Everything posted by King_of_dark
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Google Pixel 9a was unveiled in India last week as the latest entrant in the A series. However, the company did not reveal the availability details at launch and only said that the phone would be available for purchase in April. Google has now revealed the Pixel 9a sale date in India and other regions where it's available. The phone is equipped with the Tensor G4 processor, a dual rear camera setup, and runs Android 15 out-of-the-box. It also gets a refreshed design compared to older Pixel ‘a' series phones. Google Pixel 9a India Availability The Pixel 9a will be available for purchase in India starting April 16, Google confirmed officially. Customers can buy the phone from Flipkart and other retail partners in three colour options – Obsidian, Porcelain, and Iris. As for the pricing, the phone will cost you Rs. 49,999 for the sole 8GB RAM and 256GB variant that's available in India. In the US, and other regions, the phone is available in four colour options and a second 128GB storage variant. Android 16 Will Let Pixel Users Unlock Phone Even When Screen is Off Google Pixel 9a Specifications Pixel 9a features a 6.3-inch Actua pOLED display with up to 120Hz refresh rate, 2,700nits peak brightness, and Gorilla Glass 3 protection. The dual SIM phone runs Android 15 and is promised to receive seven years of software and security updates. It is equipped with the Tensor G4 SoC, which is paired with 8GB RAM and 256GB storage. Google also includes a Titan M2 co-processor for added security. In terms of optics, the Pixel 9a gets a dual rear camera setup with a 48-megapixel primary sensor and a 13-megapixel ultrawide unit. For selfies and video calls, the phone features a 13-megapixel front facing camera. The phone offers several AI camera features such as Add Me, Reimagine, Magic Eraser, Photo Unblur, and Best Take. The Google Pixel 9a houses a 5,100mAh battery with 23W fast charging support and also comes with 7.5 wireless charging. It features an in-display fingerprint scanner for biometrics along with Face unlock. As for connectivity, you get 5G, Wi-Fi 6E, Bluetooth 5.3, NFC, GPS, and a USB Type-C 3.2 port. The phone offers stereo speakers and dual microphones. It measures 154.7x73.3x8.9mm and weighs 185.9g. Link: https://www.gadgets360.com/mobiles/news/pixel-9a-price-in-india-sale-date-specifications-features-8039608
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ChatGPT is currently down for many users, or at least behaving very erratically – and it isn't yet clear what's causing it or how long it'll last. The website Downdetector is showing a large spike in reports in both the US and UK, with the issues starting at around 9amET / 2pm BST. Most users are reporting either laggy performance or error messages like "something went wrong" on the desktop version and "upstream connect error" on the mobile app. We've also noticed some intermittent issues on the TechRadar team on both ChatGPT's mobile app and browser versions. So what's going on? Have too many Studio Ghibli image requests pushed OpenAI's over the edge, or is this (hopefully) just a short-term blip? Here's everything we know about the latest ChatGPT outage so far... The latest news ChatGPT is down for many users on both desktop and mobile The issues started at around 9am ET / 2pm BST The problems include error messages and laggy performance 31 March 2025 at 16:47 Is Gemini having issues too? A laptop screen showing a Google Gemini error message So it wasn't just our collective imaginations – OpenAI's Status page is now showing an "Increased Error Rates" issue for ChatGPT. The notice states that "we are investigating the issue" but doesn't provide any more information about a cause, other than it's been "ongoing for 2hr". The description seems to fit our experience – while it isn't a complete outage for the service, we have certainly been seeing a lot or error messages. The Downdetector reports seemed to have dropped slightly from their earlier peak, but not by far – with the number hovering at around the 1,000 mark at the timing of writing. Seems like ChatGPT had a heavy weekend on the old Ghibli cocktails... (Image credit: Google / Future) Maybe we do need more of those AI chips and GPUs after all – it seems Google Gemini also experienced a minor outage at the same time as ChatGPT, though its issues seems to be largely resolved already. We noticed error messages like the above in Gemini recently and Downdetector showed a fairly big spike in reported problems at around 9.36am ET / 2.36pm BST. This could point to DNS issues affecting both Gemini or ChatGPT, or it may be unrelated. Either way, Gemini seems to be back to its old self – while OpenAI is seemingly having a second spike in reported problems, according to It isn't yet clear what's causing today's ChatGPT problems, but OpenAI's status page says it's investigating a live incident. The problems seem to be intermittent and producing a variety of lovely symptoms, including the "something went wrong" message above and the classic "upstream connect error" (always a favorite) on the mobile app. While it's a bit too soon to blame the Studio Ghibli image craze, it's hard to ignore the timing of Sam Altman's increasingly panicked X posts telling us to stop making so many... According to Downdetector, the latest ChatGPT outage started at around 9am ET / 2pm BST, when we saw a big spike in reports in both the US and UK. The issues are seemingly intermittent, with the main problems including "something went wrong" error messages in ChatGPT's browser version and "upstream connect errors" in the mobile app. We've seen both issues on the TechRadar team, though it doesn't appear to be a complete outage that's affecting everyone equally... Link: https://www.techradar.com/news/live/chatgpt-down-march-31-2025
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Crystal Dew World has released a major update to its retro Windows benchmarking tool. The updated CrystalMark Retro 2.0.0 was made available today, as freeware, and the major change here is that its scope has been extended to cover Windows 95/98/Me systems. Previously, it wasn’t quite so retro, as compatibility only reached as far back as Windows XP. As a bonus, the official benchmark score comparison site crystalmarkdb.com/retro is also now public and fully operational. According to the software release notes the development of the key features which make CrystalMark Retro 2.0.0 such an important release began a year ago. Version 1.0.0 was released on this day in 2024, but a user comment on the release seems to have been taken as a direct challenge. A user wrote “You’ve got to be kidding, supporting XP or later, you’ve got to support Windows 98!” And since that time, the developers have been busy on a significant update. “I decided that Windows 95/NT 4.0 compatibility was necessary to call ourselves a true retro benchmark,” wrote Hiyohiyo, the President and CEO of CrystalMark Inc., in the release notes. “It really took a whole year.” Link: https://www.tomshardware.com/video-games/retro-gaming/crystalmark-retro-2-0-0-brings-retro-benchmarking-to-systems-from-windows-95-to-windows-11
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Back in 2023, I had a blast with developer Frogwares' remake of Sherlock Holmes: The Awakened. Its blend of detective work and Lovecraftian horror felt like the studio fully in its element. I enjoy its straight Sherlock Holmes games, but increasingly they have this undercurrent of dark strangeness—particularly noticeable in most recent entry Chapter One—as if the team are straining to stop themselves slipping a tentacle and a cult sacrifice into the middle of the mystery. All of which made it particularly sad to look back on the original fate of The Sinking City, Frogwares' full-on, mask-off Lovecraftian detective game. It felt rough on launch, and then owing to a dispute with the game's publisher, has existed in an awkward limbo for years that has prevented post-release support. Players on Steam couldn't get the latest patches, including basic features like achievements as well as serious bug fixes and even DLC. It's definitely getting its second chance now, at least. Not only did Frogwares regain control of the Steam page last year and update the game to its most recent version with all expansions available, it also announced a sequel. And now there's one more treat to secure the game's legacy: it's getting a remaster, and it'll be free to all existing owners. This release will move the game from Unreal Engine 4 to Unreal Engine 5, and sounds like it will spruce things up significantly. The main changes are visual—lighting is being reworked, it's getting 4k textures and improved reflections (a good tweak in a game with this much water), and there'll be support for DLSS, FSR and TSR upscaling. Beyond the graphical changes, the remaster will add a photo mode, so you can take lots of nice screenshots of horrors beyond man's comprehension. The changelist also mentions "enhanced locations with additional levels of detail and objects"—it's not super clear whether that just refers to more visual enhancements or if that's tweaking the detective gameplay a bit too. At the very least, being able to see details more clearly should make some of the game's environmental clue-finding easier and more satisfying. There's definitely a striking difference. It all looks much crisper than the sometimes muddy original release, and the crucial atmosphere seems much improved by the new lighting, which creates more subtle and spooky shadows. I've been meaning to go back to The Sinking City for a while now for a reappraisal. I bounced off it when it first released, thanks to the pretty frustrating survival horror elements, but I loved the detailed detective work and the quirky, atmospheric world. This remaster sounds like the perfect excuse to finally take that second crack at it. Unfortunately there's no ETA yet for the remaster's release, though given the Kickstarter gives the sequel's ETA as being as soon as December 2025, I'd imagine this can't be far off either. It is worth bearing in mind that Frogwares are still based primarily in Ukraine, however—it's pretty miraculous it's been able to continue making games at all during an ongoing invasion, so when it comes to release date, a bit of patience is definitely warranted. Link: https://www.pcgamer.com/games/horror/lovecraftian-horror-detective-game-the-sinking-citys-grand-redemption-arc-continues-with-a-shiny-new-remaster-coming-free-to-all-existing-owners/
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Happy Eid to you all, and may you all be well every year, and may you be with us in my forum every year ❤️❤️
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Motorola Edge 60 Pro is rumoured to be in development as the successor to last year's Motorola Edge 50 Pro. Ahead of its anticipated reveal, images of the purported smartphone have surfaced which give a glimpse of its design from all sides. According to a report, the phone will be equipped with an additional new button beneath the volume rockers which may offer extra functionality. However, its exact function is yet to be determined. Mystery Button on the Motorola Edge 60 Pro According to a report by NewMobile, the Motorola Edge 60 Pro appears to have a new button on the left spine. While official details are yet to be announced, the report speculates that it may serve as a control button for the camera, similar to the Camera Control button on the iPhone 16 models. Meanwhile, an alternative functionality is also suggested. Instead of being tied to one feature, it may offer a flexible purpose which could be customised, not too dissimilar from the iPhone's Action button. The images also reveal the specifications of one of the cameras part of the purported Motorola Edge 60 Pro's triple optics unit. The branding suggests it may have a 2.0-micrometre Sony LYTIA sensor with a 12-73mm lens and optical image stabilisation (OIS). Vivo Y39 5G Launches in India With Snapdragon 4 Gen 2 Chipset Similar to its predecessor, the phone is expected to come with a textured back panel, although it remains unknown if the material will be vegan leather that was seen in the Motorola Edge 50 Pro. Motorola Edge 60 Pro Price, Specifications (Expected) Previous reports suggest that the purported Motorola Edge 60 Pro may cost EUR 649.89 (roughly Rs. 60,000) for the 12GB RAM + 512GB storage variant. Notably, the Motorola Edge 50 Pro was launched at a starting price of EUR 699 (roughly Rs. 64,700) and Rs. 31,999 in India. Advertisement Apple iPhone 17 Series Said to Offer 8K Video Recording Infinix Note 50X 5G With Dimensity 7300 Ultimate SoC Launched in India The phone is rumoured to be offered in Blue, Green and Purple colours. It could be backed by a 5,100mAh battery with 68W wired fast charging support. Link: https://www.gadgets360.com/mobiles/news/motorola-edge-60-pro-images-leak-new-button-report-8024200
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This battery-equipped head strap might not be as impressive as Kiwi design’s H4 Boost Halo Battery Strap from a design perspective, but it still ticks many boxes. It boasts a 5,300mAh battery capacity – effectively doubling the battery life of your Meta Quest 3 or Quest 3S – and the padding and adjustable plastic deliver a secure yet comfortable fit that’s an upgrade on the default fabric strap that would have arrived with your VR headset. Best of all, it costs only $69.99 / £57 / AU$113. As such, it’s a relatively affordable option and the perfect choice for first-time or more casual Meta Quest users who aren’t ready to splash out on top-of-the line upgrades, but still want something worthwhile. The only negative of note is that at 358g this strap weighs about 70% of what the Meta Quest 3 and Meta Quest 3S each weigh on their own. So, if you’ve been struggling with the headset’s weight already then this will add over half as much weight again and could make your VR system unmanageable. You can pick up the Kiwi design K4 Boost Battery Strap from Kiwi design’s official store or Amazon for $69.99 / £57 / AU$113 – although it can regularly be found at a discount through both outlets. At this price, the K4 is a more affordable battery strap for your Meta Quest 3 or Meta Quest 3S – being cheaper than Kiwi’s own H4 strap, and Meta’s official Elite Strap with battery. The K4 Boost Battery Strap shares several design similarities with the official Meta Quest 3 Elite Strap with Battery. It’s a hard plastic strap with a battery at the rear, which can be adjusted to fit the size of your head. The hard plastic with padding ensures the design delivers a secure yet comfortable fit on your head; it feels significantly more solid on the head over the fabric strap the Quest 3 headset comes with in its box. There are some differences between this and the official plastic battery strap, however. The first is that the head strap is padded for additional comfort, and the other is the Kiwi design has a hinge half way along each side. Not only does this hinge help you to find a better position for the strap on your head; it means you can more easily put on and take off the headset without putting stress on the arms as it just folds up. I had previously used an official Elite Strap with my Meta Quest 2, but it snapped on one side – roughly where the K4’s hinge is positioned – following just a few months’ use. Based on the K4 Boost Battery Strap’s design then, I expect it to be more durable. As for the battery itself, beyond serving as a counterweight to the front of the headset, helping improve the comfort of your setup, the 5,300mAh unit will more than double the length of time for which your Meta Quest setup can be used. The Quest 3S features a 4,324mAh capacity battery and Quest 3 a 4,879mAh battery, so with the K4 supplying an extra 5,300mAh, you can expect to run each device for just over double the time. What’s more, while the K4’s battery pack is hooked up to your Quest 3 using the built-in USB-C cable, you can use your Quest’s USB-C charger to refuel both the headset and strap simultaneously. Kiwi design promises that a 45W charger can restore 60% charge to your headset and 65% to the strap in an hour – just like its H4 battery strap – by dividing 22.5W of power between the battery and headset. The only downside to consider here is that the battery isn’t light. At 358g, the K4 strap weighs about 70% of the Meta Quest 3 or Meta Quest 3S on their own. It’s lighter than some battery straps, and from my experience makes up for the weight with added comfort. However, if you already struggle with the weight of either headset then you may prefer Kiwi’s K4 Comfort Strap (which is identical except it lacks the built-in battery). In addition, the K4 Boost Battery Strap doesn’t offer as much in the way of adjustments as more high-end options such as the H4 Boost Halo Battery Strap – which includes an adjustable front cushion, for example. However, the latter is also more expensive, so this is to be expected. To test the Kiwi design K4 Boost Battery Strap thoroughly, I attached it to my Meta Quest 3S and used it as my primary head strap on that headset for a few weeks. I also made sure to swap between the K4 and the base strap to compare, while also pitting against the Razer head strap and the Kiwi design H4 Boost Halo Battery strap (which was attached to my Meta Quest 3) to contrast different third-party options. Link: https://www.techradar.com/computing/virtual-reality-augmented-reality/kiwi-design-k4-boost-battery-strap-review
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It took TSMC around five years to build the first module of its Fab 21 near Phoenix, Arizona, from groundbreaking to production start. This is significantly longer than the company takes to construct a fab in Taiwan. But now that TSMC's executives in the U.S. have learned how to build fabs in America, the world's No. 1 contract chipmaker plans to build its U.S. production facilities at a pace comparable to one it has in Taiwan (about two years), reports Nikkei. As always, there are a couple of caveats. Building Fab 21 module 1 took nearly five years due to labor issues, soaring costs, and cultural barriers. However, now that all the potential construction bottlenecks and reliable contractors have been identified, it should be easier and faster for TSMC to build new Fab 21 modules at a pace closer to its usual two-year timeline in Taiwan. TSMC has not officially confirmed whether it will match its domestic build speed in the U.S. However, Nikkei says the company plans to start constructing its third fab in the U.S. — Fab 21 module 3 — this year. "After a painful learning curve, we have finally connected most of the dots and know which local construction contractors we can work with in building new plants," a TSMC executive Currently, the company is finishing equipment installation into its Fab 21 module 1 and then plans to move tools into its Fab 21 module 2 once its construction is complete. TSMC expects to start trial production of chips using its 3nm-class process technologies (N3B, N3E, N3P, N3X, etc.) at Fab 21 module 2 sometime in 2026 and then initiate high-volume manufacturing there by 2028, just as planned. Now, if TSMC indeed plans to build its 2nm-capable Fab 21 module 3 in about two years, then it can indeed speed up production of chips on its N2-series and A16 (1.6nm-class) process technologies in the U.S. If the facility is ready and equipped in the second half of 2027, then it can potentially start technology transfer from Taiwan. If everything goes well, trial production could begin sometime in 2028, and volume production could commence in 2029. However, the big question is whether TSMC can get all the necessary tools on time if it significantly speeds up the construction process. Companies like ASML and Applied Materials have backlogs worth billions of dollars, and to speed up their lead times, they need to build new production capacities, so it is not easy for them to ship a tool earlier than initially agreed upon. Although TSMC would certainly like to expand its production facilities in the U.S. (especially when President Trump threatens the industry with tariffs), it can barely get fab equipment significantly faster. Link: https://www.tomshardware.com/tech-industry/tsmc-to-reportedly-speed-up-fab-building-in-the-us-third-fab-to-begin-construction-this-year
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Saga Frontier 2 didn't exactly set the world on fire when it released for the original PlayStation in 2000—at least in the west—but time has treated it well. Like its predecessor, it ignores the then-ascendant move to 3D in favor of lavishly illustrated hand-drawn backgrounds and cheerful sprite work. As a result—and sure, this is subjective—its art style has held up remarkably well compared to the likes of Final Fantasy 7, for example. Until now you've had to emulate SaGa Frontier 2 if you want to play it on PC. Not anymore: a remaster just dropped on Steam, after an announcement during the Nintendo Direct today. It follows the PC debut of the original SaGa Frontier, which was released in 2021. The remaster includes sharper graphics, a modernized user interface, new game plus, and the ability to fast-forward combat. Surprisingly, there's quite a lot of new content too: there are new narrative events and playable characters, which should make another playthrough worthwhile. There's also an unspecified number of new "powerful, augmented" bosses to tackle, and a new Parameter Inheritance feature which lets you transfer stats between members of your party. You can also send out diggers to carry out expeditions, which net rewards if they're successful. The SaGa series debuted in 1989 as a more challenging take on the Final Fantasy template. The most recent instalment released last year, in the form of SaGa: Emerald Beyond. It's fair to say the series has a much lower profile in the west compared to other Square Enix concerns; I haven't played Emerald Beyond and it didn't seem to gain much traction among PC gamers, but classic PlayStation JRPGs getting an airing on PC is always welcome. It's not the only cult classic exhumation performed today: Raidou Remastered: The Mystery of the Soulless Army is an old action-oriented Shin Megami Tensei spin-off from 2006, coming to PC for the first time in June. Link: https://www.pcgamer.com/games/rpg/one-of-square-enix-most-underrated-playstation-era-jrpgs-just-shadow-dropped-on-steam/
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[Movie] One Battle After Another | Official Trailer
King_of_dark posted a topic in Movies / Trailers
Nick Movie: One Battle After Another | Official Trailer Time: 2025 Netflix / Amazon / HBO?: None Duration of the movie:21h 24s Trailer: -
In-game Name: King_of_dark - Date & Time: 28/03/2025 - Streak Number: 28 - Screen Shot: https://imgur.com/GqZD1GV
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