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Titanfall 2


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Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016 for Microsoft Windows, PlayStation 4 and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a rifleman from Frontier Militia, who bonds with his Titan BT-7274 after an accident. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation from launching a superweapon.

The game's two-year development cycle began in mid-2014. The decision to add a single-player campaign to the game came about because the team wanted to expand the game's player base. They came up with different ideas and prototypes, and integrated them to form a single coherent campaign. Gargantia on the Verdurous Planet and buddy cop films, as well as the video game Half-Life inspired the game's campaign and narrative. The team also overhauled the progression system and made subtle changes to the multiplayer to make the game fairer to players. Valve Corporation's Source engine powers the game. Stephen Barton returned to compose the game's music.

Upon release, the game received critical acclaim. The single-player campaign was praised for its design and execution, and the multiplayer modes for building on the foundation of the original game. Despite the positive reception, Titanfall 2 underperformed commercially, with most attributing its underwhelming performance to it going on sale in a crowded release window, being placed between the release of Battlefield 1 and Call of Duty: Infinite Warfare. It was nominated for multiple year-end accolades including Game of the Year and Best Shooter awards, by several gaming publications. Respawn continued to support the game after its release, providing several updates and free downloadable content.

Similar to its predecessor, Titanfall 2 is a first-person shooter game where players can control both a pilot and their Titans—mecha-style exoskeletons. The pilot has a large variety of abilities that enhance their efficiency during combat. These include cloaking, grappling, and parkour—such as double-jumping and wall-running—with the aid of a jump kit.These movements can be chained together to travel between locations quickly.The game introduces several new gameplay mechanics. These include: a movement system that allows players to slide on the ground, the pulse blade, the holo-pilot, and a grappling hook, which can be used to slingshot players to a building or an enemy it attaches to. The pilots have a large arsenal of gadgets and weapons, such as shotguns, submachine guns, pistols and grenades to fight their enemies. At close range, players can execute their opponents from behind with a melee attack.

Titans are significantly less mobile than the pilots, but they have stronger firearms and armor. Replacing the three classes featured in the first Titanfall, seven Titans are introduced—Ion, Scorch, Northstar, Ronin, Tone, Legion, and Monarch. Ion uses a directed-energy arsenal. Scorch engages in combat using area-denial incendiary weapons, Northstar excels in long-range precision attacks and setting traps, and is the only Titan with the ability to hover. Ronin specializes in close quarters combat, using a shotgun and a sword. Tone focuses on mid-range combat with its target locking weapons. Legion uses a minigun designed for defense and controlling combat zones.Finally, Monarch—added post-release via downloadable content—is a Vanguard-class chassis that can steal power from other Titans to power up its own defensive shield.The Titans have their own move sets which are different from those of the pilots—for instance, they can dodge quickly to evade attacks.

Single-player

Unlike its predecessor, Titanfall 2 has a single-player story campaign with gameplay split between commanding the Titan and controlling the pilot.It features a linear story, but levels offer players multiple paths to explore.For most parts of the game the Titan BT-7274 accompanies players. He can change his weapon loadouts under players' command to maximize his efficiency when combating different Titan variants. These loadouts are unlocked after players defeat an enemy boss.Players are allowed to use multiple ways to complete objectives and attack enemies, such as utilizing stealth, or using firearms provided in the game. Levels are large, and there are multiple paths for players to choose from to reach their destination.The game also features platform elements, which task players to make use of Cooper's parkour abilities to solve environmental puzzles, and travel to previously inaccessible areas. Some weapons are level-specific and can only be used in certain regions.There are also level-specific gameplay mechanics. For instance, in the "Effect and Cause" level, players are required to shift between modern times and the past with a temporal device.Players can also select dialogue options and talk to the Titan at certain points in the campaign.The single-player also features a training gauntlet, which acts as a tutorial for players. The faster they complete the gauntlet, the higher their position will be on a leaderboard.

Multiplayer

The multiplayer mode introduces a Titan meter, which fills slowly when the player is playing the game. It fills faster when the player kills an opponent, inflicts damage on enemies, or completes certain objectives.When a certain percentage of the meter is filled, the player can summon a Titan, which descends from the sky.A Titan can crush opponents if it lands on one when summoned.When the Titan meter is filled completely while in a Titan, the Titan can use their core ability, which inflicts a lot more damage than typical attacks.Pilot players can steal a Titan battery, causing damage to it. The battery can also be taken and implemented on a friendly Titan, recharging its shield and filling the Titan meter. Players can disembark from their Titan at any time. It will continue attacking nearby opponents under "follow mode", where the Titan follows the pilot as closely as it can. Players can also set it to "guard mode" and it will stay put.

Players earn "merits" based on their performance in a multiplayer match whether their team wins or loses. Merits are experience points through participating in the match or getting access to unlocks. Players need to accumulate merits to level up, which unlocks additional weapons, abilities and more. There are also other ways to earn merits, like surviving the evacuation phase when the players' team loses a match. Players can also earn Credits, a form of currency used to buy weapons, boosts, Titans, or abilities before they are unlocked. These can be earned by gaining merits and completing challenges.The game's customization options have expanded significantly compared to Titanfall. Players' outfits and weapons, as well as Titans' appearances and combat efficiency, can be extensively customized.Boosts replace burn cards featured in the earlier game. They are tactical abilities that enhance the players' combat efficiency. Each boost has its own specific access requirement. Ticks, which are explosive mines that track enemies, for example, require 65% of the Titan meter filled. Amped Weapons, where players inflict more damage with their firearms, need 80%. Players must decide which boost they are going to use before a match begins; they cannot swap their boost during the game.

Titanfall 2 features several of multiplayer modes at launch. These modes include:

  • Amped Hardpoint: In this mode, teams receive points if they can hold control points for an extensive period. The team that accumulates more points wins.
  • Bounty Hunt: Players are rewarded with money if they kill enemies, opponents or AI-controlled grunts. Players need to return to specific points to deposit the money. Players can also steal opponents' money by killing them. The team that has the highest score wins.
  • Pilot vs. Pilot: A standard team deathmatch mode but players cannot summon any Titan.
  • Capture the Flag: Players are tasked to capture the flag of an enemy and bring it to their team's base, while preventing opponents from stealing the player's flag.
  • Attrition: A standard team deathmatch mode in which players can summon Titans. Points are awarded to a player's team when they kill a human-controlled enemy or an AI-controlled grunt. When a team earns enough points, the game transitions into another phase. The losing team needs to reach the evacuation zone and escape, while the winning team needs to eliminate all opponents.
  • Skirmish: This mode is like Attrition, but there is no AI-controlled grunt and the score needed for phase transitioning is lower.
  • Last Titan Standing: A standard team deathmatch mode, but players cannot eject from their titan.
  • Free for All: Players are tasked to kill each other in this mode. All other players will be marked as their opponents.
  • Coliseum: This is a one-versus-one multiplayer mode where the player is tasked to eliminate the other player. Players can gain access to this mode through Coliseum tickets. These are earned by playing other multiplayer modes, buying them with credits or receiving them in gifts granted when the player levels up a faction.
  • Titan Brawl: A standard team deathmatch mode, but players spawn with their titans and cannot eject or disembark from their titans.
  • Frontier Defense: A player versus environment multiplayer game mode where four players must face up to five waves of Enemies.

Matchmaking is also enhanced, with the game automatically helping players to find a new match after the end of every match.The game also introduces a new feature called "Networks", which allows players to form a group, similar to a guild. The game automatically groups both the player and other members of the network together in a match. Players can join more than one network and can switch between joined networks in-game.Each network has its own "happy hour". If the player plays the game during this period, they gain extra merits.

Edited by -Dark ✖
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