Jump to content

[Pc Games] The deflating realization that a neat little game was AI all along


Recommended Posts

Posted

doomscroll game

 

Yesterday, a coworker shared a link to a little browser game that looked right up PC Gamer's alley: Doomscroll, a top-down shooter played entirely with a scroll wheel. You move your little Doom-guy facsimile down a hall, automatically shooting forward while dodging flanking sprites. Occasionally, you pass by plaques etched with actual New York Times headlines from the current day, completing the doomscrolling wordplay. It was kinda fun: I played a few runs, unlocked some upgrades, and experienced brief whiplash after locking eyes with two headlines about the assassination of Charlie Kirk. After, I clicked over to a newsletter the developer wrote about making the game. Doomscroll is a side project of filmmaker and writer David Friedman, who describes in detail how he generated the entire game using ChatGPT. "As readers know, I’m not a coder, but I enjoy how vibe coding lets me turn an idea into something real. So naturally, I turned to vibe coding for this," Friedman wrote.Friedman goes on to describe his process of telling the chatbot to make reverse Galaga with automatic shooting, basic upgrades, some obstacles on the path, and a wall fire that kills you if you move too slow. Ah, that familiar feeling of deflation as the charming qualities of a thing vanish before your eyes. If there's anything the rise of generative AI has taught me, it's that I've taken the gift of human authorship for granted. Until recently, I've had the privilege of knowing that any game I play began as nothing, and became something through choices, collaboration, creative problem solving, and picking up a (digital) paintbrush.Friedman goes on to describe his process of telling the chatbot to make reverse Galaga with automatic shooting, basic upgrades, some obstacles on the path, and a wall fire that kills you if you move too slow. Ah, that familiar feeling of deflation as the charming qualities of a thing vanish before your eyes. If there's anything the rise of generative AI has taught me, it's that I've taken the gift of human authorship for granted. Until recently, I've had the privilege of knowing that any game I play began as nothing, and became something through choices, collaboration, creative problem solving, and picking up a (digital) paintbrush.

https://www.pcgamer.com/software/ai/the-deflating-realization-that-a-neat-little-game-was-ai-all-along/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.