S9OUL. Posted May 1, 2021 Posted May 1, 2021 A massive visual overhaul is headed to Metro Exodus with the upcoming Enhanced Edition release, and it needs some serious hardware to run—nothing less than a GeForce RTX 2060. Hardware is just part of the equation, though. In preparation for the game's release, Nvidia's latest 'Game Ready' GPU driver (version 466.27) is optimized to take full advantage of the game's "fully ray-traced lighting pipeline" and DLSS 2.0 support. Nvidia points out that Metro Exodus was one of the first games to employ real-time ray tracing. It was also one of the first to leverage the original version of DLSS (Deep Learning Super Sampling), which taps into the Tensor cores found on GeForce RTX graphics cards for better visuals with a minimal performance hit. The original version was not without its flaws—it sacrificed too much visual fidelity—but DLSS 2.0 is a big improvement, and worth turning on. "Experience new, advanced ray-traced reflections, improved ray-traced global illumination lighting that’s applied to every light throughout the game, and the introduction of ray-traced emissive lighting, previously seen exclusively in The Two Colonels DLC," Nvidia says of Metro Exodus Enhanced Edition, which releases on May 6. The newest driver release also brings Game Ready optimizations to a couple of other upcoming games, including Resident Evil Village (releases May 7) and Mass Effect Legendary Edition (comes out on May 14).
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