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Everything posted by _skyrem_
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Reject. Maybe another time. T/C
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Maybe some plugins doesn t respond, please reinstall cs and after problem isn t done make a scrennshots and post it to see whats the problem and help you! Regards
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Today's Deal: Save 30% on Transport Fever!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time
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v2, some effects, and nice text
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Nidhogg 2 is Now Available for Pre-Purchase on Steam and is 15% off!* Sequel to the indie hit of 2014, Nidhogg 2 builds upon the award-winning gameplay of its predecessor with new weapons to wield and levels to master, head-to-toe character customization, and the captivatingly grotesque art of Toby Dixon. And, with music from artists including Mux Mool, Baths, Doseone, Osborne, and Daedelus, Nidhogg 2 has a soundtrack so good that even the menu screens are awesome. *Offer ends at 10AM Pacific Time
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Car Mechanic Simulator 2018 is Now Available on Steam and is 10% off!* Build and expand your repair service empire in this incredibly detailed and highly realistic simulation game, where attention to car detail is astonishing. Find classic, unique cars in the new Barn Find module and Junkyard module. You can even add your self-made car in the Car Editor. *Offer ends August 4 at 10AM Pacific Time
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Sundered is Now Available on Steam and is 10% off!* Sundered is a horrifying fight for survival and sanity, a hand -drawn epic from the creators of Jotun. Resist or embrace. *Offer ends August 4th at 10 am Pacific
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Today's Deal: Save 60% on Sherlock Holmes: The Devil's Daughter!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time
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Citadel: Forged with Fire is Now Available on Steam Early Access and is 20% off!* This massive online sandbox RPG features elements of magic, spellcasting, building, exploring and crafting. As a newly minted apprentice of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts, forge alliances, explore uncharted territories or fight for dominance! *Offer ends August 2 at 10AM Pacific Time
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Foxhole is Now Available on Steam Early Access and is 10% off!* Foxhole is a massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more. *Offer ends August 3 at 10AM Pacific Time
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Încearcă să schimbi imaginea deoarece link-ul nu este bun, iar dacă înlătur ultimele doua litere este o imagine care nu o înțeleg. Încearcă să schimbi imaginea ca să te putem ajuta cat mai mult. Mulțumesc!
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Yesterday was a problem with ts server, all groups/permissions was deleted. They will come back asap.
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Underwater levels in platformers, token diving sections in open-world games—they're usually not great. Swimming controls usually fill us with dread because they don't get the same care or finesse as everything that surrounds them. If we're going to get wet, it's better when games dedicate themselves entirely to representing the experience of being underwater. That's what these games do. They're not first-person shooters set at the bottom of the sea or games about fish who are also secret agents. The best underwater games draw inspiration from the life cycles of marine creatures, from what it's like to move through water, from all the dangers and wonders of the ocean. And fish tanks. Flow The bit in Spore where you're a single-celled creature working up the food chain was essentially an interactive screensaver, but still one of its best parts. Flow is basically that on its own. You're a microscopic wormy creature gobbling up plankton-like blobs: eat a blue one and travel to an ocean plane one shade lighter, eat a red one and travel to a deeper blue. Creatures one level over are always visible and as you shift, the outline of a ray three times your size might suddenly stop being a blur and become an orange threat ready to eat you. Then Flow stops being a peaceful interactive screensaver, abruptly becoming a game about the circle of life. Insaniquarium Drop a pellet and one of your guppies either eats it and grows, or doesn't and turns belly-up. At the basic level Insaniquarium is just about owning fish: decorative wet idiots who can't be trusted not to starve. Then you get a snail who helps you collect the coins your fish drop, and a swordfish who helps you fight off alien invaders who teleport inside your tank and will eat your fish unless you laser that alien to death. Insaniquarium takes the inane pleasantness of owning a fish tank and video gamifies the hell out of it. Silent Hunter 3 As far as submarine simulators go, Silent Hunter 3, especially with mods, is as in-depth as they get. This is the game where people go for the full U-boat fantasy, playing without time compression so missions take literal days and they have to alter their sleeping patterns around it. If you yearn to fiddle with dials that let you adjust speeds down to the individual knot, then Silent Hunter 3 is for you. Grab some graphics mods to spruce up the 2005-era looks and dive into the simmiest sub sim that's ever simmed. Sub Commander If Silent Hunter III is for pretending you're in Das Boot, Sub Commander is The Hunt For Red October. But where the Silent Hunter series are all studio projects, Sub Commander is the creation of one indie designer and closer to FTL. Your nuclear sub will catch fire at some point, spring leaks, suddenly become radioactive. As much as any patrol or encounter, your mission is to keep the sub running, equipping crew and assigning them to emergency repairs and hoping they don't asphyxiate because you'll need them for the next inevitable emergency. May they all see Montana, one day. Song of the Deep In Song of the Deep the ocean is a kids' book where hermit crabs have shops in their shells, a baby leviathan wants to be friends, and you pilot a homemade yellow submarine. It's not just for children, though. It's also a 2D metroidvania in the vein of Aquaria—undersea passages are blocked by water currents, or boulders, or a chubby pufferfish, and there are upgrades to defeat each obstacle. This is the sea from fairytales, everything better down where it's wetter, best played by parent and child together to enjoy the pretty backdrops and help each other past the harder puzzles and bosses. Subnautica Subnautica is about taming the ocean—an alien ocean admittedly—and learning how it can help you. You need synthetic rubber to make a pair of fins, so you find the vines whose seed clusters you need to craft rubber; you need more water so you grab a bladderfish as it swims past. Later Subnautica goes beyond basic stuff and you start constructing habitats, a network of breathing tubes, your own computers. You tame the sea and make a home that's also a farm and an aquarium, an octopus's garden of your own. Abzu There will be at least one moment in Abzu where your heart floats right out your chest and into your mouth. Maybe it'll be when you race alongside orcas, or a whale passes so close it eclipses everything. Abzu is about diving, and half of diving is looking at the life aquatic and going “woah”. The other half is movement, and Abzu does that well too. Your sleek diver never needs to breathe, you're free to tumble, turn, and follow interesting fish or race along with a current. Each undersea area is scattered with secrets, a simple puzzle to open the next area, and a hint of story delivered without words. Most importantly each environment, whether coral reef or deep trench, has an abundance of living things to swim with while the orchestral soundtrack does its thing and pushes your heart straight up. The Aquatic Adventure of the Last Human In the opening minutes of The Aquatic Adventure of the Last Human, you pilot a small submarine through the oceans beneath a frozen post-human world, and eviscerate a giant sea worm by swimming into its maw and out the ass. From there, Aquatic Adventure stacks up one quiet set piece after another on a tour through a thriving underwater ecosystem grown over the ruins of civilization. And as the last person alive, your only goal is simply to live, which isn’t always easy with massive, mutated sea creatures on your tail. As you explore, you’ll uncover the story of what led to the cataclysmic weather events that killed everyone but you, and find ship upgrades to become more efficient at murdering innocent marine life on your quest to outlive them, you monster. Accompanied by a catchy, somber soundtrack, The Aquatic Adventure of the Last Human is a tragic twist on the action exploration formula, placing empowerment and progress behind reckless fish murder and ecological destruction.
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Not only did I receive a precious family heirloom—my grandmother's briefcase full of snakes—and not only can I open that briefcase to extract either snake venom or snake-based medicine, but I can use a snake from that briefcase to whip an enemy during combat. In fact, I've done it. Against another snake. I whipped a giant snake with my briefcase snake. Welcome to the Old West. West of Loathing is a singleplayer RPG adventure with turn-based combat from Asymmetric, developer of browser-based multiplayer RPG Kingdom of Loathing. You may remember that one: it came out back in 2003. I've been playing a review build of West of Loathing, which is due out August 10, and I've just completed the prologue which consists of a handful of locations, quests, puzzles, and combat. So far, I'm enjoying the absolute hell out of it. It's precisely the game I need right now, because not only is it fun but it's genuinely funny, and Loathing's humor is everywhere you look: dialogue, quest text, item descriptions, and hell, even in the settings menu. At one point I wanted to stick my hand into a saliva-filled spittoon, and there was a little tussle as the game repeatedly suggested it wasn't a great idea by becoming more and more descriptive about how disgusting the contents of the spittoon were. I kept insisting that yes, I really wanted to go through with it, and the game finally acquiesced. West of Loathing is drenched in amusements, just like my character's hand is now drenched in revolting spittoon slime. I've only finished the prologue and it was great fun, start to finish. It begins as you prepare to leave the homestead and head west, where you can putter around your house a bit, talk to your family, and gain XP by doing things like combing your hair and solving a Rubik's Cube. Choose your character class: one uses a combination of magic and cooking, another is a good brawler, or, like me, you can use snakes as weapons and to create potions. Then head to Boring Springs, a small town filled with oddball characters who have appropriately oddball quests for you to complete. The art, obviously, is spare, yet the stick-figures are still cute and enjoyably animated, and just about everything in a scene has a purpose, even if they don't appear to at first. I noticed that while walking through the starter town I'd occasionally step in a pile of manure or brush up painfully against a cactus. These aren't just little art details—both the poop and the cacti can become elements of of gameplay under certain circumstances. This, along with the fact that the reward for nosing around everything you see rewards you with more funny tidbits of text, makes the stick-figure world worth exploring fully. The choices you make can change your character, as well as your future choices. Early on in my first stroll through the prologue, I made what I considered to be a moral choice when faced with a particular situation, and that unlocked a new attribute that gave me options to continue to be a reasonable and merciful cowpoke further down the line. When I went through the prologue again with a new character, I made a cold-blooded choice instead, which gave me the option of being a real bastard a bit later. (Sorry to be so vague, but I really don't want to spoil anything for anyone.) Combat is turn-based, and I'm not entirely sold on it as much as the adventuring (though I've never been much of a fan of turn-based combat anyway). Still, it's early in the game and I don't have a lot of combat options at the moment. Die, and you're auto-loaded to the area before the fight, so you can either try again, prepare by using some items (like eating something that gives you a boost to your stats), or mosey away to do something else or get better equipped. One fight, against two gunslingers, proved challenging due to my low HP, but a few tries later (thanks to using snake poison on them and snake healing on myself) I won. Most of my time in West of Loathing has been spent attempting to fully explore and find every last shred of text in every single location. It's weird, because I bounced off Prey recently, mostly because I quickly got tired of all the time required to peek into every single desk, drawer, bin, and cabinet. Scrounging and peering and inspecting every square inch of game space just hasn't felt appealing to me lately. In Loathing, though, I'm walking my stick-figure body into every square inch of the world because I simply don't want to miss anything: not a line of dialogue or an item description or an amusing little secret nestled away in a corner of the screen. What I've played so far has simply been too enjoyable to leave a single shred of text unread. West of Loathing is set to release on August 10 on Steam—though there's no price confirmed yet.
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The best lawn mower I've ever owned was an old Lawn Boy 21" commercial, which was basically a 427 Hemi stuck on top of four wheels and an adamantium blade. Its window-shaking roar frightened small children, and its complete lack of safety features frightened me; it could also cut down small trees with almost no effort if I tipped it up and took a good run at them. I miss it terribly. My tale isn't exactly relevant to Law Mower, a retro-styled action game set for release on August 10, but reading about it did immediately make me think of that glorious old machine. "Law Mower is a game about one man's epic journey to achieve his life's purpose—to cut every blade of grass in the world," the Steam description explains in words that stir my very soul. But it's not just the grass that needs cutting. "A man's home is his castle, and every house needs maintenance. Sometimes your neighbors don't keep up and ruin your home's value. Mow their yards in the dead of night and destroy their flowerbeds. When the police come, just leave town and mow somewhere else. If anyone tries to stop you, show them your blades." I'm honestly starting to wonder if my dad was a consultant on this game. Law Mower will come with 45 maps split into three campaigns—Knee Deep in the Crud, The Moors That Smell, and Thy Grass Exhumed—each of them taking place at a different time of year. You'll have to fend off dogs, unhappy homeowners, and the army, apparently, as you struggle to make the place look like somebody actually lives there, and there's multiplayer action too, including deathmatch, co-op, CTF, and Domination modes. On top of all that, there's also a map editor and mod support, so you can easily create and share your own yards and gas-driven implements for keeping them looking good with angry digital dads around the world. Best of all, there's a free demo on Steam, so you can get a feel for what all this weirdness is about. It's multiplayer only but it supports bots; I thought one of them was coming to help me cut my grass when I first started playing, but he was actually there to kill me. I took care of him easily enough, but shortly thereafter the guy across the road got me, and when I went for some payback he got me again. See if he ever gets his extension ladder back. Law Mower is scheduled for release on August 10.
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Hello, I have seen most of the members looking/searching for stocks at some works. I'll show you a way to look for them, a pretty effective way in my opinion. I was also using this Google options. So you can enter any desired browser but be on google.com not bing.com or others. As you have accessed the page you will see in the upper right corner more options or extensions, I do not know how to tell them: click on Images then you will appear like this: , Here you have to click on that small camera in the search engine, then it will appear below: Click here again on Upload an image and at the end it will appear as follows: From here it's simple, click on Browse, you select the image (preferably you have it on the desktop not to search through files), and as soon as you have selected the image you already searched for. You may be lucky to find it or not, in most cases it will be found. If I helped you drop a like. © @skyrem.
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It does not matter if you have pc / laptop you can clean or restart windows. Try to reduce the resolution to the game, from high to medium or medium to low. It may influence quality but you can get bigger fps. On laptops usually the video card is integrated but with the newest and with the dedicated board that is good, I recommend with a ram capacity of at least 2 gb for a quality / good resolution.
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V1 - 11 votes. V2 - 0 votes. I win topic closed.
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In order to have good quality + a good enough fps you need a good internet network but also a good computer. Especially the video card must be a newer version. And for streaming, a good configuration helps you a lot, but it can also depend on the recording program used. You may also have some viruses that slow down your processor / video card, would deserve a cleanup and see its effects, if nothing changes, I recommend changing your computer or video card especially. To climb fps you could reduce the resolution but it affects the videos.
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You can't do this, just if you have an account you can delete your account maybe. Once you have entered this name on the server automatically it will appear on the gametracker even if you are the last player reported on the rank. You can enter with another name and then it's like starting from 0.