[Nike] Posted November 27, 2019 Share Posted November 27, 2019 Launched the new NVIDIA drivers, specifically the GeForce 441.41 WHQL version for Windows. These new drivers offer improvements for Halo Reach games and for version 1.2 of Quake II RTX. Although these two developments are important, the most important thing is the extended support to Image Sharpering under Vulkan and OpenGL. These last two APIs quite forgotten by the company. If you are not going to play Halo Reach or Quake II RTX, it is still better to wait a few days. It could be the case that these drivers generate some kind of problem. It would not be the first time that some drivers, whether AMD or NVIDIA have some important problems. Improved support for Image Sharpering in Vulkan and OpenGL Image Sharpering for Vulkan and OpenGL titles is an important novelty in these controllers. What this technology offers us is greater graphic sharpness in older games that do not support high resolutions. Those OpenGL and Vulkan games, as well as games under DirectX 10/9/11/12 have support for this technology. APIs for most used games are covered and the best user experience is offered. Game Ready Driver also offers performance optimizations, profiles and bug fixes for Halo Reach. This mythical game that was exclusive to Xbox 360, years later, lands on PC. It is speculated that more titles of this mythical saga could arrive for PC in the next months. Recently, version 1.2 of Quake II RTX has also been announced. This game has been adapted by NVIDIA to add support for Ray Tracing. Let the division in charge of this task know that I would be working on adding Ray Tracing to more games Link to comment Share on other sites More sharing options...
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