Everything posted by Adm-™
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Come to teamspeak , i need to talk to you ?
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¤ Name : Adm- ¤ Age : 22 ¤ Desired Tag : [NewlifeZM CEO] ¤ Link of your last request : - ¤ Link for hours played (minimum 10 hours) ( Click ) : https://www.gametracker.com/player/Adm-/178.32.241.12:27015/
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whats wrong with being afk ? plus im not an admin lol
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¤ Your name: Adm- ¤ Claimed Admin name: sniper inside ¤ Date and time: 11/06/2019 14h00 ¤ Reason of complaint: slaying a zombie directly for prolonging while i was first trying to slap him 3 times then slay , and insulting me ¤ Proof (screenshot or console or demo): https://imgur.com/Gsxcre3 https://imgur.com/jIf9va4 https://imgur.com/M8lm6rA
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No More Room in Hell is a Source Engine mod. The beta was released on Halloween 2011, after nearly seven years in development. In October 2013, No More Room in Hell was released on Steam as a stand-alone game.The game is inspired by the Living Dead movies of George Romero. The title is a quote from the movie Dawn of the Dead, "When there's no more room in hell, the dead will walk the earth." The zombies in the game are computer-controlled. Up to eight players can play online as the survivors of the zombie apocalypse. There is no HUD display on the screen if you are playing and no indication of health or ammo. Other players can see it through the coloured username. If the colour is green, this means the player has 100-70 HP (health points), yellow means the player has 70-40 HP, red means 40-1 HP. However, when you enter spectate mode the game allows you to see the spectated player's health. Up to 8 players can join the game, depending on the server, for it is a co-op game. There are 2 map types in the game: Objective mode and Survival Objective: In mission/objective mode, players must follow the instructions given by the game. They must find the rescue vehicle. It could either be: a train/metro, a helicopter or a tank. These vehicle differs in each map. Survival : In Survival, players must survive a series of waves of zombies. The amount of zombies increase as the waves continue, making each wave harder. After to 8th-10th wave the game will bring in the rescue vehicle and the players must get to it in time. After every 2-3 rounds a supply helicopter comes around the players and drops a supply box where the players can unbox and use the items. PC Requirements : Minimum : OS: Windows® Vista Processor: Pentium 4 3.0 GHz or equivalent Memory: 1.5 GB RAM Graphics ATI Radeon 9600 or nVidia GeForce 8 series DirectX®: 9.0c Hard Drive: 5 GB HD space Sound: DirectX 8.1 compatible sound Other Requirements: Broadband Internet connection Recomanded: OS: Windows® 7 or Windows® 8 Processor: Intel Core 2 Duo 2.4 GHz or equivalent Memory: 4 GB RAM Graphics: ATI X1600 or nVidia GeForce 9 or higher DirectX®: 9.0c Hard Drive: 8 GB HD space Sound: DirectX 9.0c compatible sound Other Requirements: Broadband Internet connection
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Welcome To CsBlackDevil !
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Happy Birthday to the Founder and the Administrator and to the SuperModerator of CsBlackDevil ! Enjoy your day guys and i wish you the best of luck in your lives . La mulți ani Fondator și Administratorul și a SuperModerator de CsBlackDevil! Bucurați-vă de băieții tăi zi și vă doresc mult succes în viața voastră.
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Welcome Back To CsBlackDevil mr. Ahmad !
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Welcome To CsBlackDevil !
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Welcome To CSBD !
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For a Sub-Forum on CsBlackDevil as Affiliat (non krond user) make a ticket in this section (Click) and wait for an administrator's reply .
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[CSBD - BATTLE] Supremè VS. MΛDWOLF[Winner MΛDWOLF]
Adm-™ replied to Supremache's topic in GFX Battles
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v1 : its cleaner
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Welcome To CsBlackDevil !
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http://www.speedtest.net/my-result/4417889887
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Welcome To CsBlackDevil !
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A concept like Among The Sleep's is immediately terrifying on a basic human level: It’s the middle of the night, your mother has been abducted, and you're a defenseless infant. Fortunately, you’re a precocious little tyke, able to escape from your nursery and set off on a quest to find her. Among The Sleep is a distinctive experience, and while it doesn’t fully explore how playing as a child really changes the way you interact with the world, it more than succeeds in creating a wonderfully eerie atmosphere full of childlike anxiety, and along the way tackles a serious subject in a darkly poignant manner. The journey ahead winds through an increasingly surreal and sinister environments, which is actually a big part of what Among The Sleep is trying to achieve. Wardrobes become never-ending labyrinths in which to hide; playgrounds stretch into vast wildernesses with a gnarled playground. At first I thought it was just a night terror, but it’s really a psychological landscape. It mani[CENSORED]tes perspective in clever ways and transforms everyday locations into hellish mindscapes that, in some way, reflect the terrible events that once took place there. It’s part psychological horror, but more interestingly it’s also part therapy – a walking cure, of sorts. You’re only two years old and haven’t yet mastered language (in fact, one of Among the Sleep’s nice touches is that all in-game text is written in an alien script). You’re ill-equipped to cope with what’s going on around you. I read the entire game as a way of working through past trauma, mastering the world and working back to the source of this pain. It’s a great idea, with more introspection than your typical first-person horror adventure, though the environments lack sufficient detail to make them deeply impactful. Despite being set amid chaotic architecture and disorientating landscapes, the underlying structure is fairly simple and straightforward. In order to be reunited with your mother, you must retrieve four precious memories of her; they have been scattered across weird environments, including a dark cabin beside a murky lake and a violently distorted version of your own home. The puzzle solving also remains simple throughout – retrieving objects, finding keys, pressing switches – yet I still found it sufficiently engaging due to its unique perspective. As a toddler, the world towers above you and slowly transforms: doors become obstacles, people shift into giants, and a chest of drawers turns into a makeshift staircases simply by pulling out the drawers. It never really progresses beyond this, but its short playtime – around three hours – stops just short of it becoming tedious. So many recent horror games have instilled fear by making you feel helpless – Amnesia, Outlast, Daylight – either stripping away your powers or denying you the ability to fight back entirely. Among The Sleep takes a similar approach, but the mechanics it establishes early on are never fully explored. You can hide in small spaces, sneak under tables and beds, and crawl much faster than you can walk or run (though this, of course, takes away the ability to use your hands). There’s definitely potential there, but Among The Sleep lacks the variety or imagination to really use them effectively. In the end, their main contribution is to provide a novel perspective on a familiar type of experience.
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Set in a fictional Oregon town of Arcadia Bay senior student Max Caulfield comes back to town after five years to reunite with her former friend Chloe as they attempt to find out what happened to fellow student Rachel Amber, whose disappearance remains unexplained. The pair find themselves exposed to the darker side of Arcadia Bay as they uncover the disturbing truth behind this sudden disappearance. Meanwhile, Max begins to have premonitions as she struggles to understand the implications of an unknown power she discovers -- she can rewind time. While this power may help change painful events and even save lives, Max must learn that changing the past can sometimes lead to a devastating [CENSORED]ure. Life Is Strange is a five part episodic game that sets out to revolutionize story based choice and consequence games by allowing the player to rewind time and affect the past, present and [CENSORED]ure. These digitally-delivered, narrative-driven adventure game episodes were created as a collaboration between publisher Square Enix and developer Dontnod. Genre : Adventure Release Date : 30 May,2015 Developer : Square Enix
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The world is in chaos. The air is thick with tension and the smoke of burnt villages. The fearsome Empire of Nilfgaard has struck again, ravaging the hapless Northern Kingdoms. The once-mighty who tried to use Geralt for their own gain are now gone. In these uncertain times, no one can say what fortune holds in store, who will bring peace to the world and who will cause it only misery. But a force darker and deadlier emerges. The petty men and women commanding tin-plated armies fail to understand that their conflict is child’s play compared to the Wild Hunt, the otherworldly threat which now looms. These ghastly spectral riders have for ages plagued humankind, bringing misery to the world. Yet this time the Wild Hunt seeks one person in particular: the one individual Destiny itself bestowed upon Geralt, the one soul Geralt considers kin. The climactic third game in the fantasy RPG series, The Witcher 3: Wild Hunt is a unique combination of a non-linear story and an open world -- a character-driven, non-linear story experience focused on player choice, tactical combat and a rich, living environment. This world is po[CENSORED]ted with intelligent inhabitants and animated by new mechanics that make it a dynamic, living, breathing place. As players travel the world, witnessing many a sunrise or sunset, enduring torrential rains or sweltering heat, they see predators hunting their prey, villages defending themselves against monsters, lovers meeting by moonlight. The new in-game economy system varies the price of goods based on surrounding conditions or their place of origin, encouraging players to seek out through hunting and collecting items that are in demand. With a re-envisioned approach to the narrative, the game will be accessible to both newcomers and old time fans, and a tutorial eases players into the game. Combat has been redesigned in order to combine traditional RPG elements with the speed and precision of a dedicated fighting game. All of these gameplay features are integrated into a robust RPG system at the heart of the game. Release Date : May 19,2015 Genre : Adventure Developer : CD Projekt
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Welcome To CsBlackDevil !
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[BATTLE] The Black Man vs Mr.Talal Winner: [ The Black Man ]
Adm-™ replied to The Black Man's topic in GFX Battles
V1