Jump to content
Facebook Twitter Youtube

Horror_Professional

Members
  • Posts

    137
  • Joined

  • Last visited

  • Country

    Pakistan

Everything posted by Horror_Professional

  1. Prince of Persia is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two games in the series, Prince of Persia (1989) and Prince of Persia 2: The Shadow and the Flame (1993), were published by Broderbund. Prince of Persia 3D (1999), named for being the first installment to use 3D computer graphics, was developed by Red Orb Entertainment and published by The Learning Company on PC; the Dreamcast version was developed by Avalanche Software and published by Mattel Interactive. Ubisoft bought the rights to the franchise in 2001 and rebooted it with Prince of Persia: The Sands of Time (2003). Ubisoft has since developed and published five additional entries in the series: Prince of Persia: Warrior Within (2004), Prince of Persia: The Two Thrones (2005), Prince of Persia (2008), Prince of Persia: The Forgotten Sands (2010), and Prince of Persia: The Lost Crown (2024), as well as a number of spin-offs and games for mobile devices. Outside of the games, the franchise includes a film adaptation based on The Sands of Time, written in part by Mechner, and released by Walt Disney Pictures in 2010; a graphic novel; and the Lego Prince of Persia toyline. Ubisoft's Assassin's Creed franchise is considered to be the spiritual successor to the series.[1][2][3]. The first game in the series was created by Jordan Mechner after the success of Karateka. Drawing from multiple general sources of inspiration, including the One Thousand and One Nights stories,[4] and films like Raiders of the Lost Ark[5] and The Adventures of Robin Hood,[6] the protagonist's character animation was created using a technique called rotoscoping, with Mechner using his brother as the model for the titular prince.[7] The original Prince of Persia, with its more than 20 platform ports, is one of the most ported games in video game history.[8][9] Mechner enrolled in New York University's film department, producing an award-winning short film during his time there, before returning to design and direct a sequel to the original game.[10] The sequel, Prince of Persia 2: The Shadow and the Flame, was developed internally at Broderbund with Mechner's supervision. The game, like its predecessor, received critical acclaim and high sales. Broderbund was subsequently purchased by The Learning Company,[11] which was later acquired by US game company Mattel Interactive.[12] In 1999, Prince of Persia 3D was developed and released under Broderbund's Red Orb label.[10] Released for PC and the Dreamcast only,[13] it was criticized by many users as being buggy, and was a commercial disappointment.[10] The Broderbund/Learning Company's games division, the assets of which included the Prince of Persia franchise, was subsequently sold to Ubisoft.[14]. https://en.wikipedia.org/wiki/Prince_of_Persia
  2. Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games. Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994.[12] Version 1.00 was released in January 1995,[13] with the primary author being the company co-owner and software developer Ton Roosendaal. The name Blender was inspired by a song by the Swiss electronic band Yello, from the album Baby, which NeoGeo used in its showreel.[14][15][16] Some design choices and experiences for Blender were carried over from an earlier software application, called Traces, that Roosendaal developed for NeoGeo on the Commodore Amiga platform during the 1987–1991 period.[17] On January 1, 1998, Blender was released publicly online as SGI freeware.[1] NeoGeo was later dissolved, and its client contracts were taken over by another company. After NeoGeo's dissolution, Ton Roosendaal founded Not a Number Technologies (NaN, a reference to the computing term of the same name) in June 1998 to further develop Blender, initially distributing it as shareware until NaN went bankrupt in 2002. This also resulted in the discontinuation of Blender's development.[18] In May 2002, Roosendaal started the non-profit Blender Foundation, with the first goal to find a way to continue developing and promoting Blender as a community-based open-source project. On July 18, 2002, Roosendaal started the "Free Blender" campaign, a crowdfunding precursor.[19][20] The campaign aimed at open-sourcing Blender for a one-time payment of €100,000 (USD 100,670 at the time), with the money being collected from the community.[21] On September 7, 2002, it was announced that they had collected enough funds and would release the Blender source code. Today, Blender is free and open-source software, largely developed by its community as well as 26 full-time employees and 12 freelancers employed by the Blender Institute.[22] The Blender Foundation initially reserved the right to use dual licensing so that, in addition to GPL 2.0-or-later, Blender would have been available also under the "Blender License", which did not require disclosing source code but required payments to the Blender Foundation. However, this option was never exercised and was suspended indefinitely in 2005.[23] Blender is solely available under "GNU GPLv2 or any later" and was not updated to the GPLv3, as "no evident benefits" were seen.[24] The binary releases of Blender are under GNU GPLv3 or later because of the incorporated Apache libraries.[25] In 2019, with the release of version 2.80, the integrated game engine for making and prototyping video games was removed; Blender's developers recommended that users migrate to more powerful open source game engines such as Godot instead.[26][27]. https://www.blender.org/about/
  3. Hello everyone,As you know HighlifeZM is looking for active Staff,please contact el Catire O 

  4. Nickname : Horror Professional Age :18 Your Tag : [Desert Vipers Squad Leader] Link Of Your Hours (10h) In GameTracker :https://www.gametracker.com/player/Horror Professional/HighLifeZm.CSBlackDevil.Com:27015/
  5. Pro! He is joining my squard and want to change tag ! Plz accept
  6. Nick: LeenaXD ¤ Ip: ... ¤ Ban Time:5:50 PM(Pakistani time) ¤ Reason: Spamming ,No Experience,Not correct English,And asking players to join other server ¤ Proof: will be on discord my discord :horror_xd__08935
  7. Nickname: Horror Professional ¤ Name: Rehan Saeed ¤ Age: 14-18 ¤ Country: Pakistan ¤ City: Islamabad ¤ Favorite Games: Minecraft,PUBG,Prince Of Persia,Cs1.6,GTA V,Gta SAn Andreas,GTA Vc,Free Fire,IGI ,...............................................etcc ¤ Favorite Shows: Cricket ¤ Favorite Movies: All Of Us Are Dead,Squid Game,Alice in Borderland,Train To Busan,My Demon,Prometheous,KGF,Hirarchy,Sweet Home,Vincenzo etcc ¤ Favorite Songs / Favorite genre: Aushqi 2, Tum he ho ,Bad Boy Boom Boom ¤ What would you like to do in life: to become Mafia Right hand. ¤ Favorite actor : Song Kang,Solomon Park ¤ Favorite actress: Korean Actoresses (Kim Yo Jung ,Cho Yi Hyun,Nancy) ¤ Favorite juice: Banana juice?? ¤ In what country would you like to live: s.Korea or Palestine ¤ Favorite football team: I hate football ¤ Which is you favorite Car models: Maclarn F1 ¤ A brief description about you: Sigma every time , Always I take Payback ¤ How did you find WALKINGDEAD?: Yes ,last time but I was not Interested in this server.
  8. Nick: ¤ Ip: ¤ Ban Time: ¤ Reason: ¤ Proof:

WHO WE ARE?

CsBlackDevil Community [www.csblackdevil.com], a virtual world from May 1, 2012, which continues to grow in the gaming world. CSBD has over 70k members in continuous expansion, coming from different parts of the world.

 

 

Important Links