RiZ3R! Posted October 6, 2019 Posted October 6, 2019 The explosions in Just Cause 3 are really, really good. They’re elaborate, extravagant eruptions of fire, debris, and smoke. And when you blow something up, the ensuing fireball spreads to other objects around it, triggering a massive, destructive chain reaction. It’s a brand of fiery devastation that Michael Bay would describe as ‘too much’. But that’s about it. When the fires burn out, the smoke clears, and the dust settles, you’re left with a simplistic, one-note, and strangely dull open-world action game. Rico Rodriguez returns as the game’s protagonist, and seems to have, over the course of three games, slowly transformed from Antonio Banderas into Nathan Drake. And this time he’s liberating Medici, a picturesque chain of sun-soaked islands in the Mediterranean controlled by a one-dimensional cartoon dictator called Sebastiano Di Ravello. This sadistic, egotistical despot rules the country with an iron fist, and it’s your job to dramatically blow up that fist. Rico has always been a man who smirks in the face of physics, but in Just Cause 3 it’s a hearty belly laugh. A new gadget, the wingsuit, lets you soar majestically across the map, and it’s brilliant. You can keep going basically forever by shooting your grappling hook at the ground and pulling yourself forward. It makes no sense whatsoever, and is one step away from straight-up flying, but combined with the old grapple/parachute combo, moving around Medici is always hugely entertaining This might be the single best thing in Just Cause 3, giving you opportunities for explosive tank meets volatile barrel, soldier meets wall and guard tower meets ground high-jinx, everywhere you go. What looks like a power plant or a military airbase becomes a kind of domino toppling setup, only here the dominoes catch fire, blow apart and smash each other up in the most wonderful and unexpected ways. Trust me; cartoon rampant destruction has never been this satisfying or looked this good.The big risk it takes is giving you so much of the good stuff so soon. While there are loads of weapons and vehicles to collect, not to mention mods that make your gear even more versatile and effective, you have a pretty full toybox to begin with. And once you’ve bagged a vehicle once and bought it back to a friendly garage you can have it delivered at any point later via a handy supply drop, along with your favourite guns. There is a cooldown period and it means you never have to wade into a firefight empty handed, but on the other hand, you never have to work too hard to get yourself set up for battle.
Recommended Posts