FNX Magokiler Posted May 28, 2022 Share Posted May 28, 2022 The saga of agent 47 is one of the best known in the world of video games. The last installment was released almost a year ago. In it we had to carry out, again, a series of stealthy and selective assassinations. Well, it is always appreciated when games receive improvements and adopt the latest technologies. And it is that the game will receive an update very soon that will give it, among other things, support for Ray Tracing, NVIDIA DLSS and AMD FSR. Let's see what Hitman 3 patch 3110 brings us. If there are two technologies that little by little, but at great speed, are being implemented in games, these are the super resolution algorithms and Ray Tracing. Let's not forget that the latter requires a lot of power to work and, therefore, some help in performance is always appreciated. The catch is that ray tracing always scales its power requirement with resolution. So it becomes a good idea to combine both types of technologies. Well, Hitman 3 patch 3.110 has support for AMD FSR 1.0 and NVIDIA DLSS. However, the IO folks haven't announced support for Intel XeSS yet. Which is strange considering it's one of the games used as an example. Hitman 3 requirements have changed with patch 3.110 The inclusion of Ray Tracing in Hitman 3 is something that has taken almost a year to appear. Although if you are the lucky owner of a next-generation NVIDIA or AMD graphics card, you will want to see the spectacular interiors of this game again through the prism that ray tracing gives to lighting. Of course, this means an increase in the technical requirements of the game. We are sure that more than one of our readers will be interested to know if and under what conditions they can play Hitman 3 with Ray Tracing. Let's see, therefore, what are the technical requirements of Hitman 3 with patch 3.110 and if your PC can handle this version of the famous agent 47 game. Minimum technical hardware requirements for Hitman 3 with Ray Tracing NVIDIA GeForce RTX 2060 SUPER or AMD Radeon RX 6600 XT graphics card or better Intel Core i5 10600K or AMD Ryzen 5 5600X processor or higher. 8GB RAM All this to be able to play the game at Full HD or 1080 resolution with Ray Tracing activated. For good performance in the form of a good frame rate, it is recommended to enable DLSS if using an NVIDIA card or FSR for an AMD card. In addition to placing the quality of Adaptive Supersampling in performance mode and the quality of reflections in the middle. At the moment we do not rule out seeing a future patch compatible with FSR 2.0, as well as the already announced support for Intel XeSS for months. Although with ARC 7 graphics cards yet to be released, it is normal that the people of IO, the development studio, have decided to wait for the release of said hardware to the market. Link to comment Share on other sites More sharing options...
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