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[News] Team Fortress 2's most important update in years gives its community the keys to the kingdom


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VScript's the name, and potential's the game.

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For a game that's 15 years old, Team Fortress 2 retains a remarkably vibrant community: it's perpetually among the most-played games on Steam. There are over 97,000 people playing it as I write.

This is also a community that, this year, decided enough was enough and began pressuring Valve to pay them some more attention. The developer can be a bit of a black box at times, and its habit of minimal public comment followed by surprise updates can be frustrating for those invested in its games. Roadmaps? Where we're going we don't need roadmaps!

And once again Valve has done a Valve. A new update for Team Fortress 2(opens in new tab) adds a feature that is going to be absolutely core to this game's future and functionality but, I'll warn you up front, it doesn't sound very sexy. Team Fortress 2 now has VScript support, a system that is already embedded in Counter-Strike: Global Offensive and Left 4 Dead 2, and which allows mappers to embed script code into maps. 

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Home  News  FPS  Team Fortress 2
Team Fortress 2's most important update in years gives its community the keys to the kingdom
By Rich Stanton published 1 day ago
VScript's the name, and potential's the game.

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The Spy from TF2 looks shocked
(Image credit: Valve)
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For a game that's 15 years old, Team Fortress 2 retains a remarkably vibrant community: it's perpetually among the most-played games on Steam. There are over 97,000 people playing it as I write.

This is also a community that, this year, decided enough was enough and began pressuring Valve to pay them some more attention. The developer can be a bit of a black box at times, and its habit of minimal public comment followed by surprise updates can be frustrating for those invested in its games. Roadmaps? Where we're going we don't need roadmaps!

And once again Valve has done a Valve. A new update for Team Fortress 2(opens in new tab) adds a feature that is going to be absolutely core to this game's future and functionality but, I'll warn you up front, it doesn't sound very sexy. Team Fortress 2 now has VScript support, a system that is already embedded in Counter-Strike: Global Offensive and Left 4 Dead 2, and which allows mappers to embed script code into maps. 

Valve lists some of the major features as follows:

Interface with entities and the world like regular Hammer logic
Simplify things that were previously incredibly complicated/tedious in Hammer logic
Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes
React to game events and change the outcome of certain things, such as damage calculations
This video gives an overview(opens in new tab) of VScript's potential and some of the things people have already been building during its beta period. The upshot is that mapmakers and modders in Team Fortress 2 are now going to have a much easier time making seriously impressive things and getting the elements of TF2 working in ways that couldn't be done before (or if they could, were a total nightmare). One of the earliest examples is making a 3D golf game, while others showcase enormous character models and potential modes.

Here for example is Dodgeball, long one of the most po[CENSORED]r TF2 mods, but now in VScript.

link" https://www.pcgamer.com/team-fortress-2s-most-important-update-in-years-gives-its-community-the-keys-to-the-kingdom/

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