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Elite: Dangerous


::OK::King
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Name: Elite: Dangerous


Production:  Frontier Developments


Development: Frontier Developments


Distribution: Steam


Players: 1


Format: Download


On-line: yes


Platform:  PC


 


Elite: Dangerous maintains the basic premise of the previous games, players start with a spaceship and a small amount of money as a starting point to break into the galaxy, either legally or illegally, through trade, piracy, murder or being a bounty hunter. David Braben described the game somewhat like a mixture of the original Elite and Frontier sequels: Elite II and Frontier: First Encounters, describes closest to the aftermath, more like a scientifically accurate galaxy.

 

The player will be able to explore the Milky Way at 1: 1, about 400 billion star systems with planets and moons revolving orbit in real time, resulting in dynamic cycle of day and night, is based in the generation processes according to the actual scientific models, of which about 150 thousand star systems are taken from real-world astronomical data. The developer said: "It is very common spatial Games by sloppy to make things look good scales, however this results in unrealistic spatial locations". In Elite everything is on the scale should be, so the planets are the right size and distances between objects are also correct.

 

elite-dangerous-20141125112525_21.jpg

 

elite-dangerous-20141125112525_20.jpg

 

elite-dangerous-20141125112525_15.jpg

 


 

Requirements

 


Memory: 4 GB of RAM

Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950

DirectX: Version 11

Network: Broadband Internet

Hard Drive: 30 GB of available space

 

Recommended requirements:

 

Operating System: 64-bit: Windows 7, Windows 8

Microprocessor: Intel Core i7-3770 3.4 GHz | AMD FX-8350, 4.0 GHz

Memory: 8 GB of RAM

Graphics: NVIDIA GeForce GTX 670 | AMD Radeon HD 7970

DirectX: Version 11

Network: Broadband Internet

Hard Drive: 30 GB of available space

Edited by ::OK::King
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