Sxynix Posted April 7, 2021 Posted April 7, 2021 The Walking Dead: Survivors is a new mobile survival game based on the po[CENSORED]r franchise, which sees players gathering resources and recruiting Survivors to help fortify their stronghold. Announced earlier this year, players won't have to wait too long to get into Survivors, with the game releasing on April 12. While The Walking Dead exploded in po[CENSORED]rity thanks to AMC's 10-season TV show, the new mobile game is based on the original comics rather than the TV adaptation. Developer Elex has announced that the pre-registration period for the game has nevertheless been a successful one, with over 1.5 million players registering interest across iOS and Android. Now Playing: Norman Reedus Announces Walking Dead Collaboration With State Of Survival The titular Survivors are key to the game, with the player encountering and recruiting various characters from the comics who will help fortify their defenses. While the developer has promised that over 80 Survivors will eventually be present in the game, it's unclear how many of them will be present at launch besides the five that have been announced by name-- Rick, Glenn, Beta, and Hershel. Other characters previously announced for the game include Maya, Vayne, and Dwight. Each Survivor has different abilities, which are grouped into two categories as either Combat or Development characters. Rick, for example, is a Combat Survivor who is "focused on fighting off walkers," according to a details revealed in a press release. "He wields a rifle, an axe and his skills increase damage." Hershel, on the other hand, is listed as "a Development Survivor who is a medic. He wields a rifle and he increases Healing Speed and hospital capacity while reducing healing cost." Sadly, despite its official license, gameplay videos from the Survivors beta that have been posted online look fairly underwhelming, with little to differentiate it from other base-building zombie survival mobile games beyond the familiar skin. The Walking Dead: Survivors will release on April 12 for iOS and Android. You can pre-register your interest prior to the release on the game's official website. Got a news tip or want to contact us directly? Email news@gamespot.com Leave Blank View Comments (0) The Walking Dead Mobile Death Stranding Did Very Well On PC, Earning $27 Million Kojima's game was able to attract a big PC audience despite launching first on PS4. By Gabe Gurwin on April 7, 2021 at 5:24AM PDT Comments GameSpot Newsletters Get the latest gaming news, reviews, and deals sent to your inbox, FREE! Email Address Death Stranding first found success as a PS4 exclusive, but the game has evidently done very well on PC, as well. Publisher 505 Games' parent organization Digital Bros has shared the game's impressive revenue figures in its latest financial report, and it dwarfs the company's other games. For the year ending December 31, 2020, Death Stranding managed to earn more than €23 million, which is over $27 million. This is despite the game only releasing in July of that year, and put it significantly above the company's other major AAA games like Control and Ghostrunner for the year. Now Playing: Death Stranding - Exclusive PC Features Trailer However, Control actually performed slightly better back when it came to PC in 2019, making slightly more money in a shorter amount of time. The difference is that Control released on PC at the same time as other platforms, meaning those who wanted to play the game on PC could do so right out of the gate. With Death Stranding, hardcore fans needed to get it on PS4 if they wanted to play right away, reducing their need to get it again when it did come to PC. PC was Digital Bros' biggest digital platform in 2020, and it wasn't even close. It was responsible for more than 66% of its total digital revenue that year, with the PlayStation, Xbox, and Nintendo platforms only adding up to about 28% in total. It remains to be seen what's next for Hideo Kojima and his team. One big change for the next game will be its composer, as veteran Kojima Productions composer Ludvig Forssell left the company in March following a 10-year stint that included work on Death Stranding and Metal Gear Solid 5: The Phantom Pain.
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