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[Software] EzBench uses UE 5 to measure the power of your graphics card


FNX Magokiler
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There is no doubt that Ray Tracing is the future, mainly due to the fact that it solves the problem of indirect lighting. However, it is a technology that requires a lot of power in the graphics card and changes in the architecture. Well, a new benchmark has appeared to measure the performance of our graphics card under ray tracing called EzBench.

At the moment, Ray Tracing is something optional, but those of us who know about its potential are very clear that it is the future of PC graphics. And it is that this allows to represent the behavior of light in the scene in a more realistic way. Which translates to improvements in things like shadows, reflections, and even material rendering. The problem? This increases the computing power needed by a graphics card and is currently only available to a lucky few.

However, it has become one of the most important points when choosing which graphics card to choose. And that is why benchmarks that measure the performance of a GPU when executing a scene with Ray Tracing are given great importance. Well, to the list of those already known we can add one more.

EzBench, benchmark for GPU based on Unreal Engine 5
Unreal Engine 5 was recently officially announced and we haven't seen any games on the market that use it yet. Which is normal if we take into account the short period of time that has occurred. However, it does work for creating simpler tools. As is the case with EzBench, a completely free benchmark tool with support for Ray Tracing and 8K texture atlases.

 

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This is a stress test, so it presents the graphics card with a situation where your GPU has to give 100%. So it does not serve as a clue to know if our graphics card will perform better or worse in games. Since the graphics load that EzBench places on the graphics card is not intended to achieve high frame rates. What's more, what it does is punctuate the graph. And what results have been obtained so far? Well, the following.

GeForce RTX 2080 Ti: 22,200 points.,
Radeon RX 6700XT 13,800 points.
GeForce RTX 3090: 39,000 points.
The results have been obtained with an AMD Ryzen 9 3900 XT with 32 GB of RAM. So a better processor should get higher results. In any case, given the limitations of the RX 6000 in the face of Ray Tracing, the lower result of the AMD graphics card should not surprise us. Another detail to take into account The application when using 8K textures requires a large amount of video memory, 8 GB. This makes many graphics cards unable to run the benchmark.

In the event that you want the benchmark on your PC and see what the result is, you can find it on Steam, its size? 20GB.

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