Everything posted by #Drennn.
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There’s an all-new 2019 Aston Martin Vantage arriving in showrooms later this year. The new coupe will replace a predecessor that was in production for 12 full years -- that’s two lifetimes in the automotive industry’s typical renewal cycle. Yet enthusiasts and fans of the brand will dismiss the long wait once they drop behind the wheel of the completely redesigned Vantage, as the British automaker’s sportiest offering is the best vehicle to ever emerge from its factory in Gaydon, England. Sleek aerodynamic styling, wrapped around a magnificent passenger cabin There’s no mistaking the new Vantage for anything but an Aston Martin. The company’s bold and distinctive styling has been carried forward to the new vehicle, but with a modern twist. The oversized front grill, which is necessary to feed air to the engine, retains its iconic shape and is more prominent, but the headlights are smaller. The side gills on the front quarter-panel now dump air out of the wheel wells, to lower lift -- the sculpted rear valance achieves the same objective. Overall, the engineers have managed to create a sleeker coupe, with notable aerodynamic downforce (something we appreciated during our rainy test drive), without the need for unsightly wings. The passenger cabin is equally advanced -- particularly revolutionary for this traditional automaker. Occupants face an organically sculpted dashboard and center console with an array of toggle switches, rotary dials, and round buttons with genuine glass faces -- artfully crafted. Technology abounds with two multifunction digital infotainment screens -- one in front of the driver, the other at the top of the dashboard. Most impressive are the handcrafted materials, a gorgeous mix of fine leathers and metals, which are contrasted by unique patterns and colors. The visual extravagance is accompanied by a wonderful leather aroma, moderately intoxicating, that reinforces the Aston Martin’s luxury and prestige -- taken as a whole, the passenger cabin borders on over-the-top. Aluminum architecture and a strong German heart Aston Martin utilizes a manufacturing technique that bonds aluminum components together with adhesives and fasteners. The process, which is common in the aircraft industry, makes its chassis lightweight and strong. The robust platform, with a solid-mounted rear subframe, allows the engineers to improve the steering. “If you've got more rear lateral stiffness, you can put more response on the front because the rear can cope with it,” explains Matt Becker, Chief Engineer at Aston Martin. That stiff platform also serves as a rock-sold foundation for the Vantage’s 3-mode “Skyhook” Adaptive Damping System (the driver may choose between Sport, Sport Plus and Track settings). The standard engine is a twin-turbocharged 4.0-liter V8, sourced from Mercedes-AMG, rated at 503 horsepower and 505 lb-ft of torque. Mated to a standard 8-speed automatic transmission, which drives the rear wheels through a unique alloy torque tube with a carbon-fiber propeller shaft, the 2-seater rockets from a standstill to 60 mph in just 3.5 seconds. If the road is long enough, the sports car won’t run out of steam until it hits a blistering 195 mph -- and it could have gone faster. “We haven't chased top speed, because it's all about the agility and the dynamic performance of the car,” notes Becker. Thankfully, Aston’s engineers have fitted it with 20-inch wheels, sticky custom-compound Pirelli P-Zero tires, and oversized multi-piston steel brakes (carbon-ceramic brakes are optional) that allow it to stop as quickly as it accelerates. All of the right moves, in all the right places Becker explains how the new Vantage -- priced at about $153,000 in the U.S. -- was tuned to be significantly sportier than the company’s DB11 by focusing on the amount of body roll. In simple terms, the new Vantage sports car splits the difference between the DB11 and a dedicated racecar. “The Vantage is around two degrees of roll per 1G of lateral force,” while the DB11 was “targeted three degrees per G, which is more of a GT car.” Furthermore, the Vantage is fitted with a variable electronic differential, or E-Diff, which is “used to basically be able to effectively make you feel like the length of the car is varying because you've got different levels of torque.” AKA: The new Aston turns in quicker. The Vantage does drive much sportier than its larger and heavier sibling, the DB11. The steering feels quicker, and much more responsive. Body roll is nearly indiscernible, and there is plenty of grip -- assuming you don’t mash the throttle recklessly. That said, there’s sufficient power from the turbocharged engine to effortlessly break the rear end free, light up the tires, and slide sideways (assuming you’ve got the talent). The power reserve from the V8 is extraordinarily deep, and useable. It’s also imperative to mention the exhaust note that emanates from the rear of the Vantage -- it’s simply intoxicating, whether fitted with the standard or sport mufflers (they both sound excellent). Acceleration is deeply throaty, while deceleration is accompanied with the expected sporty concussions. “It's got more volume, and it's got more frequency... and it does a few more pops and bangs,” says a smiling Becker. Watch out Porsche 911, this Aston Martin has got you in its sights Aston Martin doesn’t hold back when you ask what its new Vantage is targeting -- all sights are aimed at the venerable Porsche 911, the segment’s best-seller for years. In a check-box comparison, the new Brit surpasses the German in almost every performance benchmark -- and the Vantage’s interior is particularly more premium in materials and craftsmanship. Yet, there’s a significant difference between the 911 and the Vantage in terms of subjective driving dynamics. The Porsche is hundreds of pounds lighter, and it carries a lot less weight on its nose -- it feels smaller and more agile, especially as the road gets tighter. Aston doesn’t deny this, but it points out that its vehicle is less clinical. “The 911 is a very competent car,” admits Becker. “But I think we've engineered something different. The 911 is not something you really play with... you don't slide it around. Where this car you can, you can have fun with it, and it's very rewarding.” There’s no contesting Becker’s claim -- this is the most engaging Aston Martin we’ve ever driven.
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It is the cause of death and disease with greater possibilities of prevention in adults. Smoking contributes substantially to diseases such as Cancer, Cardiovascular, Chronic Respiratory (emphysema and chronic obstructive) among others. Data from the Americas region show that 1 in 4 older men smoke. And although some think that if one has smoked all their lives and nothing has happened to them, the mere fact of quitting brings a benefit to their cardiovascular and respiratory health. Therefore, it is never too late to stop smoking and start living a healthy life. Maintaining an adequate body weight is important for health. Being overweight or obese is associated with an increased risk of diabetes and cardiovascular disease and can also worsen existing conditions such as arthritis. In the same way, having a low weight also constitutes a risk factor for death and functional loss. One of the first suggestions is regarding the frequency and quantity of food, you should eat several small meals per day, five times is ideal, lunch being the main meal of the day and the afternoon snack and dinner are light. The foods that should be part of daily life are the fruits and vegetables, which only (natural juices or fruit) or combined (salads) must be present in each of the five meals that we make per day. Also, legumes and rice because of the high content of fibers and plant nutrients they contain. And whole grains like corn, whole wheat bread and others like oats, wheat that are a great source of vitamins and fiber. I discovered: What to eat to be happy? Among the foods that are sources of protein, fish is the ideal food because of its large amount of nutrients and very little fat. Also milk and dairy products (cheese, yogurt) without fats are very good. Others like eggs, chicken but cooked without skin and finally beef or pork but without fat, provide the nutrients necessary for a good diet. Foods that are not recommended to eat are those that have a large amount of sugar, such as cakes, ice cream and sweets, as well as those with a lot of fat such as butter, pastry, butter or other foods that have been fried in abundant oil such as French fries.
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Rescuers in the Turkish city of Istanbul have pulled a teenage boy alive from a residential building almost two days after it collapsed. An eight-storey apartment block collapsed in the city's Kartal district on Wednesday afternoon. Officials say the official death toll has risen to 14. Almost a dozen more people are still thought to be missing. Rescuers have been searching through the night to find anyone still alive inside the complex's wreckage. The 16-year-old boy was found alive on Friday, reportedly after rescuers heard him call for help from inside the rubble. The rescue comes one day after a five-year-old girl was saved from the collapse. "So far 14 of our fellow citizens have been lost and another 14 people have been brought out of the rubble alive," Interior Minister Suleyman Soylu told a news conference on Friday. Several buildings surrounding site of collapse were evacuated on Thursday for security reasons, as investigations into the collapse continued.The city's governor has said that three of the building's top floors were built illegally. A textile workshop had also been in operation inside the building without a license.The incident has led to renewed criticism within Turkey about poorly enforced building regulations. Following the collapse, opposition newspapers have hit out at recent laws enacted by the Turkish government that granted official status to illegal construction, BBC Monitoring reports. That law allowed citizens to apply to legalise unlicensed properties under a "Zoning Peace" regulation.One headline, in the opposition Cumhuriyet newspaper, said: "They pardoned, citizens died".
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Can you handle the power of America's biggest locomotive power? Test your mettle with the fantastic American Powerhaul standalone, featuring the stunning Sherman Hill route. Running 60 miles between Cheyenne and Laramie, Wyoming, the route is well-known for the tough grades which resulted in the Union Pacific Railroad building new heavy freight locomotives to work the line. The first single track railroad was laid in 1868, passing over the summit at 8,247 feet, and the route was steadily upgraded with double tracks and stronger bridges in the following decades. Experience the power of the fuel-hungry Big Blows across the challenging Sherman Hill as you haul hundreds upon hundreds of tons, putting the 8,500hp Union Pacific Gas Turbine through its paces, or opt for some conventional traction in the form of ES44ACs, drive in more comfortable conditions in the wide cab of the SD70M, or maybe in the classic SD40-2s. Watch out though, winter can be brutal even for the most powerful of locos. American Powerhaul comes with a number of scenarios designed to test even the most experienced of railroad engineers: Introduction to Sherman Hill Welcome to Cheyenne Granite via Wycon Running the #3 Track The Midnight Magnet Arrival of the Thunderheads Introduction to the Turbine Simple Switching Straight Up Switching To the Max and Back Red Line Run Haulage to Granite Hard Haul to Granite After Noon to Laramie Lashing Down to Laramie Big Blow's Descent Don't Brake Concentration Manifest Itself Enduring the Manifest Full Throttle Over Sherman Through the Storm Over Sherman Plus, three Railfan scenarios at Cheyenne, Sherman Hill and Laramie.
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Smartphones can’t settle on a size – first they’re smaller, then they’re bigger – but new versions of home video game consoles follow the traditional tech plan: they shed weight, slim down, hush up and adopt way cooler style. That’s what happened with both the Xbox 360 and PS3, at least, and it looks like history is repeating itself in the form of the Xbox One S. Released on August 2, the Xbox One S comes at an interesting time for Microsoft. The standard Xbox One has been steadily losing to the PS4 in monthly sales, thanks in part to a rough initial launch marred by Microsoft’s political flip-flopping and confusing policies. Since then, Microsoft has done an admirable job turning the ship around – or at least getting it moving in the right direction – but the gulf between the two systems is only widening. So it comes as little surprise that Microsoft would be the first out of the gate with a slimmed down version of its gargantuan black box. And true to form, the Xbox One S is a prettier system, a smaller one and thanks to native support for 4K and HDR, undoubtedly a better one than the original Xbox One. Whether or not you should buy it, though, is hardly as straightforward. It introduces a number of new features, all of them cool, but none of them essential, especially when considering what’s on the horizon for the Xbox ecosystem. Do you need an Xbox One S? Is it better than a standard Xbox One? Did Microsoft really need to offer a marginal system upgrade mid-stream? Read on to find out. The hardware There’s no getting around it (literally): the original Xbox One is an oversized, unattractive beast of a home console. Glance at it in your entertainment center and it could well be a VCR. Stick an Xbox One S in its place, however, and you’ve immediately enhanced your living room’s aesthetics. It’s a slick Apple white, but more importantly, it’s 40% smaller and weighs about a pound and a half less than its chunky forbear. It runs a bit quieter, which is something of a miracle because the Xbox One S contains an internal power supply. That means you no longer have a brick the size of a super burrito threatening to burn a hole in the space behind your cabinet. I forgot how much I hated that thing until I plugged in my Xbox One S with a nice, normal cord. It’s also got a vertical stand, should you prefer to tempt fate (or toddlers) by aligning it on its narrow side. All 30 of you who still use Kinect should know that Microsoft’s once-exciting motion sensing camera is not included with the Xbox One S, and getting an old Kinect to work will require a separate adapter for $40. The rest of its physical enhancements are minor. The front USB port has been moved to the actual front instead of the left side (a small point of aggravation in the original design), and a clicky power button replaces the original’s hyper-sensitive touch pad. Say goodbye to accidentally ruining your Rocket League game because your toe got too close to your console. One new controller comes with the system, and though it’s changed colors, it’s mostly identical to the old one save for some added texture to the grips and Bluetooth pairing, which should improve functionality with Windows 10 PCs. At the moment, you can only get the 2TB hard drive version ($399), but later this month, 500GB ($299) and 1TB ($349) varieties will become available. Based on my experience with the current Xbox One and PS4, a 500GB HD for a modern game console is the equivalent of the 16GB iPhone: ridiculously, impossibly, Zoolander-y small. Unless you already have some external hard drives lying around, a moderately busy gamer should opt for the 1 or 2TB models.
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Paladins: Champions of the Realm is an online multiplayer video game of first and third person free shots launched in open beta on September 16, 2016, as an early access product of Evil Mojo Games.2 3 The closed beta began on November 17, 2015.4 The game entered into open beta on September 16, 2016.5 In September 2017 it was announced that the game had reached more than 15 million players.6 On May 1, 2018 it was announced that the game would officially be released on May 8 of the same year, for PlayStation 4, Xbox One, Microsoft Windows and Mac.7 The game was released on Nintendo Switch on June 12, 2018. Paladins offers several characters, called champions, so that players can choose during multiplayer games. Each of these champions is classified in one of the following categories: First Line, Damage, Support and Flank, being a team of 5 players. They must rely on strategy, knowledge of the characters, coordination and teamwork to achieve victory. A good team will have a balanced selection of classes that will support each other during the game. First Line: Champions who serve as the protection of the team, holding the front and protecting their allies. With high health and armoring capabilities. The First Line champions stand out in blocking the enemy attack and breaking the captures of the enemy target. Damage: Champions that have reliable and consistent damage outputs or giant explosion damage potential. Their damage, along with average health and decent mobility capabilities, make Damage champions ideal for extended shootouts. Support: Champions with high utility and healing abilities, the backbone of any team. Because of their healing abilities that keep their allies in the fight, support champions are priceless allies. Flank: Champions that excel when crossing the battlefield and stay behind the enemy lines, eliminating vulnerable key objectives. While most flank champions are relatively fragile, having lower health abilities than any other champion, their excellent mobility and self-sustained provide them with means of escape and survival.
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Destiny a fost un joc polarizant, existând două mari categorii de public: cei cărora Destiny li s-a părut o pierdere de vreme, o experienţă superficială fără o componentă narativă capabilă să o susţină, şi cei care au iubit creaţia celor de la Bungie şi care au jucat în mod constant, trecând peste aspectul repetitiv al jocului pentru a dobândi echipament din ce în ce mai bun. Trebuie să mărturisesc că mă aflu undeva la mijloc, trecând prin mai tot conţinutul oferit de versiunea iniţială a jocului, refuzând însă să revin pentru “grind-ul de zi cu zi”. În aceste condiţii, am refuzat să mă mai joc Destiny până când Bungie nu adăuga mai mult conţinut semnificativ jocului, nu tot felul de reciclări ale inamicilor şi locaţiilor deja prezente în jocul de bază. Cu alte cuvinte, am refuzat să mai joc până la apariţia lui The Taken King, primul expansion major pentru Destiny (precedat de alte două pachete de conţinut suplimentar, despre care vom vorbi un pic mai târziu). Ei bine, am ajuns şi în acest punct: The Taken King fiind în sfârşit disponibil. Reuşeşte acesta să adauge suficient conţinut şi varietate pentru a transforma Destiny într-o experienţă la care să merite să te întorci? În primul rând, Activision şi Bungie trişează un pic când vine vorba de modalităţile prin care un jucător de Destiny poate accesa conţinutul suplimentar din The Taken King. Pe scurt, expansion pack-ul poate fi achiziţionat prin două metode: digital, la un preţ echivalentul cu 40€, sau fizic, într-un pachet numit Destiny: The Taken King Legendary Edition, comercializat la preţ întreg. Acesta din urmă oferă, pe lângă noul expansion, şi jocul de bază, precum şi primele două DLC-uri: The Dark Below şi House of Wolves. Totuşi, dacă deţii doar versiunea iniţială a lui Destiny şi vrei sa joci The Taken King vei afla cu stupoare că nu poţi. Expansion-ul nici nu poate fi achiziţionat digital dacă nu deţii deja The Dark Below şi House of Wolves. Cu alte cuvinte, trebuie să mai scoţi încă 35€ pentru Expansion Pass-ul ce conferă acces la primele două pachete de conţinut suplimentar. Adunaţi această sumă la cei 40€ de euro ceruţi pe The Taken King şi la banii pe care i-aţi plătit deja pentru jocul iniţial şi ajungeţi la o sumă extrem de piperată. Alternativ, după cum am amintit mai devreme, puteţi opta pentru pachetul retail Legendary Edition şi vă veţi alege şi cu un joc pentru care aţi plătit de două ori preţul întreg. Cu alte cuvinte, orice opţiune ai alege, tot ars la buzunar vei ajunge… Revenind la jocul propriu-zis, nu putem începe discuţia despre The Taken King fără a spune câteva cuvinte şi despre primele două expansion-uri (The Dark Below şi House of Wolves), precum şi despre patch-ul 2.0, care schimbă semnificativ multe dintre aspectele jocului original (de altfel, nici nu poţi instala şi juca The Taken King fără aceste componente). Primele două pachete de conţinut suplimentar sunt… să zicem superficiale (şi acesta este un termen îngăduitor), adăugând câteva misiuni de Story care nu transmit mai nimic din punct de vedere narativ, precum şi strike-uri şi harti multiplayer prin aceleaşi locaţii din jocul iniţial. “More of the same”, după cum ar spune vorbitorul de limbă engleză. Pe de altă parte, update-ul major adus jocului schimbă câteva dintre mecanicile de bază din Destiny, înlocuind sistemul de progresie post level 20 bazat pe Light cu o formulă mult mai simplă. Cu alte cuvinte, vei progresa normal, pe baza experienţei accumulate din lupte, bounty-uri, quest-uri până la nivelul 40. Light-ul există în continuare, însă este prezentat mai mult ca un ranking al echipamentului purtat, valoarea acestuia fiind acum o medie dintre punctele de attack şi defense. Se termină astfel cu personajele prea slabe pentru a accesa conţinutul avansat, progresia în nivel realizându-se acum pe principiul “ca prin brânză”, un erou putand fi dus de la nivelul 20 la level maxim în doar câteva ore de joc. De altfel, dacă nu deţineţi un erou capabil, The Taken King va oferă un token prin intermediul căruia puteţi upgrada orice personaj din propria menajerie direct la nivelul 25, echipamentul aferent fiind inclus. Dacă am fi răutăcioşi, am putea spune că Bungie fac tot posibilul sa te îndemne să joci direct The Taken King, ingorând, pe cât posibil, restul conţinutului pe care ai dat deja banii. Şi pentru că tot am adus vorba de quest-uri un pic mai devreme, da, Destiny are acum quest-uri! După cum am sugerat în review-ul jocului iniţial, acum poţi vorbi cu anumite personaje care îţi dau diferite obiective de îndeplinit. Din păcate, quest-urile acestea sunt concepute doar ca un soi de layer suplimentar aplicat peste straturile dictate de design-ul iniţial al jocului. Deci, chiar dacă acum “rezolvăm quest-uri”, o vom face tot umblând de nebuni prin aceleaşi şi aceleaşi locaţii (acum serios, de câte ori trebuie să mai vizitez Luna sau vechea Rusie?), împuşcând aceiaşi monştri obosiţi de care ne-am plictisit deja. Aici ar trebui să intre în scenă The Taken King, eroul naţional şi salvatorul patriei numite Destiny. Şi, comparând noul expansion cu primele DLC-uri sau chiar jocul iniţial, se observă din start o abordare mai atentă, ceva mai complexă, cu un accent ceva mai evidenţiat pus pe partea narativă a jocului. Povestea în sine e la fel de simplă şi generică ca până acum: Oryx, supranumit The Taken King, soseşte în sistemul nostru solar pentru a se răzbuna pentru moartea lui Crota, fiul său şi unul dintre inamicii doborâţi în expansion-urile precedente. Oryx se ascunde însă pe Dreadnought-ul său, o navă spaţială imensă ce joacă rolul noului câmp de bătălie din The Taken King. Da, aţi citit bine, în sfârşit vom avea parte de medii de joc proaspete, cu quest-urile şi inamicii noi aferenţi. Quest-urile sunt strâns legate de poveste, existând şi unele obiective opţionale, ce-ţi pot face viaţa mai uşoară. Spre exemplu, la un moment dat vei fi trimis, în funcţie de clasa de personaj interpretată, inapoi pe una dintre planetele deja vizitate, pentru a dobândi cea de-a treia subclasă pentru eroul controlat. Noile abilităţi oferite de aceste subclase sunt reuşite, convingându-mă să-mi reprofilez Titan-ul din dotare într-un veritabil aruncător de ciocane înflăcărate. De asemenea, fiecare misiune ce face parte din firul principal al poveştii din The Taken King beneficiază de secvenţe cinematice de introducere şi încheiere, rolurile unor personaje precum Eris Morn, Cayde-6 (interpretat acum de Nathan Fillion), Commander Zavala sau chiar a Ghost-ului din dotare (cu noua voce a lui Nolan North) devenind mult mai importante şi vizibile. Misiunile sunt împănate cu dialoguri între aceste personaje şi îşi fac apariţia chiar şi unele secvenţe scriptate, deşi nu ar trebui să vă aşteptaţi la nivelul de complexitate din Half-Life sau vreun alt shooter single player. Pe scurt, povestea, deşi slabă şi plină de ABC-ul stereotipurilor SF, măcar există acum. Pe de altă parte, luat la bani mărunţi, conţinutul nou adăugat de The Taken King nu este tocmai impresionant: nouă misiuni de Story, trei Strike-uri (cu unul suplimentar pentru cine joacă pe PlayStation) un nou Raid şi câteva hărţi şi moduri de joc noi pentru Crucible (multiplayer-ul competitiv). Mai mult, deşi au fost adăugate locaţii noi, destule dintre aceste misiuni noi se desfăşoara din nou pe “vechile” planete din jocul original. Nu ştiu cum sunt alţii, dar eu m-am săturat de vechiul cosmodrom din Rusia sau de templele de pe Lună ca de mere pădureţe… Mai mult, inamicii noi despre care aminteam nu sunt decât versiuni “taken” (aflate sub controlul lui Oryx, The Taken King) ale unor dintre monştrii ce-şi făceau apariţia şi în jocul iniţial: unii au primit abilităţi noi (se multiplică), alţii doar rezistenţă şi atacuri mai puternice. Per total, o primă parcurgere (pe dificultate normală) a conţinutului nou din ediţia Legendary (adică atât The Taken King, cât şi primele expansion-uri The Dark Below şi House of Wolves), nu ar trebui să dureze mai mult de cinci ore. Cam puţin, având în vedere preţul destul de piperat plătit pentru acestea. Bineînţeles, asta nu va stopa jucătorii dependenţi de Destiny să joace în continuare, însă, cel mai probabil, acest articol nici nu li se adresează. Lăsând la o parte celelalte aspecte, la un capitol The Taken King ţine încă sus steagul ridicat iniţial de Destiny: stilul artistic deosebit, care reuşeşte să menţină grafica jocului celor de la Bungie la un nivel ridicat, net superior altor încercări în acest domeniu. Câteodată pur şi simplu este mai interesant să admiri peisajele din The Taken King decât să joci jocul propriu-zis… Aşadar, The Taken King încearcă să corecteze câteva dintre neajunsurile jocului iniţial (cum ar fi povestea cvasi-inexistentă) şi, din unele puncte de vedere, chiar reuşeşte. Totuşi, preţul plătit pentru a ajunge la aceasta realizare se apropie periculos de mult de jumătatea unui salariu mediu în România, un efort financiar prea mare raportat la superficialitatea ce continuă să caracterizeaze experienţa de joc din Destiny.
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The US ambassador to Canada said on Saturday her country is "deeply concerned" about China's "unlawful" detention of two Canadians. Ambassador Kelly Craft said in a statement to The Associated Press the arrests of ex-diplomat Michael Kovrig and entrepreneur Michael Spavor are "unacceptable" and urged China to end the arbitrary detentions. It is her first public comments on the cases. China detained the two Canadians on December 10 in an apparent attempt to pressure Canada to release Chinese executive Meng Wanzhou, who was arrested December 1 at the request of US authorities. Meng is the chief financial officer of the Chinese tech giant Huawei and the daughter of its founder. The US wants her extradited to face charges that she committed fraud by misleading banks about Huawei's business dealings in Iran. Craft said the US Department of Justice's criminal case against Meng is based solely on the evidence and the law. "The United States appreciates Canada's steadfast commitment to the rule of law," she said. Craft made no mention of China's planned execution of a third Canadian. China re-sentenced a convicted Canadian drug smuggler to death after the Meng arrest as part of an apparent campaign of intimidation and retribution against Canada. Some analysts have said the US response to China's arrests of the two Canadians has been muted. President Donald Trump himself has not commented on the Canadians. But US Secretary of State Mike Pompeo has, saying China ought to release them. White House spokesperson Sarah Sanders and the State Department have also issued statements of support. "We urge China to end all forms of arbitrary and unlawful detentions and to respect the protections and freedoms of all individuals in accordance with China's international commitments," Craft said. Robert Bothwell, a professor at the University of Toronto, called Craft's statement "tepid." "It doesn't bespeak ringing support," Bothwell said. Beijing threatened grave consequences for America's neighbour and ally after Meng was arrested at Vancouver's airport. Canada has embarked on a campaign with allies to win the release of Kovrig and Spavor and many countries have issued statements in support. The two were detained on vague allegations of "engaging in activities that endanger the national security" of China. They remain locked up without access to lawyers. Meng is out on bail in Canada and living in one of her two Vancouver mansions awaiting extradition proceedings. Despite the escalating frictions resulting from the detentions, trade talks between Beijing and the Trump administration remain ongoing.
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Wadah Refat, 28, and Mohamed Khaled, 31, had been convicted of raping and murdering a 12-year-old boy named Mohamed Saad in May last year. Hundreds had gathered in the port city of Aden on Thursday to watch the men get shot dead in front of the baying crowd. A 33-year-old woman had also been sentenced to death in connection with the brutal rape and murder, but her execution in Aden, Yemen, has been postponed as she is pregnant
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"Cel ales", de Cristian Comeagă, "Quod Erat demonstrandum", de Andrei Gruzsniczki, "Poarta albă", de Nicolae Mărgineanu, "Ana", de Alexa Visarion, "De ce eu?", de Tudor Giurgiu, "Aferim!", de Radu Jude, "Live", de Vlad Păunescu, "Comoara", de Corneliu Porumboiu, "Carmen", de Doru Niţescu, "Doar cu buletinul la Paris", de Şerban Marinescu, "Terapie pentru crimă", de Cristian Vasilescu, "Cuscrii", de Radu Potcoavă, "Alt Love Building", de Iulia Rugină, şi "Fata cu ochii verzi", de Mihai Mihăiescu, sunt producţiile care au intrat în cursa pentru a deveni propunerea României pentru o nominalizare la categoria "cel mai bun film străin" la ediţia din 2016 a premiilor Oscar, au declarat pentru MEDIAFAX reprezentanţii Centrului Naţional al Cinematografiei (CNC). Potrivit regulamentului Academiei de film americane, care acordă premiile Oscar, producţiile eligibile la categoria "cel mai bun film într-o limbă străină" trebuie să fie lungmetraje produse în afara Statelor Unite ale Americii, cu un dialog preponderent într-o altă limbă decât engleza. Pentru anul viitor, sunt considerate eligibile filmele lansate în ţara de origine nu mai devreme de 1 octombrie 2014 şi nu mai târziu de 30 septembrie 2015. De asemenea, filmele eligibile trebuie să fi rulat cel puţin şapte zile consecutiv într-un cinematograf din ţara de origine şi să aducă încasări producătorului şi distribuitorului. Propunerile ţărilor trebuie să fie primite de Academia de film americană până la data de 1 octombrie a anului în curs. Fiecare ţară poate avea o singură propunere. Fiecare ţară poate propune o producţie proprie pentru această distincţie, iar, dintre zecile de propuneri, este alcătuită mai întâi o listă scurtă de nouă pelicule, dintre care sunt apoi desemnate cele cinci nominalizări. Drama poloneză "Ida", de Pawel Pawlikowski, a câştigat Oscarul pentru cel mai bun film străin la ediţia din 2015 a acestor prestigioase premii. Anul trecut, propunerea României la Oscarul pentru cel mai bun film străin a fost pelicula "Câinele japonez", de Tudor Cristian Jurgiu. Nominalizările pentru cea de-a 88-a ediţie a premiilor Oscar vor fi anunţate pe 14 ianuarie 2016, iar gala de decernare a prestigioaselor trofee va avea loc pe 28 februarie.
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CNN)Europe has told British Prime Minister Theresa May, again, that it will not reopen talks on the Brexit agreement as she arrived in Brussels to persuade EU leaders to agree to key changes as demanded by the UK Parliament. European Commission President Jean-Claude Juncker said Thursday the EU could only "add wording" to the Political Declaration about what they aim for in their future relationship. President of the European Commission Jean-Claude Juncker greets UK Prime Minister Theresa May in Brussels on Thursday. May's meeting with EU leaders takes place amid a frosty atmosphere after European Council President Donald Tusk tweeted there was a "special place in Hell" for people who "promoted Brexit" without a plan to execute it. His words rattled politicians in the UK and drew sift condemnation from Brexiteers.
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Lamborghini Urus is the world’s first Super Sport Utility Vehicle, in which luxury, sportiness and performance meet comfort and versatility. It offers best-in-class driving dynamics, alongside its unmistakable elegance of design. Urus embodies the characteristics of multiple souls: sporty, elegant and off-road, and has a suitability for everyday driving in a range of environments. With its surprisingly distinct engine sound, combined with high performance, Lamborghini Urus is anything but typical. From our past, we've learned perfection. This is how the first model of the Lamborghini Huracán was born. More performance, more control, more innovation. The Huracán is equipped with a powerful V10 engine and the latest technologies to perform at its absolute best. Engineered to guarantee the best performance and control under any driving condition, it's easy to take to the limit, not to mention extremely fun, thanks to technology like the Lamborghini Doppia Frizione (LDF) dual clutch gearbox and the electronically-controlled four-wheel drive. Enjoy the best driving experience, ever. Discover all the Lamborghini Huracán models. The Aventador has been created to anticipate the future, as demonstrated by the use of innovative technology, including a V12 engine and the extensive use of carbon fiber. The authentic design masterpieces together stark dynamism with aggression to produce a cutting edge carbon fiber monocoque. The interior of the Aventador combines high-level technology and luxury equipment with premium-quality materials, skilfully crafted with the expertise characteristic of the finest Italian traditions. A supercar family that has already become a legend in its own right. Discover technical specifications, dimensions, performance, and the detailed features of all the new Lamborghini Aventador models. The Few-Off Lamborghini are the most exclusive, limited editions to meet a small and select number of clients. Truly representing the state of the art in the domain of super cars, the Few-Off models express the highest Lamborghini spirit in every respect. Indeed, they are equipped with the most advanced features available in the fields of design and technology. CONCEPT The most visionary models, these unique specimens are set to define the highest limits of technology and design. Unveiled at the most prestigious international Motor Shows, they offer an exclusive look at the most innovative solutions that Lamborghini may adopt in its future series-production models.
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Welcome to csbd
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Developer: Treyarch Publisher: Activision Platform(s): PC, XB1, PS4 Release date: October 12th, 2018 There are a few inevitabilities in life: the setting of the sun, me failing to spell ‘desperate’ properly on the first attempt, and a new Call of Duty game every year. Unless Activision for some reason stop wanting to make money, expect to see the latest entry in the franchise towards the latter half of 2018. Treyarch, the studio behind the Black Ops line of games, have been given the reins for this time out, with the fourth entry in the Black Ops series. Battle royale will play a big part for Call of Duty this year with its Blackout mode at the expense of a campaign. The beta has been promising so far, though our interest will be ultimately be determined by how they monetise it long-term.
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According to the report coming out from behind the closed doors at PlayStation Meeting, two big PlayStation 4 exclusive games from Naughty Dog are getting HDR Support. These two games are Uncharted 4: A Thief's End and The Last of Us: Remastered. The source from the event has confirmed that both these games with HDR support is has been put up on display and there is indeed a big difference between the HDR version vs base game. Both Uncharted 4 and The Last of Us Remastered are among the best looking games available right now in the market. It will be interesting to see what magic the talented guy at Naughty Dog can bring to the table when they add HDR support to these games.
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You are minding your own business, cruising through the Caribbean, when you hear a scratchy distress call over the radio. A young girl is begging you to come to the rescue of her family, part of a scientific expedition now trapped by treasure-seeking sailors on the Wretched Islands. And so begins your Odyssey, which will see you searching throughout these rocky volcanic isles, finding hints as to what has happened, and reading extensive material about astronomy and physics. The informational aspect dominates the story and exploration, which means that gamers who like to study physical phenomena will enjoy this game much more than will those pure dilettantes hoping to learn a bit of fun science while playing what turns out to an unfinished video game. Odyssey, developed by The Young Socratics and funded by a Kickstarter campaign with the tagline “The Next Generation Science Game,” is unabashedly educational. I played many edutainment titles back in the 1990s and early 2000s when first-person Myst-style games like Astronomica and Physicus were po[CENSORED]r. I haven’t seen any more in this particular style for at least a decade, however, so it was with great expectation of a game that might lead to a resurgence in environmental discovery, science-based puzzles, intriguing plotlines and educational content that I dipped into Odyssey. The young woman you’re trying to rescue is Kai Rao, who came to the Wretcheds with her archaeologist father, her civil engineer mother, her brother Sid, and their guide. Kai is a scientist in the making, sporting a ravaging curiosity and a love of building experimental models with “found” junk. According to her own chronicle, as her father set up his dig, Kai gazed at the Caribbean skies and asked about the history of astronomy. She was thrilled by Mars’ retrograde motion, got too excited to go to sleep after realizing that Jupiter has moons, and fell down in the dumps at the discovery that Copernicus’ model requires epicycles. Yes, Kai is not your average 13-year-old. All of the game’s story, character development, science, and puzzle clues appear in Kai’s diary, which is more than 250 pages long. You discover these entries a few at a time. Most of the pages contain a mere paragraph or two, along with a cartoon-like illustration or photograph. Still, this is a LOT of reading (the diary entries are not voiced). Plot details intrigue at first, but as you progress the vast majority of information turns to straight history and science, albeit written from the perspective of a young teen. The writing is clear enough for a layperson to understand, but won’t win any prizes for dazzling descriptive engagement. Cramming encyclopedic facts into a personal diary doesn’t work well here – in my opinion, edutainment games that provide separate in-game links to reference material do a better job of teaching it. Data necessary to solve each conundrum is highlighted in yellow in Kai’s diary, so you could technically play the entire game just for this and skim right over the story and physics. But if you did, you’d quash one of the main reasons for playing Odyssey. Controlled from the first-person perspective, you use the keyboard for movement and pan with the mouse. Odyssey does not contain a hotspot highlighter, though it’s usually fairly apparent when you can interact with something. (A major exception occurs late in the game, which led to intense frustration and, finally, reference to a walkthrough.) The game also includes a small inventory, whose item uses are also generally obvious. Your progress is recorded via autosave only, often immediately after you pick up new diary pages. The environments encompass sunlit rocky islands (including one that’s intricate, almost maze-like), wooden huts, towers, a dark grotto, and an underground area where lava bubbles. An aura of mystery prevails throughout, especially while exploring the remnants of a WWII base left abandoned here for decades. Immersion as you explore is aided by the realistic use of light and shadow, with random mist drifting by. Though the scenery is lovely, the graphics aren’t quite as sharp as other 3D locales I’ve experienced recently: the rock surfaces up-close are sometimes pixelated, while the leaves on bushes are unrealistically thin, moving stiffly in the breeze. Sometimes as I explored, trees in the distance would suddenly pop up on the horizon. You’ll hear the buzz of generators spewing fumes, you can watch and listen to waves lapping against the rocks, and hear the chittering of bugs. The background score includes deep, mournful strings and chant-like vocals that suit the atmosphere but become repetitive if you linger. One of my favorite moments occurred while zooming down a zipline, a whiz-bang ride celebrated by joyful orchestral music. As you wander about, you will find all of Kai’s experiments, which were set up with the help of her family to aide in her discovery of astronomical phenomena. These have all been turned into defensive mechanisms against the invading sailors, so that each must be solved, adjusted to the right pattern, or tuned to a specific point described in Kai’s diary so that a door will open or a key item will be uncovered. (Kai explains in her distress call that the pirates don’t seem intelligent enough to solve all her science projects, though she hopes her rescuer will be able to.) For the second half of the game, you gain access to a new island, and this one is so full of pathways that (until you figure out how everything is linked) it can be confusing. I mapped it all first, then as I started solving the puzzles, realized that actually I hadn’t needed to do all that mapping. Still, I was glad to have my bearings so thoroughly established before taking on the conundrums. The challenges in Odyssey, which range in difficulty from easy to quite tough, include understanding and arranging astronomical symbols, experimenting with pendulum devices, interpreting graphs showing how objects fall, moving planetary models into the correct alignment, and using clues to locate a hidden entryway. You’ll do some simple math and will probably need to take a few notes to hash out the most difficult concepts.
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Descriere God of War III marcheaza sfarsitul povestii din Grecia antica a spartanului Kratos , pornit intr-o misiune de razbunare , impotriva zeilor olimpieni ce i-au tradat increderea . God of War III: Remastered va fi disponibil incepand cu 15 Iulie 2015 , exclusiv pentru PlayStation 4 . Developer : SCE Santa Monica Studio Platforme : PlayStation 4 Gen : Action - adventure Mod : Single-player Data lansarii : 15 Iulie 2015 Trailer:
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Editeur (s) / Développeur (s): Arkane Studios | Bethesda Softworks Sortie France: 11 Novembre 2016 Genre (s): Action | FPS | Infiltration Thème (s): Steampunk Classification: +18 ans Mode (s): Jouable en solo Modèle (s) économique (s): Payant à l'acquisition PC System Analysis for Dishonored II Based on a modified id Engine 6, Dishonored 2 will be running a graphics engine called Void. The visuals in D2 will likely need some top end PCs to enjoy fully. Although we expect an intel i3-3245 will meet min specs. For GPU a GTX 780 or R9 290 will be able to run Dishonored II at high graphics performance. To maintain rec specs at 1080p aim for at least 8GB system RAM and an i5-3470 or FX-8320. Reprise your role as a supernatural assassin in Dishonored 2.Explore a world unlike any other as either Emily Kaldwin or Corvo Attano - both powerful assassins with their own unique set of supernatural abilities. Description: Suite du primé Dishonored, un jeu à la première personne à la croisée des genres action et infiltration se déroulant dans un univers steampunk uchronique. Pouvoirs, assassinats, complots sont au programme.
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Prosecutors in Manhattan have ordered the Trump inaugural committee to hand over documents relating to how the team raised and spent over $100m (£77m). The subpoena requests a wide range of data regarding who donated to the inauguration, whether they were non-US citizens, and how the money was spent. White House spokeswoman Sarah Sanders told CNN on Tuesday that the order has "nothing to do with the president". The subpoena, which has not been made public, does not allege any wrongdoing. "We have just received a subpoena for documents," a spokeswoman for the Trump inaugural committee told US media. "While we are still reviewing the subpoena, it is our intention to co-operate with the inquiry." According to federal election law, foreign nationals are prohibited from donating to a US inaugural committee. The investigation is separate from special counsel Robert Mueller's probe of possible Trump campaign ties to Russia, an investigation that has led to several indictments and guilty pleas. America's most mysterious public figure Five big things Mueller is looking at The subpoena from the Manhattan District Attorney's Office comes grew out of the campaign finance prosecution of Michael Cohen, President Trump's ex-personal lawyer. The investigation into Cohen, who is due to begin a prison sentence next month after implicating Mr Trump, arose from a referral from Mr Mueller's team to New York prosecutors. According to ABC News, prosecutors are also requesting information about who attended inaugural events as Mr Trump was sworn into office in January 2017 and whether they were promised photo-ops with the president-elect, ABC News reports. Tom Barrack Jr, a real-estate developer and close friend of the president who served as chairman of the inaugural committee, is not named in the documents. The only man named is Imaad Zuberi, a former fundraiser for Democrats Barack Obama and Hillary Clinton whose company gave $900,000 to the committee.
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(JTA) — A Palestinian teenager was killed amid rioting Friday by thousands of protesters near the fence that separates the Gaza Strip from Israel. In addition to the 15-year-old whom Palestinian sources reported killed, 41 people were injured in clashes, the Israel Broadcasting Corp., or Kan, reported. Separately, dozens of Muslims held a street prayer near the Golden Gate in the Old City of Jerusalem in what Kan described as a protest rally. Worship at the site has been banned by Israeli authorities since 2003, when they shuttered an Islamic charity they said was linked to Hamas that had operated at the gate compound. Several dozen people were arrested at that event. Despite these tensions and weekly confrontations near the Gaza border throughout January and February, both months have seen relatively low levels of hostilities. The Israel Security Agency in January documented 160 terrorist attacks on Israelis in January, constituting no significant increase over the December tally of 155. No one was killed in the January incidents, according to the agency’s monthly report, which was published last week.
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Astro Duel was released on Steam with trading card support on February 25, 2016. There are 7 cards in the series, and you'll receive 4 cards at random for purchasing and playing the game. In Iphone This app is really good but... The controller is not good I like the 2 button controls I really want you guys to fix that because it is too hard the 2 button is better and when you just play on the iPad make it 2 button please. You should really update this app and come up with a way to turn left, right, and shoot with four people on one iPad without an iPhone. It's not fair that you can only do two people on this one but it has more power ups and maps. If that's fixed the. This will be a five star app. Photo Trailer In Steam
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Distribuitor: Sony Computer Entertainment Gen: Actiune Platforme: PS4 Mod: Single player & Multi player Data lansarii: 5 februarie 2015 (Japonia) Scurta descriere joc : Cei de la From Software vor lansa un nou joc la inceputul anului viitor care va fi disponibil pentru PS4, nimic fiind spus de alte platforme. Pe data de 5 februarie 2015 jocul va aparea in magazinele din Japonia. Data de lansare pentru joc in Europa si America de Nord este inca necunoscuta. Actiunea jocului se intampla intr-un oras necunoscut si abandonat numit Yharnam care redevine po[CENSORED]t. In oras re raspandeste un virus care face oamenii deranjant de violenti. Jucatorul va trebui sa supravietuiasa in acel oras. Trailer: https://www.youtube.com/watch?v=LYKh_LxrAJQ Cerinte de sistem : Consola Playstation 4