Dean Ambrose™ Posted August 24 Share Posted August 24 Monster Hunter is one of the most iconic sagas that we can find in the games that come from Japan, and this saga managed to captivate a large number of players both inside and outside the country in which it originated. Now, Capcom has developed Monster Hunter Wilds, which will be the next game in the saga, a title that seeks to give players back the experiences they were able to live with the launch of Monster Hunter World, the title that managed to become one of the greatest references of the saga. We already knew about the launch of Monster Hunter Wilds, and it was too important a novelty for Capcom not to announce it before being able to see it during Gamescom, but it is true that during this event we have been able to see a little of it in person. what the title can offer us. And in addition to having a series of devices to test the game, there was also a public presentation throughout the day so that anyone who was at the event could see what the game was going to offer, and we spent a while watching it so we could Tell you what this new title will be like. Monster Hunter in its purest form, this delivery will be a success A few years ago we saw how the launch of Monster Hunter World managed to become one of the most talked about topics, and it was a title that managed to break a large number of barriers, causing many users who had never played this saga before to join. do with it to see if it was as good as they said. And one of the biggest problems that this title had is the fact that it had an exclusivity that did not allow a much more general public to access the saga, making this the first title to reach PC. Now, Capcom wants to try to replicate and even surpass the success that this title had with Wilds, the new game in the saga that will tell us a story of monsters and human beings in a world with two sides: one in which the territory is harsh and merciless, where monsters fight for scarce resources, and another where the land is prosperous and teeming with life. This will favor one of the great mechanics that the game will present, the constantly changing dynamic environments that it will have. If we add to this the different new mechanics that the title will incorporate, along with a combat system that has made it become a unique game that will be polished to the maximum to offer both a challenge and a great capacity for fun to all players, We have the perfect game for any user who loves Monster Hunter, and even for those who want to start playing without practically knowing the saga. The gameplay, which has always been its strong point, is now improved Since the launch of the first Monster Hunter title, it is clear that one of the things that managed to draw the attention of users the most is the playability that these titles offer, and that is that the extremely large weapons with animations taken from what it is, a fantasy title, they combine perfectly. But it is true that one of the advantages that Wilds offers is the fact that it completely polishes everything that we have seen in previous games, whether at the level of combos with weapons or directly how the enemies work. As we well know, Capcom has released a series of videos explaining how each weapon works, you can find them on their official YouTube channel, but it was not until they presented it at Gamescom that we were able to see what the game itself is like. And one of the things that surprised us most to see live is how the enemies interacted with the players, since in the rest of the games in the saga we could feel that the monster could have a fairly clear objective, a single player at the same time. that attacked time after time. This, from what we have seen, changes a lot in the new title of the saga, and although it is true that the attack patterns of the huge monsters that we will face have hits on a single target, it is noticeable that there are many more to attack the entire group. This greatly changes the way we can play with our companions, since it will force us to be even more attentive to everything the enemies do if we do not want to fail the mission. The enemies, bigger, more impressive and with much more charisma It is clear that the most important thing about Monster Hunter is its enemies, and as we can imagine the title, being called that, focuses practically its entire story and gameplay around what these huge monsters are like. In previous editions of the saga we have been able to see how the design has evolved to become the most important thing in the game, and it is clear that in Wilds it is not going to be different, since some of the ones we have been able to see are probably one of the most impressive currently in video games. In general we can see that the company wants to create a game that lasts a long time, and it is probably the title that will have the most influence on the saga after World, since it combines the mechanics that we have seen in this title, together with some Monster Hunter Rise and much better graphical capabilities than these two games. In itself, what we must be clear about is that it is a game that still has the essence of the saga, but that manages to perfectly adapt all the technical aspects that we can find in next-generation video games in the most unique way it can have. MH. https://hardzone.es/noticias/juegos/monster-hunter-wilds-gamescom-2024/ Link to comment Share on other sites More sharing options...
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