Battlefield 4:
Play Style :
The game uses heads-up display (HUD) Any display of personal information is visually displayed on the screen such as health equipment and progress in the game (points or level) as the game interface in general it includes a rectangle in the lower left corner containing a mini map and compass for purpose navigation as well as mini bar notifications; The lower right hand side contains a measure of ammunition and health, on the upper side on the top right there is a chat window during the group play phase. The mini-map and the main screen of the game display symbols that show three types of entities: blue for allies, green for your comrades in the band, and orange for enemies. The game also includes an option for people with color blindness that allows changing color indicators to get a better view. Another advantage of the game is the development of weapons-use methods such as the use of high-visibility weapons and the ability to identify them in color the use of weapons with different shooting techniques (automatic, semi-automatic), improved bullet-dropping system after launch without affecting weapon orientation and shooting, improved combat skills, hand-held and white weapons, and forward attacks in the case of stand and bend, Shoot with the weapons of your personal enemies during swimming and diving to avoid the possibility of locating your enemies.
Call Of Duty 4: Modern Warfare:
Play Style :
Unlike the previous games at Cool of Duty, the game has new equipment and new features, many of which are limited to the game version.
Personal can be placed one of these situations: stand, bend, slack. Each of which affects the rate of personal movement, accuracy and concealment. When the player is exposed to heavy fire, the edges of the screen become red glowing and the heartbeat increases. If the player moves away from the fire source, he can recover and recover his strength. When the player is within the scope of a grenade, a sign indicating the player's direction of the grenade appears on the screen, which helps the player to move away or throw him into the enemy again.
Grand Theft Auto V5:
Play Style :
Grand Theft Auto 5 "Evolution Everything" is available in the previous parts of the series. The world of the game is bigger than the world of Red Redemption and Grand Theft Auto: San Andreas and Grand Theft Auto 4 combined. Areas in the game include beaches, mountains, prairies and an area similar to California's "Salton Sea", military base and suburbs. The ocean is fully designed and exploreable
The story of the individual phase in Grand Theft Auto 5 is narrated through three playable characters. Michael, Trevor and Franklin, who are criminals whose stories are intertwined as they complete missions together. During story missions, the player can switch between the three characters while working together to accomplish the required; For example, in a task, Michael descends the rope from the top of the building, while Franklin provides his cover with the sniper rifle, and Trevor controls the escape helicopter Away from the tasks, the player has the freedom to switch between the three characters and explore the world of the open game, which includes an integrated ecosystem. When switching between characters, the camera is magnified away from a character and downloaded to the selected character such as Google Earth style. Even when the player is not controlled, each character will continue her life in Los Santos. The player can steal automatic exchange machines and participate in many activities such as yoga, triple race, jumping from the slopes, tennis, golf, diving or going to gym. Each character will have their own hobbies, which can be completed with personal friends, but the dating system of Grand Theft Auto 4 has not returned. The San Andreas customization system is also absent, but the player can customize each person's clothing Characters can point a finger at people, "This is something that Rockstar recommends in different circumstances to see different reactions from people." People react differently depending on the area The mobile phone that appeared in Grand Theft Auto 4 will return but many of its features have changed. The mobile phone is mainly used in activities. It can also be used to access the Internet game. There will be a "lifelike and fun" economic system, but the player will not be able to buy real estate like Cityscape and City City Stores. The correction system develops "dramatically" in terms of feeling and mechanical, and the combat system has also evolved GTA V will contain the largest form of vehicles from any part of the past, including the largest variety of cars, trucks, bicycles, riders, helicopters and aircraft. The cars will be better than GTA IV where "they will prove the best on the ground" and the mechanical driving will be "like a racing game Players will be able to customize their cars in terms of color and fittings, as well as add many improvements to the weapons In May 2013, Rockstar showed a demo version of the game for the press showing that each major character has a special ability that can be activated, Michael can slow down the time during armed clashes (similar to the BulitTime feature in Max Payne and Red Eye Reddish Redemption) Slow down time while driving and Trevor can engage in a bout of violence where it can take less damage, damage additional enemies and can carry out unique attacks by hand and foot when activated. Demo also includes role-playing elements - such as the ability to gain experience in specific skills such as flight, driving, endurance and strength, similar to those in San Andreas.