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[Software] Vision Pro at one – I love Apple's revolutionary headset, so why do I hardly ever use it?


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You rarely forget your first time, and even though it’s been a year since my first exhilarating experience with Apple Vision Pro, I haven’t forgotten it. Now, though, I look back with a fresh perspective and new eyes and wonder: when I put on that mixed reality headset, did I also step inside Apple’s reality distortion field?

I want to be clear; I stand by everything I wrote about my first hands-on demo, but it’s been 12 months of brief samplings of different aspects and eventually a review unit that I all but lived in while writing my exhaustive review.

Vision Pro was Apple’s biggest swing in years. Meta all but owned the VR space with its VR headsets, but no one was buying the idea of the Metaverse, and the Meta Quest line (like other VR headsets) is still most po[CENSORED]r with gamers. With Vision Pro, Apple didn’t just intend to redefine VR and Mixed Reality; it wanted to redefine computing with Spatial Computing.

 

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And it was obvious from day one with Vision Pro that Apple poured everything it had into the headset. It looked nothing like the competition and the experience immediately outstripped anything you could find on Meta Quest and HTC Vice headgear.

Even after those first few exciting Vision Pro encounters, the freedom of a review revealed unanticipated depths. Vision Pro felt like the most thought-through V1 piece of hardware ever. It was just as ready to game as it was to connect to your laptop and let you work. Apple even tried to account for the expected isolation of VR with unusual and possibly questionable ideas like EyeSight and Personas. The former puts a version of your eyes on a pair of displays on the outside of the headset, while the latter scans your face and creates an eerily accurate avatar that can appear in FaceTime calls and other interactions.

Even if some ideas seemed ill-advised, I couldn’t shake the impression that this was a revolutionary step in mixed reality, VR, and computing. I felt that way for months, right up until after I finished my Vision Pro review.

 

Waking up

 

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After finishing my review, I continued using Vision Pro, working, watching movies, watching incredible VR videos, playing games, messaging, making FaceTime calls, and installing the occasional update to fix things like my terrifying persona. But then, a week or more would pass, and I realized I hadn’t picked up the headset.

 

https://www.techradar.com/computing/virtual-reality-augmented-reality/vision-pro-at-one-i-love-apple-revolutionary-headset-so-why-do-i-hardly-ever-use-it

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