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[News] Gunfire Reborn is basically roguelike Borderlands, and it’s just left Early Access


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Firing on enemies in the roguelike FPS Gunfire Reborn

 

Gunfire Reborn had a quiet launch into Steam Early Access back in May 2020, but after a few updates, its combination of Borderlands-style loot shooting and elements of roguelike games drew players in by the tens of thousands. Now it’s finally out for real, and it’s continuing to keep those players coming back.

You take control of a hero character with their own special abilities, picking up randomly-generated weapons as you blast your way through randomly-generated levels – either on your own, or in co-up for up to four players. In strict genre terms, this is a roguelite, as you’ll regularly unlock additional options to start new runs in new ways.

“V1.0 indicates the end of Early Access and a new beginning,” as the devs explain in the launch announcement. “The current version still needs to be further improved, but we have faith in polishing the game into a better one that will satisfy you all through unceasing tweaks and updates. We will appreciate every piece of feedback and suggestions from you as always and never stop to improve the game.”

Gunfire Reborn is currently available on Steam at a 25% launch discount, bringing the price down to $14.99 / £11.61 / €12.59.

 

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Now that we’ve had a chance to get acquainted with New World, we know that one of the more unique elements of the game is that the MMO staple of class systems has been done away with. Instead, characters are allowed to grow in a more organic fashion, with players choosing their strengths and quirks using a complex skill tree design.

One of the appeals of an MMO is the social aspect, however, so don’t expect to go full lone-ranger when you enter New World for the first time. After a certain point, you’ll be expected to join up with one of three factions – the Covenant, the Syndicate, or the Marauders. Each faction has its own deep-rooted values, along with a long-term goal to secure the future of Aeternum in their favour. Deciding where your loyalties lie means you will be a part of the struggle, in a mutually beneficial arrangement that will aid you in the development of your own story.

Choosing between these factions can be a difficult decision, and you’ll want to do your homework given that you’ll be sworn to loyalty for at least 120 days. So what do these three groups want from their struggle, and what are they willing to do to get there? We’ve boiled each faction down to their bare bones, exposing their motivations, beliefs, and methodologies to help you make the best decision.

THE COVENANT
As the name suggests, this faction relies on spiritual guidance to shape their goals – believing in the redemption of Aeternum through the exorcism of an ancient evil. Acolytes of this close-knit group give themselves up as divinely-instructed hands to perform the dirty work of cleansing the island of undead heretics and corrupted lifeforms. These religious fanatics will stop at nothing to purify the land they believe can once again be redeemed, working to restore Aeternum to its natural state of beauty and grace.

If you’re usually more of a paladin or cleric-type character, the Covenant may be your best pick. They will train you in defensive magic and adorn you with unique equipment for every stage of your journey. Reaching the top rank of Adjudicator has considerable perks but getting on the wrong side of the Covenant’s holy wrath may be ill-advised.

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