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ZoMoRoDa

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  1. Nick: SuNliGhT Age: 17 AMX Experience(years): 8 years Time when you can be online: Yes What other things you want to do as co-owner?: i want help server Do you have grade in other servers: No I want two weeks off
  2. You are using multiple calculations
  3. 89.44.246.26:27015 come on thi ip

    1. Show previous comments  1 more
    2. Ryzen2

      Ryzen2

      Bro tommorow we play I am bissy

    3. ZoMoRoDa

      ZoMoRoDa

      Come now, I am not opening tomorrow

    4. Ryzen2

      Ryzen2

      Ok canncle battle

  4. hi bro go accept batle and i am giving you ip

  5. Hello, here we go !

     

  6. Last week Bungie revealed some changes coming to Destiny 2 aimed at, among other things, dialing down the impact of the Hunter's Shatterdive ability, which as we noted "has been enjoying an icy reign of terror" ever since the Revenant Stasis subclass was added in the Beyond Light expansion. Today, courtesy of the patch notes for the 3.0.2 update that just went live, we've got the full details on that and everything else that's changed. The two nerfs we were expecting break down like this: Shatterdive: Now has damage falloff vs. unfrozen targets. Max range damage reduced from 50 to 5. Damage reduction during ability reduced from 50% to 25%. Whisper of Fissures: RECOMMENDED VIDEOS FOR YOU... video playing This week in PC gaming: Left 4 Dead 2's first... 19/09/20 Watch the PC Gamer Destiny 2 clan in action 30/10/19 The PC Gamer Show 131: Destiny 2: Warmind,... 10/05/18 The PC Gamer Show 113: Destiny 2: Curse of... 07/12/17 The PC Gamer Show 112: Destiny 2's XP... 30/11/17 Reduced max/min damage vs. non-Super players from 42-22 to 30-4. Reduced max/min damage vs. super players from 42-22 to 16-2. Reduced detonation radius vs. players from 10m to 9m. But there's some other interesting stuff too. An issue that enabled players to have the Shelter From the Storm buff permanently applied in the Deep Stone Crypt raid has been fixed, which means players will have to do the first encounter (on the sparrows) legit, rather than enjoying a leisurely drive through a snowstorm. Another fix involves the Cloudstrike sniper rifle, which was double-counting shots on the Divinity Cage as precision hits. We'll have to see whether this dethrones it as the long range DPS exotic of choice. Spots where players could exit the environment in the Exodus Blue, Widow's Court, Twilight Gap, and Cauldron maps in Crucible and then run around causing all kinds of grief have also been fixed, and on the PC-specific side, lighting on GPUs has been optimized to increase performance. Hopefully that deals with some of the stuttering players have reported since the Beyond Light DLC dropped. One thing the patch doesn't deal with is the Stasis Titan Behemoth Super: Bungie said in last week's TWAB that Titans are "next on our radar," but it wants to see how the Shatterdive and Whisper of Fissures nerfs impact the overall PvP scene first. The full Destiny 2 3.0.2 patch notes are below. Combat Abilities Fixed an issue where Code of the Siegebreaker path and Phoenix Cradle Exotic can create invisible Sunspots from Stasis crystals. Fixed an issue where Flawless Execution had a delayed trigger. Shatterdive: Now has damage falloff vs. unfrozen targets. Max range damage reduced from 50 to 5. Damage reduction during ability reduced from 50% to 25%. Whisper of Fissures: Reduced max/min damage vs. non-Super players from 42-22 to 30-4. Reduced max/min damage vs. super players from 42-22 to 16-2. Reduced detonation radius vs. players from 10m to 9m. Weapons Fixed an issue where Dragonfly could roll on the Cold Front Submachine Gun: It will be replaced with Swashbuckler. Fixed an issue where the Unrelenting perk was not triggering health regeneration. Fixed an issue where damage from the Deafening Whisper Grenade Launcher could not trigger the Abyssal Extractors perk on the Nezarec's Sin Exotic helmet. Fixed an issue where Cloudstrike hits on the Divinity cage counted as two precision hits. Fixed an issue where the Binary System ornament for Symmetry did not have enemy highlighting. Fixed a bug where MIDA Multi-Tool's catalyst wasn't dropping. Activities Fixed Hive bosses, Ananh, Brood Queen, and Xillox not counting as Hive boss kills in bounties. Fixed an issue that prevented some quest items from dropping in the Moon freeroam activity. This prevented completion of several "Essence" quests, such as Essence of Rage, Essence of Insanity, and Essence of Servitude. Fixed an issue where the Champions Reward banner (Platinum, Gold, etc.) for Legend and Master Lost Sectors until was only showing up once a player returned to orbit. Fixed an issue where some players could not progress through New Light if they lose Zavala's Gift. Strikes Fixed an issue where some players couldn't respawn if they died during the boss fight of the Inverted Spire strike. Fixed an issue where a fireteam could encounter other fireteams in Sorrow's Harbor and be unable to complete the Scarlet Keep strike. Fixed an issue where players were not being notified that Grandmaster Nightfall was available. Fixed an issue where Grandmaster Nightfall timer was set to 30 minutes. Raids and Dungeons Fixed a bug where Garden of Salvation flawless completions would fail to award the Inherent Perfection Triumph. Fixed an issue in the Garden of Salvation raid where players could backtrack from the boss checkpoint to complete the first encounter again for rewards. Fixed a bug where Taken Psions would replicate too rapidly in some Prophecy dungeon encounters. Fixed an issue in Deep Stone Crypt raid where players could deal damage to Atraks-1 at an unintended time. Fixed an issue where players could exit the environment in the Deep Stone Crypt raid. Fixed an issue where players could have "Shelter From the Storm" permanently applied in the Deep Stone Crypt raid. Fixed various issues affecting the Guided Games version of Deep Stone Crypt. Fixed a bug in Deep Stone Crypt where players were stuck in suppressed state after crash. Improved health bar rubber-banding behavior in the Dûl Incaru boss encounter in the Shattered Throne dungeon. Gambit Removed "Might of the Traveler" Gambit weekly bounty. Fixed an issue causing high value targets to drop more motes than intended. Crucible Fixed areas where players could exit the environment in the following Crucible maps: Exodus Blue, Widow's Court, Twilight Gap, Cauldron Fixed an issue where Rumble matches were not entering overtime. Rewards Added missing lore tab for the Starfarer 7M Dawning ship. Fixed an issue where some quests provided by Eris used "challenge" iconography but didn't grant Powerful rewards. Iconography changed to normal quest branding. Fixed an issue which was causing the Season of the Hunt Lure to output lower than expected armor stats from the "Coup de Grace" Celebrant Hunt. Armor now has a much greater chance to be rewarded with a high-stat roll. Fixed an issue where powerful rewards from the Season of the Hunt mission "Coup de Grace" were not correctly gated weekly, per class. General Optimized Lighting on PC GPUs to help increase performance. Fixed an issue where clan rosters were not loading correctly on PlayStation 5. Andy Chalk Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.
  7. This article was updated on January 16 to include a response from CD Projekt Red head of studio Adam Badowski. Click here to jump to the response. Earlier this week, CD Projekt co-founder Marcin Iwiński once again apologized for the state of Cyberpunk 2077, which has been buggy on PC, and very buggy on last-gen consoles. In that apology, Iwiński suggested that the scope of Cyberpunk 2077's issues was not entirely known before release. We wereskeptical of the claim, and in a new report from Bloomberg's Jason Schreier, employees at the studio reject it. Schreier says he interviewed "more than 20 current and former CD Projekt staff" for the report, and while COVID-19 did cause difficulties with communication and production—developers couldn't work on console development kits in the office, for instance—the employees he spoke to say that external tests showed the problems, and the bugs were not the surprise Iwiński made them out to be when he said that testing didn't show "a big part" of Cyberpunk's problems. "As the launch date drew closer, everyone at the studio knew the game was in rough shape and needed more time," writes Schreier, referring to Cyberpunk 2077's November 19 release date, which became December 10 after the final postponement. During that three-week delay, "exhausted programmers scrambled to fix as much as they could," he says, but a smooth launch would've been impossible at that point. RECOMMENDED VIDEOS FOR YOU... video playing The PC Gamer Show 165: The big E3 recap show,... 20/06/19 The PC Gamer Show: Cyberpunk 2077 demo,... 30/08/18 Cyberpunk 2077 Bugs & Glitches Compilation 11/12/20 The PC Gamer Show 180: Red Dead 2 on PC, Diablo... 07/11/19 Nude bugs, G2A woes continue, the best of... 11/07/19 Schreier previously reported on crunch—mandatory overtime in the leadup to a game's release—at CD Projekt Red, and this report includes another story of overwork within the studio. "There were times when I would crunch up to 13 hours a day—a little bit over that was my record probably—and I would do five days a week working like that," said Adrian Jakubiak, a former CD Projekt Red audio programmer. "I have some friends who lost their families because of these sort of shenanigans."
  8. ¤ Your name: Rust ¤ Claimed Admin name:YouCeF ¤ Date and time: The Time: 11/01/2021 - 4:41:36 ¤ Reason of complaint:I do not know why He is not playing Fixed ¤ Proof (screenshot or console or demo): https://imgur.com/a/cC50K89
  9. I want to send data I have the messenger Miliana

  10. Come Request Back and Give me one last chance

  11. Come Request and geve me one last chance

  12. ¤ Your Nickname (same as in forum): -=Rust ¤ Your Address Skype, facebook: - ¤ Age: 17 ¤ Languages That You Can Speak: English/Arabic ¤ Your Location: egypt ¤ Experience As Admin (last server GT link): For me the second time ¤ Can You Stay Spectator Or Playing Between These Hours (24:00 To 12:00 PM): yes i can ¤ Link Of Hours You Played On Server (Click Here You Must Write Your Nickname): https://www.gametracker.com/player/rust/178.32.241.12:27015/ ¤ Reason That You Want To Be Admin: Help the server and Eliminate piracy ¤ Password/key for admin[ Read The Rules to find it] : NewLifeZm2020 The last time you were responsible Here Modrator :https://www.gametracker.com/server_info/178.32.241.12:27015/

WHO WE ARE?

CsBlackDevil Community [www.csblackdevil.com], a virtual world from May 1, 2012, which continues to grow in the gaming world. CSBD has over 70k members in continuous expansion, coming from different parts of the world.

 

 

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