Sinan.47 Posted November 9, 2023 Posted November 9, 2023 ivinity: Original Sin II is a 2017 role-playing video game developed and published by Larian Studios. It is the sequel to the 2014 game Divinity: Original Sin and the fifth main entry in the Divinity game series. The game takes place in the fantasy world of Rivellon, which has increasingly come under attack by interdimensional monstrous creatures known as Voidwoken. The player assumes the role of a Sourcerer, an individual with a powerful yet dangerous type of magic named Source, who has the chance to ascend to godhood and save Rivellon from the Voidwoken threat. The game is played from an isometric perspective. Over the course of the game, the player completes quests and develops their character, explores the world and interacts with its non-player characters, and engages in turn-based combat using a variety of weapons and skills. Larian launched a crowdfunding campaign on Kickstarter for Original Sin II in August 2015, raising over US$2 million. Following an early access release in September 2016, the game was fully released for Microsoft Windows in September 2017. An enhanced version, Divinity: Original Sin 2 - Definitive Edition, was released for Windows, PlayStation 4 and Xbox One in August 2018. The game was released for macOS in January 2019, and a port for the Nintendo Switch was released in September 2019. Divinity: Original Sin II received critical acclaim upon release, with praise for its narrative, characters, interactivity, combat system and music. It was a commercial success, selling over a million copies in two months following its release. The game won multiple awards and accolades from several gaming publications, and has been cited as one of the best role-playing games of all time. Divinity: Original Sin II is a role-playing video game played from an isometric perspective.[2] The player begins the game by selecting one of six pre-made characters with their own backstories, or creating a custom character and choosing their stats, race, gender and origin story. The choices of races are human, elf, lizard, dwarf, and undead, a race not available in Original Sin.[3][4] Players can play solo or with up to three companions in their party.[5] All companions are fully playable, and will potentially have unique interactions with the environment and non-player characters (NPCs). Players are able to split up and individually control their party members, leading to potentially complex battle tactics and role-playing opportunities. The game features both online and local multiplayer modes, both competitive and cooperative.[6] While Original Sin II offers a wide variety of preset class builds, it has an otherwise open-ended class system that allows a high degree of flexibility. Combat of the game is turn based and uses an action-point system. During each turn, the player may perform multiple actions until they run out of action points.[4] Enemies can be fought using skills from as many as ten different families, many of which can also be used out of combat. Different skills, when used in combination, can cause significant damage or unique effects.[7] Both the player and enemies can utilize high ground and environmental elements such as water, ice, oil and fire to their advantage.[8] In addition to health, characters may also be protected by physical and/or magic armor, which will negate incoming physical or magical damage and block negative status effects. Once the armor is fully destroyed, a character becomes vulnerable to direct damage on their health as well as status effects.[9] The player can interact with both party members and non-playable characters. A dialogue tree offers several dialogue options for the player to select. Many situations in the game offer multiple solutions, which may result in consequences that affect the game world and progression.[10] All NPCs can die, though killing certain individuals may render some quests incompletable or force the player to find other ways to proceed.[4] https://en.wikipedia.org/wiki/Divinity:_Original_Sin_II
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