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Monitor OLED IA

 

Lately we are seeing a boom in manufacturers launching OLED monitors aimed at gaming, although the use of an OLED panel for this type of use is somewhat questionable because, as most of you already know, they are prone to suffering from the burn-in effect ( burn-in). However, at AORUS they seem to have found their best ally in AI to avoid burn-in on their new OLED monitor, the 49-inch Aorus CO49DQ with ultra-wide format. We tell you everything below.

In case you didn't know, OLED panels (whether PC or TV monitors) have a major problem, and that is that they can suffer from what is known as the burn-in effect if they display static images for too long. This can be a problem on an OLED monitor that is used for gaming for a long time with the same game, since most games have a HUD that remains static and can generate this effect that even when you turn off the monitor or shows other images, it is still seen in the background as a ghost effect.

Features of the Aorus COO49DQ
Let's start by talking about the features of this Aorus CO49DQ and then go on to talk to you about how they have used AI to solve the burn-in problems in their OLED panel. We are looking at a 49-inch screen with a QD-OLED matrix with DQHD resolution (5120 x 1440 pixels), with 1800R [CENSORED]ture for greater immersion in games. The panel also provides 144 Hz refresh rate and 0.03 ms response time, something quite common in OLED panels.

As a good gaming monitor, it also incorporates some specific features that Aorus has called "tactical"... you know: possibility of placing a pointer in the center for shooting games, FPS counter in the OSD, etc. But in addition to this, it would also be a pretty good monitor for other purposes due to its features focused on productivity, such as 10-bit color depth, 99% DCI-P3 color space coverage or its VESA DisplayHDR True certification. Black 400. The panel has an anti-reflective treatment and supports PiP (picture in picture) and PbP (picture by picture) modes.

As for the video inputs, we can use its two HDMI 2.1 ports with CEC support and its DisplayPort 1.4 with HBR3. It also has a USB-C with DP-Alt (18W), a USB 3.2 Type-A port hub and a pair of 5W RMS stereo speakers. Of course, the monitor also incorporates a V-shaped stand that allows you to modify its ergonomic position, in addition to having a VESA 100 anchor on the back so you can mount it on an arm or hang it on the wall.

AI solves the burn-in effect on this OLED monitor
No one has any doubt that Artificial Intelligence or AI for short is the fashionable term in recent times, and there are many manufacturers who use it as a mere marketing strategy because everyone associates it with innovation. Aorus claims to use an AI-based algorithm to minimize the risk of burn-in on the OLED panel, something that is combined with a series of additional features called "OLED Care" that affect usage time, pixel cleaning, static control, pixel shift, APL stabilization, etc.

Now, the manufacturer has not said anything about why or how the AI-based algorithm they mention is used. It is really good that manufacturers are aware that OLED gaming monitors can have serious burn-in problems due to the game hubs and that they take measures about it, but honestly in this case it seems to us that, due to the lack of more specific explanations, this use of AI is more marketing than anything else (we do not deny that it has "something" based on AI, but you will know what if they do not define it).

Of course, Aorus mentions the warranty period and assures that during this time (3 years) the burn-in problem is covered, so at least they should be fairly sure that the systems they have implemented in the monitor work well.

By the way, what Gigabyte (Aorus) has not said is either the launch date or the price at which this CO49DQ will hit the market, so we have to wait to reveal these unknowns.

 

https://hardzone.es/noticias/perifericos/aorus-monitor-oled-ia-efecto-quemado/

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