Bandolero - Posted October 14, 2019 Posted October 14, 2019 The facts What: Cashtronauts Type: Indie game Company: Simon Prefontaine Platform: PC, Steam Price: 7,99 euro Release date: 1 september 2016* When I fired it up, I had no idea what the game was about. Of course, I could have read the description on Steam or watched a video beforehand, but I like going in blind. Turns out Cashtronauts has no tutorial whatsoever; you just get thrown in. And that seems to be the main attraction of it: prodding things, see what happens. I guess the following picture sums up the Cashtronaut experience pretty well: The tiny pink vessel on the picture above is your starter ship. Collecting moneeeeeeey. Why? You need it for unlocking risks and new ships, and playing around with them. There are other things, too, like upgrades that you can pickup and install, that I didn't find out about until recently. I wouldn't be surprised if there is more to discover. The ultimate goal? Nothing that I've discovered so far. It's a more about the road than the destination kinda thing. The charm of the game lies in the explorative and messing around part - and in the arcade nostalgia vibe. I fondly remember the eureka moment when I found this place that wanted my crystals Navigation Cashtronauts is played in a top-down 2D view, in which you use simple arrow or keyboard keys to move your ship around in space. As the game has no map, compass or any sort of area overview, you'll have to remember your position compared to a select few landmarks in the center and their border in order to orient yourself. At the start nooby Rav kept getting lost in outer space and eventually blown to bits by predator ships as I ran out of fuel! This made me come to the realization that knowing how to get back to the safe "center of space" is a vital ability. After a few play sessions, though, I developed a feeling for direction and distance. Eventually, I came to appreciate the absence of in-game navigation methods as an extra something to keep you on your toes. I'm an asteroid, pretty please. Please do shoot me!
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