[M]anuel Posted November 18, 2021 Posted November 18, 2021 Using DTS Headphone X spatial audio, these headsets should be able to accurately mimic 3D space. We’ve been a bit of a sucker for HyperX headsets ever since the HyperX Cloud Alpha managed to reign supreme back in 2018. This year, the HyperX Cloud II wireless sits proudly as our second favourite headset, and even takes first preference when it comes to wireless competition. This is why the announcement of HyperX’s new Cloud Core Wireless Gaming Headset, caught our attention. The company boasts that the new headset features DTS Headphone X spatial audio. This is DTS’s 3D audio simulation technology, designed to mimic how sound would actually sound in a physical space. Not just left, right and behind, but above and below as well. When it comes to gaming realistic spatial audio can be a huge boon to immersion, or even give a competitive edge. The addition of DTS Headphone X spatial audio could do a lot for the HyperX headsets sound. While we’ve often touted them for being very clear, sometimes the 7.1 sound used in some headsets has caused distortions or the bass has lacked a little. This could push HyperX's sound quality really into the next level, but we’ll have to listen to it first before we make any calls. LINK: https://www.pcgamer.com/hyperx-is-making-a-new-play-for-the-wireless-gaming-headset-crown-this-time-in-3d/
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