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Trailers that do show off some Marathon gameplay, but none of them are as effective in showing what the game actually looks like in motion than a 20 minute video that shows highlights from Bungie inviting content creators and press to play the game. In that video you're watching a select few creator's direct gameplay feed, and we get a much better sense of what Marathon looks like when you're on stick.

 

We also got a bit more information on some of the core details of Marathon, like the four Runners that players can choose from: Void, Glitch, Blackbird, and Locus. Each runner comes with their own set of abilities that inform the playstyle you can go for with them, but you're not limited to what kinds of weapons and load-outs you can craft, so you're free to play how you like.

 

Overall, Marathon doesn't look like it's doing much to distinguish itself from the already overcrowded genre of modern-day first-person shooters. Bungie's signature brand of first-person shooting and the game's art style certainly have a chance at making yet another extraction shooter feel fresh, but we'll have to wait until we actually get to play it to see if it has a chance at surviving. And that's without even mentioning the other elephant in the room, which is the fact that we still don't know what the final price of the game will be.

 

https://wccftech.com/bungie-showcases-marathon-gameplay-release-date-announced-for-september-2025/

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