGent, under the direction of Professor Lieven Annemans, have been researching what makes Belgians happy. In 2022, this study, which is conducted every 2 years, will focus on another aspect, namely the concrete changes in our lives that influence our happiness. Be the actor of your own happiness Thanks to scientific developments, we are all living longer and healthier on average. This allows us to stay fit and active longer. But how can we do this happily? What can we personally do to ensure our long-term happiness? In addition to the study we conduct every 2 years on the happiness of Belgians, next year we will add a new component. We will examine which wellness-related interventions can, in the short and longer term, have an impact on our happiness. We will also focus on the happiness of people who are approaching or have reached retirement age. Analyses and reports with new insights will be published at various times in 2022. https://belgesheureux.be/dossier/nouveau-volet-pour-lenquete-nationale-du-bonheur-de-lugent-nn/
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The vaccination campaign for the 5- to 11-year-olds has kicked off in Flanders today. About 200 children were invited to a test event at a vaccination centre in Gooik (Flemish Brabant). Each of them got a special certificate of "virus fighter" after getting the jab. Children have the option to get a vaccine, nobody is obliged to take it. Those that don't will not face any consequences. There will be no such thing as a corona passport for children, the federal Health Minister Frank Vandenbroucke underlined earlier. As most children don't suffer a lot from corona virus - especially those with underlying illnesses or a weaker immune system are at risk - a majority doesn't benefit directly from taking a jab. Experts however point to indirect benefits, such as a smaller chance of classroom closures or more options to meet their grandparents. Children get a smaller dose of about one third of the adult dose. 11-year-old Lou told reporters: "I had corona myself last year so I wanted the jab. I also want to protect my grandmother who lives in the same house." The first Flemish vaccinations took place in Gooik today, where a test event was held. Health workers will calculate more time for a child to get vaccinated, and want to find out how much. The Gooik vaccination centre had provided several items to distract the children's attention. https://www.vrt.be/vrtnws/en/2021/12/30/first-children-get-corona-vaccine/
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FazzNoth replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
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Happy New Year to all the CSBD community take care everyone.
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Happy Birthday